diff options
Diffstat (limited to 'src/shared/falloutnvinfo.cpp')
| -rw-r--r-- | src/shared/falloutnvinfo.cpp | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/shared/falloutnvinfo.cpp b/src/shared/falloutnvinfo.cpp index 8e701887..1203bd25 100644 --- a/src/shared/falloutnvinfo.cpp +++ b/src/shared/falloutnvinfo.cpp @@ -43,11 +43,6 @@ bool FalloutNVInfo::identifyGame(const std::wstring &searchPath) FileExists(searchPath, L"FalloutNVLauncher.exe");
}
-unsigned long FalloutNVInfo::getBSAVersion()
-{
- return 0x68;
-}
-
std::wstring FalloutNVInfo::getRegPathStatic()
{
HKEY key;
@@ -68,38 +63,6 @@ std::wstring FalloutNVInfo::getRegPathStatic() }
}
-std::wstring FalloutNVInfo::getInvalidationBSA()
-{
- return L"Fallout - Invalidation.bsa";
-}
-
-bool FalloutNVInfo::isInvalidationBSA(const std::wstring &bsaName)
-{
- static LPCWSTR invalidation[] = { L"Fallout - AI!.bsa", L"Fallout - Invalidation.bsa", nullptr };
-
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
-}
-
-std::vector<std::wstring> FalloutNVInfo::getPrimaryPlugins()
-{
- return boost::assign::list_of(L"falloutnv.esm");
-}
-
-std::vector<std::wstring> FalloutNVInfo::getVanillaBSAs()
-{
- return boost::assign::list_of (L"Fallout - Textures.bsa")
- (L"Fallout - Textures2.bsa")
- (L"Fallout - Meshes.bsa")
- (L"Fallout - Voices1.bsa")
- (L"Fallout - Sound.bsa")
- (L"Fallout - Misc.bsa");
-}
-
std::vector<std::wstring> FalloutNVInfo::getDLCPlugins()
{
return boost::assign::list_of (L"DeadMoney.esm")
@@ -129,19 +92,6 @@ std::wstring FalloutNVInfo::getReferenceDataFile() return L"Fallout - Meshes.bsa";
}
-
-std::wstring FalloutNVInfo::getOMODExt()
-{
- return L"fomod";
-}
-
-
-std::wstring FalloutNVInfo::getSEName()
-{
- return L"nvse";
-}
-
-
std::wstring FalloutNVInfo::getNexusPage(bool nmmScheme)
{
if (nmmScheme) {
@@ -176,17 +126,4 @@ bool FalloutNVInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t*) return false;
}
-/*
-std::vector<ExecutableInfo> FalloutNVInfo::getExecutables()
-{
- std::vector<ExecutableInfo> result;
- result.push_back(ExecutableInfo(L"NVSE", L"nvse_loader.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"New Vegas", L"falloutnv.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"Fallout Mod Manager", L"fomm/fomm.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"Construction Kit", L"geck.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"Fallout Launcher", L"FalloutNVLauncher.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"BOSS", L"BOSS/BOSS.exe", L"", L"", NEVER_CLOSE));
-
- return result;
-}*/
} // namespace MOShared
|
