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|
<!DOCTYPE TS>
<TS version="2.0" language="zh_TW">
<context>
<name>ActivateModsDialog</name>
<message>
<location filename="activatemodsdialog.ui" line="14"/>
<source>Activate Mods</source>
<translation>激活 Mod</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="20"/>
<source>This is a list of esps and esms that were active when the save game was created.</source>
<translation>這是 esp 和 esm 檔案的列表,當您的存檔被建立時將會被激活。</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="23"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這是 esp 和 esm 檔案的列表,當您的存檔被建立時將會被激活。</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">對於每個 esp,右列中包含了可以通過啟用來使缺失的 esp 或 esm 變得可用的 Mod。</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您點擊確定,那麼所有在右列中已選的並且可用的 Mod 和缺失的 esp 都將會被激活。</span></p></body></html></translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="37"/>
<source>Missing ESP</source>
<translation>缺失的 ESP</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="42"/>
<source>Mod</source>
<translation>Mod</translation>
</message>
<message>
<location filename="activatemodsdialog.cpp" line="49"/>
<source>not found</source>
<translation>沒有找到</translation>
</message>
</context>
<context>
<name>BainComplexInstallerDialog</name>
<message>
<location filename="baincomplexinstallerdialog.ui" line="14"/>
<source>BAIN Package Installer</source>
<translation>BAIN包安裝</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="22"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="34"/>
<source>This looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options.</source>
<translation>這看起來像是一個 BAIN 安裝包,您可以在下面的列表中選擇想要安裝的內容。如果您有看到 package.txt 檔案,那您應該可以從裡面獲取有關安裝選項的詳細信息。</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="44"/>
<source>Components of this package.</source>
<translation>此包中的組件。</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="47"/>
<source>Components of this package.
If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.</source>
<translation>此包中的組件。
如果有一個組件叫作 "00 Core",那麼它應該就是必需安裝的,可選安装的檔案一般會被作者按優先級排列。</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="57"/>
<location filename="baincomplexinstallerdialog.ui" line="60"/>
<source>The package.txt is often part of BAIN packages and contains details about the options available.</source>
<translation>package.txt 通常是 BAIN 安裝包的一部份,裡面包含了每個安裝選項的詳細訊息。</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="63"/>
<source>Package.txt</source>
<translation>Package.txt</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="83"/>
<location filename="baincomplexinstallerdialog.ui" line="86"/>
<source>Opens a Dialog that allows custom modifications.</source>
<translation>開啟一個對話方塊使您可以自定義安裝模組。</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="89"/>
<source>Manual</source>
<translation>手動安裝</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="96"/>
<source>Ok</source>
<translation>確定</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="103"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
</context>
<context>
<name>CategoriesDialog</name>
<message>
<location filename="categoriesdialog.ui" line="14"/>
<source>Categories</source>
<translation>種類</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="66"/>
<source>ID</source>
<translation>ID</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="69"/>
<source>Internal ID for the category.</source>
<translation>該種類的內部 ID。</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="72"/>
<source>Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.</source>
<translation>該種類的內部 ID,此 ID 用以存儲 Mod 所屬的類別,建議您為新添的種類使用新的 ID,而不是重複使用現有的。</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="77"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="80"/>
<location filename="categoriesdialog.ui" line="83"/>
<source>Name of the Categorie used for display.</source>
<translation>用於顯示該種類的名稱。</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="88"/>
<source>Nexus IDs</source>
<translation>N網 ID</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="91"/>
<source>Comma-Separated list of Nexus IDs to be matched to the internal ID.</source>
<translation>以逗號分隔的N網 ID 用以關聯到內部 ID。</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="94"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">您可以關聯單個或多個N網類別到一個內部 ID,當您在N網下載 Mod 的時候,Mod Organizer 將會嘗試解析N網中的類別的定義並提供給 MO。</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">要找出一個N網所使用的類別 ID,您可以訪問N網頁面的種類列表並將鼠標懸停在連結上面。</span></p></body></html></translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="105"/>
<source>Parent ID</source>
<translation>父級 ID</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="108"/>
<source>If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID.</source>
<translation>如果設定,那麼該類別就會被定義為另一個種類的子類別。父級 ID 必須是一個有效的類別 ID。</translation>
</message>
<message>
<location filename="categoriesdialog.cpp" line="239"/>
<source>Add</source>
<translation>添加</translation>
</message>
<message>
<location filename="categoriesdialog.cpp" line="240"/>
<source>Remove</source>
<translation>移除</translation>
</message>
</context>
<context>
<name>CredentialsDialog</name>
<message>
<location filename="credentialsdialog.ui" line="14"/>
<source>Login</source>
<translation>登入</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="20"/>
<source>This feature may not work unless you're logged in with Nexus</source>
<translation>當您尚未登入N網時此功能可能無法正常工作</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="32"/>
<source>Username</source>
<translation>帳號</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="46"/>
<source>Password</source>
<translation>密碼</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="64"/>
<source>Remember</source>
<translation>記住我</translation>
</message>
<message>
<location filename="credentialsdialog.ui" line="75"/>
<source>Never ask again</source>
<translation>不再詢問</translation>
</message>
</context>
<context>
<name>DirectoryRefresher</name>
<message>
<location filename="directoryrefresher.cpp" line="99"/>
<source>failed to read bsa: %1</source>
<translation type="unfinished">無法讀取 %1: %2</translation>
</message>
</context>
<context>
<name>DownloadList</name>
<message>
<location filename="downloadlist.cpp" line="63"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="64"/>
<source>Filetime</source>
<translation>檔案時間</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="65"/>
<source>Done</source>
<translation type="unfinished">完成</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="80"/>
<source>Information missing, please select "Query Info" from the context menu to re-retrieve.</source>
<translation>訊息丟失,請在右鍵菜單裡選擇“查詢訊息”來重新檢索。</translation>
</message>
</context>
<context>
<name>DownloadListWidget</name>
<message>
<location filename="downloadlistwidget.ui" line="17"/>
<location filename="downloadlistwidget.ui" line="61"/>
<source>Placeholder</source>
<translation>占位符</translation>
</message>
<message>
<location filename="downloadlistwidget.ui" line="99"/>
<location filename="downloadlistwidget.cpp" line="145"/>
<location filename="downloadlistwidget.cpp" line="147"/>
