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|
<!DOCTYPE TS>
<TS version="2.0" language="tr">
<context>
<name>ActivateModsDialog</name>
<message>
<location filename="activatemodsdialog.ui" line="14"/>
<source>Activate Mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="activatemodsdialog.ui" line="20"/>
<source>This is a list of esps and esms that were active when the save game was created.</source>
<translation>Bu oyun kaydı yaratıldığında aktif olan esp ve esm'lerin bir listesidir.</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="23"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html></source>
<translation> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu, oyun kaydı yaratıldığında aktif olan espler ve esmlerin bir listesidir.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Her esp için, sağ kolon eksik esp/esm'leri tekrar mevcut hale getirmek için kullanılabilecek modu (yada modları) içerir.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Eğer Tamam'a basarsanız, sağ kolonda seçili olan tüm modlar ve müsait hale gelen tüm eksik espler aktif hale gelecektir.</span></p></body></html></translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="37"/>
<source>Missing ESP</source>
<translation>Kayıp ESP</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="42"/>
<source>Mod</source>
<translation>Mod</translation>
</message>
<message>
<location filename="activatemodsdialog.cpp" line="49"/>
<source>not found</source>
<translation>bulunamadı</translation>
</message>
</context>
<context>
<name>BainComplexInstallerDialog</name>
<message>
<location filename="baincomplexinstallerdialog.ui" line="14"/>
<source>BAIN Package Installer</source>
<translation>BAIN Paket Yükleyici</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="22"/>
<source>Name</source>
<translation>İsim</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="34"/>
<source>This looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options.</source>
<translation>Bu BAIN aracılığıyla yüklenmesi gereken bir paket gibi görünüyor. Aşağıdaki listeden seçenekleri seçebilirsiniz. Eğer bir paket.txt dosyası varsa, seçenekler hakkında ayrıntılı bilgi içermesi gerekmektedir.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="44"/>
<source>Components of this package.</source>
<translation>Bu paketin bileşenleri.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="47"/>
<source>Components of this package.
If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.</source>
<translation>Bu paketinin bileşenleri
Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Seçenekler yaratıcı tarafından ayarlanmış önceliğe göre sıralıdır.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="57"/>
<location filename="baincomplexinstallerdialog.ui" line="60"/>
<source>The package.txt is often part of BAIN packages and contains details about the options available.</source>
<translation>Paket.txt genellikle BAIN paketlerinin bir parçasıdır ve mevcut seçenekler hakkında bilgi içerir.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="63"/>
<source>Package.txt</source>
<translation>Paket.txt</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="83"/>
<location filename="baincomplexinstallerdialog.ui" line="86"/>
<source>Opens a Dialog that allows custom modifications.</source>
<translation>Özel isteğe göre ayarlanmış değişikliklere izin veren bir dialog açar.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="89"/>
<source>Manual</source>
<translation>El ile</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="96"/>
<source>Ok</source>
<translation>Tamam</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="103"/>
<source>Cancel</source>
<translation>İptal</translation>
</message>
</context>
<context>
<name>CategoriesDialog</name>
<message>
<location filename="categoriesdialog.ui" line="14"/>
<source>Categories</source>
<translation>Kategoriler</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="66"/>
<source>ID</source>
<translation>Kimlik</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="69"/>
<source>Internal ID for the category.</source>
<translation>Kategori için iç kimlik</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="72"/>
<source>Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.</source>
<translation>Kategori için iç kimlik. Bir mod'un ait olduğu kategoriler bu kimlikle saklanır. Eklediğiniz kategoriler için, varolanları yeniden kullanmak yerine yeni kimlikler kullanmanız önerilir.</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="77"/>
<source>Name</source>
<translation>İsim</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="80"/>
<location filename="categoriesdialog.ui" line="83"/>
<source>Name of the Categorie used for display.</source>
<translation>Gösterim için kullanılan kategorinin adı.</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="88"/>
<source>Nexus IDs</source>
<translation>Nexus kimliği</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="91"/>
<source>Comma-Separated list of Nexus IDs to be matched to the internal ID.</source>
<translation>İç kimliğe uydurulması gereken virgülle ayrılmış Nexus kimlikleri listesi</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="94"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bir veya birden fazla nexus kategorisini bir iç kimliğe eşleştiler. Ne zaman bir nexus sayfasından bir mod indirirseniz, Mod Organizer Nexus'ta belirlenmiş kategoriyi MO'da mevcut olan bir kategoriye uydurmaya çalışır.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Nexus tarafından kullanılmakta olan bir kategori hakkında öğrenmek için nexus sayfasındaki kategoriler listesine ziyaret edin ve fareyi bağlantılar üzerinde tutun.</span></p></body></html></translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="105"/>
<source>Parent ID</source>
<translation>Ata kimlik</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="108"/>
<source>If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID.</source>
<translation>Eğer ayarlıysa, kategori bir başka kategorinin alt kategorisi olarak tanımlanır. Ata kimliğin geçerli bir kategori kimliği olması gereklidir.</translation>
</message>
<message>
<location filename="categoriesdialog.cpp" line="239"/>
<source>Add</source>
<translation>Ekle</translation>
</message>
<message>
<location filename="categoriesdialog.cpp" line="240"/>
<source>Remove</source>
<translation>Çıkar</translation>
</message>
</context>
<context>
<name>CredentialsDialog</name>
<message>
<location filename="credentialsdialog.ui" line="14"/>
<source>Login</source>
<translation>Oturum açmak</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="20"/>
<source>This feature may not work unless you're logged in with Nexus</source>
<translation>Bu özellik Nexus'a oturuma açmazsanız çalışmayabilir</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="32"/>
<source>Username</source>
<translation>Kullanıcı adı</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="46"/>
<source>Password</source>
<translation>Şifre</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="64"/>
<source>Remember</source>
<translation>Hatırla</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="75"/>
<source>Never ask again</source>
<translation>Bir daha asla sorma</translation>
</message>
</context>
<context>
<name>DirectoryRefresher</name>
<message>
<location filename="directoryrefresher.cpp" line="99"/>
<source>failed to read bsa: %1</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>DownloadList</name>
<message>
<location filename="downloadlist.cpp" line="63"/>
<source>Name</source>
<translation>İsim</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="64"/>
<source>Filetime</source>
<translation>Dosyazamanı</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="65"/>
<source>Done</source>
<translation type="unfinished">Bitti</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="80"/>
<source>Information missing, please select "Query Info" from the context menu to re-retrieve.</source>
<translation>Bilgi eksik, lütfen menüden "Bilgi sorgula" yı seçiniz</translation>
</message>
</context>
<context>
<name>DownloadListWidget</name>
<message>
<location filename="downloadlistwidget.ui" line="17"/>
<location filename="downloadlistwidget.ui" line="61"/>
<source>Placeholder</source>
<translation>Yer tutucu</translation>
</message>
<message>
<location filename="downloadlistwidget.ui" line="99"/>
<location filename="downloadlistwidget.cpp" line="145"/>
<location filename="downloadlistwidget.cpp" line="147"/>
<source>Done - Double Click to install</source>
<translation>Bitti - Yüklemek için çift tıklayın</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="111"/>
<location filename="downloadlistwidget.cpp" line="113"/>
<source>Paused - Double Click to resume</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="131"/>
<location filename="downloadlistwidget.cpp" line="133"/>
<source>Installed - Double Click to re-install</source>
<translation>Yüklendi - Tekrar yüklemek için çift tıklayın</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="138"/>
<location filename="downloadlistwidget.cpp" line="140"/>
<source>Uninstalled - Double Click to re-install</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>DownloadListWidgetCompact</name>
<message>
<location filename="downloadlistwidgetcompact.ui" line="17"/>
<location filename="downloadlistwidgetcompact.ui" line="56"/>
<source>Placeholder</source>
<translation>Yer tutucu</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.ui" line="122"/>
<source>Done</source>
<translation>Bitti</translation>
</message>
</context>
<context>
<name>DownloadListWidgetCompactDelegate</name>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="120"/>
<source>Paused</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="123"/>
<source>Fetching Info 1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="125"/>
<source>Fetching Info 2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="130"/>
<source>Installed</source>
<translation>Yüklendi</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="133"/>
<source>Uninstalled</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="136"/>
<source>Done</source>
<translation>Bitti</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="220"/>
<location filename="downloadlistwidgetcompact.cpp" line="229"/>
<location filename="downloadlistwidgetcompact.cpp" line="238"/>
<location filename="downloadlistwidgetcompact.cpp" line="247"/>
<source>Are you sure?</source>
<translation>Emin misiniz?</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="221"/>
<source>This will remove all finished downloads from this list and from disk.</source>
<translation>Bu, tüm bitmiş indirilenleri listeden ve diskten kaldıracaktır.</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="230"/>
<source>This will remove all installed downloads from this list and from disk.</source>
<translation>Bu, tüm yüklenmiş indirilenleri listeden ve diskten kaldıracaktır.</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="239"/>
