| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | cleanup (mostly removing unused includes) | Tannin | 2015-01-22 | 1 | -5/+5 |
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| * | normalized eol style (all files should now have windows line endings) | Tannin | 2014-07-17 | 1 | -338/+338 |
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| * | - Save game management: re-factored getting of filenames including .skse | TheBloke | 2014-07-11 | 1 | -10/+1 |
| | | | | | | | | | | | | | -- New - SaveGame->saveFiles(), returns all filenames for save (eg. ess + skse) -- Moved - SaveGameGameBryo->attachedFiles() to SaveGame->attachedFiles() -- This allows the getting of save file names with just a SaveGame object, not a GameBryo object, which would do a full file read including plugins and image etc. -- Therefore SaveGame is no longer abstract. - Transfer Saves: re-factored to use new SaveGame->saveFiles() method -- Removed - TransferSavesDialog->getFilesToProcess, now redundant as information is now provided by SaveGame class itself. | ||||
| * | - moved shared and uibase libraries to namespaces | Tannin | 2013-02-17 | 1 | -325/+328 |
| | | | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash | ||||
| * | initial commit to mercurial repository. | Tannin | 2013-02-03 | 1 | -0/+344 |
| Corresponds to MO version 0.12.6 | |||||
