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Adds filters, precompiled headers and quietness to the Visual Studio projects
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cmake-changes
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removed headers that were redundant or actually from MO
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autogen filter
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qt5_wrap_ui() is redundant since autouic is already on
generate INSTALL.vcxproj.user to have the proper debugging settings so ModOrganizer.exe is started from install/bin
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always include the INSTALL project in the solution build
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studio project
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Permissive flag
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- no implicit conversions for enum classes
- can't bind rvalue to non-const ref
- string literals are const
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fixes a crash when highlighting plugins
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this is a quick fix for this particular crash, there's probably something deeper to fix
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don't activate the window when hovering save files
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don't popup the widget if the window doesn't have focus
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moved shell functions to uibase
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Add preview to filetree, some refactoring
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shell::OpenLink() or shell::OpenFile()
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previewDataFile() was duplicated in both MainWindow and ModInfoDialog, moved to OrganizerCore
added preview menu item to filetree
better logging when shell operations fail
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few missing initializations
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replaced more ShellExecute() calls with ExploreFile()
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there
added ExploreFile(), changed all mentions of ShellExecute() in MainWindow to use it
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and modinfodialog, it's now moved to organizercore and renamed getFileExecutionContext() and executefile()
getFileExecutionContext() is also changed to return an enum instead of a 0-1-2 int
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Adds three columns in download list: mod name, version and nexus id
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fix crash when changing file visibility from the filetree
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adds a no-conflict list in the conflicts tab, makes all three lists collapsible
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enable multiple selection in the conflict tree and file tree
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limit the number of items in the remove mods dialog
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but inactive mode
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internally
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added top-level saveState() and restoreState() to ModInfoDialog that are called from MainWindow, because it now also has to handle expander states in the conflict tab
added internal opened state to expander widget instead of using widget visibility so it can be saved even after the dialog is closed
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context menu for noconflict tree
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