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| | * | - when highlighting a mod the overwritten and overwriting mods are now ↵Tannin2014-07-141-23/+102
| | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | highlighted in the list - when starting an external application MO now wraps the process in a job and waits on that instead. This way MO is not unlocked early when skyrim is started through skse - mod info dialog no longer offers the esp tab for foreign mods because that caused confusion - updated translation files - download directory and mod directory are now created if necessary - bugfix: staging script created unnecessary copies of translation files - bugfix: potential invalid array access when trying to determine best mod order - bugfix: deleter file wasn't removed after esp hiding was disabled - bugfix: potential access to to un-initialized login reply - bugfix: changed the initialization order to allow more ui controls to be localized
| * / - qt 5 compatibility fixesTannin2014-07-151-1/+0
| |/ | | | | | | - detection for support of optimized find no longer depends on deprecated api
* | - bugfix: no exec info returned for .exeTannin2015-01-031-2/+2
| | | | | | | | - bugfix: wide string conversion functions seem to have failed for empty string
* | - bugfix: file extensions when adding executables were treated case sensitiveTannin2014-12-201-5/+6
| | | | | | | | - exe files are now started directly, not through cmd
* | bugfix: when merging mods with a custom installer, various ini settings ↵Tannin2014-12-201-6/+7
| | | | | | | | (incl. category) were reset
* | endorsing is now only offered for mods with a valid nexus idTannin2014-12-201-16/+18
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* | - mod-list can now be re-ordered with drag&drop while grouping is activeTannin2014-12-141-2/+2
| | | | | | | | - drag&drop is not disabled when ordering by other columns than priority. MO will notify using messagedialog that it's impossible instead.
* | when reinstalling a mod the existing mods name is used by defaultTannin2014-12-141-8/+9
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* | if a shortcut-started application is the same binary as a configured one, ↵Tannin2014-12-141-0/+6
| | | | | | | | the corresponding steam app id is used
* | all executables can now be repositioned, including auto-detected onesTannin2014-12-091-5/+5
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* | searching for steam process will no longer fail when more than 1024 ↵Tannin2014-12-091-10/+20
| | | | | | | | processes are running (and steam is past the 1024th)
* | removed use of ModInfo::internalNameTannin2014-12-091-1/+2
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* | now stored installed files with each modTannin2014-12-091-0/+8
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* | - added error handling when a file can't be deleted from vfsTannin2014-12-011-1/+4
| | | | | | | | - minor bugfixes
* | undid some changes that accidentally made it to this branchTannin2014-11-261-5766/+5727
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* | - updated staging script to use qt5 and to fetch translations from transifexTannin2014-11-111-6/+14
| | | | | | | | - removed call to function unavailable in Windows XP
* | some work on installer scriptsTannin2014-11-111-0/+11
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* | - re-enabled use of img-tags in bbcode converterTannin2014-11-111-2/+9
| | | | | | | | | | - addded a workaround for cases where, after a MO update, the stored modlist layout has no size for new columns - using a webview again for the nexus view of the modinfo dialog
* | - moved the hook-recursion-protection to tlsTannin2014-09-291-4/+45
| | | | | | | | | | | | | | | | | | - some code cleanup and consolidation - hook.dll will now report all of its own exceptions - some more logging during startup - changed the way urls are encoded for download requests - now displaying (one of the) process name(s) while waiting for a program to end - bugfix: spawned processes were forced to leave the job
* | - archive library can now query for password during extraction (seems to be ↵Tannin2014-11-051-14/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | necessary for rars) - process blacklist is now taken from a file if there is one, not hardcoded - removed workaround for the papyrus compiler - updated loot client to work with the actual api - loot client now links with loot32.dll at runtime - loot client now produces its output in a (json-)file which includes all plugin messages and dirty flags - fomod installer now tries to parse the xml with several encodings - fomod installer will now display a diagnostics warning if the jpg imageformat isn't supported - base preview plugin now tries to be a bit smarter about resizing images to fit the screen - bugfix: fomod installer no longer tries to open an image even after detecting its invalid - bugfix: potential null-pointer dereferentiation in getprivateprofile... hooks - bugfix: potential null-pointer dereferentiation in download manager - bugfix: internal origin name showed up in one more place - bugfix: ToString function produced strings that were one (zero-termination-)character too long
* | - several style fixes suggested by static analysisTannin2014-09-241-9/+2
| | | | | | | | - will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
* | when MO fails to overwrite its ini file it tries another method using qt ↵Tannin2014-09-101-2/+15
| | | | | | | | functions