<source>This will permanently remove all finished downloads from this list (but NOT from disk).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="248"/>
<source>This will permanently remove all installed downloads from this list (but NOT from disk).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="275"/>
<source>Install</source>
<translation>Yükle</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="277"/>
<source>Query Info</source>
<translation>Sorgu Bilgisi</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="279"/>
<source>Delete</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="281"/>
<source>Un-Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="283"/>
<source>Remove from View</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="286"/>
<source>Cancel</source>
<translation>İptal et</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="287"/>
<source>Pause</source>
<translation>Duraklat</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="289"/>
<source>Remove</source>
<translation>Kaldır</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="290"/>
<source>Resume</source>
<translation>Devam et</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="294"/>
<source>Delete Installed...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="295"/>
<source>Delete All...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="298"/>
<source>Remove Installed...</source>
<translation>Yüklenmişleri kaldır...</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="299"/>
<source>Remove All...</source>
<translation>Hepsini kaldır...</translation>
</message>
</context>
<context>
<name>DownloadListWidgetDelegate</name>
<message>
<location filename="downloadlistwidget.cpp" line="118"/>
<source>Fetching Info 1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="121"/>
<source>Fetching Info 2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="233"/>
<location filename="downloadlistwidget.cpp" line="242"/>
<location filename="downloadlistwidget.cpp" line="251"/>
<location filename="downloadlistwidget.cpp" line="260"/>
<source>Are you sure?</source>
<translation>Emin misiniz?</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="234"/>
<source>This will remove all finished downloads from this list and from disk.</source>
<translation>Bu, tüm bitmiş indirilenleri listeden ve diskten kaldıracaktır.</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="243"/>
<source>This will remove all installed downloads from this list and from disk.</source>
<translation>Bu, tüm bitmiş yüklenmiş listeden ve diskten kaldıracaktır.</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="252"/>
<source>This will remove all finished downloads from this list (but NOT from disk).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="261"/>
<source>This will remove all installed downloads from this list (but NOT from disk).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="287"/>
<source>Install</source>
<translation>Yükle</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="289"/>
<source>Query Info</source>
<translation>Bilgi sorgula</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="291"/>
<source>Delete</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="293"/>
<source>Un-Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="295"/>
<source>Remove from View</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="298"/>
<source>Cancel</source>
<translation>İptal et</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="299"/>
<source>Pause</source>
<translation>Duraklat</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="301"/>
<source>Remove</source>
<translation>Kaldır</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="302"/>
<source>Resume</source>
<translation>Devam et</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="306"/>
<source>Delete Installed...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="307"/>
<source>Delete All...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="310"/>
<source>Remove Installed...</source>
<translation>Yüklenmişleri kaldır</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="311"/>
<source>Remove All...</source>
<translation>Hepsini kaldır...</translation>
</message>
</context>
<context>
<name>DownloadManager</name>
<message>
<location filename="downloadmanager.cpp" line="132"/>
<source>failed to rename "%1" to "%2"</source>
<translation>"%1"yi "%2" olarak yeniden adlandırma başarılı olamadı.</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="323"/>
<source>Download again?</source>
<translation>Tekrar indir?</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="323"/>
<source>A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.</source>
<translation>Aynı dosya isminde bir dosya zaten indirilmiş. Tekrar indirmek istiyor musunuz? Yeni dosya farklı bir isim alacak.</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="355"/>
<source>failed to download %1: could not open output file: %2</source>
<translation>%1 indirilemedi : : çıkış dosyası %2 açılamadı</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="384"/>
<source>Wrong Game</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadmanager.cpp" line="384"/>
<source>The download link is for a mod for "%1" but this instance of MO has been set up for "%2".</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadmanager.cpp" line="396"/>
<location filename="downloadmanager.cpp" line="463"/>
<location filename="downloadmanager.cpp" line="635"/>
<location filename="downloadmanager.cpp" line="645"/>
<location filename="downloadmanager.cpp" line="654"/>
<location filename="downloadmanager.cpp" line="668"/>
<location filename="downloadmanager.cpp" line="678"/>
<location filename="downloadmanager.cpp" line="688"/>
<location filename="downloadmanager.cpp" line="698"/>
<location filename="downloadmanager.cpp" line="709"/>
<location filename="downloadmanager.cpp" line="717"/>
<location filename="downloadmanager.cpp" line="726"/>
<location filename="downloadmanager.cpp" line="736"/>
<location filename="downloadmanager.cpp" line="751"/>
<source>invalid index</source>
<translation>geçersiz dizin</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="414"/>
<source>failed to delete %1</source>
<translation>%1 silinemedi</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="420"/>
<source>failed to delete meta file for %1</source>
<translation>%1'in meta dosyası silinemedi</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="496"/>
<location filename="downloadmanager.cpp" line="514"/>
<location filename="downloadmanager.cpp" line="527"/>
<location filename="downloadmanager.cpp" line="544"/>
<location filename="downloadmanager.cpp" line="555"/>
<location filename="downloadmanager.cpp" line="590"/>
<source>invalid index %1</source>
<translation>geçeriz dizin %1</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="607"/>
<source>Please enter the nexus mod id</source>
<translation>Lütfen nexus mod kimliğini girin</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="607"/>
<source>Mod ID:</source>
<translation>Mod kimliği:</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="986"/>
<source>Information updated</source>
<translation>bilgi güncellendi</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="988"/>
<location filename="downloadmanager.cpp" line="1002"/>
<source>No matching file found on Nexus! Maybe this file is no longer available or it was renamed?</source>
<translation>Nexus'ta uyan bir dosya bulunamadı! Dosya artık mevcut olmayabilir yada yeniden adlandırılmış olabilir!</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="990"/>
<source>No file on Nexus matches the selected file by name. Please manually choose the correct one.</source>
<translation>Nexus'ta seçili dosyaya isim olarak uyan dosya bulunamadı. Lütfen el ile doğru olanı seçin.</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1127"/>
<source>No download server available. Please try again later.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadmanager.cpp" line="1169"/>
<source>Failed to request file info from nexus: %1</source>
<translation>Nexus'tan dosya bilgisi istenilemedi: %1</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1193"/>
<source>Download failed: %1 (%2)</source>
<translation>İndirme başarızı: %1 (%2)</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1272"/>
<source>failed to re-open %1</source>
<translation>%1 tekrar açılamadı</translation>
</message>
</context>
<context>
<name>EditExecutablesDialog</name>
<message>
<location filename="editexecutablesdialog.ui" line="14"/>
<source>Modify Executables</source>
<translation>Yürütülebilirleri değiştir</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="20"/>
<source>List of configured executables</source>
<translation>Ayarlanmış yürütülebilirlerin listesi</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="23"/>
<source>This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.</source>
<translation>Bu ayarlanmış yürütülebilirlerin bir listesidir. Gri olan yürütülebilirler otomatik olarak tanınmıştır ve değiştirilemezler.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="38"/>
<source>Title</source>
<translation>Başlık</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="45"/>
<location filename="editexecutablesdialog.ui" line="48"/>
<source>Name of the executable. This is only for display purposes.</source>
<translation>İndirilebilirin ismi. Sadece gösterim maksatlıdır.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="59"/>
<source>Binary</source>
<translation>İkili değer</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="66"/>
<location filename="editexecutablesdialog.ui" line="69"/>
<source>Binary to run</source>
<translation>Çalıştırılacak ikili değer</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="76"/>
<source>Browse filesystem</source>
<translation>Dosya sistemini gez</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="79"/>
<source>Browse filesystem for the executable to run.</source>
<translation>Dosya sistemini çalıştırılacak yürütülebilirler için gez.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="82"/>
<location filename="editexecutablesdialog.ui" line="103"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="93"/>
<source>Start in</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="114"/>
<source>Arguments</source>
<translation>Değişkenler</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="121"/>
<location filename="editexecutablesdialog.ui" line="124"/>
<source>Arguments to pass to the application</source>
<translation>Yürütülebilire gönderilecek değişkenler</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="135"/>
<source>Allow the Steam AppID to be used for this executable to be changed.</source>
<translation>Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="138"/>
<source>Allow the Steam AppID to be used for this executable to be changed.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.</source>
<translation>Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver.
Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır.
Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="143"/>
<source>Overwrite Steam AppID</source>
<translation>Steam AppID (Uygulama kimliği)'nın üzerine yaz</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="153"/>
<source>Steam AppID to use for this executable that differs from the games AppID.</source>
<translation>Bu yürütülebilir için kullanılacak olan ve oyununkinden farklı olan Steam AppID (Uygulama kimliği)</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="156"/>
<source>Steam AppID to use for this executable that differs from the games AppID.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.</source>
<translation>Bu yürütülebilir için kullanılacak olan ve oyununkinden farklı olan Steam AppID (Uygulama kimliği)
Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır (genelde 72850).
Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="169"/>
<location filename="editexecutablesdialog.ui" line="172"/>
<location filename="editexecutablesdialog.cpp" line="220"/>
<source>If checked, MO will be closed once the specified executable is run.</source>
<translation>Eğer seçiliyse, belirlenmiş yürütülebilir çalıştırıldığında MO kapatılacaktır.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="175"/>
<source>Close MO when started</source>
<translation>Başladığında MO'yu kapat.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="182"/>
<location filename="editexecutablesdialog.ui" line="185"/>
<source>Add an executable</source>
<translation>Bir yürütülebilir ekle.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="188"/>
<location filename="editexecutablesdialog.cpp" line="190"/>
<source>Add</source>
<translation>Ekle</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="199"/>
<location filename="editexecutablesdialog.ui" line="202"/>
<source>Remove the selected executable</source>
<translation>Seçili yürütülebiliri kaldır.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="205"/>
<source>Remove</source>
<translation>Kaldır</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="119"/>
<source>Select a binary</source>
<translation>Bir ikili değer seç</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="119"/>
<source>Executable (%1)</source>
<translation>Yürütülebilir (%1)</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="143"/>
<source>Java (32-bit) required</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="144"/>
<source>MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="160"/>
<source>Select a directory</source>
<translation>Bir klasör seç</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="169"/>
<source>Confirm</source>
<translation>Onayla</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="169"/>
<source>Really remove "%1" from executables?</source>
<translation>"%1" gerçekten yürütülebilirlerden kaldırılsın mı?</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="194"/>
<source>Modify</source>
<translation>Değiştir</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="217"/>
<source>MO must be kept running or this application will not work correctly.</source>
<translation>MO'nun çalışmaya devam etmesi gereklidir yoksa uygulama düzgün çalışmayacaktır</translation>
</message>
</context>
<context>
<name>FindDialog</name>
<message>
<location filename="finddialog.ui" line="14"/>
<source>Find</source>
<translation>Bul</translation>
</message>
<message>
<location filename="finddialog.ui" line="24"/>
<source>Find what:</source>
<translation>Neyi bul:</translation>
</message>
<message>
<location filename="finddialog.ui" line="31"/>
<location filename="finddialog.ui" line="34"/>
<source>Search term</source>
<translation>Arama terimi</translation>
</message>
<message>
<location filename="finddialog.ui" line="47"/>
<location filename="finddialog.ui" line="50"/>
<source>Find next occurence from current file position.</source>
<translation>Şimdiki dosya konumundan bir sonraki oluşu bul</translation>
</message>
<message>
<location filename="finddialog.ui" line="53"/>
<source>&Find Next</source>
<translation>&Sonrakini bul</translation>
</message>
<message>
<location filename="finddialog.ui" line="60"/>
<location filename="finddialog.ui" line="63"/>
<location filename="finddialog.ui" line="66"/>
<source>Close</source>
<translation>Kapat</translation>
</message>
</context>
<context>
<name>FomodInstallerDialog</name>
<message>
<location filename="fomodinstallerdialog.ui" line="14"/>
<source>FOMOD Installation Dialog</source>
<translation>FOMOD Yükleme Dialoğu</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="22"/>
<source>Name</source>
<translation>İsim</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="46"/>
<source>Author</source>
<translation>Yaratıcı</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="60"/>
<source>Version</source>
<translation>Versiyon</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="74"/>
<source>Website</source>
<translation>Websitesi</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="81"/>
<source><a href="#">Link</a></source>
<translation><a href="#">Bağlantı</a></translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="160"/>
<source>Manual</source>
<translation>El ile</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="170"/>
<source>Back</source>
<translation>Geri</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="177"/>
<source>Next</source>
<translation>Sonraki</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="184"/>
<source>Cancel</source>
<translation>İptal et</translation>
</message>
</context>
<context>
<name>InstallDialog</name>
<message>
<location filename="installdialog.ui" line="20"/>
<source>Install Mods</source>
<translation>Modları yükle</translation>
</message>
<message>
<location filename="installdialog.ui" line="32"/>
<source>New Mod</source>
<translation>Yeni Mod</translation>
</message>
<message>
<location filename="installdialog.ui" line="46"/>
<source>Name</source>
<translation>İsim</translation>
</message>
<message>
<location filename="installdialog.ui" line="53"/>
<source>Pick a name for the mod</source>
<translation>Mod için bir isim seçin</translation>
</message>
<message>
<location filename="installdialog.ui" line="56"/>
<source>Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.</source>
<translation>Mod için bir isim seçin. Bu ayrıca klasör ismi olarak da kullanılır ve bu nedenle lütfen geçersiz dosya isimlerinde geçerli olmayan karakterler kullanmayınız.</translation>
</message>
<message>
<location filename="installdialog.ui" line="65"/>
<source>Content</source>
<translation>İçerik</translation>
</message>
<message>
<location filename="installdialog.ui" line="75"/>
<source>Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking...</source>
<translation>Arşivin içeriği. Klasör yapısını çek&bırakla değiştirebilirsiniz. Ayrıca sağ tıklamayı da deneyiniz...</translation>
</message>
<message>
<location filename="installdialog.ui" line="78"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html></source>
<translation> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu arşivin içeriğini gösterir &lt;data&gt; oyunun data klasörüne eşlenecek olan temel klasörü ifade eder. Temel klasörü sağ tık içerik menüsü aracılığıyla değiştirebilirsiniz ve sürükleme ve bırakma ile dosyaları taşıyabilirsiniz.</span></p></body></html></translation>
</message>
<message>
<location filename="installdialog.ui" line="121"/>
<source>Placeholder</source>
<translation>Yer tutucu</translation>
</message>
<message>
<location filename="installdialog.ui" line="141"/>
<source>OK</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installdialog.ui" line="148"/>
<source>Cancel</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>InstallationManager</name>
<message>
<location filename="installationmanager.cpp" line="76"/>
<source>archive.dll not loaded: "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="98"/>
<source>Password required</source>
<translation>Şifre gerekli</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="98"/>
<source>Password</source>
<translation>Şifre</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="164"/>
<location filename="installationmanager.cpp" line="248"/>
<location filename="installationmanager.cpp" line="529"/>
<source>Extracting files</source>
<translation>Dosyalar çıkarılıyor</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="439"/>
<source>failed to create backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="448"/>
<source>Mod Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="448"/>
<source>Name</source>
<translation type="unfinished">İsim</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="501"/>
<source>Invalid name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="502"/>
<source>The name you entered is invalid, please enter a different one.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="609"/>
<source>File format "%1" not supported</source>
<translation>Dosya formatı "%1" desteklenmiyor.</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="735"/>
<source>None of the available installer plugins were able to handle that archive</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="745"/>
<source>no error</source>
<translation>hata yok</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="748"/>
<source>7z.dll not found</source>
<translation>7z.dll bulunamadı</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="751"/>
<source>7z.dll isn't valid</source>
<translation>7z.dll geçerli değil</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="754"/>
<source>archive not found</source>
<translation>arşiv bulunamadı</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="757"/>
<source>failed to open archive</source>
<translation>arşiv açılamadı</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="760"/>
<source>unsupported archive type</source>
<translation>desteklenmeyen arşiv türü</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="763"/>
<source>internal library error</source>
<translation>içsel kütüphane hatası</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="766"/>
<source>archive invalid</source>
<translation>arşiv geçersiz</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="770"/>
<source>unknown archive error</source>
<translation>bilinmeyen arşiv hatası</translation>
</message>
</context>
<context>
<name>LockedDialog</name>
<message>
<location filename="lockeddialog.ui" line="14"/>
<source>Locked</source>
<translation>Kilitli</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="20"/>
<source>This dialog should disappear automatically if the application/game is done. Click unlock if it didn't.</source>
<translation>Eğer uygulama/oyun tamamlandığında bu dialoğun kaybolması gerekir. Eğer yapmazsa "Kilit aç"'a tıklayın.</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="23"/>
<source>MO is locked while the executable is running.</source>
<translation>Yürütülebilir çalışırken MO kilitlidir.</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="51"/>
<source>Unlock</source>
<translation>Kilit aç</translation>
</message>
</context>
<context>
<name>LogBuffer</name>
<message>
<location filename="logbuffer.cpp" line="72"/>
<source>failed to write log to %1: %2</source>
<translation>%1: %2 ya kayıt yazılamadı</translation>
</message>
</context>
<context>
<name>MOApplication</name>
<message>
<location filename="moapplication.cpp" line="68"/>
<source>an error occured: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="moapplication.cpp" line="73"/>
<source>an error occured</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MainWindow</name>
<message>
<location filename="mainwindow.ui" line="42"/>
<location filename="mainwindow.ui" line="383"/>
<source>Categories</source>
<translation type="unfinished">Kategoriler</translation>
</message>
<message>
<location filename="mainwindow.ui" line="119"/>
<source>Profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="129"/>
<source>Pick a module collection</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="132"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="150"/>
<source>Refresh list</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="153"/>
<source>Refresh list. This is usually not necessary unless you modified data outside the program.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="269"/>
<source>List of available mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="272"/>
<source>This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="357"/>
<source>Filter</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="378"/>
<source>No groups</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="388"/>
<source>Nexus IDs</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="396"/>
<location filename="mainwindow.ui" line="713"/>
<location filename="mainwindow.ui" line="990"/>
<source>Namefilter</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="431"/>
<source>Pick a program to run.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="434"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="482"/>
<source>Run program</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="485"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="495"/>
<source>Run</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="536"/>
<source>Create a shortcut in your start menu or on the desktop to the specified program</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="539"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="546"/>
<source>Shortcut</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="660"/>
<source>List of available esp/esm files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="663"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="733"/>
