summaryrefslogtreecommitdiff
path: root/src/mainwindow.h
blob: 00f15a2bc38c7117800dfebb86ba7ce6cfbb0541 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.

This file is part of Mod Organizer.

Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Mod Organizer.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include "bsafolder.h"
#include "browserdialog.h"
#include "delayedfilewriter.h"
#include "errorcodes.h"
#include "imoinfo.h"
#include "iuserinterface.h"
#include "modinfo.h"
#include "modlistsortproxy.h"
#include "savegameinfo.h"
#include "tutorialcontrol.h"

//Note the commented headers here can be replaced with forward references,
//when I get round to cleaning up main.cpp
class Executable;
class CategoryFactory;
class LockedDialogBase;
class OrganizerCore;
class StatusBar;
#include "plugincontainer.h" //class PluginContainer;
class PluginListSortProxy;
namespace BSA { class Archive; }
#include "iplugingame.h" //namespace MOBase { class IPluginGame; }
namespace MOBase { class IPluginModPage; }
namespace MOBase { class IPluginTool; }
namespace MOBase { class ISaveGame; }

namespace MOShared { class DirectoryEntry; }

#include <QByteArray>
#include <QDir>
#include <QFileInfo>
#include <QFileSystemWatcher>
#include <QList>
#include <QMainWindow>
#include <QObject>
#include <QPersistentModelIndex>
#include <QProcess>
#include <QString>
#include <QStringList>
#include <QTime>
#include <QTimer>
#include <QHeaderView>
#include <QVariant>
#include <Qt>
#include <QtConcurrent/QtConcurrentRun>
#include <QFutureWatcher>

class QAction;
class QAbstractItemModel;
class QDateTime;
class QEvent;
class QFile;
class QListWidgetItem;
class QMenu;
class QModelIndex;
class QPoint;
class QProgressDialog;
class QTranslator;
class QTreeWidgetItem;
class QUrl;
class QSettings;
class QWidget;

#ifndef Q_MOC_RUN
#include <boost/signals2.hpp>
#endif

//Sigh - just for HANDLE
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>

#include <functional>
#include <set>
#include <string>
#include <vector>

namespace Ui {
    class MainWindow;
}



class MainWindow : public QMainWindow, public IUserInterface
{
  Q_OBJECT

  friend class OrganizerProxy;

public:

  explicit MainWindow(QSettings &initSettings,
                      OrganizerCore &organizerCore, PluginContainer &pluginContainer,
                      QWidget *parent = 0);
  ~MainWindow();

  void storeSettings(QSettings &settings) override;
  void readSettings();
  void processUpdates();

  virtual ILockedWaitingForProcess* lock() override;
  virtual void unlock() override;

  bool addProfile();
  void updateBSAList(const QStringList &defaultArchives, const QStringList &activeArchives);
  void refreshDataTree();
  void refreshDataTreeKeepExpandedNodes();
  void refreshSaveList();

  void setModListSorting(int index);
  void setESPListSorting(int index);

  void saveArchiveList();

  void registerPluginTool(MOBase::IPluginTool *tool, QString name = QString(), QMenu *menu = nullptr);
  void registerPluginTools(std::vector<MOBase::IPluginTool *> toolPlugins);
  void registerModPage(MOBase::IPluginModPage *modPage);

  void addPrimaryCategoryCandidates(QMenu *primaryCategoryMenu, ModInfo::Ptr info);

  void createStdoutPipe(HANDLE *stdOutRead, HANDLE *stdOutWrite);
  std::string readFromPipe(HANDLE stdOutRead);
  void processLOOTOut(const std::string &lootOut, std::string &errorMessages, QProgressDialog &dialog);

  void updateModInDirectoryStructure(unsigned int index, ModInfo::Ptr modInfo);

  QString getOriginDisplayName(int originID);

  void installTranslator(const QString &name);

  virtual void disconnectPlugins();

  void displayModInformation(
    ModInfo::Ptr modInfo, unsigned int modIndex, ModInfoTabIDs tabID) override;

  bool confirmExit();

  virtual bool closeWindow();
  virtual void setWindowEnabled(bool enabled);

  virtual MOBase::DelayedFileWriterBase &archivesWriter() override { return m_ArchiveListWriter; }

