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#include "instancemanagerdialog.h"
#include "ui_instancemanagerdialog.h"
#include "instancemanager.h"
#include "createinstancedialog.h"
#include "settings.h"
#include "selectiondialog.h"
#include "plugincontainer.h"
#include "shared/appconfig.h"
#include <utility.h>
#include <report.h>
#include <iplugingame.h>
using namespace MOBase;
void openInstanceManager(PluginContainer& pc, QWidget* parent)
{
//CreateInstanceDialog dlg(pc, parent);
//dlg.exec();
InstanceManagerDialog dlg(pc, parent);
dlg.exec();
}
class InstanceInfo
{
public:
InstanceInfo(QDir dir, bool isPortable) :
m_dir(std::move(dir)), m_portable(isPortable),
m_settings(dir.filePath(QString::fromStdWString(AppConfig::iniFileName())))
{
}
QString name() const
{
if (m_portable) {
return QObject::tr("Portable");
} else {
return m_dir.dirName();
}
}
QString gameName() const
{
if (auto n=m_settings.game().name()) {
if (auto e=m_settings.game().edition()) {
if (!e->isEmpty()) {
return *n + " (" + *e + ")";
}
}
return *n;
} else {
return {};
}
}
QString gamePath() const
{
if (auto n=m_settings.game().directory()) {
return QDir::toNativeSeparators(*n);
} else {
return {};
}
}
QString location() const
{
return QDir::toNativeSeparators(m_dir.path());
}
QString baseDirectory() const
{
return QDir::toNativeSeparators(m_settings.paths().base());
}
bool isPortable() const
{
return m_portable;
}
bool isActive() const
{
auto& m = InstanceManager::instance();
if (m_portable && m.currentInstance() == "") {
return true;
} else if (m.currentInstance() == name()) {
return true;
}
return false;
}
private:
QDir m_dir;
bool m_portable;
Settings m_settings;
};
InstanceManagerDialog::~InstanceManagerDialog() = default;
InstanceManagerDialog::InstanceManagerDialog(
const PluginContainer& pc, QWidget *parent) :
QDialog(parent), ui(new Ui::InstanceManagerDialog), m_pc(pc),
m_model(nullptr)
{
ui->setupUi(this);
ui->splitter->setSizes({200, 1});
ui->splitter->setStretchFactor(0, 0);
ui->splitter->setStretchFactor(1, 1);
m_model = new QStandardItemModel;
ui->list->setModel(m_model);
m_filter.setEdit(ui->filter);
m_filter.setList(ui->list);
m_filter.setUpdateDelay(false);
m_filter.setFilteredBorder(false);
updateInstances();
updateList();
connect(ui->createNew, &QPushButton::clicked, [&]{ createNew(); });
connect(ui->list->selectionModel(), &QItemSelectionModel::selectionChanged, [&]{ onSelection(); });
//connect(ui->list, &QListWidget::itemActivated, [&]{ openSelectedInstance(); });
connect(ui->rename, &QPushButton::clicked, [&]{ rename(); });
connect(ui->exploreLocation, &QPushButton::clicked, [&]{ exploreLocation(); });
connect(ui->exploreBaseDirectory, &QPushButton::clicked, [&]{ exploreBaseDirectory(); });
connect(ui->exploreGame, &QPushButton::clicked, [&]{ exploreGame(); });
connect(ui->deleteInstance, &QPushButton::clicked, [&]{ deleteInstance(); });
connect(ui->switchToInstance, &QPushButton::clicked, [&]{ openSelectedInstance(); });
connect(ui->close, &QPushButton::clicked, [&]{ close(); });
}
void InstanceManagerDialog::updateInstances()
{
auto& m = InstanceManager::instance();
m_instances.clear();
if (m.portableInstanceExists()) {
m_instances.push_back(std::make_unique<InstanceInfo>(
m.portablePath(), true));
}
for (auto&& d : m.instancePaths()) {
m_instances.push_back(std::make_unique<InstanceInfo>(d, false));
}
}
void InstanceManagerDialog::updateList()
{
const auto prevSelIndex = singleSelectionIndex();
const auto* prevSel = singleSelection();
m_model->clear();
const std::size_t NoSel = -1;
std::size_t sel = NoSel;
for (std::size_t i=0; i<m_instances.size(); ++i) {
const auto& ii = *m_instances[i];
m_model->appendRow(new QStandardItem(ii.name()));
if (&ii == prevSel) {
sel = i;
}
}
if (m_instances.empty()) {
select(-1);
} else {
if (sel == NoSel) {
if (prevSelIndex >= m_instances.size()) {
sel = m_instances.size() - 1;
} else {
sel = prevSelIndex;
}
}
select(sel);
}
}
void InstanceManagerDialog::select(std::size_t i)
{
if (i < m_instances.size()) {
const auto& ii = m_instances[i];
fillData(*ii);
