diff options
Diffstat (limited to 'src/tutorials/tutorial_firststeps_main.js')
| -rw-r--r-- | src/tutorials/tutorial_firststeps_main.js | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/tutorials/tutorial_firststeps_main.js b/src/tutorials/tutorial_firststeps_main.js index ee97766b..96bfd0e7 100644 --- a/src/tutorials/tutorial_firststeps_main.js +++ b/src/tutorials/tutorial_firststeps_main.js @@ -27,8 +27,8 @@ function getTutorialSteps() function() {
console.log("next")
tutorial.text = qsTr("This button provides multiple sources of information and further tutorials.")
- if (tutorialControl.waitForButton("actionHelp")) {
- highlightItem("actionHelp", true)
+ if (tutorialControl.waitForAction("actionHelp")) {
+ highlightAction("actionHelp", true)
} else {
console.error("help button broken")
waitForClick()
@@ -36,6 +36,7 @@ function getTutorialSteps() },
function() {
+ unhighlight()
tutorial.text = qsTr("Finally there are tooltips on almost every part of Mod Organizer. If there is a control "
+ "in MO you don't understand, please try hovering over it to get a short description or "
+ "use \"Help on UI\" from the help menu to get a longer explanation")
@@ -108,11 +109,11 @@ function getTutorialSteps() tutorial.text = qsTr("Install a few more mods if you want, then enable mods by checking them in the left pane. "
+ "Mods that aren't enabled have no effect on the game whatsoever. ")
highlightItem("modList", true)
- modList.modlist_changed.connect(nextStep)
+ modList.tutorialModlistUpdate.connect(nextStep)
},
function() {
- modList.modlist_changed.disconnect(nextStep)
+ modList.tutorialModlistUpdate.disconnect(nextStep)
unhighlight()
tutorial.text = qsTr("For some mods, enabling it on the left pane is all you have to do...")
waitForClick()
@@ -122,7 +123,7 @@ function getTutorialSteps() tutorial.text = qsTr("...but most contain plugins. These are plugins for the game and are required "
+"to add stuff to the game (new weapons, armors, quests, areas, ...). "
+"Please open the \"Plugins\"-tab to get a list of plugins.")
- if (tutorialControl.waitForTabOpen("tabWidget", 0)) {
+ if (tutorialControl.waitForTabOpen("tabWidget", "espTab")) {
highlightItem("tabWidget", true)
} else {
waitForClick()
@@ -137,7 +138,7 @@ function getTutorialSteps() function() {
tutorial.text = qsTr("A single mod may contain zero, one or multiple esps. Some or all may be optional. "
- + "If in doubt, please consult the documentation of the indiviual mod. "
+ + "If in doubt, please consult the documentation of the individual mod. "
+ "To do so, right-click the mod and select \"Information\".")
highlightItem("modList", true)
manager.activateTutorial("ModInfoDialog", "tutorial_firststeps_modinfo.js")
|