  ModInfo::Ptr nextModInList();
  ModInfo::Ptr previousModInList();

public slots:

  void displayColumnSelection(const QPoint &pos);

  void modorder_changed();
  void esplist_changed();
  void refresher_progress(int percent);
  void directory_refreshed();

  void toolPluginInvoke();
  void modPagePluginInvoke();

signals:

  /**
   * @brief emitted after the information dialog has been closed
   */
  void modInfoDisplayed();

  /**
   * @brief emitted when the selected style changes
   */
  void styleChanged(const QString &styleFile);


  void modListDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);

protected:

  virtual void showEvent(QShowEvent *event);
  virtual void closeEvent(QCloseEvent *event);
  virtual bool eventFilter(QObject *obj, QEvent *event);
  virtual void resizeEvent(QResizeEvent *event);
  virtual void dragEnterEvent(QDragEnterEvent *event);
  virtual void dropEvent(QDropEvent *event);
  void keyReleaseEvent(QKeyEvent *event) override;

private slots:
  void on_actionChange_Game_triggered();

private slots:
  void on_clickBlankButton_clicked();

private:

  void cleanup();

  void setupToolbar();
  void setupActionMenu(QAction* a);
  void createHelpMenu();
  void createEndorseMenu();

  void updatePinnedExecutables();
  void setToolbarSize(const QSize& s);
  void setToolbarButtonStyle(Qt::ToolButtonStyle s);
  void toolbarMenu_aboutToShow();

  QMenu* createPopupMenu() override;
  void activateSelectedProfile();

  void setExecutableIndex(int index);

  void startSteam();

  void updateTo(QTreeWidgetItem *subTree, const std::wstring &directorySoFar, const MOShared::DirectoryEntry &directoryEntry, bool conflictsOnly, QIcon *fileIcon, QIcon *folderIcon);
  bool refreshProfiles(bool selectProfile = true);
  void refreshExecutablesList();
  void installMod(QString fileName = "");

  QList<MOBase::IOrganizer::FileInfo> findFileInfos(const QString &path, const std::function<bool (const MOBase::IOrganizer::FileInfo &)> &filter) const;

  bool modifyExecutablesDialog();
  void displayModInformation(int row, ModInfoTabIDs tab=ModInfoTabIDs::None);
  void testExtractBSA(int modIndex);

  void writeDataToFile(QFile &file, const QString &directory, const MOShared::DirectoryEntry &directoryEntry);

  void refreshFilters();

  /**
   * Sets category selections from menu; for multiple mods, this will only apply
   * the changes made in the menu (which is the delta between the current menu selection and the reference mod)
   * @param menu the menu after editing by the user
   * @param modRow index of the mod to edit
   * @param referenceRow row of the reference mod
   */
  void addRemoveCategoriesFromMenu(QMenu *menu, int modRow, int referenceRow);

  /**
   * Sets category selections from menu; for multiple mods, this will completely
   * replace the current set of categories on each selected with those selected in the menu
   * @param menu the menu after editing by the user
   * @param modRow index of the mod to edit
   */
  void replaceCategoriesFromMenu(QMenu *menu, int modRow);

  bool populateMenuCategories(QMenu *menu, int targetID);

  void initDownloadView();
  void updateDownloadView();

  // remove invalid category-references from mods
  void fixCategories();

  bool extractProgress(QProgressDialog &extractProgress, int percentage, std::string fileName);

  size_t checkForProblems();

  QTreeWidgetItem *addFilterItem(QTreeWidgetItem *root, const QString &name, int categoryID, ModListSortProxy::FilterType type);
  void addContentFilters();
  void addCategoryFilters(QTreeWidgetItem *root, const std::set<int> &categoriesUsed, int targetID);

  void setCategoryListVisible(bool visible);

  void displaySaveGameInfo(QListWidgetItem *newItem);

  HANDLE nextChildProcess();

  bool errorReported(QString &logFile);

  void updateESPLock(bool locked);

  static void setupNetworkProxy(bool activate);
  void activateProxy(bool activate);
  void setBrowserGeometry(const QByteArray &geometry);

  bool createBackup(const QString &filePath, const QDateTime &time);
  QString queryRestore(const QString &filePath);

  void initModListContextMenu(QMenu *menu);
  void addModSendToContextMenu(QMenu *menu);
  void addPluginSendToContextMenu(QMenu *menu);

  QMenu *openFolderMenu();

  std::set<QString> enabledArchives();

  void scheduleUpdateButton();