<source>List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="736"/>
<source>BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
BSAs checked here are loaded in such a way that your installation order is obeyed properly.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="782"/>
<location filename="mainwindow.ui" line="842"/>
<source>File</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="790"/>
<source><html><head/><body><p>Marked Archives (<img src=":/MO/gui/warning_16"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="801"/>
<source>Data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="810"/>
<source>refresh data-directory overview</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="813"/>
<source>Refresh the overview. This may take a moment.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="816"/>
<location filename="mainwindow.cpp" line="3696"/>
<location filename="mainwindow.cpp" line="4454"/>
<source>Refresh</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="832"/>
<source>This is an overview of your data directory as visible to the game (and tools). </source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="847"/>
<source>Mod</source>
<translation type="unfinished">Mod</translation>
</message>
<message>
<location filename="mainwindow.ui" line="857"/>
<location filename="mainwindow.ui" line="860"/>
<source>Filter the above list so that only conflicts are displayed.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="863"/>
<source>Show only conflicts</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="871"/>
<source>Saves</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="886"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="900"/>
<source>Downloads</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="923"/>
<source>This is a list of mods you downloaded from Nexus. Double click one to install it.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="976"/>
<source>Compact</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="983"/>
<source>Show Hidden</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1014"/>
<source>Tool Bar</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1056"/>
<source>Install Mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1059"/>
<source>Install &Mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1062"/>
<source>Install a new mod from an archive</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1065"/>
<source>Ctrl+M</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1074"/>
<source>Profiles</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1077"/>
<source>&Profiles</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1080"/>
<source>Configure Profiles</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1083"/>
<source>Ctrl+P</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1092"/>
<source>Executables</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1095"/>
<source>&Executables</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1098"/>
<source>Configure the executables that can be started through Mod Organizer</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1101"/>
<source>Ctrl+E</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1110"/>
<location filename="mainwindow.ui" line="1116"/>
<source>Tools</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1113"/>
<source>&Tools</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1119"/>
<source>Ctrl+I</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1128"/>
<source>Settings</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1131"/>
<source>&Settings</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1134"/>
<source>Configure settings and workarounds</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1137"/>
<source>Ctrl+S</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1146"/>
<source>Nexus</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1149"/>
<source>Search nexus network for more mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1152"/>
<source>Ctrl+N</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1164"/>
<location filename="mainwindow.cpp" line="4402"/>
<source>Update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1167"/>
<source>Mod Organizer is up-to-date</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1179"/>
<location filename="mainwindow.cpp" line="498"/>
<source>No Problems</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1182"/>
<source>This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
!Work in progress!
Right now this has very limited functionality</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1194"/>
<location filename="mainwindow.ui" line="1197"/>
<source>Help</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1200"/>
<source>Ctrl+H</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1209"/>
<source>Endorse MO</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1212"/>
<location filename="mainwindow.cpp" line="4483"/>
<source>Endorse Mod Organizer</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="215"/>
<source>Toolbar</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="216"/>
<source>Desktop</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="217"/>
<source>Start Menu</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="494"/>
<source>Problems</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="495"/>
<source>There are potential problems with your setup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="499"/>
<source>Everything seems to be in order</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="551"/>
<source>Help on UI</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="555"/>
<source>Documentation Wiki</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="559"/>
<source>Report Issue</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="563"/>
<source>Tutorials</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="620"/>
<source>failed to save archives order, do you have write access to "%1"?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="690"/>
<source>failed to save load order: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="707"/>
<source>Name</source>
<translation type="unfinished">İsim</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="708"/>
<source>Please enter a name for the new profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="716"/>
<source>failed to create profile: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="759"/>
<source>Show tutorial?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="760"/>
<source>You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="789"/>
<source>Downloads in progress</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="790"/>
<source>There are still downloads in progress, do you really want to quit?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="836"/>
<source>failed to read savegame: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="960"/>
<source>Plugin "%1" failed: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="962"/>
<source>Plugin "%1" failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1029"/>
<source>failed to init plugin %1: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1067"/>
<source>Plugin error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1068"/>
<source>It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it?
(Please note: If this is the first time you see this message for this plugin you may want to give it another try. The plugin may be able to recover from the problem)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1252"/>
<source>Failed to start "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1254"/>
<source>Waiting</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1254"/>
<source>Please press OK once you're logged into steam.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1266"/>
<source>"%1" not found</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1280"/>
<source>Start Steam?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1281"/>
<source>Steam is required to be running already to correctly start the game. Should MO try to start steam now?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1502"/>
<source>Also in: <br></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1513"/>
<source>No conflict</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1630"/>
<source><Edit...></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1714"/>
<source>Failed to refresh list of esps: %s</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1854"/>
<source>This bsa is enabled in the ini file so it may be required!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1861"/>
<source>This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1916"/>
<source>Activating Network Proxy</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2047"/>
<location filename="mainwindow.cpp" line="4150"/>
<source>Installation successful</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2058"/>
<location filename="mainwindow.cpp" line="4163"/>
<source>Configure Mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2059"/>
<location filename="mainwindow.cpp" line="4164"/>
<source>This mod contains ini tweaks. Do you want to configure them now?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2065"/>
<location filename="mainwindow.cpp" line="4170"/>
<source>mod "%1" not found</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2068"/>
<location filename="mainwindow.cpp" line="4176"/>
<source>Installation cancelled</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2068"/>
<location filename="mainwindow.cpp" line="4176"/>
<source>The mod was not installed completely.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2217"/>
<source>Some plugins could not be loaded</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2220"/>
<source>Too many esps and esms enabled</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2223"/>
<location filename="mainwindow.cpp" line="2244"/>
<source>Description missing</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2232"/>
<source>The following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2240"/>
<source>The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2266"/>
<source>Choose Mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2267"/>
<source>Mod Archive</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2420"/>
<source>Start Tutorial?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2421"/>
<source>You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2576"/>
<location filename="mainwindow.cpp" line="4073"/>
<source>Download started</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2607"/>
<source>failed to update mod list: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2634"/>
<source>failed to spawn notepad.exe: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2675"/>
<source>failed to open %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2753"/>
<source>failed to change origin name: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2779"/>
<source>Failed to move "%1" from mod "%2" to "%3": %4</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2828"/>
<source><Checked></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2829"/>
<source><Unchecked></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2830"/>
<source><Update></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2831"/>
<source><No category></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2832"/>
<source><Conflicted></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2833"/>
<source><Not Endorsed></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2866"/>
<source>failed to rename mod: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2879"/>
<source>Overwrite?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2880"/>
<source>This will replace the existing mod "%1". Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2883"/>
<source>failed to remove mod "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2887"/>
<location filename="mainwindow.cpp" line="4348"/>
<location filename="mainwindow.cpp" line="4372"/>
<source>failed to rename "%1" to "%2"</source>
<translation type="unfinished">"%1"yi "%2" olarak yeniden adlandırma başarılı olamadı.</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2916"/>
<source>Multiple esps activated, please check that they don't conflict.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2942"/>
<location filename="mainwindow.cpp" line="3602"/>
<location filename="mainwindow.cpp" line="3610"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2943"/>
<source>Remove the following mods?<br><ul>%1</ul></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2954"/>
<source>failed to remove mod: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2989"/>
<location filename="mainwindow.cpp" line="2992"/>
<source>Failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2989"/>
<source>Installation file no longer exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2993"/>
<source>Mods installed with old versions of MO can't be reinstalled in this way.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3008"/>
<location filename="mainwindow.cpp" line="3035"/>
<source>You need to be logged in with Nexus to endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3164"/>
<location filename="mainwindow.cpp" line="4732"/>
<source>Extract BSA</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3165"/>
<source>This mod contains at least one BSA. Do you want to unpack it?
