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namespace env
{
class Module;
class SecurityProduct;
class WindowsInfo;
class Metrics;
struct HandleCloser
{
using pointer = HANDLE;
void operator()(HANDLE h)
{
if (h != INVALID_HANDLE_VALUE) {
::CloseHandle(h);
}
}
};
using HandlePtr = std::unique_ptr<HANDLE, HandleCloser>;
struct LibraryFreer
{
using pointer = HINSTANCE;
void operator()(HINSTANCE h)
{
if (h != 0) {
::FreeLibrary(h);
}
}
};
struct COMReleaser
{
void operator()(IUnknown* p)
{
if (p) {
p->Release();
}
}
};
template <class T>
using COMPtr = std::unique_ptr<T, COMReleaser>;
class Console
{
public:
Console();
~Console();
private:
bool m_hasConsole;
FILE* m_in;
FILE* m_out;
FILE* m_err;
};
// represents the process's environment
//
class Environment
{
public:
Environment();
~Environment();
// list of loaded modules in the current process
//
const std::vector<Module>& loadedModules() const;
// information about the operating system
//
const WindowsInfo& windowsInfo() const;
// information about the installed security products
//
const std::vector<SecurityProduct>& securityProducts() const;
// information about displays
//
const Metrics& metrics() const;
// logs the environment
//
void dump() const;
private:
std::vector<Module> m_modules;
std::unique_ptr<WindowsInfo> m_windows;
std::vector<SecurityProduct> m_security;
std::unique_ptr<Metrics> m_metrics;
};
enum class CoreDumpTypes
{
Mini = 1,
Data,
Full
};
// creates a minidump file for the given process
//
bool coredump(CoreDumpTypes type);
// finds another process with the same name as this one and creates a minidump
// file for it
//
bool coredumpOther(CoreDumpTypes type);
} // namespace env
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