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#ifndef ENV_SHELL_H
#define ENV_SHELL_H
#include "env.h"
#include <QFileInfo>
#include <QPoint>
namespace env
{
class ShellMenu
{
public:
ShellMenu() = default;
// noncopyable
ShellMenu(const ShellMenu&) = delete;
ShellMenu& operator=(const ShellMenu&) = delete;
ShellMenu(ShellMenu&&) = default;
ShellMenu& operator=(ShellMenu&&) = default;
void addFile(QFileInfo fi);
void exec(QWidget* parent, const QPoint& pos);
HMENU getMenu();
private:
std::vector<QFileInfo> m_files;
COMPtr<IContextMenu> m_cm;
HMenuPtr m_menu;
void createMenu();
COMPtr<IShellItem> createShellItem(const std::wstring& path);
COMPtr<IPersistIDList> getPersistIDList(IShellItem* item);
CoTaskMemPtr<LPITEMIDLIST> getIDList(IPersistIDList* pidlist);
std::vector<LPCITEMIDLIST> createIdls(const std::vector<QFileInfo>& files);
COMPtr<IShellItemArray> createItemArray(std::vector<LPCITEMIDLIST>& idls);
COMPtr<IContextMenu> createContextMenu(IShellItemArray* array);
HMenuPtr createMenu(IContextMenu* cm);
HMenuPtr createDummyMenu(const QString& what);
int runMenu(QMainWindow* mw, IContextMenu* cm, HMENU menu, const QPoint& p);
void invoke(QMainWindow* mw, const QPoint& p, int cmd, IContextMenu* cm);
};
class ShellMenuCollection
{
public:
void add(QString name, ShellMenu m);
void exec(QWidget* parent, const QPoint& pos);
private:
struct MenuInfo
{
QString name;
ShellMenu menu;
};
std::vector<MenuInfo> m_menus;
};
} // namespace
#endif // ENV_SHELL_H
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