(This removes the BSA after completion. If you don't know about BSAs, just select no)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3174"/>
<location filename="mainwindow.cpp" line="4689"/>
<location filename="mainwindow.cpp" line="4740"/>
<source>failed to read %1: %2</source>
<translation type="unfinished">%1: %2 okunamadı</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3187"/>
<location filename="mainwindow.cpp" line="4751"/>
<source>This archive contains invalid hashes. Some files may be broken.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3221"/>
<source>Nexus ID for this Mod is unknown</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3260"/>
<location filename="mainwindow.cpp" line="3707"/>
<source>Create Mod...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3261"/>
<source>This will move all files from overwrite into a new, regular mod.
Please enter a name:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3270"/>
<source>A mod with this name already exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3528"/>
<source>Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3529"/>
<source>The versioning scheme decides which version is considered newer than another.
This function will guess the versioning scheme under the assumption that the installed version is outdated.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3549"/>
<source>Sorry</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3550"/>
<source>I don't know a versioning scheme where %1 is newer than %2.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3602"/>
<source>Really enable all visible mods?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3610"/>
<source>Really disable all visible mods?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3618"/>
<source>Choose what to export</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3620"/>
<source>Everything</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3620"/>
<source>All installed mods are included in the list</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3621"/>
<source>Active Mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3621"/>
<source>Only active (checked) mods from your current profile are included</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3622"/>
<source>Visible</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3622"/>
<source>All mods visible in the mod list are included</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3665"/>
<source>export failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3689"/>
<source>Install Mod...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3691"/>
<source>Enable all visible</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3692"/>
<source>Disable all visible</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3694"/>
<source>Check all for update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3698"/>
<source>Export to csv...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3706"/>
<source>Sync to Mods...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3710"/>
<source>Restore Backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3711"/>
<source>Remove Backup...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3713"/>
<source>Add/Remove Categories</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3718"/>
<source>Replace Categories</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3723"/>
<source>Primary Category</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3730"/>
<source>Change versioning scheme</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3734"/>
<source>Un-ignore update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3736"/>
<source>Ignore update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3741"/>
<source>Rename Mod...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3742"/>
<source>Remove Mod...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3743"/>
<source>Reinstall Mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3746"/>
<source>Un-Endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3749"/>
<location filename="mainwindow.cpp" line="3753"/>
<source>Endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3750"/>
<source>Won't endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3756"/>
<source>Endorsement state unknown</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3763"/>
<source>Ignore missing data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3766"/>
<source>Visit on Nexus</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3767"/>
<source>Open in explorer</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3770"/>
<source>Information...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3776"/>
<location filename="mainwindow.cpp" line="4936"/>
<source>Exception: </source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3778"/>
<location filename="mainwindow.cpp" line="4938"/>
<source>Unknown exception</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3798"/>
<source><All></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3800"/>
<source><Multiple></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3912"/>
<source>Fix Mods...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3936"/>
<location filename="mainwindow.cpp" line="3967"/>
<source>failed to remove %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3951"/>
<location filename="mainwindow.cpp" line="3982"/>
<source>failed to create %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4005"/>
<source>Can't change download directory while downloads are in progress!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4076"/>
<source>Download failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4225"/>
<source>failed to write to file %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4231"/>
<source>%1 written</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4270"/>
<source>Select binary</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4270"/>
<source>Binary</source>
<translation type="unfinished">İkili değer</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4296"/>
<source>Enter Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4297"/>
<source>Please enter a name for the executable</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4308"/>
<source>Not an executable</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4308"/>
<source>This is not a recognized executable.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4333"/>
<location filename="mainwindow.cpp" line="4358"/>
<source>Replace file?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4333"/>
<source>There already is a hidden version of this file. Replace it?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4336"/>
<location filename="mainwindow.cpp" line="4361"/>
<source>File operation failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4336"/>
<location filename="mainwindow.cpp" line="4361"/>
<source>Failed to remove "%1". Maybe you lack the required file permissions?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4358"/>
<source>There already is a visible version of this file. Replace it?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4404"/>
<source>Update available</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4441"/>
<source>Open/Execute</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4442"/>
<source>Add as Executable</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4446"/>
<source>Un-Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4448"/>
<source>Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4453"/>
<source>Write To File...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4484"/>
<source>Do you want to endorse Mod Organizer on %1 now?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4620"/>
<source>Request to Nexus failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4627"/>
<location filename="mainwindow.cpp" line="4644"/>
<source>login successful</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4653"/>
<source>login failed: %1. Trying to download anyway</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4659"/>
<source>login failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4668"/>
<source>login failed: %1. You need to log-in with Nexus to update MO.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4701"/>
<source>Error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4701"/>
<source>failed to extract %1 (errorcode %2)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4796"/>
<source>Extract...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4852"/>
<source>Edit Categories...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4897"/>
<source>Remove</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4907"/>
<source>Enable all</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4908"/>
<source>Disable all</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4927"/>
<source>Unlock load order</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4930"/>
<source>Lock load order</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MessageDialog</name>
<message>
<location filename="messagedialog.ui" line="150"/>
<location filename="messagedialog.ui" line="180"/>
<source>Placeholder</source>
<translation>Yer tutucu</translation>
</message>
</context>
<context>
<name>ModInfo</name>
<message>
<location filename="modinfo.cpp" line="96"/>
<location filename="modinfo.cpp" line="125"/>
<source>invalid index %1</source>
<translation>geçersiz dizin %1</translation>
</message>
</context>
<context>
<name>ModInfoBackup</name>
<message>
<location filename="modinfo.cpp" line="820"/>
<source>This is the backup of a mod</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ModInfoDialog</name>
<message>
<location filename="modinfodialog.ui" line="14"/>
<source>Mod Info</source>
<translation>Mod bilgisi</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="27"/>
<source>Textfiles</source>
<translation>Yazı dosyaları</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="39"/>
<source>A list of text-files in the mod directory.</source>
<translation>Mod klasöründeki yazı dosyalarının bir listesi</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="42"/>
<source>A list of text-files in the mod directory like readmes. </source>
<translation>Mod klasöründeki benioku dosyaları gibi yazı dosyalarının bir listesi</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="64"/>
<location filename="modinfodialog.ui" line="152"/>
<source>Save</source>
<translation>Kaydet</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="74"/>
<source>INI-Files</source>
<translation>INI-Dosyaları</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="94"/>
<source>This is a list of .ini files in the mod.</source>
<translation>Mod klasöründeki .ini dosyalarının bir listesi</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="97"/>
<source>This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters.</source>
<translation>Moddaki .ini dosyalarının bir listesi. Bunlar genelde, ayarlabilir parametrelerin olduğuğu durumlarda modların davranışlarını ayarlamak için kullanılır.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="146"/>
<source>Save changes to the file.</source>
<translation>Değişiklikleri dosyaya kaydet.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="149"/>
<source>Save changes to the file. This overwrites the original. There is no automatic backup!</source>
<translation>Değişiklikleri dosyaya kaydet. Bu orijinal dosyanın üzerine yazar. Otomatik yedekleme yoktur!</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="162"/>
<source>Images</source>
<translation>Resimler</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="217"/>
<source>Images located in the mod.</source>
<translation>Modun içinde yer alan resimler</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="220"/>
<source>This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="253"/>
<location filename="modinfodialog.ui" line="272"/>
<source>Optional ESPs</source>
<translation>İsteğe bağlı ESP'ler</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="259"/>
<source>List of esps and esms that can not be loaded by the game.</source>
<translation>Oyun tarafından yüklenemeyen espler ve esmlerin bir listesi.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="262"/>
<source>List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
They usually contain optional functionality, see the readme.
