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/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MODINFO_H
#define MODINFO_H
#include "imodinterface.h"
#include "versioninfo.h"
class PluginContainer;
class QDir;
class QDateTime;
#include <QMutex>
#include <QSharedPointer>
#include <QString>
#include <QStringList>
#include <QColor>
#include <boost/function.hpp>
#include <map>
#include <set>
#include <vector>
namespace MOBase { class IPluginGame; }
namespace MOShared { class DirectoryEntry; }
/**
* @brief Represents meta information about a single mod.
*
* Represents meta information about a single mod. The class interface is used
* to manage the mod collection
*
**/
class ModInfo : public QObject, public MOBase::IModInterface
{
Q_OBJECT
public:
typedef QSharedPointer<ModInfo> Ptr;
static QString s_HiddenExt;
enum EConflictFlag {
FLAG_CONFLICT_OVERWRITE,
FLAG_CONFLICT_OVERWRITTEN,
FLAG_CONFLICT_MIXED,
FLAG_CONFLICT_REDUNDANT,
FLAG_ARCHIVE_LOOSE_CONFLICT_OVERWRITE,
FLAG_ARCHIVE_LOOSE_CONFLICT_OVERWRITTEN,
FLAG_ARCHIVE_CONFLICT_OVERWRITE,
FLAG_ARCHIVE_CONFLICT_OVERWRITTEN,
FLAG_ARCHIVE_CONFLICT_MIXED,
FLAG_OVERWRITE_CONFLICT,
};
enum EFlag {
FLAG_INVALID,
FLAG_BACKUP,
FLAG_SEPARATOR,
FLAG_OVERWRITE,
FLAG_FOREIGN,
FLAG_HIDDEN_FILES,
FLAG_NOTENDORSED,
FLAG_NOTES,
FLAG_PLUGIN_SELECTED,
FLAG_ALTERNATE_GAME,
FLAG_TRACKED,
};
enum EContent {
CONTENT_PLUGIN,
CONTENT_TEXTURE,
CONTENT_MESH,
CONTENT_BSA,
CONTENT_INTERFACE,
CONTENT_SOUND,
CONTENT_SCRIPT,
CONTENT_SKSE,
CONTENT_SKSEFILES,
CONTENT_SKYPROC,
CONTENT_MCM,
CONTENT_INI,
CONTENT_MODGROUP
};
static const int NUM_CONTENT_TYPES = CONTENT_MODGROUP + 1;
enum EHighlight {
HIGHLIGHT_NONE = 0,
HIGHLIGHT_INVALID = 1,
HIGHLIGHT_CENTER = 2,
HIGHLIGHT_IMPORTANT = 4,
HIGHLIGHT_PLUGIN = 8
};
enum EEndorsedState {
ENDORSED_FALSE,
ENDORSED_TRUE,
ENDORSED_UNKNOWN,
ENDORSED_NEVER
};
enum ETrackedState {
TRACKED_FALSE,
TRACKED_TRUE,
TRACKED_UNKNOWN,
};
enum EModType {
MOD_DEFAULT,
MOD_DLC,
MOD_CC
};
public:
/**
* @brief read the mod directory and Mod ModInfo objects for all subdirectories
**/
static void updateFromDisc(const QString &modDirectory,
MOShared::DirectoryEntry **directoryStructure,
PluginContainer *pluginContainer,
bool displayForeign,
MOBase::IPluginGame const *game);
static void clear() { s_Collection.clear(); s_ModsByName.clear(); s_ModsByModID.clear(); }
/**
* @brief retrieve the number of mods
*
* @return number of mods
**/
static unsigned int getNumMods();
/**
* @brief retrieve a ModInfo object based on its index
*
* @param index the index to look up. the maximum is getNumMods() - 1
* @return a reference counting pointer to the mod info.
