| Commit message (Collapse) | Author | Age | Files | Lines |
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- will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
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- extended set of default categories
- more tolerand bbcode parser
- added a few colors for the bbcode parser
- more fixes to qt5 compatibility
- started work on ability to unloading (and thus re-loading) of plugins
- names of plugins are no longer localizable (because those names are also used to store settings)
- added settings to disable individual diagnosis settings
- path of dependencies is now configured in a .pri file instead of environment variablees
- bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user
- bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better)
- bugfix: attempt to remove the deleter-file seems to have caused error messages for some users
- bugfix: fixed a couple of cases that might have caused the tutorial to hang
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there is no file version
- added a new mod column with icons displaying the content of the mod
- MO now differentiates between mods using an internal name that disambiguates between foreign and regular mods
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- deleted mods are now moved to the recycle bin instead of being deleted permanently
- reduced modinfo dialog for foreign mods
- foreign mods are now displayed with a pseudo-category
- added a signal when a plugin is moved
- bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods
- bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory
- bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
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- new event to notify plugins of changed mod priority
- overwrite now shows up in the "checked" category instead of "unchecked"
- display of "foreign" mods can now be limited to only official content
- bugfix: bsa extraction dialog showed up even if the plugin was disabled
- bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up
- bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear
- bugfix: MO crashed when trying to download via the integrated browser
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as mods in MO
- hashes of file names in bsa files are no longer checked all the time
- author and description is now read from esp files
- rewrote the code that fixes modlists after a rename, should be a bit more robust
- fixes to qt 5 and msvc 2013 compatibility
- started to update the tutorial (not done yet!)
- bugfix: counter for the problems badge wasn't calculated correctly
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selected mods)
- added option to combine category filters using "or"
- added context menu option for deselecting category filters
- slightly changed ui on the category filters
- added a sample plugin for cpp that can be built without building the rest of MO
- simple installer can now be configured to run without any user interaction
- extended interface for python plugins
- iorganizer implementation moved out of the main window
- nexus requests from plugins will now be identified in the user agent
- bugfix: shortcuts created from MO used the wrong working directory
- bugfix: deactivation of bsas didn't stick
- bugfix: file hiding mechanism wasn't active
- bugfix: executables linked on the toolbar couldn't be removed if the executable was removed first
- bugfix: the endorsement-filter couldn't be combined with other filters
- bugfix: python interface to repository bridge was broken
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- updated installer
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a separate file
and actually get used.
- a warning message advices users to clean out that separate file
- slightly improved default main window layout
- bugfix: newly created ini tweaks were added to the list with incorrect properties
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- mod meta information is now (also) saved by a timer to reduce the likelyhood
of a data loss in case of a crash
- mod meta files are now written to a temporary file and then renamed to real name to
reduce chance of breaking the file
- updated minimum compatible nmm version to 0.47.0
- bugfix: defaults for newestVersion, version and installationFile when creating
an empty mod were integers instead of strings
- bugfix: "Plugins" and "Archives" weren't translatable
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and the text displayed as an error
- save games can now be deleted from inside MO
- bugfix: removing the pending download entry failed if the download-url request failed
- bugfix: download manager didn't stop automatically resuming failed downloads under certain circumstances
- bugfix: uninstalled downloads were treated as not-finished when refreshing the download list
- bugfix: updating the filesystem watcher on the saves directory didn't work correctly
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to be saved
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- main application now contains means for plugins to react on some changes (to be extended)
- plugins can now retrieve more information about a mod
- user-agent sent to nexus now automatically contains the current MO version
- included updated russian translation
- problems dialog now refreshes itself after a fix was applied
- fixed new esp/asset ordering diagnosis. May be fully functional now
- bugfix: restoring locked load order could leave MO in an endless loop (not sure if this fix is correct yet)
- bugfix: plugin list was not visually updated after some changes
- bugfix: nmm importer threw away mod ordering
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because FO3 GOTY is its own app
- applications that aren't in the executables list can again be started from the command line
- references to missing categories are now removed from mods
- bugfix: integrated fomod installer didn't update description and picture on some constellations of Windows version and theme
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- bugfix: when refreshing the directory tree conflict information wasn't immediately refreshed (including on start)
- bugfix: dataChanged events wasn't emitted when user changed the modlist
- bugfix: file patterns in checkfnis plugin weren't completely correct
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version information
- nmm importer should now always determine the correct nexus id
- nmm importer will now correctly restore overwritten files for imported mods
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chrome and firefox)