<source>Done - Double Click to install</source>
<translation>完成 - 雙擊進行安裝</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="111"/>
<location filename="downloadlistwidget.cpp" line="113"/>
<source>Paused - Double Click to resume</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="131"/>
<location filename="downloadlistwidget.cpp" line="133"/>
<source>Installed - Double Click to re-install</source>
<translation>已安裝 - 雙擊重新安裝</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="138"/>
<location filename="downloadlistwidget.cpp" line="140"/>
<source>Uninstalled - Double Click to re-install</source>
<translation type="unfinished">已安裝 - 雙擊重新安裝</translation>
</message>
</context>
<context>
<name>DownloadListWidgetCompact</name>
<message>
<location filename="downloadlistwidgetcompact.ui" line="17"/>
<location filename="downloadlistwidgetcompact.ui" line="56"/>
<source>Placeholder</source>
<translation>占位符</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.ui" line="122"/>
<source>Done</source>
<translation>完成</translation>
</message>
</context>
<context>
<name>DownloadListWidgetCompactDelegate</name>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="120"/>
<source>Paused</source>
<translation type="unfinished">暫停</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="123"/>
<source>Fetching Info 1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="125"/>
<source>Fetching Info 2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="130"/>
<source>Installed</source>
<translation>已安裝</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="133"/>
<source>Uninstalled</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="136"/>
<source>Done</source>
<translation>完成</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="220"/>
<location filename="downloadlistwidgetcompact.cpp" line="229"/>
<location filename="downloadlistwidgetcompact.cpp" line="238"/>
<location filename="downloadlistwidgetcompact.cpp" line="247"/>
<source>Are you sure?</source>
<translation>確定?</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="221"/>
<source>This will remove all finished downloads from this list and from disk.</source>
<translation>這將會從列表和磁碟中移除所有已完成的下載。</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="230"/>
<source>This will remove all installed downloads from this list and from disk.</source>
<translation>這將會從列表和磁碟中移除所有已安裝的下載項目。</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="239"/>
<source>This will permanently remove all finished downloads from this list (but NOT from disk).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="248"/>
<source>This will permanently remove all installed downloads from this list (but NOT from disk).</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="275"/>
<source>Install</source>
<translation>安裝</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="277"/>
<source>Query Info</source>
<translation>查詢訊息</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="279"/>
<source>Delete</source>
<translation type="unfinished">&刪除</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="281"/>
<source>Un-Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="283"/>
<source>Remove from View</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="286"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="287"/>
<source>Pause</source>
<translation>暫停</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="289"/>
<source>Remove</source>
<translation>移除</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="290"/>
<source>Resume</source>
<translation>繼續</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="294"/>
<source>Delete Installed...</source>
<translation type="unfinished">移除已安裝的項目...</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="295"/>
<source>Delete All...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="298"/>
<source>Remove Installed...</source>
<translation>移除已安裝的項目...</translation>
</message>
<message>
<location filename="downloadlistwidgetcompact.cpp" line="299"/>
<source>Remove All...</source>
<translation>移除所有...</translation>
</message>
</context>
<context>
<name>DownloadListWidgetDelegate</name>
<message>
<location filename="downloadlistwidget.cpp" line="118"/>
<source>Fetching Info 1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="121"/>
<source>Fetching Info 2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="233"/>
<location filename="downloadlistwidget.cpp" line="242"/>
<location filename="downloadlistwidget.cpp" line="251"/>
<location filename="downloadlistwidget.cpp" line="260"/>
<source>Are you sure?</source>
<translation>確定?</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="234"/>
<source>This will remove all finished downloads from this list and from disk.</source>
<translation>這將會從列表和磁碟中移除所有已完成的下載。</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="243"/>
<source>This will remove all installed downloads from this list and from disk.</source>
<translation>這將會從列表和磁碟中移除所有已安裝的下載項目。</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="252"/>
<source>This will remove all finished downloads from this list (but NOT from disk).</source>
<translation type="unfinished">這將會從列表和磁碟中移除所有已完成的下載。</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="261"/>
<source>This will remove all installed downloads from this list (but NOT from disk).</source>
<translation type="unfinished">這將會從列表和磁碟中移除所有已安裝的下載項目。</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="287"/>
<source>Install</source>
<translation>安裝</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="289"/>
<source>Query Info</source>
<translation>查詢訊息</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="291"/>
<source>Delete</source>
<translation type="unfinished">&刪除</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="293"/>
<source>Un-Hide</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="295"/>
<source>Remove from View</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="298"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="299"/>
<source>Pause</source>
<translation>暫停</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="301"/>
<source>Remove</source>
<translation>移除</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="302"/>
<source>Resume</source>
<translation>繼續</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="306"/>
<source>Delete Installed...</source>
<translation type="unfinished">移除已安裝的項目...</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="307"/>
<source>Delete All...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="310"/>
<source>Remove Installed...</source>
<translation>移除已安裝的項目...</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="311"/>
<source>Remove All...</source>
<translation>移除所有...</translation>
</message>
</context>
<context>
<name>DownloadManager</name>
<message>
<location filename="downloadmanager.cpp" line="132"/>
<source>failed to rename "%1" to "%2"</source>
<translation>重新命名 "%1 "為 "%2" 時出錯</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="323"/>
<source>Download again?</source>
