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path: root/src/modinfo.cpp
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* Month update check should calculate by day of month instead of 30 daysSilarn2019-07-031-4/+4
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* changed how the mod url works:isanae2019-07-021-0/+19
| | | | | | | | | | - it is now independent from the nexus mod url - it can be set in addition to having a valid mod id - both urls can be displayed in the context menu re-arranged some of the widgets on the nexus tab added a track button added a custom url checkbox and open in browser button added a max-width to the browser
* With old mods, only queue the old ones in case of API overflowSilarn2019-05-211-4/+8
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* Rework logic - we want updates that are newer than the last update - 1hrSilarn2019-04-121-1/+1
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* Fix update filter checkLostDragonist2019-03-221-1/+1
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* Only change to the update filter if mods are being checked for update or ↵LostDragonist2019-03-221-2/+16
| | | | mods have updates available
* Fix reported number of mods checking for update when multiple mods are selectedLostDragonist2019-03-221-3/+12
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* Allow selecting overwrite to trigger mod conflict highlightsLostDragonist2019-03-091-3/+4
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* Allow force-check updates to bypass update timeoutsLostDragonist2019-02-211-0/+3
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* Extend the update date back one hour to help prevent time mismatchesSilarn2019-02-181-1/+1
| | | | - Server time and local time may not align perfectly for bulk API
* Endorsement and efficiency updatesSilarn2019-02-181-24/+13
| | | | | | | * Reduce update timeout to 5 minutes * Introduce bulk endorsement check replacing global mod info check * Fine tune performance of bulk update info query * Thread the update processing to prevent lockups
* Implement bulk update check layerSilarn2019-02-181-8/+65
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* Fix issues with duplicate requests, expand parallel requests to 6Silarn2019-02-181-2/+2
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* Several api improvements:Silarn2019-02-181-3/+3
| | | | | | * Don't check time for force updates * Implement API restrictions for <200 remaining requests * Fix bug causing duplicate mod checks for differing short name capitalization
* Multiple updates:Silarn2019-02-181-22/+20
| | | | | | | | | | | * Remove periodic auto-update * Add context menu force-update for mod list * Fix some bugs with update parsing - Ignore update files that are deleted - Fix remaining issue with failing to get all mods due to capitalization * Remove queue retry when out of requests * Clear all requests when out of requests * More potential improvements to login/validation process
* Sorting logic fix and show last updated dateSilarn2019-02-181-1/+1
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* Update Process ImprovementsSilarn2019-02-181-3/+46
| | | | | | | | | | | | | | * 5 minute batch auto-update of up to 10 mods - Still able to force an update of all 'unchecked' mods - Prioritizes mods with oldest update 'age' * Implemented 1-hour wait between update checks per mod * Fixed issues with update progress display * Only enable update filter automatically if 'force update' * Improved display of version update status in mod list - Italic text when ready to perform update check - Tooltip indicates when next update is available * Fixed remaining issues with update fallback check * Only trigger one update API request for duplicate sources
* Reworking update checks to use the file update info with a fallbackSilarn2019-02-181-35/+6
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* Make gameShortName comparisons case insensitiveLostDragonist2019-01-311-4/+12
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* Make logs more consistent in format and contentLostDragonist2019-01-301-2/+2
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* Add notes column to mod listLostDragonist2018-12-081-1/+1
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* Added modlist Separators feature:Al12rs2018-10-281-2/+6
| | | | | | | | *New modType separator. *Bold, italic and centralized name without _separator at the end. *Added "create separator" option to context menu. *Added "rename separator" option. *Fixed rename separator issue with priority resetting.
* Added Contains Script Extender Files filter.Al12rs2018-09-071-0/+1
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* Added ModGroups contents icon and flag.Al12rs2018-08-251-0/+2
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* Added Contains INI files content filter and checking.Al12rs2018-07-171-0/+1
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* Redirect endorsements of MO2 to the Skyrim SE nexusLostDragonist2018-07-161-3/+3
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* Allow for primary game sources and marking mods as converted/workingSilarn2018-05-031-1/+1
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* Only check for the mod organizer endorsement if the ID is setSilarn2018-05-021-3/+5
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* Fix MO endorsement check and add game to ModInfo s_ModsByModIDSilarn2018-05-021-6/+8
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* Add alternative game flag and checkSilarn2018-04-271-4/+4
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* Support for multi-game downloadsSilarn2018-04-161-20/+36
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* Changes to allow plugin loading in the mod info dialog (and rename SE)Silarn2018-04-061-3/+3
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-231/+267
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-267/+231
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* Implement file priority for loose files > archivesJeremy Rimpo2017-12-171-1/+2
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* Restore archive tab and partial functionalityJeremy Rimpo2017-12-151-1/+1
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* A number of improvements and fixesJeremy Rimpo2017-12-131-1/+6
| | | | | | | | | * Move diagnostics tab to un-break tutorials targeting tab 3 * Restrict order locking for force-enabled plugins * Cascade locked positions in the case of a conflict * Should remove existing invalid locks * Add some info to primary plugins in plugin list * Differentiate plugin names for DLC and CC content
* Implement mod/plugin highlighting when pair is selectedJeremy Rimpo2017-11-301-0/+5
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* Add MCM detection (but doesn't fix loading issues :()Jeremy Rimpo2017-11-081-0/+1
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* updated to use the unmanaged-mod game plugin featureTannin2016-06-191-25/+14
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* reduced number of mod content icons a bit because they take too much spaceTannin2016-06-191-2/+0
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* cleanupTannin2016-05-071-3/+3
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* removed get-prefix from many getters. removed const from managed_game variable.Tannin2015-12-281-4/+4
| | | | other fixes
* Merge branch 'master' of https://github.com/ThosRTanner/modorganizer into ↵TanninOne2015-12-061-1/+0
|\ | | | | | | ThosRTanner-master
| * Merge remote-tracking branch 'TanninOne/master'Thomas Tanner2015-12-051-781/+6
| |\ | | | | | | | | | | | | | | | | | | # Conflicts: # SConstruct # src/modinfo.cpp # src/modinfo.h
| * | Added support for include-what-you-use in a very simplistic fashion to the ↵Thomas Tanner2015-10-171-1/+0
| | | | | | | | | | | | | | | | | | Scons build. This isn't exactly production ready because the qt headers are a nightmarish web of interdependencies but it's useful for checking. I've also removed a few unused include files it detected and corrected some things that upset clang in a big way.
* | | Merge remote-tracking branch 'remotes/TanninOne/master' into issue/356Thomas Tanner2015-12-051-776/+6
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/downloadmanager.cpp src/mainwindow.cpp src/modinfo.cpp src/modinfo.h src/selfupdater.cpp src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h
| * | Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-151-781/+6
| |/ | | | | | | | | | | | | | | optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing
* | Reworked startup considerably so now no longer dependant on GameInfoThomas Tanner2015-11-281-3/+3
| | | | | | | | Did some const correctness to the "managed_game" property as you shouldn't really be altering the plugin details whilst MO is running
* | Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵Thomas Tanner2015-11-261-1/+0
| | | | | | | | of gameinfo.h includes