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path: root/src/profilesdialog.cpp
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* now using new common cmakefilesisanae2020-04-231-1/+1
| | | | | fixed includes because shared/ isn't in the path anymore removed unused modeltest files
* split settings into a bunch of classesisanae2019-09-021-2/+2
| | | | removed "get" from the getters that had it
* added GeometrySaverisanae2019-08-161-11/+2
| | | | | removed widget-specific functions in GeometrySettings, now using generic functions in Settings removed some unused member variables in MainWindow
* moved geometry handling to ProfilesDialogisanae2019-08-041-0/+15
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* replaced qWarning()isanae2019-07-221-2/+2
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* Change qPrintable to qUtf8Printable to better support non-ASCII textLostDragonist2019-01-051-1/+1
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* Make language about profile-specific settings and save games consistentLostDragonist2018-12-191-1/+1
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* Center profile deletion dialog on parentLostDragonist2018-08-191-1/+1
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* Prevent user from deleting currently active profileLostDragonist2018-08-191-3/+11
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-211/+235
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-235/+211
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* profiles can now be configured to use the global game settings instead of ↵Tannin2016-05-071-2/+11
| | | | profile-local
* cleanupTannin2016-05-071-54/+48
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* merged master into new_vfs_libraryTannin2016-02-121-9/+14
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* made instance-switching usableTannin2016-01-101-3/+3
| | | | | this includes tons and tons of changes to how paths are determined. the profiles-dir can now also be configured
* Removes all references to GameInfo::getGameDirectory apart from one during ↵Thomas Tanner2015-11-251-6/+6
| | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
* small code beautificationTannin2015-07-071-3/+1
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* bugfix: upon closing the profiles dialog, the profile was changed to theTannin2015-05-111-4/+7
| | | | top-most profile and back
* extended the game-plugin interfaceTannin2015-01-291-11/+16
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* Merge with branch1.2Tannin2015-01-241-1/+0
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| * cleanup (mostly removing unused includes)Tannin2015-01-221-1/+0
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| * normalized eol style (all files should now have windows line endings)Tannin2014-07-171-320/+320
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* | - bugfixesTannin2015-01-061-11/+15
| | | | | | | | | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
* | replaced all uses of NULL with nullptrTannin2014-11-281-4/+4
| | | | | | | | fixed a few placed where NULL was used as a number or boolean
* | normalized eol style (all files should now have windows line endings)Tannin2014-07-171-320/+320
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* - esp reader now handles invalid files more gracefullyTannin2013-09-211-13/+32
| | | | | | | | | | | | | | | | | - files moved will now also be treated as "deleted" in the old location so a newly created file with that same name is not created in overwrite - introduced a mechanism by which MO can recognize if it crashed before when attempting to load a plugin. That plugin can be blacklisted so it doesn't get loaded again - plugins can now programaticaly change their settings - plugins can now store data persistently without exposing that data as settings - requesting an unset-setting from a plugin is no longer treated as a bug - clarified warning message for when files are in overwrite directory - the proxyPython plugin will now discover if python initialization crashed MO on a previous session and give the user a chance to fix it or disable the plugin - bugfix: GetModuleFileName modified the buffer past the zero termination. While this doesn't violate the API documentation it is different from the regular windows implementation - bugfix: proxy plugins couldn't access the parent widget - bugfix: when moving a file from overwrite to a mod the in-memory file structure wasn't updated - bugfix: name input dialog for profiles allowed names that weren't valid directory names - bugfix: profile dialog wasn't able to delete profiles if the name started or ended in whitespaces - bugfix: The name-cells for plugin settings could be changed (without effect) - removed a few obsolete files from the repository
* - added NCC to repositoryTannin2013-05-221-1/+1
| | | | | | | | - deleting files from download manager now moves them to recycle bin instead of deleting permanentyl - cleanup in installation manager - ini editor (old) can now be configured to open files in external editor - bugfix: .net check in ncc installer was broken - bugfix: mod-overwrite dialog wasn't displayed for complex installers
* - multi-selection in category windowTannin2013-04-121-14/+3
| | | | - profile loading is now slightly more forgiving
* Merge with branch1.0Tannin2013-03-271-1/+1
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| * - added hooks for getFileVersion* functionsTannin2013-03-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - automatic donwload retry - support for storing multiple download urls - improved "query info" functionality - some cleanup to download manager code - external fomod installer dialog are now brought to front - added shell... functions to have windows handle problematic situations - added visual clue when filters are active - esps are now automatically activated when installing a mod - added option to never endorse a mod - added "previous" and "next" buttons to mod info dialog - improved the way messagedialog text is shortened - coloring in mod info dialog now visible in other color schemes - plugin list is now saved automatically - vanilla bsas are now enabled even if they are not listed in the ini file - bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
| * - some more safety checks in the ini-limit removal codeTannin2013-03-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | - some code cleanup and minor bug fixes based on results from static code analysis - added naemfilter for the esp list - bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons) - bugfix: buffer overrun when certain functions are called with empty file names - bugfix: reroute for the ini-limit fix was placed in the data segment - bugfix: mod list got mixed up when the mod directory was changed externally - bugfix: plugins.txt reroute on skyrim didn't work on winXP - bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
* | - support for grouping filters for mod list (incomplete)Tannin2013-03-221-24/+58
|/ | | | | | | - offering multiple options for mod names during installation - support for renaming profiles - updated installer plugins - minor bugfixes
* - moved shared and uibase libraries to namespacesTannin2013-02-171-255/+259
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* initial commit to mercurial repository.Tannin2013-02-031-0/+274
Corresponds to MO version 0.12.6