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-rw-r--r--src/modlist.cpp2
-rw-r--r--src/pluginlist.cpp7
2 files changed, 5 insertions, 4 deletions
diff --git a/src/modlist.cpp b/src/modlist.cpp
index 6018d3d4..c5bc37e9 100644
--- a/src/modlist.cpp
+++ b/src/modlist.cpp
@@ -1272,7 +1272,7 @@ QString ModList::getColumnToolTip(int column)
case COL_CATEGORY: return tr("Category of the mod.");
case COL_GAME: return tr("The source game which was the origin of this mod.");
case COL_MODID: return tr("Id of the mod as used on Nexus.");
- case COL_FLAGS: return tr("Emblemes to highlight things that might require attention.");
+ case COL_FLAGS: return tr("Emblems to highlight things that might require attention.");
case COL_CONTENT: return tr("Depicts the content of the mod:<br>"
"<table cellspacing=7>"
"<tr><td><img src=\":/MO/gui/content/plugin\" width=32/></td><td>Game plugins (esp/esm/esl)</td></tr>"
diff --git a/src/pluginlist.cpp b/src/pluginlist.cpp
index c6c61da3..5f1ae347 100644
--- a/src/pluginlist.cpp
+++ b/src/pluginlist.cpp
@@ -113,10 +113,11 @@ QString PluginList::getColumnName(int column)
QString PluginList::getColumnToolTip(int column)
{
switch (column) {
- case COL_NAME: return tr("Name of your mods");
- case COL_PRIORITY: return tr("Load priority of your mod. The higher, the more \"important\" it is and thus "
+ case COL_NAME: return tr("Name of the plugin");
+ case COL_FLAGS: return tr("Emblems to highlight things that might require attention.");
+ case COL_PRIORITY: return tr("Load priority of plugins. The higher, the more \"important\" it is and thus "
"overwrites data from plugins with lower priority.");
- case COL_MODINDEX: return tr("The modindex determines the formids of objects originating from this mods.");
+ case COL_MODINDEX: return tr("Determines the formids of objects originating from this mods.");
default: return tr("unknown");
}
}