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* Move to VCPKG (#2068)Mikaƫl Capelle2025-05-291-43/+0
| | | | | | | | | * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls.
* - archive.dll now supports querying the crc value of filesTannin2013-11-181-12/+32
| | | | | | | | | | | | | | | | | | | - esptk now determines if a esp is a dummy (without records) - hook.dll no longer creates a log file if noone wrote to it - nexus id and installtime columns are now hidden by default - modlist can now be refreshed without saving first (so plugins can replace the modlist.txt as a whole) - plugins can now query more details about virtualised files - added style options "plastique" and "cleanlooks" - "overwrite" is no longer listed with a creation time - a warning will now be displayed if the user has too many plugins active - a warning will now be displayed if mods with scripts have an installation order that doesn't match the corresponding esp load order - nmm importer now has select all/deselect all buttons - nmm importer no longer tries to unpack missing files from archives (won't work anyway) - initial support for importing from nmm 0.5 alpha - removed some broken warning suppresions - python runner now works with bundled python - extended qbs build system (still fails to build the main gui application) - implemented a nsis-based installer
* - started qbs based project files (not functional yet)Tannin2013-11-111-0/+23
- modlist will now updated immediately after a change throw the modinfo dialog - bugfix: configurator wasn't able to save after revision 137