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#include "modlistproxy.h"
#include "modlist.h"
#include "organizerproxy.h"
#include "proxyutils.h"
using namespace MOBase;
using namespace MOShared;
ModListProxy::ModListProxy(OrganizerProxy* oproxy, ModList* modlist)
: m_OrganizerProxy(oproxy), m_Proxied(modlist)
{}
ModListProxy::~ModListProxy()
{
disconnectSignals();
}
void ModListProxy::connectSignals()
{
m_Connections.push_back(m_Proxied->onModInstalled(
callSignalIfPluginActive(m_OrganizerProxy, m_ModInstalled)));
m_Connections.push_back(
m_Proxied->onModMoved(callSignalIfPluginActive(m_OrganizerProxy, m_ModMoved)));
m_Connections.push_back(m_Proxied->onModRemoved(
callSignalIfPluginActive(m_OrganizerProxy, m_ModRemoved)));
m_Connections.push_back(m_Proxied->onModStateChanged(
callSignalIfPluginActive(m_OrganizerProxy, m_ModStateChanged)));
}
void ModListProxy::disconnectSignals()
{
for (auto& conn : m_Connections) {
conn.disconnect();
}
m_Connections.clear();
}
QString ModListProxy::displayName(const QString& internalName) const
{
return m_Proxied->displayName(internalName);
}
QStringList ModListProxy::allMods() const
{
return m_Proxied->allMods();
}
QStringList ModListProxy::allModsByProfilePriority(MOBase::IProfile* profile) const
{
return m_Proxied->allModsByProfilePriority(profile);
}
IModInterface* ModListProxy::getMod(const QString& name) const
{
return m_Proxied->getMod(name);
}
bool ModListProxy::removeMod(MOBase::IModInterface* mod)
{
return m_Proxied->removeMod(mod);
}
MOBase::IModInterface* ModListProxy::renameMod(MOBase::IModInterface* mod,
const QString& name)
{
return m_Proxied->renameMod(mod, name);
}
IModList::ModStates ModListProxy::state(const QString& name) const
{
return m_Proxied->state(name);
}
bool ModListProxy::setActive(const QString& name, bool active)
{
return m_Proxied->setActive(name, active);
}
int ModListProxy::setActive(const QStringList& names, bool active)
{
return m_Proxied->setActive(names, active);
}
int ModListProxy::priority(const QString& name) const
{
return m_Proxied->priority(name);
}
bool ModListProxy::setPriority(const QString& name, int newPriority)
{
return m_Proxied->setPriority(name, newPriority);
}
bool ModListProxy::onModInstalled(const std::function<void(IModInterface*)>& func)
{
return m_ModInstalled.connect(func).connected();
}
bool ModListProxy::onModRemoved(const std::function<void(QString const&)>& func)
{
return m_ModRemoved.connect(func).connected();
}
bool ModListProxy::onModStateChanged(
const std::function<void(const std::map<QString, ModStates>&)>& func)
{
return m_ModStateChanged.connect(func).connected();
}
bool ModListProxy::onModMoved(const std::function<void(const QString&, int, int)>& func)
{
return m_ModMoved.connect(func).connected();
}
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