ui->list->selectionModel()->select(
m_filter.mapFromSource(m_filter.sourceModel()->index(i, 0)),
QItemSelectionModel::ClearAndSelect);
} else {
clearData();
}
}
void InstanceManagerDialog::openSelectedInstance()
{
const auto i = singleSelectionIndex();
if (i == NoSelection) {
return;
}
InstanceManager::instance().switchToInstance(m_instances[i]->name());
}
void InstanceManagerDialog::rename()
{
auto* i = singleSelection();
if (!i) {
return;
}
auto& m = InstanceManager::instance();
if (i->isActive()) {
QMessageBox::information(this,
tr("Rename instance"), tr("The active instance cannot be renamed."));
return;
}
QDialog dlg(this);
dlg.setWindowTitle(tr("Rename instance"));
auto* ly = new QVBoxLayout(&dlg);
auto* bb = new QDialogButtonBox(
QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
auto* text = new QLineEdit(i->name());
text->selectAll();
auto* error = new QLabel;
ly->addWidget(new QLabel(tr("Instance name")));
ly->addWidget(text);
ly->addWidget(error);
ly->addStretch();
ly->addWidget(bb);
connect(text, &QLineEdit::textChanged, [&] {
bool okay = false;
if (!m.validInstanceName(text->text())) {
error->setText(tr("The instance name must be a valid folder name."));
} else {
const auto name = m.sanitizeInstanceName(text->text());
if ((name != i->name()) && m.instanceExists(text->text())) {
error->setText(tr("An instance with this name already exists."));
} else {
okay = true;
}
}
error->setVisible(!okay);
bb->button(QDialogButtonBox::Ok)->setEnabled(okay);
});
connect(bb, &QDialogButtonBox::accepted, [&]{ dlg.accept(); });
connect(bb, &QDialogButtonBox::rejected, [&]{ dlg.reject(); });
dlg.resize({400, 120});
if (dlg.exec() != QDialog::Accepted) {
return;
}
const QString newName = m.sanitizeInstanceName(text->text());
const QString src = i->location();
const QString dest = QDir::toNativeSeparators(
QFileInfo(i->location()).dir().path() + "/" + newName);
const auto r = shell::Rename(src, dest, false);
if (!r) {
QMessageBox::critical(
this, tr("Error"),
tr("Failed to rename \"%1\" to \"%2\": %3")
.arg(src).arg(dest).arg(r.toString()));
return;
}
}
void InstanceManagerDialog::exploreLocation()
{
if (const auto* i=singleSelection()) {
shell::Explore(i->location());
}
}
void InstanceManagerDialog::exploreBaseDirectory()
{
if (const auto* i=singleSelection()) {
shell::Explore(i->baseDirectory());
}
}
void InstanceManagerDialog::exploreGame()
{
if (const auto* i=singleSelection()) {
shell::Explore(i->gamePath());
}
}
void InstanceManagerDialog::deleteInstance()
{
const auto* i = singleSelection();
if (!i) {
return;
}
auto& m = InstanceManager::instance();
if (i->isActive()) {
QMessageBox::information(this,
tr("Deleting instance"), tr("The active instance cannot be deleted."));
return;
}
if (i->isPortable()) {
deletePortable(*i);
} else {
deleteGlobal(*i);
}
updateInstances();
updateList();
}
bool InstanceManagerDialog::deletePortable(const InstanceInfo& i)
{
const auto Recycle = QMessageBox::Save;
const auto Delete = QMessageBox::Yes;
const auto Cancel = QMessageBox::Cancel;
const std::vector<std::wstring> fileNames = {
AppConfig::iniFileName(),
};
const std::vector<std::wstring> dirNames = {
AppConfig::dumpsDir(),
AppConfig::downloadPath(),
AppConfig::logPath(),
AppConfig::modsPath(),
AppConfig::overwritePath(),
AppConfig::profilesPath(),
AppConfig::cachePath()
};
QStringList files;
for (const auto& n : fileNames) {
files.push_back(QDir::toNativeSeparators(
i.location() + "/" + QString::fromStdWString(n)));
}
QStringList dirs;
for (const auto& n : dirNames) {
dirs.push_back(QDir::toNativeSeparators(
i.location() + "/" + QString::fromStdWString(n)));
}
QString details = QObject::tr("These files will be deleted:");
for (const auto& f : files) {
details += "\n - " + f;
}
details += "\n\n" + QObject::tr("These folders will be deleted:");
for (const auto& d : dirs) {
details += "\n - " + d;
}
QStringList all;
all.append(files);
all.append(dirs);
const auto r = MOBase::TaskDialog(this)
.title(("Deleting portable instance"))
.main(tr("This will delete the data of the portable instance."))