  QDir currentSavesDir() const;

  void startMonitorSaves();
  void stopMonitorSaves();

  void dropLocalFile(const QUrl &url, const QString &outputDir, bool move);

  bool registerWidgetState(const QString &name, QHeaderView *view, const char *oldSettingName = nullptr);

  void sendSelectedModsToPriority(int newPriority);
  void sendSelectedPluginsToPriority(int newPriority);

  void toggleMO2EndorseState();

private:

  static const char *PATTERN_BACKUP_GLOB;
  static const char *PATTERN_BACKUP_REGEX;
  static const char *PATTERN_BACKUP_DATE;

private:

  Ui::MainWindow *ui;

  bool m_WasVisible;

  // this has to be remembered because by the time storeSettings() is called,
  // the window is closed and the all bars are hidden
  bool m_menuBarVisible, m_statusBarVisible;

  std::unique_ptr<StatusBar> m_statusBar;

  // last separator on the toolbar, used to add spacer for right-alignment and
  // as an insert point for executables
  QAction* m_linksSeparator;

  MOBase::TutorialControl m_Tutorial;

  int m_OldProfileIndex;

  std::vector<QString> m_ModNameList; // the mod-list to go with the directory structure
  bool m_Refreshing;

  QStringList m_DefaultArchives;

  QAbstractItemModel *m_ModListGroupingProxy;
  ModListSortProxy *m_ModListSortProxy;

  PluginListSortProxy *m_PluginListSortProxy;

  int m_OldExecutableIndex;

  int m_ContextRow;
  QPersistentModelIndex m_ContextIdx;
  QTreeWidgetItem *m_ContextItem;
  QAction *m_ContextAction;

  QAction* m_browseModPage;

  CategoryFactory &m_CategoryFactory;

  bool m_LoginAttempted;

  QTimer m_CheckBSATimer;
  QTimer m_SaveMetaTimer;
  QTimer m_UpdateProblemsTimer;

  QFuture<void> m_MetaSave;

  QTime m_StartTime;
  //SaveGameInfoWidget *m_CurrentSaveView;
  MOBase::ISaveGameInfoWidget *m_CurrentSaveView;

  OrganizerCore &m_OrganizerCore;
  PluginContainer &m_PluginContainer;

  QString m_CurrentLanguage;
  std::vector<QTranslator*> m_Translators;

  BrowserDialog m_IntegratedBrowser;

  QFileSystemWatcher m_SavesWatcher;

  std::vector<QTreeWidgetItem*> m_RemoveWidget;

  QByteArray m_ArchiveListHash;

  bool m_DidUpdateMasterList;

  LockedDialogBase *m_LockDialog { nullptr };
  uint64_t m_LockCount { 0 };

  bool m_closing{ false };

  bool m_showArchiveData{ true };

  std::vector<std::pair<QString, QHeaderView*>> m_PersistedGeometry;

  MOBase::DelayedFileWriter m_ArchiveListWriter;

  // icon set by the stylesheet, used to remember its original appearance
  // when painting the count
  QIcon m_originalNotificationIcon;

  enum class ShortcutType {
    Toolbar,
    Desktop,
    StartMenu
  };

  void addWindowsLink(ShortcutType const);

  Executable const &getSelectedExecutable() const;
  Executable &getSelectedExecutable();

private slots:

  void updateWindowTitle(const APIUserAccount& user);
  void showMessage(const QString &message);
  void showError(const QString &message);


  // main window actions
  void helpTriggered();
  void issueTriggered();
  void wikiTriggered();
  void discordTriggered();
  void tutorialTriggered();
  void extractBSATriggered();

  //modlist shortcuts
  void openExplorer_activated();
  void refreshProfile_activated();

  // modlist context menu
  void installMod_clicked();
  void createEmptyMod_clicked();
  void createSeparator_clicked();
  void restoreBackup_clicked();
  void renameMod_clicked();
  void removeMod_clicked();
  void setColor_clicked();
  void resetColor_clicked();
  void backupMod_clicked();
  void reinstallMod_clicked();
  void endorse_clicked();
  void dontendorse_clicked();
  void unendorse_clicked();
  void track_clicked();
  void untrack_clicked();
  void ignoreMissingData_clicked();
  void markConverted_clicked();
  void visitOnNexus_clicked();
  void visitWebPage_clicked();
  void openExplorer_clicked();
  void openPluginOriginExplorer_clicked();
  void openOriginInformation_clicked();
  void information_clicked();
  void enableSelectedMods_clicked();
  void disableSelectedMods_clicked();
  void sendSelectedModsToTop_clicked();
  void sendSelectedModsToBottom_clicked();
  void sendSelectedModsToPriority_clicked();
  void sendSelectedModsToSeparator_clicked();
  // savegame context menu
  void deleteSavegame_clicked();
  void fixMods_clicked(SaveGameInfo::MissingAssets const &missingAssets);
  // data-tree context menu
  void writeDataToFile();
  void openDataFile();
  void addAsExecutable();
  void previewDataFile();
  void hideFile();
  void unhideFile();
  void openDataOriginExplorer_clicked();

