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path: root/src/executableslist.cpp
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* renamed Refresh to TriggerRefresh, added WaitForRefreshisanae2021-01-181-4/+12
| | | | | | | | removed duplicate refreshDirectoryStructure() call that could never work added --logs to output logs to stdout, added final "mod organizer done" log added -i with no arguments to output the current instance name `run -e` now does an additional, case insensitive check for names fixed error being output along with --help
* Revert "Fix "Explore virtual folder" not being translatable"Al2020-01-191-1/+1
| | | | This reverts commit de1bae9d9210a5b2d63e6e5df43895cfd0a0787c.
* Fix "Explore virtual folder" not being translatableAl2020-01-191-1/+1
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* allow relative paths for binaries in the executables settingsisanae2019-11-271-3/+3
| | | | added SSAudioOSD.dll to checks
* added hide flag to executablesisanae2019-10-081-3/+13
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* split settings into a bunch of classesisanae2019-09-021-1/+1
| | | | removed "get" from the getters that had it
* moved getting and setting executables to Settingsisanae2019-08-051-31/+23
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* split into GeometrySettingsisanae2019-08-041-2/+7
| | | | | | | removed most of storeSettings() from OrganizerCore: QSettings handles saving by itself, no need for that removed topLevelSplitter from ui, unused since the log widget is in a dock removed QSettings from MainWindow::readSettings() replaced return values for some of the new getters in Settings to std::optional
* changed qDebug() to log::debug()isanae2019-07-221-2/+2
| | | | removed some commented out logging
* changed qCritical() to log::error()isanae2019-07-221-6/+4
| | | | removed now unused vlog()
* replaced qWarning()isanae2019-07-221-3/+3
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* dump executables on startupisanae2019-07-221-1/+29
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* fixes plugin executables having empty fields when upgrading from 2.2.0isanae2019-06-151-8/+79
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* removed concept of custom executables, everything is modifiableisanae2019-06-151-67/+89
| | | | | | added apply button to dialog added reset button that re-adds plugin executables and renames existing ones if needed moved executables files to their filter in visual studio
* fixed plugin executables not overriding if the custom attribute was ↵isanae2019-06-151-2/+2
| | | | inadvertently set
* save steam app id, custom overwrite and application iconisanae2019-06-151-0/+2
| | | | custom overwrite directories now set locally, will be written to profile when closing the dialog
* load plugin executables after settings, allows for changing the orderisanae2019-06-151-2/+2
| | | | | added warning that an executable is provided by a plugin, disable widgets that can't be changed refactoring EditExecutablesDialog
* fixed EditExecutablesDialog being opened without a parentisanae2019-06-151-37/+79
| | | | | | | | | removed Executable's constructor with values, replaced with default ctor + setters, all these strings were much too error-prone added Executable ctor overload to convert from ExecutableInfo plugin executables now override most of the custom changes renamed browseButton to browseBinaryButton to avoid confusion with the other browseDirButton fixed both browse dialogs not handling cancel EditExecutablesDialog's list used to change the text color for custom executables, replaced with italics
* removed temporary setters in Executable, unnecessary now that it has mergeFrom()isanae2019-06-151-30/+0
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* ExecutablesList:isanae2019-06-151-71/+54
| | | | | | - merged addExecutable(), updateExecutable() and addExecutableInternal() into a new setExecutable() - setExecutable() adds the executable to the list if not found, or forwards to Executable::mergeFrom() - mergeFrom() handles merging from/to plugin executables
* moved store/load to ExecutablesListisanae2019-06-151-0/+54
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* replaced ExecutablesList::getExecutables() by a standard container interfaceisanae2019-06-151-43/+41
| | | | | | renamed ExecutablesList::init() to addFromPlugin() renamed ExecutablesList::find() to get() and added a find() that returns an iterator changed some calls from get() to find() so they can handle failure because they didn't seem to handle std::runtime_error at all
* made Executable members private, added member function to get and set themisanae2019-06-151-33/+116
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* Add protection against non-existent working directory for executablesLostDragonist2019-04-151-3/+7
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* Add "Explore Virtual Folder" (name subject to change) as a default executable.Al2019-03-101-0/+13
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* Make logs more consistent in format and contentLostDragonist2019-01-301-2/+2
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-108/+143
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-143/+108
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* Tie moshortcuts to a specific instanceEran Mizrahi2017-12-191-1/+1
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* Turn on application icon for executables by defaultEran Mizrahi2017-12-101-1/+1
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* removed close-mo featureTannin2015-12-181-6/+1
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* Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵Thomas Tanner2015-11-261-3/+5
| | | | of gameinfo.h includes
* Bunch of const correctness changes. There shouldn't be any update of plugin ↵Thomas Tanner2015-11-251-1/+1
| | | | games once MO has started
* bugfix: auto-discovered executables couldn't be customizedTannin2015-08-311-2/+5
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* Clean up of fixes for custom executable windowTom Tanner2015-08-131-52/+12
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* Fix the executable configuration flags going awry from Customise windowTom Tanner2015-08-131-9/+53
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* reverted most changes of changeset 626da419828a as I don't agree with themTannin2015-08-091-23/+18
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* More work on the executables listTom Tanner2015-08-051-18/+23
| | | | | | Apart from an off by one in the popup list which had crept back in, reworked the underlying code even more, which now seems to get the list behaving in a predictable way.
* - changed the way flags on executables are stored in memoryTannin2015-08-021-16/+17
| | | | - some coding style fixes
* Reworked executable lists to not use 3 bools in addExecutableTom Tanner2015-07-181-49/+12
| | | | Think it's more readable
* Allow user to select app icon or mo icon for generated shortcutsTom Tanner2015-07-181-15/+15
| | | | | Also fixes 'x' for toolbar not disappearing when it should Issue 701
* Reworking the Custom Executables list and the shortcut popup.Tom Tanner2015-07-091-15/+7
| | | | | | | | | Certainly fixes the issue where the 'toolbar' entry doesn't lose the cross. One of the 'find' methods ignored case but none of the others did, so I've made it not ignore case either. Also made the code to get the desktop/startmenu paths use a more up-to-date API
* - some code cleanup and modernization trying to fix "dr memory" reportsTannin2015-05-171-6/+6
| | | | | | (though they were almost certainly false positives) - there is now a 50ms timeout on logging messages - bugfix: leaked handles after directory searches
* refactoringsTannin2015-04-121-0/+1
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* bugfix: MO didn't use all parameters of preconfigured executablesTannin2015-03-271-5/+8
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* Merge with branch1.2Tannin2015-01-241-2/+2
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| * cleanup (mostly removing unused includes)Tannin2015-01-221-2/+2
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* | - bugfixesTannin2015-01-061-2/+0
| | | | | | | | | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
* | MergeTannin2015-01-041-7/+9
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| * | replaced all uses of NULL with nullptrTannin2014-11-281-3/+3
| | | | | | | | | | | | fixed a few placed where NULL was used as a number or boolean