Most mods do not have optional esps, so chances are good you are looking at an empty list.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="287"/>
<source>Make the selected mod in the lower list unavailable.</source>
<translation>Aşağıdaki listedeki seçili modu kullanılamaz yapar.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="290"/>
<source>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</source>
<translation>Seçili esp (aşağıdaki listede) modun bir alt klasörüne itilecek ve böylece oyuna "görünmez" olacaktır. Artık aktif hale getirilemez.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="316"/>
<source>Move a file to the data directory.</source>
<translation>Dosyayı veri klasörüne taşı.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="319"/>
<source>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="354"/>
<source>ESPs in the data directory and thus visible to the game.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="357"/>
<source>These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="364"/>
<source>Available ESPs</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="372"/>
<source>Conflicts</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="380"/>
<source>The following conflicted files are provided by this mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="430"/>
<location filename="modinfodialog.ui" line="480"/>
<source>File</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="435"/>
<source>Overwritten Mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="445"/>
<source>The following conflicted files are provided by other mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="485"/>
<source>Providing Mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="495"/>
<source>Non-Conflicted files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="515"/>
<source>Categories</source>
<translation type="unfinished">Kategoriler</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="538"/>
<source>Primary Category</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="555"/>
<source>Nexus Info</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="563"/>
<source>Mod ID</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="570"/>
<source>Mod ID for this mod on Nexus.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="573"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="597"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="604"/>
<source>Version</source>
<translation type="unfinished">Versiyon</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="634"/>
<source>Refresh</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="637"/>
<source>Refresh all information from Nexus.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="651"/>
<source>Description</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="666"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;">
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="701"/>
<source>Endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="715"/>
<source>Notes</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="725"/>
<source>Filetree</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="734"/>
<source>A directory view of this mod</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="737"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="764"/>
<source>Previous</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="771"/>
<source>Next</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="791"/>
<source>Close</source>
<translation type="unfinished">Kapat</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="108"/>
<source>&Delete</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="109"/>
<source>&Rename</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="110"/>
<source>&Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="111"/>
<source>&Unhide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="112"/>
<source>&Open</source>
<translation type="unfinished">&Aç</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="113"/>
<source>&New Folder</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="354"/>
<location filename="modinfodialog.cpp" line="369"/>
<source>Save changes?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="354"/>
<location filename="modinfodialog.cpp" line="369"/>
<source>Save changes to "%1"?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="570"/>
<source>File Exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="570"/>
<source>A file with that name exists, please enter a new one</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="587"/>
<source>failed to move file</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="612"/>
<source>failed to create directory "optional"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="650"/>
<location filename="modinfodialog.cpp" line="1156"/>
<source>Info requested, please wait</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="704"/>
<source>Main</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="705"/>
<source>Update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="706"/>
<source>Optional</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="707"/>
<source>Old</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="708"/>
<source>Misc</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="709"/>
<source>Unknown</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="720"/>
<source>Current Version: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="724"/>
<source>No update available</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="765"/>
<source>(description incomplete, please visit nexus)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="780"/>
<source><a href="%1">Visit on Nexus</a></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="859"/>
<source>Failed to delete %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="870"/>
<location filename="modinfodialog.cpp" line="875"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="870"/>
<source>Are sure you want to delete "%1"?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="875"/>
<source>Are sure you want to delete the selected files?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="949"/>
<location filename="modinfodialog.cpp" line="955"/>
<source>New Folder</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="961"/>
<source>Failed to create "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1065"/>
<location filename="modinfodialog.cpp" line="1089"/>
<source>Replace file?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1065"/>
<source>There already is a hidden version of this file. Replace it?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1068"/>
<location filename="modinfodialog.cpp" line="1092"/>
<source>File operation failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1068"/>
<location filename="modinfodialog.cpp" line="1092"/>
<source>Failed to remove "%1". Maybe you lack the required file permissions?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1079"/>
<location filename="modinfodialog.cpp" line="1102"/>
<source>failed to rename %1 to %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1089"/>
<source>There already is a visible version of this file. Replace it?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1136"/>
<source>Un-Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1138"/>
<source>Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1179"/>
<source>Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1179"/>
<source>Please enter a name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1183"/>
<location filename="modinfodialog.cpp" line="1186"/>
<source>Error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1183"/>
<source>Invalid name. Must be a valid file name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1186"/>
<source>A tweak by that name exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1198"/>
<source>Create Tweak</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ModInfoOverwrite</name>
<message>
<location filename="modinfo.cpp" line="866"/>
<source>This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ModInfoRegular</name>
<message>
<location filename="modinfo.cpp" line="393"/>
<source>failed to write %1/meta.ini: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfo.cpp" line="661"/>
<source>%1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfo.cpp" line="665"/>
<source>Categories: <br></source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ModList</name>
<message>
<location filename="modlist.cpp" line="109"/>
<source>This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="118"/>
<source>Backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="119"/>
<source>No valid game data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="120"/>
<source>Not endorsed yet</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="122"/>
<source>Overwrites files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="123"/>
<source>Overwritten files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="124"/>
<source>Overwrites & Overwritten</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="125"/>
<source>Redundant</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="197"/>
<source>invalid</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="308"/>
<source>installed version: %1, newest version: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="310"/>
<source>The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade".</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="318"/>
<source>Categories: <br></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="347"/>
<source>Invalid name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="717"/>
<source>drag&drop failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="776"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="modlist.cpp" line="776"/>
<source>Are you sure you want to remove "%1"?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="831"/>
<source>Flags</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="832"/>
<source>Mod Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="833"/>
<source>Version</source>
<translation type="unfinished">Versiyon</translation>
</message>
<message>
<location filename="modlist.cpp" line="834"/>
<source>Priority</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="835"/>
<source>Category</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="836"/>
<source>Nexus ID</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="837"/>
<source>Installation</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="838"/>
<location filename="modlist.cpp" line="854"/>
<source>unknown</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="846"/>
<source>Name of your mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="847"/>
<source>Version of the mod (if available)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="848"/>
<source>Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="850"/>
<source>Category of the mod.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="851"/>
<source>Id of the mod as used on Nexus.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="852"/>
<source>Emblemes to highlight things that might require attention.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="853"/>
<source>Time this mod was installed</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MotDDialog</name>
<message>
<location filename="motddialog.ui" line="14"/>
<source>Message of the Day</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="motddialog.ui" line="42"/>
<source>OK</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MyFileSystemModel</name>
<message>
<location filename="overwriteinfodialog.cpp" line="47"/>
<source>Overwrites</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="59"/>
<source>not implemented</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>NXMAccessManager</name>
<message>
<location filename="nxmaccessmanager.cpp" line="130"/>
<source>Logging into Nexus</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="nxmaccessmanager.cpp" line="145"/>
<source>timeout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="nxmaccessmanager.cpp" line="185"/>
<source>Please check your password</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>NexusInterface</name>
<message>
<location filename="nexusinterface.cpp" line="219"/>
<source>Failed to guess mod id for "%1", please pick the correct one</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="nexusinterface.cpp" line="456"/>
<source>empty response</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="nexusinterface.cpp" line="484"/>
<source>invalid response</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>OverwriteInfoDialog</name>
<message>
<location filename="overwriteinfodialog.ui" line="14"/>
<source>Overwrite</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.ui" line="39"/>
<source>You can use drag&drop to move files and directories to regular mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="90"/>
<source>&Delete</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="91"/>
<source>&Rename</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="92"/>
<source>&Open</source>
<translation type="unfinished">&Aç</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="93"/>
<source>&New Folder</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="136"/>
<source>Failed to delete "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="147"/>
<location filename="overwriteinfodialog.cpp" line="152"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="147"/>
<source>Are sure you want to delete "%1"?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="152"/>
<source>Are sure you want to delete the selected files?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="202"/>
<location filename="overwriteinfodialog.cpp" line="208"/>
<source>New Folder</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="214"/>
<source>Failed to create "%1"</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>PluginList</name>
<message>
<location filename="pluginlist.cpp" line="101"/>
<source>Name</source>
<translation type="unfinished">İsim</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="102"/>
<source>Priority</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="103"/>
<source>Mod Index</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="104"/>
<location filename="pluginlist.cpp" line="116"/>
<source>unknown</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="112"/>
