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path: root/src/browserdialog.h
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* Apply clang-format.Mikaël Capelle2023-07-091-38/+33
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* Convert everything to CRLF.Mikaël Capelle2023-07-091-126/+126
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-49/+57
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-57/+49
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* First attempt to update to QT5.7LePresidente2017-01-041-1/+1
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* Merge with branch1.2Tannin2015-01-241-2/+1
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| * cleanup (mostly removing unused includes)Tannin2015-01-221-2/+1
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| * - browser dialog now has a hidden url-field (for testing only)Tannin2014-07-271-0/+4
| | | | | | | | | | | | | | | | | | | | | | - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved
| * normalized eol style (all files should now have windows line endings)Tannin2014-07-171-124/+124
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* | cleanup und bugfixes after refactoringTannin2014-11-281-1/+0
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* | - browser dialog now has a hidden url-field (for testing only)Tannin2014-07-271-0/+4
| | | | | | | | | | | | | | | | | | | | | | - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved
* | normalized eol style (all files should now have windows line endings)Tannin2014-07-171-124/+124
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* - added a new mod type that represents files handled externally (i.e. DLCs) ↵Tannin2014-05-311-2/+2
| | | | | | | | | | | as mods in MO - hashes of file names in bsa files are no longer checked all the time - author and description is now read from esp files - rewrote the code that fixes modlists after a rename, should be a bit more robust - fixes to qt 5 and msvc 2013 compatibility - started to update the tutorial (not done yet!) - bugfix: counter for the problems badge wasn't calculated correctly
* - loot client no longer stalls the process while waiting for masterlist updateTannin2014-04-161-2/+1
| | | | | | - configurator now gives better warning messages when encountering an invalid ini file - bugfix: crash on cleanup up browser dialog - bugfix: GetCurrentDirectory returned wrong string length
* - added support for mod page pluginsTannin2013-09-151-0/+125
- re-introduced the integrated browser - added a plugin to download from the tes alliance page - the download list now contains the file description - nexus interface now stores cookies persistently to reduce number of required log-ins