| Commit message (Collapse) | Author | Age | Files | Lines |
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* Remove SConscript related files.
* Force-load translations from uibase and gamebryo/creation.
* Bring githubpp here and add a standalone preset.
* Switch VersionInfo -> Version for ModOrganizer2. (#2063)
* Add pre-commit hook.
* Use 7zip build from VCPKG registry.
* Use archive.dll from the bin folder instead of dlls.
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* Use new Skip File & Skip Directory in usvfs.
# Motivations
https://github.com/ModOrganizer2/usvfs/pull/61 Highlights some reasons why the ability to skip files & directories would be beneficial
# Modifications
- Add two new settings, `skip_file_suffixes` and `skip_directories`
- Wire the two new settings up to usvfs
- Add two new buttons to the `Workarounds` dialog, one to adjust Skip File Suffixes and another for Skip Directories, both buttons act nearly identical to the Executable Blacklist button
- Add a new grouping in the `Workarounds` dialog box that contains the usvfs buttons to keep the dialog a tad organized
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set exception handler at the start, it can handle not having qt or data paths
hopefully fixed infinite crash dumps
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simplified waitForAllUSVFSProcesses() to always get the list of running processes after one process completes
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created
moved toString() for log level and dump type to usvfs, which needs them for logging
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added ColorSettings
settings dialog general and diag tabs don't use qsettings anymore
removed logging of setting changes, will be added back to Settings class
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create log level combobox in code, set selected index based on value instead
added log level to context menu in log list
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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