<translation>重新下載?</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="323"/>
<source>A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.</source>
<translation>已存在同名檔案。您確定要重新下載?新檔案將使用不同的檔案名。</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="355"/>
<source>failed to download %1: could not open output file: %2</source>
<translation>下載 %1 失敗: 無法開啟輸出檔案: %2</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="384"/>
<source>Wrong Game</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadmanager.cpp" line="384"/>
<source>The download link is for a mod for "%1" but this instance of MO has been set up for "%2".</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="downloadmanager.cpp" line="396"/>
<location filename="downloadmanager.cpp" line="463"/>
<location filename="downloadmanager.cpp" line="635"/>
<location filename="downloadmanager.cpp" line="645"/>
<location filename="downloadmanager.cpp" line="654"/>
<location filename="downloadmanager.cpp" line="668"/>
<location filename="downloadmanager.cpp" line="678"/>
<location filename="downloadmanager.cpp" line="688"/>
<location filename="downloadmanager.cpp" line="698"/>
<location filename="downloadmanager.cpp" line="709"/>
<location filename="downloadmanager.cpp" line="717"/>
<location filename="downloadmanager.cpp" line="726"/>
<location filename="downloadmanager.cpp" line="736"/>
<location filename="downloadmanager.cpp" line="751"/>
<source>invalid index</source>
<translation>無效的索引</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="414"/>
<source>failed to delete %1</source>
<translation>無法刪除 %1</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="420"/>
<source>failed to delete meta file for %1</source>
<translation>無法從 %1 中刪除 mate 檔案</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="496"/>
<location filename="downloadmanager.cpp" line="514"/>
<location filename="downloadmanager.cpp" line="527"/>
<location filename="downloadmanager.cpp" line="544"/>
<location filename="downloadmanager.cpp" line="555"/>
<location filename="downloadmanager.cpp" line="590"/>
<source>invalid index %1</source>
<translation>無效的索引 %1</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="607"/>
<source>Please enter the nexus mod id</source>
<translation>請輸入N網 Mod ID</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="607"/>
<source>Mod ID:</source>
<translation>Mod ID:</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="986"/>
<source>Information updated</source>
<translation>訊息已更新</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="988"/>
<location filename="downloadmanager.cpp" line="1002"/>
<source>No matching file found on Nexus! Maybe this file is no longer available or it was renamed?</source>
<translation>無法在N網上找到匹配的檔案!也許這個檔案已經不存在了或是它改名了?</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="990"/>
<source>No file on Nexus matches the selected file by name. Please manually choose the correct one.</source>
<translation>所選的檔案無法在N網上找到可匹配的項目,請手動選擇正確的一個。</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1127"/>
<source>No download server available. Please try again later.</source>
<translation>沒有可用的下載伺服器,請稍後再嘗試下載。</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1169"/>
<source>Failed to request file info from nexus: %1</source>
<translation>無法在N網上請求檔案訊息: %1</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1193"/>
<source>Download failed: %1 (%2)</source>
<translation>下載失敗: %1 (%2)</translation>
</message>
<message>
<location filename="downloadmanager.cpp" line="1272"/>
<source>failed to re-open %1</source>
<translation>無法重新開啟 %1</translation>
</message>
</context>
<context>
<name>EditExecutablesDialog</name>
<message>
<location filename="editexecutablesdialog.ui" line="14"/>
<source>Modify Executables</source>
<translation>配置可執行程式</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="20"/>
<source>List of configured executables</source>
<translation>已配置的程式列表</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="23"/>
<source>This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.</source>
<translation>這是您已配置的程式列表,灰色的程式是由系統自動識別的,不能修改。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="38"/>
<source>Title</source>
<translation>名稱</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="45"/>
<location filename="editexecutablesdialog.ui" line="48"/>
<source>Name of the executable. This is only for display purposes.</source>
<translation>程式的名稱,僅用於顯示用途。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="59"/>
<source>Binary</source>
<translation>程式</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="66"/>
<location filename="editexecutablesdialog.ui" line="69"/>
<source>Binary to run</source>
<translation>想要運行的程式</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="76"/>
<source>Browse filesystem</source>
<translation>流覽</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="79"/>
<source>Browse filesystem for the executable to run.</source>
<translation>流覽程式運行的位置。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="82"/>
<location filename="editexecutablesdialog.ui" line="103"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="93"/>
<source>Start in</source>
<translation>運行在</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="114"/>
<source>Arguments</source>
<translation>參數</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="121"/>
<location filename="editexecutablesdialog.ui" line="124"/>
<source>Arguments to pass to the application</source>
<translation>傳遞給程式的參數</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="135"/>
<source>Allow the Steam AppID to be used for this executable to be changed.</source>
<translation>允許修改本程式所使用的 Steam AppID。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="138"/>
<source>Allow the Steam AppID to be used for this executable to be changed.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.</source>
<translation>允許修改本程式所使用的 Steam AppID。
每個從 Steam 上下載的遊戲或程式都有自己專門的 ID。MO 需要知道確切的 ID 才能正常地啟動它們,否則該程式將由 Steam 啟動,這將會導致 MO 無法正常工作。默認情況下,MO 將會使用遊戲本身的 ID。
當前我僅知道一個需要覆蓋 AppID 的程式: Skyrim Creation Kit (CK),因為它有自己專門的 ID,不過此覆蓋默認已幫您設定好了。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="143"/>
<source>Overwrite Steam AppID</source>
<translation>覆蓋 Steam AppID</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="153"/>
<source>Steam AppID to use for this executable that differs from the games AppID.</source>
<translation>用於此程式的 Steam AppID 與遊戲的 AppID 不同。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="156"/>
<source>Steam AppID to use for this executable that differs from the games AppID.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.</source>
<translation>用於此程式的 Steam AppID 與遊戲的 AppID 不同。
每個從 Steam 上下載的遊戲或程式都有自己專門的 ID。MO 需要知道確切的 ID 才能正常地啟動它們,否則該程式將由 Steam 啟動,這將會導致 MO 無法正常工作。默認情況下,MO 將會使用遊戲本身的 ID (通常為 72850)。
當前我僅知道一個需要覆蓋 AppID 的程式: Skyrim Creation Kit (CK),因為它有自己專門的 ID (通常為 202480),不過此覆蓋默認已幫您設定好了。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="169"/>
<location filename="editexecutablesdialog.ui" line="172"/>
<location filename="editexecutablesdialog.cpp" line="220"/>
<source>If checked, MO will be closed once the specified executable is run.</source>
