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Diffstat (limited to 'src/shared/fallout3info.cpp')
-rw-r--r--src/shared/fallout3info.cpp43
1 files changed, 2 insertions, 41 deletions
diff --git a/src/shared/fallout3info.cpp b/src/shared/fallout3info.cpp
index f0776a7d..797d68ec 100644
--- a/src/shared/fallout3info.cpp
+++ b/src/shared/fallout3info.cpp
@@ -30,8 +30,8 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
namespace MOShared {
-Fallout3Info::Fallout3Info(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gameDirectory)
- : GameInfo(moDirectory, moDataDirectory, gameDirectory)
+Fallout3Info::Fallout3Info(const std::wstring &gameDirectory)
+ : GameInfo(gameDirectory)
{
identifyMyGamesDirectory(L"fallout3");
}
@@ -63,21 +63,6 @@ std::wstring Fallout3Info::getRegPathStatic()
}
-std::vector<std::wstring> Fallout3Info::getDLCPlugins() const
-{
- return boost::assign::list_of (L"ThePitt.esm")
- (L"Anchorage.esm")
- (L"BrokenSteel.esm")
- (L"PointLookout.esm")
- (L"Zeta.esm")
- ;
-}
-
-std::vector<std::wstring> Fallout3Info::getSavegameAttachmentExtensions() const
-{
- return std::vector<std::wstring>();
-}
-
std::vector<std::wstring> Fallout3Info::getIniFileNames() const
{
return boost::assign::list_of(L"fallout.ini")(L"falloutprefs.ini");
@@ -88,25 +73,6 @@ std::wstring Fallout3Info::getReferenceDataFile() const
return L"Fallout - Meshes.bsa";
}
-std::wstring Fallout3Info::getNexusPage(bool nmmScheme) const
-{
- if (nmmScheme) {
- return L"http://nmm.nexusmods.com/fallout3";
- } else {
- return L"http://www.nexusmods.com/fallout3";
- }
-}
-
-std::wstring Fallout3Info::getNexusInfoUrlStatic()
-{
- return L"http://nmm.nexusmods.com/fallout3";
-}
-
-int Fallout3Info::getNexusModIDStatic()
-{
- return 16348;
-}
-
bool Fallout3Info::rerouteToProfile(const wchar_t *fileName, const wchar_t*) const
{
static LPCWSTR profileFiles[] = { L"fallout.ini", L"falloutprefs.ini", L"plugins.txt", nullptr };
@@ -119,9 +85,4 @@ bool Fallout3Info::rerouteToProfile(const wchar_t *fileName, const wchar_t*) con
return false;
}
-bool Fallout3Info::isValidModURL(int modID, const std::wstring &url) const
-{
- return GameInfo::isValidModURL(modID, url, L"http://fallout3.nexusmods.com");
-}
-
} // namespace MOShared