* | - re-enabled building of loot_cli and started developing against the new apiTannin2014-09-081-16/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - extended set of default categories - more tolerand bbcode parser - added a few colors for the bbcode parser - more fixes to qt5 compatibility - started work on ability to unloading (and thus re-loading) of plugins - names of plugins are no longer localizable (because those names are also used to store settings) - added settings to disable individual diagnosis settings - path of dependencies is now configured in a .pri file instead of environment variablees - bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user - bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better) - bugfix: attempt to remove the deleter-file seems to have caused error messages for some users - bugfix: fixed a couple of cases that might have caused the tutorial to hang
* | - processes spawned from MO are now themselves allowed to break away from ↵Tannin2014-08-251-1/+6
| | | | | | | | | | | | | | | | | | | | the job. Without this the CEF (chromium embedded framework) seems to fail - bugfix: Fixed an error message when installing a fomod wrapped in an archive - bugfix: sorting plugins had no effect on non-skyrim games - bugfix: fomod parser quit installing filelists after one file - bugfix: function retrieving local appdata path read wrong directory
* | - bugfix: mods were specified by internal name in archive and data tabTannin2014-08-191-3/+16
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* | - browser dialog now has a hidden url-field (for testing only)Tannin2014-07-271-17/+101
| | | | | | | | | | | | | | | | | | | | | | - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved
* | - download-list will no longer show a file as having incomplete data if ↵Tannin2014-07-211-2/+10
| | | | | | | | | | | | | | there is no file version - added a new mod column with icons displaying the content of the mod - MO now differentiates between mods using an internal name that disambiguates between foreign and regular mods
* | normalized eol style (all files should now have windows line endings)Tannin2014-07-171-5523/+5523
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* | - bugfix: broke qt4 compatibility in trying to support qt5Tannin2014-07-171-7/+13
| | | | | | | | | | - bugfix: overwrite dialog displayed system drives if the overwrite directory didn't exist - bugfix: ini tweak activation wasn't saved
* | - qt 5 compatibility fixesTannin2014-07-151-1/+0
| | | | | | | | - detection for support of optimized find no longer depends on deprecated api
* | - Disabled compilation of loot_cli as the current loot version can't be ↵Tannin2014-07-151-12/+5
| | | | | | | | | | | | | | compiled or linked against with vs 2010 - bugfix: some incompatibilities with non-skyrim games - bugfix: incorrect handling of plurals in translateable strings
* | deleteSavegame:TheBloke2014-07-131-1/+2
| | | | | | | | - Confirmation question shows number of saves to be deleted, when more than 1
* | savegameList: more minor changesTheBloke2014-07-131-8/+4
| | | | | | | | | | - Context Menu - can do same job with fewer variables and assignments - deleteSaveGame_clicked - const reference, not new value, in foreach loop
* | savegameList:TheBloke2014-07-131-14/+12
| | | | | | | | | | | | | | | | - Context menu bugfix, previous method of getting rows didn't work when items were selected in certain ways, e.g. Control-A - Context menu now uses selectedIndexes(), which always works with all selections. - Renamed enableFixMods to multipleSelected so same value can be used to decide whether to show single or plural version of "Delete save(s)"
* | savegameList: A few cleanups and minor code improvementsTheBloke2014-07-121-11/+10
| | | | | | | | | | - Slight improvements over previous commits, using more appropriate methods and removing some unnecessary code. No functional changes.
* | - savegameList: Improved save game handling from MainWindowTheBloke2014-07-111-17/+41
|/ | | | | | | | | | | -- Save game deletion now does Recycle Bin delete (wishlist #675) -- Save game deletion now also deletes .skse file (bug #687) -- Can select and delete multiple save games (ExtendedSelection) (wishlist #675) -- Uses new SaveGame->saveFiles() method to get filenames (eg .ess & .skse) -- Context menu - "Fix Mods.." option only appears if 1 save is selected -- Context menu - delete menu option labelled "Delete save" or "Delete saves", according to 1 or >1 saves selected. -- Context menu - delete menu confirmation shows list of all selected saves
* - bugfix: update.bsa is again treated like a regular bsa because hiding it ↵Tannin2014-06-301-6/+5
| | | | | | | | from the archive-list made it impossible (in managed bsa mode) to overwrite files from update.bsa - bugfix: disabled-state for mo management wasn't saved - bugfix: when starting an application, settings were saved twice - bugfix: origin ids and handles for directory updates were out of sync
* - re-inserted code for bsa hiding (this was necessary to enforce expected ↵Tannin2014-06-291-2/+17
| | | | | | | | | | | bsa order after all) - bsas from foreign bsas are now loaded as expected by hook.dll as well - state of log-window-split is now saved - auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names - bugfix: self updater did enforce the skyrim url for MO updates but not the game_id - bugfix: modinfo dialog didn't correctly read mod meta information on opening - bugfix: MO didn't report on endorsement (for MO)
* - test-plugins accidentally distributed in the 1.2.5 release are now ↵Tannin2014-06-251-1/+3
