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#ifndef MODORGANIZER_LOOTDIALOG_H
#define MODORGANIZER_LOOTDIALOG_H
#include <expanderwidget.h>
#include <log.h>
#include <lootcli/lootcli.h>
namespace Ui
{
class LootDialog;
}
class OrganizerCore;
class Loot;
class MarkdownDocument : public QObject
{
Q_OBJECT;
Q_PROPERTY(QString text MEMBER m_text NOTIFY textChanged FINAL);
public:
explicit MarkdownDocument(QObject* parent = nullptr);
void setText(const QString& text);
signals:
void textChanged(const QString& text);
private:
QString m_text;
};
class MarkdownPage : public QWebEnginePage
{
Q_OBJECT;
public:
explicit MarkdownPage(QObject* parent = nullptr);
protected:
bool acceptNavigationRequest(const QUrl& url, NavigationType, bool) override;
};
class LootDialog : public QDialog
{
Q_OBJECT;
public:
LootDialog(QWidget* parent, OrganizerCore& core, Loot& loot);
~LootDialog();
void setText(const QString& s);
void setProgress(lootcli::Progress p);
void addOutput(const QString& s);
bool result() const;
void cancel();
void openSortedPluginList();
void openReport();
int exec() override;
void accept() override;
void reject() override;
private:
std::unique_ptr<Ui::LootDialog> ui;
MOBase::ExpanderWidget m_expander;
OrganizerCore& m_core;
Loot& m_loot;
bool m_finished;
bool m_cancelling;
MarkdownDocument m_report;
void createUI();
void closeEvent(QCloseEvent* e) override;
void addLineOutput(const QString& line);
void onFinished();
void log(MOBase::log::Levels lv, const QString& s);
void showReport();
void applySortedLoadOrder();
private slots:
void on_buttons_clicked(QAbstractButton* b);
};
#endif // MODORGANIZER_LOOTDIALOG_H
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