  // pluginlist context menu
  void enableSelectedPlugins_clicked();
  void disableSelectedPlugins_clicked();
  void sendSelectedPluginsToTop_clicked();
  void sendSelectedPluginsToBottom_clicked();
  void sendSelectedPluginsToPriority_clicked();

  void linkToolbar();
  void linkDesktop();
  void linkMenu();

  void languageChange(const QString &newLanguage);
  void saveSelectionChanged(QListWidgetItem *newItem);

  void windowTutorialFinished(const QString &windowName);

  BSA::EErrorCode extractBSA(BSA::Archive &archive, BSA::Folder::Ptr folder, const QString &destination, QProgressDialog &extractProgress);

  void createModFromOverwrite();
  /**
   * @brief sends the content of the overwrite folder to an already existing mod
   */
  void moveOverwriteContentToExistingMod();
  /**
   * @brief actually sends the content of the overwrite folder to specified mod
   */
  void doMoveOverwriteContentToMod(const QString &modAbsolutePath);
  void clearOverwrite();

  void procError(QProcess::ProcessError error);
  void procFinished(int exitCode, QProcess::ExitStatus exitStatus);

  // nexus related
  void checkModsForUpdates();

  void validationFailed(const QString &message);

  void linkClicked(const QString &url);

  void updateAvailable();

  void actionEndorseMO();
  void actionWontEndorseMO();

  void motdReceived(const QString &motd);

  void originModified(int originID);

  void addRemoveCategories_MenuHandler();
  void replaceCategories_MenuHandler();

  void addPrimaryCategoryCandidates();

  void modInstalled(const QString &modName);

  void modUpdateCheck(std::multimap<QString, int> IDs);

  void finishUpdateInfo();

  void nxmEndorsementsAvailable(QVariant userData, QVariant resultData, int);
  void nxmUpdateInfoAvailable(QString gameName, QVariant userData, QVariant resultData, int requestID);
  void nxmUpdatesAvailable(QString gameName, int modID, QVariant userData, QVariant resultData, int requestID);
  void nxmModInfoAvailable(QString gameName, int modID, QVariant userData, QVariant resultData, int requestID);
  void nxmEndorsementToggled(QString, int, QVariant, QVariant resultData, int);
  void nxmTrackedModsAvailable(QVariant userData, QVariant resultData, int);
  void nxmDownloadURLs(QString, int modID, int fileID, QVariant userData, QVariant resultData, int requestID);
  void nxmRequestFailed(QString gameName, int modID, int fileID, QVariant userData, int requestID, QNetworkReply::NetworkError error, const QString &errorString);

  void onRequestsChanged(const APIStats& stats, const APIUserAccount& user);

  void editCategories();
  void deselectFilters();

  void displayModInformation(const QString &modName, ModInfoTabIDs tabID);

  void modRenamed(const QString &oldName, const QString &newName);
  void modRemoved(const QString &fileName);

  void hideSaveGameInfo();

  void hookUpWindowTutorials();

  void resumeDownload(int downloadIndex);
  void endorseMod(ModInfo::Ptr mod);
  void unendorseMod(ModInfo::Ptr mod);
  void trackMod(ModInfo::Ptr mod, bool doTrack);
  void cancelModListEditor();

  void lockESPIndex();
  void unlockESPIndex();

  void enableVisibleMods();
  void disableVisibleMods();
  void exportModListCSV();
  void openInstanceFolder();
  void openLogsFolder();
  void openInstallFolder();
	void openPluginsFolder();
  void openDownloadsFolder();
  void openModsFolder();
  void openProfileFolder();
  void openIniFolder();
  void openGameFolder();
  void openMyGamesFolder();
  void startExeAction();

  void checkBSAList();

  void updateProblemsButton();

  void saveModMetas();

  void updateStyle(const QString &style);

  void modlistChanged(const QModelIndex &index, int role);
  void modlistChanged(const QModelIndexList &indicies, int role);
  void fileMoved(const QString &filePath, const QString &oldOriginName, const QString &newOriginName);


  void modFilterActive(bool active);
  void espFilterChanged(const QString &filter);
  void downloadFilterChanged(const QString &filter);

  void expandModList(const QModelIndex &index);