| | | | | | | | | | | automatically deleted - some fixes to the tutorial (mostly wording but also some actual problems) - bugfix: could disable mods that aren't supposed to be disable-able - bugfix: mod list wasn't saved on some changes - bugfix: when trying to start directly to application, MO didn't start up correctly - bugfix: hook.dll didn't load mod bsas into its directory structure and thus didn't allow bsas to overwrite loose files - bugfix: in some constellations the tutorial files couldn't be found despite being in the right location
* - adjusted mod load order in hook.dll to match the one from the UITannin2014-06-231-0/+1
| | | | - bugfix: fnis checker took files in archives into consideration for hashing
* - download read buffer is now limited to 1MB. Might prevent out-of-memory ↵Tannin2014-06-171-4/+3
| | | | | | errors during download - bugfix: plugins are now disabled when deactivating a mod before the files are removed from the vfs
* - added pseudo-categories to filter for mo-managed vs. unmanaged modsTannin2014-06-161-68/+81
| | | | | | | | | | - deleted mods are now moved to the recycle bin instead of being deleted permanently - reduced modinfo dialog for foreign mods - foreign mods are now displayed with a pseudo-category - added a signal when a plugin is moved - bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods - bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory - bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
* - loot client now only updates the masterlist once per MO sessionTannin2014-06-081-27/+50
| | | | | | | | | | - new event to notify plugins of changed mod priority - overwrite now shows up in the "checked" category instead of "unchecked" - display of "foreign" mods can now be limited to only official content - bugfix: bsa extraction dialog showed up even if the plugin was disabled - bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up - bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear - bugfix: MO crashed when trying to download via the integrated browser
* - plugin-list now displays loot messagesTannin2014-06-021-2/+14
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* - added a new mod type that represents files handled externally (i.e. DLCs) ↵Tannin2014-05-311-37/+68
| | | | | | | | | | | as mods in MO - hashes of file names in bsa files are no longer checked all the time - author and description is now read from esp files - rewrote the code that fixes modlists after a rename, should be a bit more robust - fixes to qt 5 and msvc 2013 compatibility - started to update the tutorial (not done yet!) - bugfix: counter for the problems badge wasn't calculated correctly
* - files in bsas are now only displayed in the data tab if they are managed by moTannin2014-05-251-81/+73
| | | | | | | | | | | | | - number of problems detected by MO is now displayed as a badge on the icon - rephrased the explanation text on the Archives tab. unchecked plugin-loaded bsas no longer prompt a warning - bsa extraction is now handled in a plugin - added a way for plugins to react to mod installation - re-enabled the automatic fix for asset order problems - bugfix: In some cases when a download wasn't started successfully the download urls weren't stored in the meta file so no resume was possible - bugfix: MO tried to resume downloads when it didn't have and download urls - bugfix: downloads couldn't be paused if the download was already broken on the network layer - bugfix: download managear did not recognize a file as downloaded if the download completed before signals were hooked up - bugfix: in-place file replacement was re-broken
* - mod list context menu split into two menus (one for whole list, one for ↵Tannin2014-05-131-396/+293
| | | | | | | | | | | | | | | | | | | selected mods) - added option to combine category filters using "or" - added context menu option for deselecting category filters - slightly changed ui on the category filters - added a sample plugin for cpp that can be built without building the rest of MO - simple installer can now be configured to run without any user interaction - extended interface for python plugins - iorganizer implementation moved out of the main window - nexus requests from plugins will now be identified in the user agent - bugfix: shortcuts created from MO used the wrong working directory - bugfix: deactivation of bsas didn't stick - bugfix: file hiding mechanism wasn't active - bugfix: executables linked on the toolbar couldn't be removed if the executable was removed first - bugfix: the endorsement-filter couldn't be combined with other filters - bugfix: python interface to repository bridge was broken
* - very effective optimization to findfirstfile-callsTannin2014-05-051-29/+5
| | | | | | | | - several configuration files are now only saved to disk if the content actually changed. This should also get rid of a problem where plugins.txt was re-written immediately after starting the game (causing a conflict with the game) - reduced "noise" from hook.dll - removed some debugging messages
* - bugfix: endless loop in detection of mod order problemsTannin2014-05-041-1/+0
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* - main window now has a small view displaying log messagesTannin2014-05-041-18/+58
| | | | | | | | | | | | | | - mod list will now be highlighted when grouping is active is active - download tooltip now supports bbcode markup in the description - bbcode translator will now translate some named colors - algorithm for detection of mod order problems is now more sophisticated - exposed more functionality to python plugins - updated to qt 4.8.6 dlls - bugfix: plugin list wasn't - bugfix: state changes in mod list wasn't always reported - bugfix: loot client will now create necessary directory - bugfix: NCC sometimes used wrong source path for extracting - bugfix: removed noisy debug message