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path: root/src/viewmarkingscrollbar.cpp
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* Apply clang-format.Mikaël Capelle2023-07-091-7/+8
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* Convert everything to CRLF.Mikaël Capelle2023-07-091-55/+55
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* Move markers management for overwrite/overwritten to ModListView.Mikaël Capelle2021-01-021-12/+10
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* Visual fixes for the modlist.Mikaël Capelle2021-01-021-9/+21
| | | | | - Fix invalid positions of markers in the scrollbar. - Use color from children for collapsed elements (background and markers).
* Some cleaning. Avoid using Qt::UserRole.Mikaël Capelle2021-01-021-7/+7
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* Fix position of markers in scrollbar for non-flat models.Mikaël Capelle2021-01-021-3/+6
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-25/+29
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-29/+25
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* replaced all uses of NULL with nullptrTannin2014-11-281-1/+1
| | | | fixed a few placed where NULL was used as a number or boolean
* - browser dialog now has a hidden url-field (for testing only)Tannin2014-07-271-0/+3
| | | | | | | | | | | - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved
* - when highlighting a mod the overwritten and overwriting mods are now ↵Tannin2014-07-141-0/+39
highlighted in the list - when starting an external application MO now wraps the process in a job and waits on that instead. This way MO is not unlocked early when skyrim is started through skse - mod info dialog no longer offers the esp tab for foreign mods because that caused confusion - updated translation files - download directory and mod directory are now created if necessary - bugfix: staging script created unnecessary copies of translation files - bugfix: potential invalid array access when trying to determine best mod order - bugfix: deleter file wasn't removed after esp hiding was disabled - bugfix: potential access to to un-initialized login reply - bugfix: changed the initialization order to allow more ui controls to be localized