* @note since the pointer is reference counting, the pointer remains valid even if the collection is refreshed in a different thread
**/
static ModInfo::Ptr getByIndex(unsigned int index);
/**
* @brief retrieve a ModInfo object based on its nexus mod id
*
* @param modID the nexus mod id to look up
* @return a reference counting pointer to the mod info
* @todo in its current form, this function is broken! There may be multiple mods with the same nexus id,
* this function will return only one of them
**/
static std::vector<ModInfo::Ptr> getByModID(QString game, int modID);
/**
* @brief retrieve a ModInfo object based on its name
*
* @param name the name to look up
* @return a reference counting pointer to the mod info
* @note since the pointer is reference counter, the pointer remains valid even if the collection is refreshed in a different thread
**/
static ModInfo::Ptr getByName(const QString &name);
/**
* @brief remove a mod by index
*
* this physically deletes the specified mod from the disc and updates the ModInfo collection
* but not other structures that reference mods
* @param index index of the mod to delete
* @return true if removal was successful, fals otherwise
**/
static bool removeMod(unsigned int index);
/**
* @brief retrieve the mod index by the mod name
*
* @param name name of the mod to look up
* @return the index of the mod. If the mod doesn't exist, UINT_MAX is returned
**/
static unsigned int getIndex(const QString &name);
/**
* @brief find the first mod that fulfills the filter function (after no particular order)
* @param filter a function to filter by. should return true for a match
* @return index of the matching mod or UINT_MAX if there wasn't a match
*/
static unsigned int findMod(const boost::function<bool (ModInfo::Ptr)> &filter);
/**
* @brief run a limited batch of mod update checks for "newest version" information
*/
static void manualUpdateCheck(PluginContainer *pluginContainer, QObject *receiver, std::multimap<QString, int> IDs);
/**
* @brief query nexus information for every mod and update the "newest version" information
* @return true if any mods are checked for update
**/
static bool checkAllForUpdate(PluginContainer *pluginContainer, QObject *receiver);
static std::set<QSharedPointer<ModInfo>> filteredMods(QString gameName, QVariantList updateData, bool addOldMods = false, bool markUpdated = false);
/**
* @brief create a new mod from the specified directory and add it to the collection
* @param dir directory to create from
* @return pointer to the info-structure of the newly created/added mod
*/
static ModInfo::Ptr createFrom(PluginContainer *pluginContainer, const MOBase::IPluginGame *game, const QDir &dir, MOShared::DirectoryEntry **directoryStructure);
/**
* @brief create a new "foreign-managed" mod from a tuple of plugin and archives
* @param espName name of the plugin
* @param bsaNames names of archives
* @return a new mod
*/
static ModInfo::Ptr createFromPlugin(const QString &modName, const QString &espName, const QStringList &bsaNames, ModInfo::EModType modType,
const MOBase::IPluginGame* game, MOShared::DirectoryEntry **directoryStructure, PluginContainer *pluginContainer);
// whether the given name is used for separators
//
static bool isSeparatorName(const QString& name);
// whether the given name is used for backups
//
static bool isBackupName(const QString& name);
// whether the given name is used for regular mods
//
static bool isRegularName(const QString& name);
/**
* @brief retieve a name for one of the CONTENT_ enums
* @param contentType the content value
* @return a display string
*/
static QString getContentTypeName(int contentType);
virtual bool isRegular() const { return false; }
virtual bool isEmpty() const { return false; }
/**
* @brief test if there is a newer version of the mod
*
* test if there is a newer version of the mod. This does NOT cause
* information to be retrieved from the nexus, it will only test version information already
* available locally. Use checkAllForUpdate() to update this version information
*
* @return true if there is a newer version
**/
virtual bool updateAvailable() const = 0;
/**
* @return true if the update currently available is ignored
*/
virtual bool updateIgnored() const = 0;
/**
* @brief test if the "newest" version of the mod is older than the installed version
*
* test if there is a newer version of the mod. This does NOT cause
* information to be retrieved from the nexus, it will only test version information already
* available locally. Use checkAllForUpdate() to update this version information
*
* @return true if the newest version is older than the installed one
**/
virtual bool downgradeAvailable() const = 0;
/**
* @brief request an update of nexus description for this mod.
*
* This requests mod information from the nexus. This is an asynchronous request,
* so there is no immediate effect of this call.
