| Commit message (Collapse) | Author | Age | Files | Lines |
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- moved more functionality to game-plugins
- further decoupled management functionality from the UI
- created another "tutorial" which is only a single page with relevant parts of
the ui highlighted with info as tooltips
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- added a workaround for download-link handling in chrome
- MO will now create a profile even if the game-launcher has never been run
- bugfix: files weren't cleanly removed from vfs file register
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- new event to notify plugins of changed mod priority
- overwrite now shows up in the "checked" category instead of "unchecked"
- display of "foreign" mods can now be limited to only official content
- bugfix: bsa extraction dialog showed up even if the plugin was disabled
- bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up
- bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear
- bugfix: MO crashed when trying to download via the integrated browser
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- MO will now cancel if user tries to run MO vfs-injected
- when saving the MO ini file it is now written to a tmp file first and then overwritten
- updated to link against boost python 1.55
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- downloads from nexus are now displayed before file information is retrieved
- logging from the ui is now a bit more informative
- download list now scrolls to bottom automatically
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- fixes to the installer script
- extended build scripts to fetch translations from pootle server automatically
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- files moved will now also be treated as "deleted" in the old location so a newly created file with that same name is not created in overwrite
- introduced a mechanism by which MO can recognize if it crashed before when attempting to load a plugin. That plugin can be blacklisted so it doesn't get loaded again
- plugins can now programaticaly change their settings
- plugins can now store data persistently without exposing that data as settings
- requesting an unset-setting from a plugin is no longer treated as a bug
- clarified warning message for when files are in overwrite directory
- the proxyPython plugin will now discover if python initialization crashed MO on a previous session and give the user a chance to fix it or disable the plugin
- bugfix: GetModuleFileName modified the buffer past the zero termination. While this doesn't violate the API documentation it is different from the regular windows implementation
- bugfix: proxy plugins couldn't access the parent widget
- bugfix: when moving a file from overwrite to a mod the in-memory file structure wasn't updated
- bugfix: name input dialog for profiles allowed names that weren't valid directory names
- bugfix: profile dialog wasn't able to delete profiles if the name started or ended in whitespaces
- bugfix: The name-cells for plugin settings could be changed (without effect)
- removed a few obsolete files from the repository
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to display an average speed on the settings menu
- added a python27.dll compiled with vc100. This can now be bundled without introducing more dependencies
- bugfix: extracting now stops after an error
- bugfix: the way hook.dll caused CREATE_ALWAYS/CREATE_NEW to always write into overwrite could lead to the
file being created when the call should have failed (because the file existed and was protected)
- bugfix: GetPrivateProfileString does NOT properly report files as missing. This means that
the ini-query optimization could optimize away requests that should work
- bugfix: fomod installer couldn't display images because they were unpacked to the wrong temporary location
- bugfix: When disabling local saves and choosing to delete the saves nothing happened
- bugfix: the python plugin couldn't find the pyqt libraries
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- integrated fomod installer now supports the or-operator for page conditions
- integrated fomod installer now caches condition results to speed up tests
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and disabled
- added new state for downloads "uninstalled" for mods that were at one point installed and then removed
- user-configured server preference is now used
- updated tutorial to account for removal of integrated browser
- reverted to qt 4
- using performance optimised findfirstfile on win vista and up
- bugfix: it was possible to disable all columns of the mod list
- bugfix: hook.dll doesn't load on win xp
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- hook.dll no longer creates a dump and uninstalls it if an exception is reported that doesn't originate from it
- NCC used read-only transactions again because otherwise solid archives become unusably slow.
- removed the integrated nexus browser
- the mod description and motd are now rendered in QTextBrowser. This (and the above) eliminates the dependency on qtwebkit
- removed the direct file download for mod files
- reduced CPU usage during downloads by invalidating only one column of the download list. This widget still needs to be replaced
- added the complete filename as an option for the modname
- applications that require elevation can now be started by invoking an elevated secondary ModOrganizer instance
- MO will now register nexus file servers and provides a settings dialog to pick preferred servers. (This preference is not used yet)
- worked around 1-2 bugs in QSortFilterProxy
- handling of nxm links is now done by an external application. This allows the registration of different applications depending on the game
- integrated fomod installer now displays the screenshot in a scalable view
- bugfix: integrated fomod installer didn't name output files correctly if the name differs from the source name
- bugfix: a successful login to nexus was (sometimes?) not correctly detected as a success
- bugfix: top-level entries in QtGroupingProxy were sometimes incorrectly displayed as groups
- bugfix: GetPrivateProfile... optimization could cause null-pointer indirection
- bugfix: GetCurrentWorkingDirectory caused buffer overflow in case of pre-flighting (buffer size 0)
- bugfix: configurator plugin now also uses qt5 (it's currently broken though)
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- moving files from overwrite to mods
- offline mode
- several fixes to the grouping system
- fix to "duplicate translation" errors
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- resume and removal of failed download fixed
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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Corresponds to MO version 0.12.6
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