<translation>如果選中,那麼 MO 將在指定的程式運行後關閉。</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="175"/>
<source>Close MO when started</source>
<translation>啟動後關閉 MO</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="182"/>
<location filename="editexecutablesdialog.ui" line="185"/>
<source>Add an executable</source>
<translation>添加程式</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="188"/>
<location filename="editexecutablesdialog.cpp" line="190"/>
<source>Add</source>
<translation>添加</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="199"/>
<location filename="editexecutablesdialog.ui" line="202"/>
<source>Remove the selected executable</source>
<translation>移除所選的程式</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="205"/>
<source>Remove</source>
<translation>移除</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="119"/>
<source>Select a binary</source>
<translation>選擇一個可執行檔案</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="119"/>
<source>Executable (%1)</source>
<translation>可執行程式 (%1)</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="143"/>
<source>Java (32-bit) required</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="144"/>
<source>MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="160"/>
<source>Select a directory</source>
<translation>選擇一個目錄</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="169"/>
<source>Confirm</source>
<translation>確認</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="169"/>
<source>Really remove "%1" from executables?</source>
<translation>真的要从程式列表中移除 "%1" 吗?</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="194"/>
<source>Modify</source>
<translation>更改</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="217"/>
<source>MO must be kept running or this application will not work correctly.</source>
<translation>MO 必須持續運行,否則該程式將無法正常工作。</translation>
</message>
</context>
<context>
<name>FindDialog</name>
<message>
<location filename="finddialog.ui" line="14"/>
<source>Find</source>
<translation>尋找</translation>
</message>
<message>
<location filename="finddialog.ui" line="24"/>
<source>Find what:</source>
<translation>尋找目標:</translation>
</message>
<message>
<location filename="finddialog.ui" line="31"/>
<location filename="finddialog.ui" line="34"/>
<source>Search term</source>
<translation>搜尋字詞</translation>
</message>
<message>
<location filename="finddialog.ui" line="47"/>
<location filename="finddialog.ui" line="50"/>
<source>Find next occurence from current file position.</source>
<translation>從當前檔案位置尋找下一個目標。</translation>
</message>
<message>
<location filename="finddialog.ui" line="53"/>
<source>&Find Next</source>
<translation>&找下一個</translation>
</message>
<message>
<location filename="finddialog.ui" line="60"/>
<location filename="finddialog.ui" line="63"/>
<location filename="finddialog.ui" line="66"/>
<source>Close</source>
<translation>關閉</translation>
</message>
</context>
<context>
<name>FomodInstallerDialog</name>
<message>
<location filename="fomodinstallerdialog.ui" line="14"/>
<source>FOMOD Installation Dialog</source>
<translation>FOMOD 安裝對話方塊</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="22"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="46"/>
<source>Author</source>
<translation>作者</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="60"/>
<source>Version</source>
<translation>版本</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="74"/>
<source>Website</source>
<translation>網站</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="81"/>
<source><a href="#">Link</a></source>
<translation><a href="#">連結</a></translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="160"/>
<source>Manual</source>
<translation>手動安裝</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="170"/>
<source>Back</source>
<translation>後退</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="177"/>
<source>Next</source>
<translation>下一步</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="184"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
</context>
<context>
<name>InstallDialog</name>
<message>
<location filename="installdialog.ui" line="20"/>
<source>Install Mods</source>
<translation>安裝 Mod</translation>
</message>
<message>
<location filename="installdialog.ui" line="32"/>
<source>New Mod</source>
<translation>新增</translation>
</message>
<message>
<location filename="installdialog.ui" line="46"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="installdialog.ui" line="53"/>
<source>Pick a name for the mod</source>
<translation>輸入一個 Mod 的名稱</translation>
</message>
<message>
<location filename="installdialog.ui" line="56"/>
<source>Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.</source>
<translation>輸入一個 Mod 的名稱,這也將作為一個目錄的名稱,因此請不要使用非法字符。</translation>
</message>
<message>
<location filename="installdialog.ui" line="65"/>
<source>Content</source>
<translation>內容</translation>
</message>
<message>
<location filename="installdialog.ui" line="75"/>
<source>Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking...</source>
<translation>壓縮包中的內容,您可以使用拖放來改變目錄的結構。提示: 同樣也試試右鍵...</translation>
</message>
<message>
<location filename="installdialog.ui" line="78"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這裡顯示了该壓縮包中的內容,&lt;data&gt; 將被作為映射到遊戲 Data 目錄的基本目錄,您可以通過右鍵菜單來改變基本目錄並使用拖放來移動檔案。</span></p></body></html></translation>
</message>
<message>
<location filename="installdialog.ui" line="121"/>
<source>Placeholder</source>
<translation>占位符</translation>
</message>
<message>
<location filename="installdialog.ui" line="141"/>
<source>OK</source>
<translation type="unfinished">確定</translation>
</message>
<message>
<location filename="installdialog.ui" line="148"/>
<source>Cancel</source>
<translation type="unfinished">取消</translation>
</message>
</context>
<context>
<name>InstallationManager</name>
<message>
<location filename="installationmanager.cpp" line="76"/>
<source>archive.dll not loaded: "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="98"/>
<source>Password required</source>
<translation>需要密碼</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="98"/>
<source>Password</source>
<translation>密碼</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="164"/>
<location filename="installationmanager.cpp" line="248"/>
<location filename="installationmanager.cpp" line="529"/>
<source>Extracting files</source>
<translation>正在解壓檔案</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="439"/>
<source>failed to create backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="448"/>
<source>Mod Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="448"/>
<source>Name</source>
<translation type="unfinished">名稱</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="501"/>
<source>Invalid name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="502"/>
<source>The name you entered is invalid, please enter a different one.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="609"/>
<source>File format "%1" not supported</source>
<translation>暫不支持檔案格式: "%1"</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="735"/>