* Right now, Mod Organizer interprets the "newest version" and "description" from the
* response, though the description is only stored in memory
*
**/
virtual bool updateNXMInfo() = 0;
/**
* @brief assign or unassign the specified category
*
* Every mod can have an arbitrary number of categories assigned to it
*
* @param categoryID id of the category to set
* @param active determines wheter the category is assigned or unassigned
* @note this function does not test whether categoryID actually identifies a valid category
**/
virtual void setCategory(int categoryID, bool active) = 0;
/**
* @brief changes the comments (manually set information displayed in the mod list) for this mod
* @param comments new comments
*/
virtual void setComments(const QString &comments) = 0;
/**
* @brief change the notes (manually set information) for this mod
* @param notes new notes
*/
virtual void setNotes(const QString ¬es) = 0;
/**
* @brief set/change the source game of this mod
*
* @param gameName the source game shortName
*/
virtual void setGameName(const QString& gameName) = 0;
/**
* @brief set the name of this mod
*
* set the name of this mod. This will also update the name of the
* directory that contains this mod
*
* @param name new name of the mod
* @return true on success, false if the new name can't be used (i.e. because the new
* directory name wouldn't be valid)
**/
virtual bool setName(const QString& name) = 0;
/**
* @brief set/change the nexus mod id of this mod
*
* @param modID the nexus mod id
**/
virtual void setNexusID(int modID) = 0;
/**
* @brief set/change the version of this mod
* @param version new version of the mod
*/
virtual void setVersion(const MOBase::VersionInfo &version) override;
/**
* @brief Controls if mod should be highlighted based on plugin selection
* @param isSelected whether or not the plugin has a selected mod
**/
virtual void setPluginSelected(const bool &isSelected);
/**
* @brief set the newest version of this mod on the nexus
*
* this can be used to overwrite the version of a mod without actually
* updating the mod
*
* @param version the new version to use
* @todo this function should be made obsolete. All queries for mod information should go through
* this class so no public function for this change is required
**/
virtual void setNewestVersion(const MOBase::VersionInfo &version) = 0;
/**
* @brief sets the repository that was used to download the mod
*/
virtual void setRepository(const QString &) {}
/**
* @brief changes/updates the nexus description text
* @param description the current description text
*/
virtual void setNexusDescription(const QString &description) = 0;
/**
* @brief sets the file this mod was installed from
* @param fileName name of the file
*/
virtual void setInstallationFile(const QString &fileName) = 0;
/**
* @brief sets the category id from a nexus category id. Conversion to MO id happens internally
* @param categoryID the nexus category id
* @note if a mapping is not possible, the category is set to the default value
*/
virtual void addNexusCategory(int categoryID) = 0;
virtual void addCategory(const QString &categoryName) override;
virtual bool removeCategory(const QString &categoryName) override;
virtual QStringList categories() const override;
/**
* update the endorsement state for the mod. This only changes the
* buffered state, it does not sync with Nexus
* @param endorsed the new endorsement state
*/
virtual void setIsEndorsed(bool endorsed) = 0;
/**
* set the mod to "i don't intend to endorse". The mod will not show as unendorsed but can still be endorsed
*/
virtual void setNeverEndorse() = 0;
/**
* update the tracked state for the mod. This only changes the
* buffered state, it does not sync with Nexus
* @param tracked the new tracked state
*/
virtual void setIsTracked(bool tracked) = 0;
/**
* @brief delete the mod from the disc. This does not update the global ModInfo structure or indices
* @return true if the mod was successfully removed
**/
virtual bool remove() = 0;
/**
* @brief endorse or un-endorse the mod. This will sync with nexus!
* @param doEndorse if true, the mod is endorsed, if false, it's un-endorsed.
* @note if doEndorse doesn't differ from the current value, nothing happens.
*/
virtual void endorse(bool doEndorse) = 0;
/**
* @brief track or untrack the mod. This will sync with nexus!
* @param doTrack if true, the mod is tracked, if false, it's untracked.
* @note if doTrack doesn't differ from the current value, nothing happens.
*/
virtual void track(bool doTrack) = 0;
/**
* @brief clear all caches held for this mod
*/
virtual void clearCaches() {}
/**
* @brief getter for the mod name
*
* @return the mod name
**/
virtual QString name() const = 0;
/**
* @brief getter for an internal name. This is usually the same as the regular name, but with special mod types it might be
* this is used to distinguish between mods that have the same visible name
* @return internal mod name
*/
virtual QString internalName() const { return name(); }
/**
* @brief getter for the mod path
*
* @return the (absolute) path to the mod
**/
virtual QString absolutePath() const = 0;
/**
* @brief getter for the installation file
*
* @return file used to install this mod from
*/
virtual QString getInstallationFile() const = 0;
/**
* @return version object for machine based comparisons
**/
virtual MOBase::VersionInfo getVersion() const { return m_Version; }
/**
* @brief getter for the newest version number of this mod
*
* @return newest version of the mod
**/
virtual MOBase::VersionInfo getNewestVersion() const = 0;
/**
* @return the repository from which the file was downloaded. Only relevant regular mods
*/
virtual QString repository() const { return ""; }
/**
* @brief ignore the newest version for updates
*/
virtual void ignoreUpdate(bool ignore) = 0;
/**
* @brief getter for the nexus mod id
*
* @return the nexus mod id. may be 0 if the mod id isn't known or doesn't exist
**/
virtual int getNexusID() const = 0;
/**
* @brief getter for the source game repository
*
* @return the source game repository. should default to the active game.
