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path: root/src/createinstancedialog.h
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* Migrating to OAuth Authentication (#2374)Jeremy Rimpo2026-05-121-1/+1
| | | | Co-authored-by: aglowinthefield <146008217+aglowinthefield@users.noreply.github.com> Co-authored-by: Jonathan Feenstra <26406078+JonathanFeenstra@users.noreply.github.com>
* Default profile settings (#1869)Jeremy Rimpo2023-09-191-0/+10
| | | * Fix archive parsing and BSA invalidation
* Apply clang-format.Mikaƫl Capelle2023-07-091-14/+19
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* keyboard nav for create instance dialogisanae2020-11-081-2/+21
| | | | | change the skip intro setting on click instead of on completion ctrl+f in game page
* moved getInstanceName() upisanae2020-11-071-17/+82
| | | | | | removed individual getters in CreateInstanceDialog, they were duplicating the work in creationInfo() only VariantsPage needs access to the game plugin during creationInfo(), so pass it instead selecting an undetected game, choosing a valid path and going back to the games page would not display the selected path in the list
* replaced #pragma once by ifdefsisanae2020-11-031-1/+1
| | | | | | | changed pointer to ref to NexusInterface on_actionChange_Game_triggered() now creates the dialog itself instead of calling test code fixed broken command line options, they'd be reset before they were used removed useless explicit
* replace "create instance" title by "setting up instance"isanae2020-11-031-3/+3
| | | | fixed bad game location for custom paths
* InstanceManager now returns new Instance struct instead of instance nameisanae2020-11-031-2/+35
| | | | | moved most of the figuring out of instance parameters from InstanceManager to Instance, separated all the ui from it and put it in main.cpp added ways to show single pages in the create instance dialog so they can be used when info is missing
* moved nexus api stuff to GlobalSettingsisanae2020-11-031-1/+5
| | | | | | | pass a pointer to Settings around for things that can be called without settings, when creating the first instance added dummy plugin list, mod list and iorganizer to initialize plugins without an instance moved PluginContainer into the core filter, had nothing to do with the plugins list NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
* open ini buttonisanae2020-11-031-0/+2
| | | | | update when renaming instance update and select when creating instance
* don't skip paths for portable instance, what am I doingisanae2020-11-031-0/+20
| | | | | implemented actual creation removed mentions of %BASE_DIR% everywhere, use constant and functions from PathSettings
* review pageisanae2020-11-031-2/+29
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* fixed settings doing weird stuff with multiple instancesisanae2020-11-031-0/+1
| | | | | sort games by name added intro and confirmation pages
* paths pageisanae2020-11-031-0/+3
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* editions pageisanae2020-11-031-0/+1
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* instance name pageisanae2020-11-031-2/+14
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* game pageisanae2020-11-031-1/+6
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* started create instance dialogisanae2020-11-031-0/+30
allow for multiple instances of Settings fill in information in instance manager