<source>None of the available installer plugins were able to handle that archive</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="installationmanager.cpp" line="745"/>
<source>no error</source>
<translation>沒有錯誤</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="748"/>
<source>7z.dll not found</source>
<translation>未找到 7z.dll</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="751"/>
<source>7z.dll isn't valid</source>
<translation>無效的 7z.dll</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="754"/>
<source>archive not found</source>
<translation>未找到壓縮包</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="757"/>
<source>failed to open archive</source>
<translation>無法開啟壓縮包</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="760"/>
<source>unsupported archive type</source>
<translation>不支持的壓縮包類型</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="763"/>
<source>internal library error</source>
<translation>內部庫錯誤</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="766"/>
<source>archive invalid</source>
<translation>無效的壓縮包</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="770"/>
<source>unknown archive error</source>
<translation>未知壓縮包錯誤</translation>
</message>
</context>
<context>
<name>LockedDialog</name>
<message>
<location filename="lockeddialog.ui" line="14"/>
<source>Locked</source>
<translation>鎖定</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="20"/>
<source>This dialog should disappear automatically if the application/game is done. Click unlock if it didn't.</source>
<translation>當程式或遊戲結束後此對話方塊將自動消失,如果沒有請點擊解鎖。</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="23"/>
<source>MO is locked while the executable is running.</source>
<translation>程式運行時 MO 將被鎖定。</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="51"/>
<source>Unlock</source>
<translation>解鎖</translation>
</message>
</context>
<context>
<name>LogBuffer</name>
<message>
<location filename="logbuffer.cpp" line="72"/>
<source>failed to write log to %1: %2</source>
<translation>無法生成日誌到 %1: %2</translation>
</message>
</context>
<context>
<name>MOApplication</name>
<message>
<location filename="moapplication.cpp" line="68"/>
<source>an error occured: %1</source>
<translation type="unfinished">發生錯誤: %1</translation>
</message>
<message>
<location filename="moapplication.cpp" line="73"/>
<source>an error occured</source>
<translation type="unfinished">發生錯誤</translation>
</message>
</context>
<context>
<name>MainWindow</name>
<message>
<location filename="mainwindow.ui" line="42"/>
<location filename="mainwindow.ui" line="383"/>
<source>Categories</source>
<translation>種類</translation>
</message>
<message>
<location filename="mainwindow.ui" line="119"/>
<source>Profile</source>
<translation type="unfinished">配置檔案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="129"/>
<source>Pick a module collection</source>
<translation type="unfinished">選擇一個配置檔案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="132"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html></source>
<translation type="unfinished"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">在這裡建立配置檔案,每個配置檔案都包含了它們自己的 Mod 和 esp 的激活方案。這樣您就可以通過快速切換設定來體驗不同的遊戲歷程了。</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">請注意: 當前您的配置檔案的 esp 加載順序並不是分開儲存的。</span></p></body></html></translation>
</message>
<message>
<location filename="mainwindow.ui" line="150"/>
<source>Refresh list</source>
<translation type="unfinished">重新整理列表</translation>
</message>
<message>
<location filename="mainwindow.ui" line="153"/>
<source>Refresh list. This is usually not necessary unless you modified data outside the program.</source>
<translation type="unfinished">重新整理列表,這通常不是必須的,除非您在程式之外修改了檔案的數據。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="269"/>
<source>List of available mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="272"/>
<source>This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="357"/>
<source>Filter</source>
<translation type="unfinished">過濾器</translation>
</message>
<message>
<location filename="mainwindow.ui" line="378"/>
<source>No groups</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="388"/>
<source>Nexus IDs</source>
<translation>N網 ID</translation>
</message>
<message>
<location filename="mainwindow.ui" line="396"/>
<location filename="mainwindow.ui" line="713"/>
<location filename="mainwindow.ui" line="990"/>
<source>Namefilter</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="431"/>
<source>Pick a program to run.</source>
<translation type="unfinished">選擇要運行的程式。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="434"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html></source>
<translation type="unfinished"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">選擇要運行的程式。一旦您開始使用 Mod Organizer,您應該始終從這裡或通過在這裡建立的捷徑來運行您的遊戲和工具,否則任何經由 MO 安裝的 Mod 都會變得不可見。</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">您可以添加新的工具到此列表中,但我不能保證一些我沒有測試過的工具能够正常工作。</span></p></body></html></translation>
</message>
<message>
<location filename="mainwindow.ui" line="482"/>
<source>Run program</source>
<translation type="unfinished">運行程式</translation>
</message>
<message>
<location filename="mainwindow.ui" line="485"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html></source>
<translation type="unfinished"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">在 Mod Organizer 啟用的狀態下運行指定的程式。</span></p></body></html></translation>
</message>
<message>
<location filename="mainwindow.ui" line="495"/>
<source>Run</source>
<translation type="unfinished">運行</translation>
</message>
<message>
<location filename="mainwindow.ui" line="536"/>
<source>Create a shortcut in your start menu or on the desktop to the specified program</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="539"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html></source>
<translation type="unfinished"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">建立一個開始菜單捷徑,使您可以直接在 MO 激活狀態下運行指定的程式。</span></p></body></html></translation>
</message>
<message>
<location filename="mainwindow.ui" line="546"/>
<source>Shortcut</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="660"/>
<source>List of available esp/esm files</source>
<translation type="unfinished">可用 esp 或 esm 檔案的列表</translation>
</message>
<message>
<location filename="mainwindow.ui" line="663"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html></source>
<translation type="unfinished"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這個列表中包含了位于已激活 Mod 裡的 esp 和 esm 檔案。這些檔案都需要它們自己的加載順序,您可以使用拖放來修改加載順序。請注意: MO 將只儲存已激活或已勾選狀態的 Mod 的加載順序。<br />有個非常棒的工具叫作 &quot;BOSS&quot;,它可以自動對這些檔案進行排序。</span></p></body></html></translation>
</message>
<message>
<location filename="mainwindow.ui" line="733"/>
<source>List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.</source>
<translation type="unfinished">可用 BSA 檔案的列表。未勾選的項目不會被 MO 管理並且會忽略安裝順序。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="736"/>
<source>BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
BSAs checked here are loaded in such a way that your installation order is obeyed properly.</source>
