1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
#ifndef ENV_ENV_H
#define ENV_ENV_H
class Settings;
namespace env
{
class Module;
class SecurityProduct;
class WindowsInfo;
class Metrics;
// used by HandlePtr, calls CloseHandle() as the deleter
//
struct HandleCloser
{
using pointer = HANDLE;
void operator()(HANDLE h)
{
if (h != INVALID_HANDLE_VALUE) {
::CloseHandle(h);
}
}
};
using HandlePtr = std::unique_ptr<HANDLE, HandleCloser>;
// used by DesktopDCPtr, calls ReleaseDC(0, dc) as the deleter
//
struct DesktopDCReleaser
{
using pointer = HDC;
void operator()(HDC dc)
{
if (dc != 0) {
::ReleaseDC(0, dc);
}
}
};
using DesktopDCPtr = std::unique_ptr<HDC, DesktopDCReleaser>;
// used by LibraryPtr, calls FreeLibrary as the deleter
//
struct LibraryFreer
{
using pointer = HINSTANCE;
void operator()(HINSTANCE h)
{
if (h != 0) {
::FreeLibrary(h);
}
}
};
using LibraryPtr = std::unique_ptr<HINSTANCE, LibraryFreer>;
// used by COMPtr, calls Release() as the deleter
//
struct COMReleaser
{
void operator()(IUnknown* p)
{
if (p) {
p->Release();
}
}
};
template <class T>
using COMPtr = std::unique_ptr<T, COMReleaser>;
// creates a console in the constructor and destroys it in the destructor,
// also redirects standard streams
//
class Console
{
public:
// opens the console and redirects standard streams to it
//
Console();
// destroys the console and redirects the standard stream to NUL
//
~Console();
private:
// whether the console was allocated successfully
bool m_hasConsole;
// standard streams
FILE* m_in;
FILE* m_out;
FILE* m_err;
};
// represents the process's environment
//
class Environment
{
public:
Environment();
~Environment();
// list of loaded modules in the current process
//
const std::vector<Module>& loadedModules() const;
// information about the operating system
//
const WindowsInfo& windowsInfo() const;
// information about the installed security products
//
const std::vector<SecurityProduct>& securityProducts() const;
// information about displays
//
const Metrics& metrics() const;
// logs the environment
//
void dump(const Settings& s) const;
private:
std::vector<Module> m_modules;
std::unique_ptr<WindowsInfo> m_windows;
std::vector<SecurityProduct> m_security;
std::unique_ptr<Metrics> m_metrics;
// dumps all the disks involved in the settings
//
void dumpDisks(const Settings& s) const;
};
enum class CoreDumpTypes
{
Mini = 1,
Data,
Full
};
// creates a minidump file for the given process
//
bool coredump(CoreDumpTypes type);
// finds another process with the same name as this one and creates a minidump
// file for it
//
bool coredumpOther(CoreDumpTypes type);
} // namespace env
#endif // ENV_ENV_H
|