  /**
   * @brief resize columns in mod list and plugin list to content
   */
  void resizeLists(bool modListCustom, bool pluginListCustom);

  /**
   * @brief allow columns in mod list and plugin list to be resized
   */
  void allowListResize();

  void toolBar_customContextMenuRequested(const QPoint &point);
  void removeFromToolbar();
  void overwriteClosed(int);

  void changeVersioningScheme();
  void checkModUpdates_clicked();
  void ignoreUpdate();
  void unignoreUpdate();

  void refreshSavesIfOpen();
  void expandDataTreeItem(QTreeWidgetItem *item);
  void about();
  void delayedRemove();

  void modListSortIndicatorChanged(int column, Qt::SortOrder order);
  void modListSectionResized(int logicalIndex, int oldSize, int newSize);

  void modlistSelectionsChanged(const QItemSelection &current);
  void esplistSelectionsChanged(const QItemSelection &current);

  void search_activated();
  void searchClear_activated();

  void resetActionIcons();
  void updateModCount();
  void updatePluginCount();

private slots: // ui slots
  // actions
  void on_actionAdd_Profile_triggered();
  void on_actionInstallMod_triggered();
  void on_actionModify_Executables_triggered();
  void on_actionNexus_triggered();
  void on_actionNotifications_triggered();
  void on_actionSettings_triggered();
  void on_actionUpdate_triggered();
  void on_actionExit_triggered();
  void on_actionMainMenuToggle_triggered();
  void on_actionToolBarMainToggle_triggered();
  void on_actionStatusBarToggle_triggered();
  void on_actionToolBarSmallIcons_triggered();
  void on_actionToolBarMediumIcons_triggered();
  void on_actionToolBarLargeIcons_triggered();
  void on_actionToolBarIconsOnly_triggered();
  void on_actionToolBarTextOnly_triggered();
  void on_actionToolBarIconsAndText_triggered();

  void on_centralWidget_customContextMenuRequested(const QPoint &pos);
  void on_bsaList_customContextMenuRequested(const QPoint &pos);
  void on_clearFiltersButton_clicked();
  void on_btnRefreshData_clicked();
  void on_btnRefreshDownloads_clicked();
  void on_categoriesList_customContextMenuRequested(const QPoint &pos);
  void on_conflictsCheckBox_toggled(bool checked);
  void on_showArchiveDataCheckBox_toggled(bool checked);
  void on_dataTree_customContextMenuRequested(const QPoint &pos);
  void on_executablesListBox_currentIndexChanged(int index);
  void on_modList_customContextMenuRequested(const QPoint &pos);
  void on_modList_doubleClicked(const QModelIndex &index);
  void on_listOptionsBtn_pressed();
  void on_espList_doubleClicked(const QModelIndex &index);
  void on_profileBox_currentIndexChanged(int index);
  void on_savegameList_customContextMenuRequested(const QPoint &pos);
  void on_startButton_clicked();
  void on_tabWidget_currentChanged(int index);

  void on_espList_customContextMenuRequested(const QPoint &pos);
  void on_displayCategoriesBtn_toggled(bool checked);
  void on_groupCombo_currentIndexChanged(int index);
  void on_categoriesList_itemSelectionChanged();
  void on_linkButton_pressed();
  void on_showHiddenBox_toggled(bool checked);
  void on_bsaList_itemChanged(QTreeWidgetItem *item, int column);
  void on_bossButton_clicked();

  void on_saveButton_clicked();
  void on_restoreButton_clicked();
  void on_restoreModsButton_clicked();
  void on_saveModsButton_clicked();
  void on_actionCopy_Log_to_Clipboard_triggered();
  void on_categoriesAndBtn_toggled(bool checked);
  void on_categoriesOrBtn_toggled(bool checked);
  void on_managedArchiveLabel_linkHovered(const QString &link);

  void showMenuBar(bool b);
  void showStatusBar(bool b);
};



#endif // MAINWINDOW_H