<translation type="unfinished">BSA 檔案是 Bethesda 專用的壓縮包檔案 (區別於 .zip 檔案),裡面包含了遊戲所用的 Data 內的檔案 (meshes, textures 等)。這與 Data 目錄裡分散的檔案是不同的。
默認情況下,BSA 檔案的名稱取決於 ESP 插件的名稱 (例: plugins.esp 對應 plugins.bsa)。遊戲運行時,ESP 對應的 BSA 將會自動加載,並且比所有分散的檔案優先級都高,左邊您設定的安裝順序最終會被忽略掉。
這裡勾選的 BSA 將會依從您的安裝順序,並且會自行調整加載順序。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="782"/>
<location filename="mainwindow.ui" line="842"/>
<source>File</source>
<translation type="unfinished">檔案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="790"/>
<source><html><head/><body><p>Marked Archives (<img src=":/MO/gui/warning_16"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="801"/>
<source>Data</source>
<translation type="unfinished">Data</translation>
</message>
<message>
<location filename="mainwindow.ui" line="810"/>
<source>refresh data-directory overview</source>
<translation type="unfinished">重新整理 Data 目錄總覽</translation>
</message>
<message>
<location filename="mainwindow.ui" line="813"/>
<source>Refresh the overview. This may take a moment.</source>
<translation type="unfinished">重新整理總覽,這可能需要一些時間。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="816"/>
<location filename="mainwindow.cpp" line="3696"/>
<location filename="mainwindow.cpp" line="4454"/>
<source>Refresh</source>
<translation type="unfinished">重新整理</translation>
</message>
<message>
<location filename="mainwindow.ui" line="832"/>
<source>This is an overview of your data directory as visible to the game (and tools). </source>
<translation type="unfinished">這是在遊戲中可見的 Data 目錄 (和工具) 的總覽。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="847"/>
<source>Mod</source>
<translation type="unfinished">Mod</translation>
</message>
<message>
<location filename="mainwindow.ui" line="857"/>
<location filename="mainwindow.ui" line="860"/>
<source>Filter the above list so that only conflicts are displayed.</source>
<translation type="unfinished">過濾上面的列表,使您只能看到有衝突的檔案。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="863"/>
<source>Show only conflicts</source>
<translation type="unfinished">只顯示衝突</translation>
</message>
<message>
<location filename="mainwindow.ui" line="871"/>
<source>Saves</source>
<translation type="unfinished">存檔</translation>
</message>
<message>
<location filename="mainwindow.ui" line="886"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html></source>
<translation type="unfinished"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這是此遊戲所有存檔的列表,將滑鼠懸停在項目上來獲取該存檔的詳細信息,裡面包含了現在沒有被激活但是當存檔被建立時所使用的 esp 或 esm 的清單。</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您在右鍵菜單中點擊“修復 Mod”,那麼 MO 便會嘗試激活所有 Mod 和 esp 來修復那些缺失的 esp,它並不會禁用任何東西!</span></p></body></html></translation>
</message>
<message>
<location filename="mainwindow.ui" line="900"/>
<source>Downloads</source>
<translation type="unfinished">下載</translation>
</message>
<message>
<location filename="mainwindow.ui" line="923"/>
<source>This is a list of mods you downloaded from Nexus. Double click one to install it.</source>
<translation type="unfinished">這是當前已下載的 Mod 的列表,雙擊進行安裝。</translation>
</message>
<message>
<location filename="mainwindow.ui" line="976"/>
<source>Compact</source>
<translation type="unfinished">緊湊</translation>
</message>
<message>
<location filename="mainwindow.ui" line="983"/>
<source>Show Hidden</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1014"/>
<source>Tool Bar</source>
<translation type="unfinished">工具欄</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1056"/>
<source>Install Mod</source>
<translation type="unfinished">安裝 Mod</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1059"/>
<source>Install &Mod</source>
<translation type="unfinished">安裝 &Mod</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1062"/>
<source>Install a new mod from an archive</source>
<translation type="unfinished">通過壓縮包來安裝一個新 Mod</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1065"/>
<source>Ctrl+M</source>
<translation type="unfinished">Ctrl+M</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1074"/>
<source>Profiles</source>
<translation type="unfinished">配置檔案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1077"/>
<source>&Profiles</source>
<translation type="unfinished">&配置檔案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1080"/>
<source>Configure Profiles</source>
<translation type="unfinished">設定配置檔案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1083"/>
<source>Ctrl+P</source>
<translation type="unfinished">Ctrl+P</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1092"/>
<source>Executables</source>
<translation type="unfinished">可執行程式</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1095"/>
<source>&Executables</source>
<translation type="unfinished">&可執行程式</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1098"/>
<source>Configure the executables that can be started through Mod Organizer</source>
<translation type="unfinished">配置可通過 MO 來啟動的程式</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1101"/>
<source>Ctrl+E</source>
<translation type="unfinished">Ctrl+E</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1110"/>
<location filename="mainwindow.ui" line="1116"/>
<source>Tools</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1113"/>
<source>&Tools</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1119"/>
<source>Ctrl+I</source>
<translation type="unfinished">Ctrl+I</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1128"/>
<source>Settings</source>
<translation type="unfinished">設定</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1131"/>
<source>&Settings</source>
<translation type="unfinished">&設定</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1134"/>
<source>Configure settings and workarounds</source>
<translation type="unfinished">配置設定和解決方案</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1137"/>
<source>Ctrl+S</source>
<translation type="unfinished">Ctrl+S</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1146"/>
<source>Nexus</source>
<translation type="unfinished">N網</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1149"/>
<source>Search nexus network for more mods</source>
<translation type="unfinished">搜尋N網以獲取更多 Mod</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1152"/>
<source>Ctrl+N</source>
<translation type="unfinished">Ctrl+N</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1164"/>
<location filename="mainwindow.cpp" line="4402"/>
<source>Update</source>
<translation type="unfinished">更新</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1167"/>
<source>Mod Organizer is up-to-date</source>
<translation type="unfinished">Mod Organizer 現在是最新版本</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1179"/>
<location filename="mainwindow.cpp" line="498"/>
<source>No Problems</source>
<translation type="unfinished">沒有問題</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1182"/>
<source>This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
!Work in progress!
Right now this has very limited functionality</source>
<translation type="unfinished">如果 MO 檢測到您的安裝中存在潛在的問題,那麼此按鈕將會高亮顯示,同時 MO 也會給您相應的修復提示。
!此功能尚未完善!
