diff options
Diffstat (limited to 'src/shared/skyriminfo.cpp')
| -rw-r--r-- | src/shared/skyriminfo.cpp | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/src/shared/skyriminfo.cpp b/src/shared/skyriminfo.cpp new file mode 100644 index 00000000..f3043c28 --- /dev/null +++ b/src/shared/skyriminfo.cpp @@ -0,0 +1,278 @@ +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "skyriminfo.h"
+
+#include "util.h"
+#include <tchar.h>
+#include <ShlObj.h>
+#include <sstream>
+#include "windows_error.h"
+#include "error_report.h"
+#define WIN32_LEAN_AND_MEAN
+#include <Windows.h>
+#include <boost/assign.hpp>
+
+
+SkyrimInfo::SkyrimInfo(const std::wstring &omoDirectory, const std::wstring &gameDirectory)
+ : GameInfo(omoDirectory, gameDirectory)
+{
+ identifyMyGamesDirectory(L"skyrim");
+}
+
+bool SkyrimInfo::identifyGame(const std::wstring &searchPath)
+{
+ return FileExists(searchPath, L"TESV.exe") &&
+ FileExists(searchPath, L"SkyrimLauncher.exe");
+}
+
+unsigned long SkyrimInfo::getBSAVersion()
+{
+ return 0x68;
+}
+
+
+std::wstring SkyrimInfo::getRegPathStatic()
+{
+ HKEY key;
+ LONG errorcode = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE, L"Software\\Bethesda Softworks\\Skyrim",
+ 0, KEY_QUERY_VALUE, &key);
+
+ if (errorcode != ERROR_SUCCESS) {
+ return L"";
+ }
+
+ WCHAR temp[MAX_PATH];
+ DWORD bufferSize = MAX_PATH;
+
+ errorcode = ::RegQueryValueExW(key, L"Installed Path", NULL, NULL, (LPBYTE)temp, &bufferSize);
+
+ return std::wstring(temp);
+}
+
+
+std::wstring SkyrimInfo::getInvalidationBSA()
+{
+ return L"Skyrim - Invalidation.bsa";
+}
+
+bool SkyrimInfo::isInvalidationBSA(const std::wstring &bsaName)
+{
+ static LPCWSTR invalidation[] = { L"Skyrim - Invalidation.bsa", NULL };
+
+ for (int i = 0; invalidation[i] != NULL; ++i) {
+ if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+GameInfo::LoadOrderMechanism SkyrimInfo::getLoadOrderMechanism() const
+{
+ std::wstring fileName = getGameDirectory().append(L"\\TESV.exe");
+
+ try {
+ VS_FIXEDFILEINFO versionInfo = GetFileVersion(fileName);
+ if ((versionInfo.dwFileVersionMS > 0x10004) || // version >= 1.5.x?
+ ((versionInfo.dwFileVersionMS == 0x10004) && (versionInfo.dwFileVersionLS >= 0x1A0000))) { // version >= ?.4.26
+ return TYPE_PLUGINSTXT;
+ } else {
+ return TYPE_FILETIME;
+ }
+ } catch (const std::exception &e) {
+ reportError("TESV.exe is invalid: %s", e.what());
+ return TYPE_FILETIME;
+ }
+}
+
+std::wstring SkyrimInfo::getDocumentsDir()
+{
+ std::wostringstream temp;
+ temp << getMyGamesDirectory() << L"\\Skyrim";
+
+ return temp.str();
+}
+
+std::wstring SkyrimInfo::getSaveGameDir()
+{
+ std::wostringstream temp;
+ temp << getDocumentsDir() << L"\\Saves";
+ return temp.str();
+}
+
+std::vector<std::wstring> SkyrimInfo::getPrimaryPlugins()
+{
+ return boost::assign::list_of(L"skyrim.esm")(L"update.esm");
+}
+
+std::vector<std::wstring> SkyrimInfo::getIniFileNames()
+{
+ return boost::assign::list_of(L"skyrim.ini")(L"skyrimprefs.ini");
+}
+
+std::wstring SkyrimInfo::getSaveGameExtension()
+{
+ return L"*.ess";
+}
+
+std::wstring SkyrimInfo::getReferenceDataFile()
+{
+ return L"Skyrim - Meshes.bsa";
+}
+
+
+std::wstring SkyrimInfo::getOMODExt()
+{
+ return L"fomod";
+}
+
+
+std::wstring SkyrimInfo::getSteamAPPId()
+{
+ return L"72850";
+}
+
+
+std::wstring SkyrimInfo::getSEName()
+{
+ return L"skse";
+}
+
+
+std::wstring SkyrimInfo::getNexusPage()
+{
+ return L"http://skyrim.nexusmods.com";