**/
virtual QString getGameName() const = 0;
/**
* @return the fixed priority of mods of this type or INT_MIN if the priority of mods
* needs to be user-modifiable. Can be < 0 to force a priority below user-modifable mods
* or INT_MAX to force priority above all user-modifiables
*/
virtual int getFixedPriority() const = 0;
/**
* @return true if the mod is always enabled
*/
virtual bool alwaysEnabled() const { return false; }
/**
* @return true if the mod can be updated
*/
virtual bool canBeUpdated() const { return false; }
/**
* @return the mod update check expiration date
*/
virtual QDateTime getExpires() const = 0;
/**
* @return true if the mod can be enabled/disabled
*/
virtual bool canBeEnabled() const { return false; }
/**
* @return a list of flags for this mod
*/
virtual std::vector<EFlag> getFlags() const = 0;
/**
* @return a list of conflict flags for this mod
*/
virtual std::vector<EConflictFlag> getConflictFlags() const = 0;
/**
* @return a list of content types contained in a mod
*/
virtual std::vector<EContent> getContents() const { return std::vector<EContent>(); }
/**
* @brief test if the specified flag is set for this mod
* @param flag the flag to test
* @return true if the flag is set, false otherwise
*/
bool hasFlag(EFlag flag) const;
/**
* @brief test if any of the provided flags are set for this mod
* @param flags the flags to test
* @return true if any of the flags are set, false otherwise
*/
bool hasAnyOfTheseFlags(std::vector<ModInfo::EFlag> flags) const;
/**
* @brief test if the mods contains the specified content
* @param content the content to test
* @return true if the content is there, false otherwise
*/
bool hasContent(ModInfo::EContent content) const;
/**
* @return an indicator if and how this mod should be highlighted by the UI
*/
virtual int getHighlight() const { return HIGHLIGHT_NONE; }
/**
* @return list of names of ini tweaks
**/
virtual std::vector<QString> getIniTweaks() const = 0;
/**
* @return a description about the mod, to be displayed in the ui
*/
virtual QString getDescription() const = 0;
/**
* @return the nexus file status (aka category ID)
*/
virtual int getNexusFileStatus() const = 0;
/**
* @brief sets the file status (category ID) from Nexus
* @param status the status id of the installed file
*/
virtual void setNexusFileStatus(int status) = 0;
/**
* @return comments for this mod
*/
virtual QString comments() const = 0;
/**
* @return notes for this mod
*/
virtual QString notes() const = 0;
/**
* @return creation time of this mod
*/
virtual QDateTime creationTime() const = 0;
/**
* @return nexus description of the mod (html)
*/
virtual QString getNexusDescription() const = 0;
/**
* @brief get the last time nexus was checked for file updates on this mod
*/
virtual QDateTime getLastNexusUpdate() const = 0;
/**
* @brief set the last time nexus was checked for file updates on this mod
*/
virtual void setLastNexusUpdate(QDateTime time) = 0;
/**
* @return last time nexus was queried for infos on this mod
*/
virtual QDateTime getLastNexusQuery() const = 0;
/**
* @brief set the last time nexus was queried for info on this mod
*/
virtual void setLastNexusQuery(QDateTime time) = 0;
/**
* @return last time the mod was updated on Nexus
*/
virtual QDateTime getNexusLastModified() const = 0;
/**
* @brief set the last time the mod was updated on Nexus
*/
virtual void setNexusLastModified(QDateTime time) = 0;
/**
* @return a list of files that, if they exist in the data directory are treated as files in THIS mod
*/
virtual QStringList stealFiles() const { return QStringList(); }
/**
* @return a list of archives belonging to this mod (as absolute file paths)
*/
virtual QStringList archives(bool checkOnDisk = false) = 0;
/*
*@return the color choosen by the user for the mod/separator
*/
virtual QColor getColor() const { return QColor(); }
/*
*@return true if the color has been set successfully.
*/
virtual void setColor(QColor) { }
/**
* @brief adds the information that a file has been installed into this mod
* @param modId id of the mod installed
* @param fileId id of the file installed
*/
virtual void addInstalledFile(int modId, int fileId) = 0;
/**
* @brief test if the mod belongs to the specified category
*
* @param categoryID the category to test for.