當前此功能所能提供的項目非常有限</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1194"/>
<location filename="mainwindow.ui" line="1197"/>
<source>Help</source>
<translation type="unfinished">幫助</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1200"/>
<source>Ctrl+H</source>
<translation type="unfinished">Ctrl+M</translation>
</message>
<message>
<location filename="mainwindow.ui" line="1209"/>
<source>Endorse MO</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.ui" line="1212"/>
<location filename="mainwindow.cpp" line="4483"/>
<source>Endorse Mod Organizer</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="215"/>
<source>Toolbar</source>
<translation type="unfinished">工具欄</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="216"/>
<source>Desktop</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="217"/>
<source>Start Menu</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="494"/>
<source>Problems</source>
<translation type="unfinished">問題</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="495"/>
<source>There are potential problems with your setup</source>
<translation type="unfinished">您的安裝中存在潛在的問題</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="499"/>
<source>Everything seems to be in order</source>
<translation type="unfinished">一切井然有序</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="551"/>
<source>Help on UI</source>
<translation type="unfinished">介面幫助</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="555"/>
<source>Documentation Wiki</source>
<translation type="unfinished">說明文檔 (維基)</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="559"/>
<source>Report Issue</source>
<translation type="unfinished">報告問題</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="563"/>
<source>Tutorials</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="620"/>
<source>failed to save archives order, do you have write access to "%1"?</source>
<translation type="unfinished">無法儲存檔案順序,您確定您有權限更改 "%1"?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="690"/>
<source>failed to save load order: %1</source>
<translation type="unfinished">無法儲存加載順序: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="707"/>
<source>Name</source>
<translation type="unfinished">名稱</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="708"/>
<source>Please enter a name for the new profile</source>
<translation>請為新配置檔案輸入一個名稱</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="716"/>
<source>failed to create profile: %1</source>
<translation type="unfinished">無法建立配置檔案: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="759"/>
<source>Show tutorial?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="760"/>
<source>You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="789"/>
<source>Downloads in progress</source>
<translation type="unfinished">正在下載</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="790"/>
<source>There are still downloads in progress, do you really want to quit?</source>
<translation type="unfinished">仍有正在進行中的下載,您確定要退出嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="836"/>
<source>failed to read savegame: %1</source>
<translation type="unfinished">無法讀取存檔: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="960"/>
<source>Plugin "%1" failed: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="962"/>
<source>Plugin "%1" failed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1029"/>
<source>failed to init plugin %1: %2</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1067"/>
<source>Plugin error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1068"/>
<source>It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it?
(Please note: If this is the first time you see this message for this plugin you may want to give it another try. The plugin may be able to recover from the problem)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1252"/>
<source>Failed to start "%1"</source>
<translation type="unfinished">無法啟動 "%1"</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1254"/>
<source>Waiting</source>
<translation type="unfinished">稍等</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1254"/>
<source>Please press OK once you're logged into steam.</source>
<translation type="unfinished">當您登入 Steam 時請點擊確定。</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1266"/>
<source>"%1" not found</source>
<translation type="unfinished">"%1" 未找到</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1280"/>
<source>Start Steam?</source>
<translation type="unfinished">啟動 Steam?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1281"/>
<source>Steam is required to be running already to correctly start the game. Should MO try to start steam now?</source>
<translation type="unfinished">想要正確地啟動遊戲,Steam 必須處於運行狀態,MO 要立即啟動 Steam 嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1502"/>
<source>Also in: <br></source>
<translation type="unfinished">也在: <br></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1513"/>
<source>No conflict</source>
<translation type="unfinished">沒有衝突</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1630"/>
<source><Edit...></source>
<translation type="unfinished"><編輯...></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1714"/>
<source>Failed to refresh list of esps: %s</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="1854"/>
<source>This bsa is enabled in the ini file so it may be required!</source>
<translation type="unfinished">該 BSA 已在 Ini 檔案中啟用,因此它可能是必需的。</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1861"/>
<source>This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order!</source>
<translation type="unfinished">此檔案還是會被加載,因為存在同名插件。不過它所包含的的檔案不會遵循安裝順序!</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1916"/>
<source>Activating Network Proxy</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2047"/>
<location filename="mainwindow.cpp" line="4150"/>
<source>Installation successful</source>
<translation type="unfinished">安裝成功</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2058"/>
<location filename="mainwindow.cpp" line="4163"/>
<source>Configure Mod</source>
<translation type="unfinished">配置 Mod</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2059"/>
<location filename="mainwindow.cpp" line="4164"/>
<source>This mod contains ini tweaks. Do you want to configure them now?</source>
<translation type="unfinished">此 Mod 中包含 Ini 設定檔案,您想現在就對它們進行配置嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2065"/>
<location filename="mainwindow.cpp" line="4170"/>
<source>mod "%1" not found</source>
<translation type="unfinished">Mod "%1" 未找到</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2068"/>
<location filename="mainwindow.cpp" line="4176"/>
<source>Installation cancelled</source>
<translation type="unfinished">安裝已取消</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2068"/>
<location filename="mainwindow.cpp" line="4176"/>
<source>The mod was not installed completely.</source>
<translation type="unfinished">Mod 沒有完全安裝。</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2217"/>
<source>Some plugins could not be loaded</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2220"/>
<source>Too many esps and esms enabled</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2223"/>
<location filename="mainwindow.cpp" line="2244"/>
<source>Description missing</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2232"/>
<source>The following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2240"/>
<source>The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2266"/>
<source>Choose Mod</source>
<translation type="unfinished">選擇 Mod</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2267"/>
<source>Mod Archive</source>
<translation type="unfinished">Mod 壓縮包</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2420"/>
<source>Start Tutorial?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2421"/>
<source>You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2576"/>
<location filename="mainwindow.cpp" line="4073"/>
<source>Download started</source>
<translation type="unfinished">開始下載</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2607"/>
<source>failed to update mod list: %1</source>
<translation type="unfinished">無法更新 Mod 列表: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2634"/>
<source>failed to spawn notepad.exe: %1</source>
<translation type="unfinished">無法生成 notepad.exe: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2675"/>
<source>failed to open %1</source>
<translation type="unfinished">無法開啟 %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2753"/>
<source>failed to change origin name: %1</source>
<translation type="unfinished">無法更改原始檔案名: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2779"/>
<source>Failed to move "%1" from mod "%2" to "%3": %4</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2828"/>