<source>Name of your mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="113"/>
<source>Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="115"/>
<source>The modindex determins the formids of objects originating from this mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="155"/>
<source>failed to update esp info for file %1 (source id: %2), error: %3</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="222"/>
<source>esp not found: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="229"/>
<location filename="pluginlist.cpp" line="241"/>
<source>Confirm</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="229"/>
<source>Really enable all plugins?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="241"/>
<source>Really disable all plugins?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="369"/>
<source>The file containing locked plugin indices is broken</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="382"/>
<location filename="pluginlist.cpp" line="421"/>
<source>failed to open output file: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="409"/>
<source>Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="757"/>
<source>This plugin can't be disabled (enforced by the game)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="759"/>
<source>Origin: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="761"/>
<source>Missing Masters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="767"/>
<source>Enabled Masters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="882"/>
<source>failed to restore load order for %1</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ProblemsDialog</name>
<message>
<location filename="problemsdialog.ui" line="14"/>
<source>Problems</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.ui" line="49"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;">
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.ui" line="75"/>
<source>Close</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.cpp" line="44"/>
<location filename="problemsdialog.cpp" line="45"/>
<source>Fix</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.cpp" line="49"/>
<source>No guided fix</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>Profile</name>
<message>
<location filename="profile.cpp" line="58"/>
<source>invalid profile name %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="62"/>
<source>failed to create %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="155"/>
<source>failed to open temporary file</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="192"/>
<source>failed to open "%1" for writing</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="198"/>
<source>failed to write mod list: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="209"/>
<source>failed to update tweaked ini file, wrong settings may be used: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="239"/>
<source>failed to create tweaked ini: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="292"/>
<location filename="profile.cpp" line="321"/>
<location filename="profile.cpp" line="406"/>
<location filename="profile.cpp" line="424"/>
<location filename="profile.cpp" line="434"/>
<source>invalid index %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="387"/>
<source>Overwrite directory couldn't be parsed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="396"/>
<source>invalid priority %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="584"/>
<source>failed to parse ini file (%1)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="612"/>
<source>failed to parse ini file (%1): %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="636"/>
<location filename="profile.cpp" line="673"/>
<source>failed to modify "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="701"/>
<source>Delete savegames?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="702"/>
<source>Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames)</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ProfileInputDialog</name>
<message>
<location filename="profileinputdialog.ui" line="14"/>
<source>Dialog</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profileinputdialog.ui" line="20"/>
<source>Please enter a name for the new profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profileinputdialog.ui" line="30"/>
<source>If checked, the new profile will use the default game settings.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profileinputdialog.ui" line="33"/>
<source>If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profileinputdialog.ui" line="36"/>
<source>Default Game Settings</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ProfilesDialog</name>
<message>
<location filename="profilesdialog.ui" line="14"/>
<source>Profiles</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="22"/>
<source>List of Profiles</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="25"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="38"/>
<location filename="profilesdialog.ui" line="41"/>
<source>If checked, savegames are local to this profile and will not appear when starting with a different profile.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="44"/>
<source>Local Savegames</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="51"/>
<source>This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="54"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="64"/>
<source>Automatic Archive Invalidation</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="75"/>
<location filename="profilesdialog.ui" line="78"/>
<source>Create a new profile from scratch</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="81"/>
<source>Create</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="91"/>
<source>Clone the selected profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="94"/>
<source>This creates a new profile with the same settings and active mods as the selected one.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="97"/>
<source>Copy</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="107"/>
<location filename="profilesdialog.ui" line="110"/>
<source>Delete the selected Profile. This can not be un-done!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="113"/>
<source>Remove</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="123"/>
<source>Rename</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="133"/>
<location filename="profilesdialog.ui" line="136"/>
<source>Transfer save games to the selected profile.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="139"/>
<source>Transfer Saves</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="162"/>
<source>Close</source>
<translation type="unfinished">Kapat</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="61"/>
<source>Archive invalidation isn't required for this game.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="99"/>
<location filename="profilesdialog.cpp" line="144"/>
<source>failed to create profile: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="152"/>
<source>Name</source>
<translation type="unfinished">İsim</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="152"/>
<source>Please enter a name for the new profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="162"/>
<source>failed to copy profile: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="165"/>
<source>Invalid name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="165"/>
<source>Invalid profile name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="172"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="172"/>
<source>Are you sure you want to remove this profile (including local savegames if any)?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="182"/>
<source>Profile broken</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="183"/>
<source>This profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="215"/>
<source>Rename Profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="215"/>
<source>New Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="252"/>
<source>failed to change archive invalidation state: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="289"/>
<source>failed to determine if invalidation is active: %1</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="categories.cpp" line="141"/>
<source>Failed to save custom categories</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="categories.cpp" line="218"/>
<location filename="categories.cpp" line="253"/>
<location filename="categories.cpp" line="263"/>
<location filename="categories.cpp" line="273"/>
<source>invalid index %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="categories.cpp" line="284"/>
<source>invalid category id %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="70"/>
<source>invalid field name "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="76"/>
<source>invalid type for "%1" (should be integer)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="81"/>
<source>invalid type for "%1" (should be string)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="86"/>
<source>invalid type for "%1" (should be float)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="103"/>
<source>no fields set up yet!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="140"/>
<source>field not set "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="237"/>
<source>invalid character in field "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="240"/>
<source>empty field name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="gameinfoimpl.cpp" line="41"/>
<source>invalid game type %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="helper.cpp" line="53"/>
<source>helper failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="helper.cpp" line="69"/>
<location filename="helper.cpp" line="90"/>
<source>failed to determine account name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="64"/>
<location filename="selfupdater.cpp" line="52"/>
<source>invalid 7-zip32.dll: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="50"/>
<source>failed to open %1: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="104"/>
<location filename="loadmechanism.cpp" line="113"/>
<source>%1 not found</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="138"/>
<source>Failed to delete %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="144"/>
<source>Failed to deactivate script extender loading</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="165"/>
<source>Failed to remove %1: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="167"/>
<location filename="loadmechanism.cpp" line="260"/>
<source>Failed to rename %1 to %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="175"/>
<source>Failed to deactivate proxy-dll loading</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="209"/>
<location filename="loadmechanism.cpp" line="243"/>
<location filename="loadmechanism.cpp" line="263"/>
<source>Failed to copy %1 to %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="214"/>
<source>Failed to set up script extender loading</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="240"/>
<source>Failed to delete old proxy-dll %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="256"/>
<source>Failed to overwrite %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="loadmechanism.cpp" line="268"/>
<source>Failed to set up proxy-dll loading</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="138"/>
<source>Permissions required</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="139"/>
<source>The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="230"/>
<location filename="main.cpp" line="268"/>
<source>Woops</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="231"/>
<source>ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="269"/>
<source>ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="331"/>
<location filename="settings.cpp" line="533"/>
<source>Mod Organizer</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="331"/>
<source>An instance of Mod Organizer is already running</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="353"/>
<source>No game identified in "%1". The directory is required to contain the game binary and its launcher.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="356"/>
<location filename="main.cpp" line="385"/>
<source>Please select the game to manage</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="411"/>
<source>Please select the game edition you have (MO can't start the game correctly if this is set incorrectly!)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="772"/>
<source>Please use "Help" from the toolbar to get usage instructions to all elements</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1548"/>
<location filename="mainwindow.cpp" line="4118"/>
<source><Manage...></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1566"/>
<source>failed to parse profile %1: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="324"/>
<location filename="profile.cpp" line="249"/>
<source>failed to find "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="483"/>
<source>failed to access %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="497"/>
<source>failed to set file time %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="69"/>
<source>failed to create %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="95"/>
<source>"%1" is missing</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="80"/>
<source>Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="report.cpp" line="33"/>
<location filename="report.cpp" line="36"/>
<source>Error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegamegamebryo.cpp" line="139"/>
<location filename="savegamegamebryo.cpp" line="198"/>
<location filename="savegamegamebryo.cpp" line="240"/>
<source>wrong file format</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegamegamebryo.cpp" line="326"/>
<source>failed to open %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settings.cpp" line="540"/>
<source>Script Extender</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settings.cpp" line="547"/>
<source>Proxy DLL</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="106"/>
<source>failed to spawn "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="113"/>
<source>Elevation required</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="114"/>
<source>This process requires elevation to run.
This is a potential security risk so I highly advice you to investigate if
"%1"
can be installed to work without elevation.
Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="128"/>
<source>failed to spawn "%1": %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="137"/>
<source>"%1" doesn't exist</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="144"/>
<source>failed to inject dll into "%1": %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="152"/>
<source>failed to run "%1"</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>QueryOverwriteDialog</name>
<message>
<location filename="queryoverwritedialog.ui" line="14"/>
<source>Mod Exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="45"/>
<source>This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="63"/>
<source>Keep Backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="70"/>
<source>Merge</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="77"/>
<source>Replace</source>
<translation type="unfinished">Değiştir</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="84"/>
<source>Rename</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="91"/>
<source>Cancel</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SaveGameInfoWidget</name>
<message>
<location filename="savegameinfowidget.ui" line="39"/>
<source>Save #</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="51"/>
<source>Character</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="63"/>
<source>Level</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="75"/>
<source>Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="87"/>
<source>Date</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SaveGameInfoWidgetGamebryo</name>
<message>
<location filename="savegameinfowidgetgamebryo.cpp" line="41"/>
<source>Missing ESPs</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SaveTextAsDialog</name>
<message>
<location filename="savetextasdialog.ui" line="14"/>
<source>Dialog</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.ui" line="32"/>
<source>Copy To Clipboard</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.ui" line="39"/>
<source>Save As...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.ui" line="59"/>
<source>Close</source>
<translation type="unfinished">Kapat</translation>
</message>
<message>
<location filename="savetextasdialog.cpp" line="36"/>
<source>Save CSV</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.cpp" line="36"/>
<source>Text Files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.cpp" line="40"/>
<source>failed to open "%1" for writing</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SelectionDialog</name>
<message>
<location filename="selectiondialog.ui" line="14"/>
<source>Select</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selectiondialog.ui" line="23"/>
<source>Placeholder</source>
<translation type="unfinished">Yer tutucu</translation>
</message>
<message>
<location filename="selectiondialog.ui" line="77"/>
<source>Cancel</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SelfUpdater</name>
<message>
<location filename="selfupdater.cpp" line="66"/>
<source>archive.dll not loaded: "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="116"/>
<location filename="selfupdater.cpp" line="139"/>
<location filename="selfupdater.cpp" line="268"/>
<location filename="selfupdater.cpp" line="415"/>
<source>Update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="117"/>
<source>An update is available (newest version: %1), do you want to install it?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="140"/>
<source>Download in progress</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="195"/>
<source>Download failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="206"/>
<source>Failed to install update: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="227"/>
<source>failed to open archive "%1": %2</source>
<translation type="unfinished">Arşiv "%1": %2 açılamadı.</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="250"/>
<source>failed to move outdated files: %1. Please update manually.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="268"/>
<source>Update installed, Mod Organizer will now be restarted.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="296"/>
<source>Error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="351"/>
<source>Failed to parse response. Please report this as a bug and include the file mo_interface.log.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="416"/>
<source>No incremental update available for this version, the complete package needs to be downloaded (%1 kB)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="425"/>
<source>no file for update found. Please update manually.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="440"/>
<source>Failed to retrieve update information: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="460"/>
<source>No download server available. Please try again later.</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>Settings</name>
<message>
<location filename="settings.cpp" line="311"/>
<location filename="settings.cpp" line="330"/>
<source>attempt to store setting for unknown plugin "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settings.cpp" line="651"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="settings.cpp" line="651"/>
<source>Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SettingsDialog</name>
<message>
<location filename="settingsdialog.ui" line="14"/>
<source>Settings</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="24"/>
<source>General</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="32"/>
<source>Language</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="39"/>
<source>The display language</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="42"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="57"/>
<source>Style</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="64"/>
<source>graphical style</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="67"/>
<source>graphical style of the MO user interface</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="78"/>
<source>Log Level</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="85"/>
<source>Decides the amount of data printed to "ModOrganizer.log"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="88"/>
<source>Decides the amount of data printed to "ModOrganizer.log".
"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="93"/>
<source>Debug</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="98"/>
<source>Info</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="103"/>
<source>Error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="113"/>
<source>Advanced</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="125"/>
<location filename="settingsdialog.ui" line="128"/>
<source>Directory where downloads are stored.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="148"/>
<source>Mod Directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="155"/>
<source>Directory where mods are stored.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="158"/>
<source>Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="172"/>
<source>Download Directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="179"/>
<source>Cache Directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="205"/>
<source>Reset stored information from dialogs.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="208"/>
<source>This will make all dialogs show up again where you checked the "Remember selection"-box.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="211"/>
<source>Reset Dialogs</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="231"/>
<location filename="settingsdialog.ui" line="234"/>
<source>Modify the categories available to arrange your mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="237"/>
<source>Configure Mod Categories</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="245"/>
<location filename="settingsdialog.ui" line="261"/>
<source>Nexus</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="251"/>
<source>Allows automatic log-in when the Nexus-Page for the game is clicked.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="254"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="270"/>
<source>If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="273"/>
<source>Automatically Log-In to Nexus</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="285"/>
<source>Username</source>
<translation type="unfinished">Kullanıcı adı</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="299"/>
<source>Password</source>
<translation type="unfinished">Şifre</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="321"/>
<source>Disable automatic internet features</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="324"/>
<source>Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="327"/>
<source>Offline Mode</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="334"/>
<source>Use a proxy for network connections.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="337"/>
<source>Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="340"/>
<source>Use HTTP Proxy (Uses System Settings)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="351"/>
<source>Known Servers (Dynamically updated every download)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="372"/>
<source>Preferred Servers (Drag & Drop)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="407"/>
<source>Plugins</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="429"/>
<source>Author:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="443"/>
<source>Version:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="457"/>
<source>Description:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="495"/>
<source>Key</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="500"/>
<source>Value</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="512"/>
<source>Blacklisted Plugins (use <del> to remove):</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="523"/>
<source>Workarounds</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="531"/>
<source>Steam App ID</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="551"/>
<source>The Steam AppID for your game</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="554"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html></source>
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<message>
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<source>Load Mechanism</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="605"/>
<source>Select loading mechanism. See help for details.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="608"/>
<source>Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
There are several means to do this:
*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work.
If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="625"/>
<source>NMM Version</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="645"/>
<source>The Version of Nexus Mod Manager to impersonate.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="648"/>
<source>Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="670"/>
<source>Enforces that inactive ESPs and ESMs are never loaded.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="673"/>
<source>It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="677"/>
<source>Hide inactive ESPs/ESMs</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="684"/>
<source>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="687"/>
<source>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)
Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled.</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="691"/>
<source>Force-enable game files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="701"/>
<location filename="settingsdialog.ui" line="705"/>
<source>For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!</source>
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</message>
<message>
<location filename="settingsdialog.ui" line="709"/>
<source>Back-date BSAs</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="733"/>
<source>These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.</source>
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</message>
<message>
<location filename="settingsdialog.cpp" line="94"/>
<source>Select download directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.cpp" line="102"/>
<source>Select mod directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.cpp" line="110"/>
<source>Select cache directory</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.cpp" line="118"/>
<source>Confirm?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.cpp" line="119"/>
<source>This will make all dialogs show up again where you checked the "Remember selection"-box. Continue?</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SimpleInstallDialog</name>
<message>
<location filename="simpleinstalldialog.ui" line="14"/>
<source>Quick Install</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="22"/>
<source>Name</source>
<translation type="unfinished">İsim</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="49"/>
<location filename="simpleinstalldialog.ui" line="52"/>
<source>Opens a Dialog that allows custom modifications.</source>
<translation type="unfinished">Özel isteğe göre ayarlanmış değişikliklere izin veren bir dialog açar.</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="55"/>
<source>Manual</source>
<translation type="unfinished">El ile</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="62"/>
<source>OK</source>
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</message>
<message>
<location filename="simpleinstalldialog.ui" line="72"/>
<source>Cancel</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SingleInstance</name>
<message>
<location filename="singleinstance.cpp" line="50"/>
<source>SHM error: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="singleinstance.cpp" line="82"/>
<location filename="singleinstance.cpp" line="88"/>
<source>failed to connect to running instance: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="singleinstance.cpp" line="100"/>
<source>failed to receive data from secondary instance: %1</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SyncOverwriteDialog</name>
<message>
<location filename="syncoverwritedialog.ui" line="14"/>
<source>Sync Overwrite</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="syncoverwritedialog.ui" line="27"/>
<source>Name</source>
<translation type="unfinished">İsim</translation>
</message>
<message>
<location filename="syncoverwritedialog.ui" line="32"/>
<source>Sync To</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="95"/>
<source><don't sync></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="147"/>
<source>failed to remove %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="149"/>
<source>failed to move %1 to %2</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>TransferSavesDialog</name>
<message>
<location filename="transfersavesdialog.ui" line="14"/>
<source>Transfer Savegames</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="22"/>
<source>Global Characters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="29"/>
<source>This is a list of characters in the global location.</source>
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</message>
<message>
<location filename="transfersavesdialog.ui" line="32"/>
<source>This is a list of characters in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings\[UserName]\My Documents\My Games\Skyrim\Saves
</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="46"/>
<source>This is a list of save games for the selected character in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="87"/>
<source>Move -></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="97"/>
<source>Copy -></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="123"/>
<source><- Move</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="133"/>
<source><- Copy</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="156"/>
<source>Done</source>
<translation type="unfinished">Bitti</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="167"/>
<source>Profile Characters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="140"/>
<source>Overwrite</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="141"/>
<source>Overwrite the file "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="164"/>
<location filename="transfersavesdialog.cpp" line="202"/>
<location filename="transfersavesdialog.cpp" line="237"/>
<location filename="transfersavesdialog.cpp" line="276"/>
<source>Confirm</source>
<translation type="unfinished">Onayla</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="165"/>
<location filename="transfersavesdialog.cpp" line="203"/>
<source>Copy all save games of character "%1" to the profile?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="238"/>
<source>Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="277"/>
<source>Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.</source>
<translation type="unfinished"/>
</message>
</context>
</TS>
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