* @return true if the mod belongs to the specified category
* @note this does not verify the id actually identifies a category
**/
bool categorySet(int categoryID) const;
/**
* @brief retrive the whole list of categories (as ids) this mod belongs to
*
* @return list of categories
**/
const std::set<int> &getCategories() const { return m_Categories; }
/**
* @return id of the primary category of this mod
*/
int getPrimaryCategory() const { return m_PrimaryCategory; }
/**
* @brief sets the new primary category of the mod
* @param categoryID the category to set
*/
virtual void setPrimaryCategory(int categoryID) { m_PrimaryCategory = categoryID; }
/**
* @return true if this mod is considered "valid", that is: it contains data used by the game
**/
virtual bool isValid() const { return m_Valid; }
/**
* @return true if the file has been endorsed on nexus
*/
virtual EEndorsedState endorsedState() const { return ENDORSED_NEVER; }
/**
* @return true if the file is being tracked on nexus
*/
virtual ETrackedState trackedState() const { return TRACKED_FALSE; }
/**
* @brief updates the valid-flag for this mod
*/
void testValid();
/**
* @brief updates the mod to flag it as converted in order to ignore the alternate game warning
*/
virtual void markConverted(bool) {}
/**
* @brief updates the mod to flag it as valid in order to ignore the invalid game data flag
*/
virtual void markValidated(bool) {}
/**
* @brief reads meta information from disk
*/
virtual void readMeta() {}
/**
* @brief stores meta information back to disk
*/
virtual void saveMeta() {}
/**
* @return retrieve list of mods (as mod index) that are overwritten by this one. Updates may be delayed
*/
virtual std::set<unsigned int> getModOverwrite() const { return std::set<unsigned int>(); }
/**
* @return list of mods (as mod index) that overwrite this one. Updates may be delayed
*/
virtual std::set<unsigned int> getModOverwritten() const { return std::set<unsigned int>(); }
/**
* @return retrieve list of mods (as mod index) with archives that are overwritten by this one. Updates may be delayed
*/
virtual std::set<unsigned int> getModArchiveOverwrite() const { return std::set<unsigned int>(); }
/**
* @return list of mods (as mod index) with archives that overwrite this one. Updates may be delayed
*/
virtual std::set<unsigned int> getModArchiveOverwritten() const { return std::set<unsigned int>(); }
/**
* @return retrieve list of mods (as mod index) with archives that are overwritten by thos mod's loose files. Updates may be delayed
*/
virtual std::set<unsigned int> getModArchiveLooseOverwrite() const { return std::set<unsigned int>(); }
/**
* @return list of mods (as mod index) with loose files that overwrite this one's archive files. Updates may be delayed
*/
virtual std::set<unsigned int> getModArchiveLooseOverwritten() const { return std::set<unsigned int>(); }
/**
* @brief update conflict information
*/
virtual void doConflictCheck() const {}
/**
* @brief sets whether this mod uses a custom url
**/
virtual void setHasCustomURL(bool) {}
/**
* @brief returns whether this mod uses a custom url
**/
virtual bool hasCustomURL() const { return false; }
/**
* @brief sets the custom url
**/
virtual void setCustomURL(QString const &) {}
/**
* @brief returns the custom url
**/
virtual QString getCustomURL() const { return ""; }
/**
* If hasCustomURL() is true and getCustomURL() is not empty, tries to parse
* the url using QUrl::fromUserInput() and returns it. Otherwise, returns an
* empty QUrl.
**/
QUrl parseCustomURL() const;
signals:
/**
* @brief emitted whenever the information of a mod changes
*
* @param success true if the mod details were updated successfully, false if not
**/
void modDetailsUpdated(bool success);
protected:
ModInfo(PluginContainer *pluginContainer);
static void updateIndices();
static bool ByName(const ModInfo::Ptr &LHS, const ModInfo::Ptr &RHS);
/**
* @brief check if the content of this mod is valid.
*
* @return true if the content is valid, false otherwize.
**/
virtual bool doTestValid() const = 0;
private:
static void createFromOverwrite(PluginContainer *pluginContainer,
const MOBase::IPluginGame* game,
MOShared::DirectoryEntry **directoryStructure);
protected:
static std::vector<ModInfo::Ptr> s_Collection;
static std::map<QString, unsigned int> s_ModsByName;
int m_PrimaryCategory;
std::set<int> m_Categories;
MOBase::VersionInfo m_Version;
bool m_PluginSelected = false;
private:
static QMutex s_Mutex;
static std::map<std::pair<QString, int>, std::vector<unsigned int> > s_ModsByModID;
static int s_NextID;
bool m_Valid;
};
#endif // MODINFO_H
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