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path: root/src/modinfo.h
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* Clean drag&drop of URLs and mods/archives.Mikaël Capelle2021-01-021-1/+7
* Use an intermediate structure to store the separator tree.Mikaël Capelle2021-01-021-5/+5
* Add method to get the type of IModInterface.Mikaël Capelle2020-12-261-0/+20
* Merge pull request #1280 from isanae/command-lineisanae2020-11-061-2/+1
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| * fixes after rebasingisanae2020-11-031-1/+1
| * split nexus connection stuff into NexusConnectionUI so it can be reused in th...isanae2020-11-031-3/+2
* | Add IModInterface::fileTree().Mikaël Capelle2020-11-041-0/+11
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* Add IModInterface::setUrl and remove IInstallationManager::setURL.Mikaël Capelle2020-10-091-0/+13
* Change modId() to nexusId().Mikaël Capelle2020-09-221-4/+2
* Clean modinfo.h.Mikaël Capelle2020-09-211-324/+502
* Add getters for most meta-information in mod.Mikaël Capelle2020-09-201-62/+12
* Store contents as a set instead of a vector.Mikaël Capelle2020-05-271-1/+1
* Make ModInfo::getContents() pure virtual.Mikaël Capelle2020-05-271-4/+1
* Switch to using the ModDataContent feature from the game plugin.Mikaël Capelle2020-05-251-30/+10
* Use a more generic 'prefetch' method instead of isValid().Mikaël Capelle2020-05-241-0/+12
* Switch from ThreadPool to a simpler thread map for containers.Mikaël Capelle2020-05-241-31/+0
* Use the refresh_thread_count setting for ModInfo::updateFromDisc.Mikaël Capelle2020-05-241-0/+1
* Update file tree in parallel when loading from disk.Mikaël Capelle2020-05-241-0/+31
* Update ModInfo to use a single file tree for all content-related operations.Mikaël Capelle2020-05-241-15/+8
* Move m_GamePlugin up into ModInfoWithConflictInfo.Mikaël Capelle2020-05-221-1/+3
* Rollback to setGameName instead of setGamePlugin for mod interface.Mikaël Capelle2020-05-191-5/+5
* Update ModInfo classes to handle plugin game and clean some declarations.Mikaël Capelle2020-05-071-15/+34
* Don't allow foreign mods or overwrite for overriding overwriteChris Bessent2020-01-261-0/+7
* Add has hidden files filter for modlist.Al2020-01-141-2/+2
* Added ModInfo::FLAG_HIDDEN_FILES and check in modinfowithconflictinfoAl2020-01-141-1/+2
* Separate conflict flags and render them in separate columnsSilarn2019-12-061-8/+17
* remove separators and backups from mod list in the edit executables dialogisanae2019-10-081-0/+12
* changed how the mod url works:isanae2019-07-021-6/+23
* Only change to the update filter if mods are being checked for update or mods...LostDragonist2019-03-221-1/+11
* Allow selecting overwrite to trigger mod conflict highlightsLostDragonist2019-03-091-1/+2
* Add support for displaying tracked mods and setting tracked statusLostDragonist2019-03-071-1/+27
* Change setGameName parameters to match MOBase changesLostDragonist2019-02-221-1/+1
* Endorsement and efficiency updatesSilarn2019-02-181-2/+2
* Implement bulk update check layerSilarn2019-02-181-0/+2
* Re-simplify ModInfo interfaceSilarn2019-02-181-2/+2
* Implement staggered timeouts bases on age.Silarn2019-02-181-2/+17
* Multiple updates:Silarn2019-02-181-1/+1
* Various fixes and updatesSilarn2019-02-181-0/+12
* Update Process ImprovementsSilarn2019-02-181-710/+723
* Merge remote-tracking branch 'remotes/origin/Develop' into archive_conflicts_2LostDragonist2019-01-221-1/+1
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| * Cache list of archives contained in a mod instead of accessing disk each timeAl2019-01-221-1/+1
* | Clean up and fix merge issuesLostDragonist2018-12-121-10/+0
* | Improved refresh performance by replacing std::transform() with CharLowerBuff...Al12rs2018-12-121-1/+0
* | Add loose file/archive conflict iconsSilarn2018-12-121-1/+13
* | Added new "loose files overwrite archive" icon and all the flags.Al12rs2018-12-121-0/+1
* | Initial archive conflict parsingSilarn2018-12-121-1/+23
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* Add notes column to mod listLostDragonist2018-12-081-3/+14
* Added Color costumization for Separators.Al12rs2018-10-281-0/+11
* Added modlist Separators feature:Al12rs2018-10-281-1/+2
* Changed "ignore missing game data" to not create an empty Texture folder and ...Al12rs2018-09-291-0/+5