| Commit message (Collapse) | Author | Age | Files | Lines |
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interfering with the current version
- bugfix: fomod installer didn't find fomod files in nested folder
- bugfix: python proxy will now not even try to initialize python if python_dir contains no python.
This is necessary because the python interpreter crashes the application if the path is invalid
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to display an average speed on the settings menu
- added a python27.dll compiled with vc100. This can now be bundled without introducing more dependencies
- bugfix: extracting now stops after an error
- bugfix: the way hook.dll caused CREATE_ALWAYS/CREATE_NEW to always write into overwrite could lead to the
file being created when the call should have failed (because the file existed and was protected)
- bugfix: GetPrivateProfileString does NOT properly report files as missing. This means that
the ini-query optimization could optimize away requests that should work
- bugfix: fomod installer couldn't display images because they were unpacked to the wrong temporary location
- bugfix: When disabling local saves and choosing to delete the saves nothing happened
- bugfix: the python plugin couldn't find the pyqt libraries
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directory structure
- bugfix: circular dependency caused a memory leak
- bugfix: removing a single mod lead to the wrong mod being deleted
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- integrated fomod installer now supports the or-operator for page conditions
- integrated fomod installer now caches condition results to speed up tests
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- MO will now use system-wide proxy if one is configured
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and disabled
- added new state for downloads "uninstalled" for mods that were at one point installed and then removed
- user-configured server preference is now used
- updated tutorial to account for removal of integrated browser
- reverted to qt 4
- using performance optimised findfirstfile on win vista and up
- bugfix: it was possible to disable all columns of the mod list
- bugfix: hook.dll doesn't load on win xp
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- hook.dll no longer creates a dump and uninstalls it if an exception is reported that doesn't originate from it
- NCC used read-only transactions again because otherwise solid archives become unusably slow.
- removed the integrated nexus browser
- the mod description and motd are now rendered in QTextBrowser. This (and the above) eliminates the dependency on qtwebkit
- removed the direct file download for mod files
- reduced CPU usage during downloads by invalidating only one column of the download list. This widget still needs to be replaced
- added the complete filename as an option for the modname
- applications that require elevation can now be started by invoking an elevated secondary ModOrganizer instance
- MO will now register nexus file servers and provides a settings dialog to pick preferred servers. (This preference is not used yet)
- worked around 1-2 bugs in QSortFilterProxy
- handling of nxm links is now done by an external application. This allows the registration of different applications depending on the game
- integrated fomod installer now displays the screenshot in a scalable view
- bugfix: integrated fomod installer didn't name output files correctly if the name differs from the source name
- bugfix: a successful login to nexus was (sometimes?) not correctly detected as a success
- bugfix: top-level entries in QtGroupingProxy were sometimes incorrectly displayed as groups
- bugfix: GetPrivateProfile... optimization could cause null-pointer indirection
- bugfix: GetCurrentWorkingDirectory caused buffer overflow in case of pre-flighting (buffer size 0)
- bugfix: configurator plugin now also uses qt5 (it's currently broken though)
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- added GetFileVerisonInfoW hook for Windows 8 compatibility
- fixed BossDummy to compile correctly with current version of the RGiesecke.DllExport assembly
- fixed NCC components compiling with different Framewerk versions
- dropped files-list in Nexus-tab of modinfo dialog
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- bugfix: expanding modlist groups after changes to modlist works now
- bugfix: sorting grouped modlist was broken
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- deleting files from download manager now moves them to recycle bin instead of deleting permanentyl
- cleanup in installation manager
- ini editor (old) can now be configured to open files in external editor
- bugfix: .net check in ncc installer was broken
- bugfix: mod-overwrite dialog wasn't displayed for complex installers
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internationalization
- bugfix: mod names not checked for validity on rename
- bugfix: mod list wasn't invalidated after rename (regression?)
- problem reports moved to separate dialog
- ncc plugin now does the check for dotNet
- python plugin wrapper started (only supports tools currently)
- new ini editor plugin in python (non-functional currently)
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- automatic donwload retry
- support for storing multiple download urls
- improved "query info" functionality
- some cleanup to download manager code
- external fomod installer dialog are now brought to front
- added shell... functions to have windows handle problematic situations
- added visual clue when filters are active
- esps are now automatically activated when installing a mod
- added option to never endorse a mod
- added "previous" and "next" buttons to mod info dialog
- improved the way messagedialog text is shortened
- coloring in mod info dialog now visible in other color schemes
- plugin list is now saved automatically
- vanilla bsas are now enabled even if they are not listed in the ini file
- bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?)
- profile code moved to separate file
- executables can now be linked to toolbar
- category filters are now represented as a tree
- csv export of mod list
- ModInfoDialog is now "window modal" instead of "application modal"
- nexus dialog now updates the mod-id field while browsing
- right-click in nexus browser allows to open in external browser
- ini viewer is no longer modal
- bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled)
- bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml
- bugfix: "hide file" from conflicted files list now updates that list
- bugfix: conflicted files list no longer offers to hide files in BSAs
- bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files
- regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
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Corresponds to MO version 0.12.6
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