.content(tr(
"The data is in %1. Only the relevant files and folders will be "
"deleted. The Mod Organizer installation itself will be untouched.")
.arg(i.location()))
.details(details)
.icon(QMessageBox::Warning)
.button({tr("Move the data to the recycle bin"), Recycle})
.button({tr("Delete the data permanently"), Delete})
.button({tr("Cancel"), Cancel})
.exec();
switch (r)
{
case Recycle:
return doDelete(all, true);
case Delete:
return doDelete(all, false);
case Cancel: // fall-through
default:
{
return false;
}
}
return true;
}
bool InstanceManagerDialog::deleteGlobal(const InstanceInfo& i)
{
const auto Recycle = QMessageBox::Save;
const auto Delete = QMessageBox::Yes;
const auto Cancel = QMessageBox::Cancel;
const auto r = MOBase::TaskDialog(this)
.title(tr("Deleting instance"))
.main(tr("The instance folder will be deleted."))
.content(i.location())
.icon(QMessageBox::Warning)
.button({tr("Move the folder to the recycle bin"), Recycle})
.button({tr("Delete the folder permanently"), Delete})
.button({tr("Cancel"), Cancel})
.exec();
switch (r)
{
case Recycle:
return doDelete(QStringList(i.location()), true);
case Delete:
return doDelete(QStringList(i.location()), false);
case Cancel: // fall-through
default:
{
return false;
}
}
return true;
}
bool InstanceManagerDialog::doDelete(const QStringList& files, bool recycle)
{
if (MOBase::shellDelete(files, recycle, this)) {
return true;
}
const auto e = GetLastError();
if (e == ERROR_CANCELLED) {
log::debug("deletion cancelled by user");
} else {
log::error("failed to delete, {}", formatSystemMessage(e));
}
return false;
}
void InstanceManagerDialog::onSelection()
{
const auto i = singleSelectionIndex();
if (i == NoSelection) {
return;
}
select(i);
}
void InstanceManagerDialog::createNew()
{
CreateInstanceDialog dlg(m_pc, this);
dlg.exec();
}
std::size_t InstanceManagerDialog::singleSelectionIndex() const
{
const auto sel = m_filter.mapSelectionToSource(
ui->list->selectionModel()->selection());
if (sel.size() != 1) {
return NoSelection;
}
return static_cast<std::size_t>(sel.indexes()[0].row());
}
InstanceInfo* InstanceManagerDialog::singleSelection()
{
const auto i = singleSelectionIndex();
if (i == NoSelection) {
return nullptr;
}
return m_instances[i].get();
}
const InstanceInfo* InstanceManagerDialog::singleSelection() const
{
const auto i = singleSelectionIndex();
if (i == NoSelection) {
return nullptr;
}
return m_instances[i].get();
}
void InstanceManagerDialog::fillData(const InstanceInfo& ii)
{
ui->name->setText(ii.name());
ui->location->setText(ii.location());
ui->baseDirectory->setText(ii.baseDirectory());
ui->gameName->setText(ii.gameName());
ui->gameDir->setText(ii.gamePath());
setButtonsEnabled(true);
const auto& m = InstanceManager::instance();
ui->rename->setEnabled(!ii.isPortable());
if (ii.isPortable()) {
ui->convertToPortable->setVisible(false);
ui->convertToGlobal->setVisible(true);
ui->convertToGlobal->setEnabled(true);
} else {
ui->convertToPortable->setVisible(true);
ui->convertToGlobal->setVisible(false);
if (m.portableInstanceExists()) {
ui->convertToPortable->setEnabled(false);
ui->convertToPortable->setToolTip(tr("A portable instance already exists."));
} else {
ui->convertToPortable->setEnabled(false);
ui->convertToPortable->setToolTip("");
}
}
// these are not currently implemented; the ui sets them correctly above,
// but force them hidden for now
ui->convertToPortable->setVisible(false);
ui->convertToGlobal->setVisible(false);
}
void InstanceManagerDialog::clearData()
{
ui->name->clear();
ui->location->clear();
ui->baseDirectory->clear();
ui->gameName->clear();
ui->gameDir->clear();
setButtonsEnabled(false);
ui->convertToPortable->setVisible(false);
ui->convertToGlobal->setVisible(false);
}
void InstanceManagerDialog::setButtonsEnabled(bool b)
{
ui->rename->setEnabled(b);
ui->exploreLocation->setEnabled(b);
ui->exploreBaseDirectory->setEnabled(b);
ui->exploreGame->setEnabled(b);
ui->convertToPortable->setEnabled(b);
ui->convertToGlobal->setEnabled(b);
ui->deleteInstance->setEnabled(b);
ui->switchToInstance->setEnabled(b);
}
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