summaryrefslogtreecommitdiff
path: root/src/lockeddialog.cpp
blob: 8883cd56f54272df4980b89b8478b64460a09fdc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.

This file is part of Mod Organizer.

Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Mod Organizer.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "lockeddialog.h"
#include "ui_lockeddialog.h"

#include <QPoint>
#include <QResizeEvent>
#include <QWidget>
#include <Qt> // for Qt::FramelessWindowHint, etc

LockedDialog::LockedDialog(QWidget* parent, bool unlockByButton)
    : LockedDialogBase(parent, !unlockByButton), ui(new Ui::LockedDialog) {
    ui->setupUi(this);

    // Supposedly the Qt::CustomizeWindowHint should use a customized window
    // allowing us to select if there is a close button. In practice this doesn't
    // seem to work. We will ignore pressing the close button if unlockByButton == true
    Qt::WindowFlags flags =
        this->windowFlags() | Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowMinimizeButtonHint;
    if (m_allowClose)
        flags |= Qt::WindowCloseButtonHint;
    this->setWindowFlags(flags);

    if (!unlockByButton) {
        ui->unlockButton->hide();
        ui->verticalLayout->addItem(new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding));
    }
}

LockedDialog::~LockedDialog() { delete ui; }

void LockedDialog::setProcessName(const QString& name) { ui->processLabel->setText(name); }

void LockedDialog::on_unlockButton_clicked() { unlock(); }

void LockedDialog::unlock() {
    LockedDialogBase::unlock();
    ui->label->setText("unlocking may take a few seconds");
    ui->unlockButton->setEnabled(false);
}