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path: root/src/spawn.cpp
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* Don't blacklist empty usernames and passwordsChris Bessent2021-11-251-2/+4
* Blacklist Steam username and password from the logChris Bessent2021-11-231-0/+2
* implemented exe commandisanae2021-01-181-2/+7
* removed flags from SingleInstance because there's only one leftisanae2020-11-031-1/+1
* now using new common cmakefilesisanae2020-04-231-2/+2
* added a few missing constsisanae2020-02-041-0/+9
* temporary fix to keep MO locked for all processes when closingisanae2019-12-151-2/+4
* removed redundant checkBinary(), which used to check for non existing binarie...isanae2019-11-061-40/+3
* removed unused filesisanae2019-11-061-2/+1
* removed runExecutableOrExecutableFile()isanae2019-11-061-10/+34
* split to processrunnerisanae2019-11-061-198/+0
* replaced uilock by a progress callback in spawnisanae2019-11-061-18/+11
* split to getRunningUSVFSProcesses()isanae2019-11-061-14/+39
* spawning an executable now only waits for that particular processisanae2019-11-061-0/+63
* wait for executable when opening filesisanae2019-11-061-2/+2
* moved findJavaInstallation() and getFileExecutionContext() to spawnisanae2019-11-061-2/+181
* initial Spawner and SpawnedProcessisanae2019-11-061-8/+123
* added ExitModOrganizer(), used instead of qApp->exit()isanae2019-10-071-6/+6
* missing periodisanae2019-09-201-1/+1
* registry details when steam fails to startisanae2019-09-201-4/+16
* added details to blacklist dialogisanae2019-09-191-5/+10
* TaskDialog for blacklisted, with button to change the blacklistisanae2019-09-191-15/+46
* TaskDialog for event log not runningisanae2019-09-191-15/+31
* TaskDialog for restarting as admin for steamisanae2019-09-191-49/+57
* steam confirmation now using TaskDialogisanae2019-09-191-32/+63
* added Settings::isExecutableBlacklisted()isanae2019-09-191-13/+16
* moved event log warning to dialogsisanae2019-09-191-23/+22
* moved the content of checkService() to env::getService(), refactored itisanae2019-09-191-77/+15
* removed helper.h and helper.cpp, merged into spawnisanae2019-09-191-1/+0
* moved helper stuff to spawn so it can reuse error handlingisanae2019-09-191-10/+135
* moved all spawn dialogs into a namespaceisanae2019-09-131-187/+223
* refactored steam handlingisanae2019-09-121-86/+157
* testForSteam() now uses env to get processesisanae2019-09-121-50/+12
* made SpawnParameters public, changed to Qt typesisanae2019-09-121-60/+32
* split spawnBinaryProcess() into spawn, no changesisanae2019-09-121-2/+308
* rewritten spawn() to use std::wstring instead of manual buffersisanae2019-09-111-107/+307
* Correcting minor spelling mistakes in the UI + add contributorMatte A2019-06-231-1/+1
* Removed old debugline.Al2019-06-191-1/+0
* Fix or ignore a number of compiler warnings.Al2019-01-111-1/+1
* Fix typoLostDragonist2018-12-271-1/+1
* Relaunch MO as admin when elevation is requiredLostDragonist2018-12-251-11/+19
* Escape quotes in arguments when elevating MOLostDragonist2018-12-211-1/+2
* Added debug line to check actual processed parameters passed to CreateProcess...Al12rs2018-09-081-0/+3
* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-108/+118
* Applied clang-format on sourceSandro Jäckel2018-02-221-118/+108
* removed obsolete stuffTannin2016-05-161-1/+0
* fixed browse-button for mod directory (in settings)Tannin2016-02-091-1/+1
* fixed display of process name in unlock-widgetTannin2016-02-091-43/+1
* Merge branch 'master' into new_vfs_libraryTannin2015-12-071-2/+5
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| * Replace last occurrence of GameInfo::getNexusGameID and remove a whole load o...Thomas Tanner2015-11-261-3/+5