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path: root/src/modlist.cpp
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* Fix conflict colors and make archive conflict colors configurableLostDragonist2018-12-301-12/+17
* Merge branch 'Develop' into archive_conflicts_2Project5792018-12-291-4/+8
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| * Fixed typo in previous commit.Al12rs2018-12-221-1/+1
| * Improved tooltip for Alternate Game Source flag.Al12rs2018-12-221-1/+1
| * Some logging for drop events on modlist.Al12rs2018-12-221-3/+7
* | Clean up and fix merge issuesLostDragonist2018-12-121-13/+5
* | Improved refresh performance by replacing std::transform() with CharLowerBuff...Al12rs2018-12-121-1/+0
* | Add loose file/archive conflict iconsSilarn2018-12-121-13/+29
* | Added new "loose files overwrite archive" icon and all the flags.Al12rs2018-12-121-3/+4
* | Initial archive conflict parsingSilarn2018-12-121-7/+33
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* Implement separator text color in a way that doesn't break everything elseLostDragonist2018-12-111-7/+6
* Change color of separator text based on the configured color of the separatorLostDragonist2018-12-111-0/+5
* Add option to remove column colors for mod list separatorsLostDragonist2018-12-111-3/+5
* Add notes column to mod listLostDragonist2018-12-081-2/+22
* Prevent the user from renaming unmanaged and DLC modsLostDragonist2018-11-261-3/+6
* Prevent the user from setting a negative mod priorityLostDragonist2018-11-261-0/+3
* Fix matching highlights for mod and plugin selectionsLostDragonist2018-11-011-2/+3
* Added ability to change color of conflict and plugin highlighting from the se...Al12rs2018-11-011-3/+3
* Improve changing mod and plugin prioritiesLostDragonist2018-11-011-11/+33
* Added Color costumization for Separators.Al12rs2018-10-281-1/+5
* Added modlist Separators feature:Al12rs2018-10-281-3/+26
* Changed "ignore missing game data" to not create an empty Texture folder and ...Al12rs2018-09-291-1/+3
* Added ModGroups contents icon and flag.Al12rs2018-08-251-0/+3
* Add "enable/disable selected" to mod list context menuLostDragonist2018-08-161-0/+30
* Tweak shading of mods and plugins to better support dark themesLostDragonist2018-08-011-4/+3
* Allow normal QAbstractItemModel event handling for mainwindow. Somehow before...Al12rs2018-07-221-0/+1
* Check if there is actually something in overwrite to delete before asking con...Al12rs2018-07-181-1/+1
* Set delete Key to recursively clear overwrite with confirmation message.Al12rs2018-07-181-0/+9
* Added Contains INI files content filter and checking.Al12rs2018-07-171-0/+2
* Refresh the sort proxy when the data is changedSilarn2018-05-101-0/+2
* Allow for primary game sources and marking mods as converted/workingSilarn2018-05-031-1/+1
* Add alternative game flag and checkSilarn2018-04-271-0/+7
* Fixed mod rename to allow just changing letters to uppercase or lowercase.Al12rs2018-04-251-3/+2
* Enter shourcut will now open the mod containing the selected plugin if the ES...Al12rs2018-04-171-1/+0
* Support for multi-game downloadsSilarn2018-04-161-2/+21
* Added check for mod rename to ensure the new name is not already used by anot...Al12rs2018-03-071-0/+5
* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-916/+951
* Applied clang-format on sourceSandro Jäckel2018-02-221-951/+916
* Fix mods priorities getting messed up when renaming a modEran Mizrahi2017-12-261-6/+9
* Fix mod rename with custom profiles pathEran Mizrahi2017-12-181-5/+5
* Ensure all mostlist writing is done through the DelayedFileWriterEran Mizrahi2017-12-181-2/+2
* Implement file priority for loose files > archivesJeremy Rimpo2017-12-171-6/+5
* Restore archive tab and partial functionalityJeremy Rimpo2017-12-151-1/+1
* Use settings to get correct overwrite path for relative location calc.Jeremy Rimpo2017-12-071-1/+2
* Minor change to correct broken HTML tagsJeremy Rimpo2017-12-061-11/+12
* Implement mod/plugin highlighting when pair is selectedJeremy Rimpo2017-11-301-1/+36
* Add MCM detection (but doesn't fix loading issues :()Jeremy Rimpo2017-11-081-1/+2
* Basic ESL updatesJeremy Rimpo2017-10-201-2/+2
* reduced number of mod content icons a bit because they take too much spaceTannin2016-06-191-3/+1
* Replace last occurrence of GameInfo::getNexusGameID and remove a whole load o...Thomas Tanner2015-11-261-2/+3