+}
+
+
+std::wstring SkyrimInfo::getNexusInfoUrlStatic()
+{
+ return L"http://skyrim.nexusmods.com";
+}
+
+
+int SkyrimInfo::getNexusModIDStatic()
+{
+ return 1334;
+}
+
+
+void SkyrimInfo::createProfile(const std::wstring &directory, bool useDefaults)
+{
+ { // copy plugins.txt
+ std::wstring target = directory.substr().append(L"\\plugins.txt");
+ if (!FileExists(target)) {
+ std::wostringstream source;
+ source << getLocalAppFolder() << "\\Skyrim\\plugins.txt";
+ if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
+ HANDLE file = ::CreateFileW(target.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL);
+ ::CloseHandle(file);
+ }
+ }
+ target = directory.substr().append(L"\\loadorder.txt");
+ if (!FileExists(target)) {
+ std::wostringstream source;
+ source << getLocalAppFolder() << "\\Skyrim\\loadorder.txt";
+ if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
+ HANDLE file = ::CreateFileW(target.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL);
+ ::CloseHandle(file);
+ }
+ }
+ }
+
+ { // copy skyrim.ini-file
+ std::wstring target = directory.substr().append(L"\\skyrim.ini");
+ if (!FileExists(target)) {
+ std::wostringstream source;
+ if (useDefaults) {
+ source << getGameDirectory() << L"\\skyrim_default.ini";
+ } else {
+ source << getMyGamesDirectory() << L"\\Skyrim";
+ if (::FileExists(source.str(), L"skyrim.ini")) {
+ source << L"\\skyrim.ini";
+ } else {
+ source.str(L"");
+ source << getGameDirectory() << L"\\skyrim_default.ini";
+ }
+ }
+ if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
+ if (::GetLastError() != ERROR_FILE_EXISTS) {
+ std::ostringstream stream;
+ stream << "failed to copy ini file: " << ToString(source.str(), false);
+ throw windows_error(stream.str());
+ }
+ }
+ }
+ }
+
+ { // copy skyrimprefs.ini-file
+ std::wstring target = directory.substr().append(L"\\skyrimprefs.ini");
+ if (!FileExists(target)) {
+ std::wostringstream source;
+ source << getMyGamesDirectory() << L"\\Skyrim\\skyrimprefs.ini";
+ if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) {
+ if (::GetLastError() != ERROR_FILE_EXISTS) {
+ std::ostringstream stream;
+ stream << "failed to copy ini file: " << ToString(source.str(), false);
+ throw windows_error(stream.str());
+ }
+ }
+ }
+ }
+}
+
+
+void SkyrimInfo::repairProfile(const std::wstring &directory)
+{
+ createProfile(directory, false);
+}
+
+
+bool SkyrimInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath)
+{
+ static LPCWSTR profileFiles[] = { L"skyrim.ini", L"skyrimprefs.ini", L"loadorder.txt", NULL };
+
+ for (int i = 0; profileFiles[i] != NULL; ++i) {
+ if (_wcsicmp(fileName, profileFiles[i]) == 0) {
+ return true;
+ }
+ }
+
+ if ((_wcsicmp(fileName, L"plugins.txt") == 0) &&
+ (wcsstr(fullPath, L"AppData") != NULL)){
+ return true;
+ }
+
+ return false;
+}
+
+
+std::vector<ExecutableInfo> SkyrimInfo::getExecutables()
+{
+ std::vector<ExecutableInfo> result;
+ result.push_back(ExecutableInfo(L"SKSE", L"skse_loader.exe", L"", L"", DEFAULT_CLOSE));
+ result.push_back(ExecutableInfo(L"SBW", L"SBW.exe", L"", L"", DEFAULT_CLOSE));
+ result.push_back(ExecutableInfo(L"Skyrim", L"TESV.exe", L"", L"", DEFAULT_CLOSE));
+ result.push_back(ExecutableInfo(L"BOSS", L"BOSS/BOSS.exe", L"", L"", DEFAULT_STAY));
+ result.push_back(ExecutableInfo(L"Creation Kit", L"CreationKit.exe", L"", L"", DEFAULT_STAY, L"202480"));
+
+ return result;
+}
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