- versioning system improved. Will now report "downgrades" for mods and support a different versioning system (requires manual switch)
- updates can now be ignored until a new version is uploaded
- new splash screen
- bugfix: a few memory leaks (shouldn't account for much)
- bugfix: result of GetModuleHandle wasn't zero-terminated in some cases
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- esp-tooltip now lists all masters, highlighting the missing ones
- python plugin will now report a problem if the path contains a semicolon
- leak detection now (somewaht) works around the fact that we don't always get a stack trace
- bugfix: mod meta-file is now reliably created if it was missing
- bugfix: parser for nxm-links didn't handle numbers in the mod name
- bugfix: small memory leak
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crashes
- bugfix: mod list is now written to a temporary file first. Only on success is the original file overwritten
- bugfix: moving a mod priority to just above the overwrite could cause a crash or error message
- bugfix: versions with a release candidate number weren't sorted correctly (woops)
- bugfix: staging script didn't include archive.dll and dlls.manifest
- installation time on overwrite no longer updates constantly
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- set categories menu no longer closes when the mouse cursor leaves the menu
- MO will no longer change the endorsement flag if an update doesn't contain it
- the column selection for the mod list can now only be accessed by mouse,
hotkeys open the context menu of the mod
- now displaying a progress dialog during login. For unknown reasons MO hangs during that time
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- multiple esps/mods can now be enabled/disabled at once using space
- bugfix: fomod installer didn't compile because of changes to condition checking
- bugfix: broken inverse virtual name resolution in case of non-default mod directory
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- bugfix: optimization for missing inis fixed
- bugfix: fixmods didn't search for esps in overwrite
- bugfix: configurator didn't work for fallout new vegas because of a missing cast
- bugfix: configurator attempted parameter formatting on ini files instead of using the raw data
- bugfix: searching for a path in the directory structure could cause a crash when not using the directory output
- optimization to findfirstfile for cases where a single file is searched
- display of bsas changed. hopefully it is more understandable now
- cache for the test whether a mod is in conflict. Should speed ab scrolling in mod list
- mod list has now an additional column for the installation time
- nmm importer no longer cancels in cases where a data file references an undeclared mod.
- integrated improved settings.json for the configurator contributed by "delta534"
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directory structure
- bugfix: circular dependency caused a memory leak
- bugfix: removing a single mod lead to the wrong mod being deleted
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- NCC now makes name, version and modid from the info.xml file available to the installer
- integrated fomod installer also uses version and modid from the info.xml
- mods can now be renamed during installation
- configurator plugin now highlights changed keys and saves changes
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- deleting files from download manager now moves them to recycle bin instead of deleting permanentyl
- cleanup in installation manager
- ini editor (old) can now be configured to open files in external editor
- bugfix: .net check in ncc installer was broken
- bugfix: mod-overwrite dialog wasn't displayed for complex installers
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- extended plugin interface to allow installation of mods from files
- improved detection of online state
- download tab now also displays files supported through plugins
- batch installer now has basic functionality (downloads and installes files)
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- started improving usability of nexus bridge
- support for installers implemented in python
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- automatic donwload retry
- support for storing multiple download urls
- improved "query info" functionality
- some cleanup to download manager code
- external fomod installer dialog are now brought to front
- added shell... functions to have windows handle problematic situations
- added visual clue when filters are active
- esps are now automatically activated when installing a mod
- added option to never endorse a mod
- added "previous" and "next" buttons to mod info dialog
- improved the way messagedialog text is shortened
- coloring in mod info dialog now visible in other color schemes
- plugin list is now saved automatically
- vanilla bsas are now enabled even if they are not listed in the ini file
- bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
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- some code cleanup and minor bug fixes based on results from static code analysis
- added naemfilter for the esp list
- bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons)
- bugfix: buffer overrun when certain functions are called with empty file names
- bugfix: reroute for the ini-limit fix was placed in the data segment
- bugfix: mod list got mixed up when the mod directory was changed externally
- bugfix: plugins.txt reroute on skyrim didn't work on winXP
- bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
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- offering multiple options for mod names during installation
- support for renaming profiles
- updated installer plugins
- minor bugfixes
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?)
- profile code moved to separate file
- executables can now be linked to toolbar
- category filters are now represented as a tree
- csv export of mod list
- ModInfoDialog is now "window modal" instead of "application modal"
- nexus dialog now updates the mod-id field while browsing
- right-click in nexus browser allows to open in external browser
- ini viewer is no longer modal
- bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled)
- bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml
- bugfix: "hide file" from conflicted files list now updates that list
- bugfix: conflicted files list no longer offers to hide files in BSAs
- bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files
- regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
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Corresponds to MO version 0.12.6
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