<source><Checked></source>
<translation type="unfinished"><已勾選></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2829"/>
<source><Unchecked></source>
<translation type="unfinished"><未勾選></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2830"/>
<source><Update></source>
<translation type="unfinished"><有更新></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2831"/>
<source><No category></source>
<translation type="unfinished"><無類別></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2832"/>
<source><Conflicted></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2833"/>
<source><Not Endorsed></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2866"/>
<source>failed to rename mod: %1</source>
<translation type="unfinished">無法重新命名 Mod: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2879"/>
<source>Overwrite?</source>
<translation type="unfinished">覆蓋</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2880"/>
<source>This will replace the existing mod "%1". Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2883"/>
<source>failed to remove mod "%1"</source>
<translation type="unfinished">無法移動 Mod: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2887"/>
<location filename="mainwindow.cpp" line="4348"/>
<location filename="mainwindow.cpp" line="4372"/>
<source>failed to rename "%1" to "%2"</source>
<translation>重新命名 "%1 "為 "%2" 時出錯</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2916"/>
<source>Multiple esps activated, please check that they don't conflict.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2942"/>
<location filename="mainwindow.cpp" line="3602"/>
<location filename="mainwindow.cpp" line="3610"/>
<source>Confirm</source>
<translation type="unfinished">確認</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2943"/>
<source>Remove the following mods?<br><ul>%1</ul></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="2954"/>
<source>failed to remove mod: %1</source>
<translation type="unfinished">無法移動 Mod: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2989"/>
<location filename="mainwindow.cpp" line="2992"/>
<source>Failed</source>
<translation type="unfinished">失敗</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2989"/>
<source>Installation file no longer exists</source>
<translation type="unfinished">安裝檔案不複存在</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="2993"/>
<source>Mods installed with old versions of MO can't be reinstalled in this way.</source>
<translation type="unfinished">舊版 MO 安裝的 Mod 無法使用此方法重新安裝。</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3008"/>
<location filename="mainwindow.cpp" line="3035"/>
<source>You need to be logged in with Nexus to endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3164"/>
<location filename="mainwindow.cpp" line="4732"/>
<source>Extract BSA</source>
<translation type="unfinished">解壓 BSA</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3165"/>
<source>This mod contains at least one BSA. Do you want to unpack it?
(This removes the BSA after completion. If you don't know about BSAs, just select no)</source>
<translation type="unfinished">此 Mod 中至少包含一個 BSA。您確定要解壓嗎?
(解壓完成後,BSA 檔案將會被刪除。如果您不瞭解 BSA 的話,請選擇“否”)</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3174"/>
<location filename="mainwindow.cpp" line="4689"/>
<location filename="mainwindow.cpp" line="4740"/>
<source>failed to read %1: %2</source>
<translation type="unfinished">無法讀取 %1: %2</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3187"/>
<location filename="mainwindow.cpp" line="4751"/>
<source>This archive contains invalid hashes. Some files may be broken.</source>
<translation type="unfinished">壓縮包 Hash 值錯誤。部分檔案可能已經損壞。</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3221"/>
<source>Nexus ID for this Mod is unknown</source>
<translation type="unfinished">此 Mod 的N網 ID 未知</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3260"/>
<location filename="mainwindow.cpp" line="3707"/>
<source>Create Mod...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3261"/>
<source>This will move all files from overwrite into a new, regular mod.
Please enter a name:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3270"/>
<source>A mod with this name already exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3528"/>
<source>Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3529"/>
<source>The versioning scheme decides which version is considered newer than another.
This function will guess the versioning scheme under the assumption that the installed version is outdated.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3549"/>
<source>Sorry</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3550"/>
<source>I don't know a versioning scheme where %1 is newer than %2.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3602"/>
<source>Really enable all visible mods?</source>
<translation type="unfinished">確定要啟用全部可見的 Mod 嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3610"/>
<source>Really disable all visible mods?</source>
<translation type="unfinished">確定要禁用全部可見的 Mod 嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3618"/>
<source>Choose what to export</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3620"/>
<source>Everything</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3620"/>
<source>All installed mods are included in the list</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3621"/>
<source>Active Mods</source>
<translation type="unfinished">激活 Mod</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3621"/>
<source>Only active (checked) mods from your current profile are included</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3622"/>
<source>Visible</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3622"/>
<source>All mods visible in the mod list are included</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3665"/>
<source>export failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3689"/>
<source>Install Mod...</source>
<translation type="unfinished">安裝 Mod...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3691"/>
<source>Enable all visible</source>
<translation type="unfinished">啟用所有可見項目</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3692"/>
<source>Disable all visible</source>
<translation type="unfinished">禁用所有可見項目</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3694"/>
<source>Check all for update</source>
<translation type="unfinished">檢查更新</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3698"/>
<source>Export to csv...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3706"/>
<source>Sync to Mods...</source>
<translation type="unfinished">同步到 Mod...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3710"/>
<source>Restore Backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3711"/>
<source>Remove Backup...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3713"/>
<source>Add/Remove Categories</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3718"/>
<source>Replace Categories</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3723"/>
<source>Primary Category</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3730"/>
<source>Change versioning scheme</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3734"/>
<source>Un-ignore update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3736"/>
<source>Ignore update</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3741"/>
<source>Rename Mod...</source>
<translation type="unfinished">重新命名...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3742"/>
<source>Remove Mod...</source>
<translation type="unfinished">移除 Mod...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3743"/>
<source>Reinstall Mod</source>
<translation type="unfinished">重新安裝 Mod</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3746"/>
<source>Un-Endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3749"/>
<location filename="mainwindow.cpp" line="3753"/>
<source>Endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3750"/>
<source>Won't endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3756"/>
<source>Endorsement state unknown</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3763"/>
<source>Ignore missing data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3766"/>
<source>Visit on Nexus</source>
<translation type="unfinished">在N網上流覽</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3767"/>
<source>Open in explorer</source>
<translation type="unfinished">在檔案總管中開啟</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3770"/>
<source>Information...</source>
<translation type="unfinished">訊息...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3776"/>
<location filename="mainwindow.cpp" line="4936"/>
<source>Exception: </source>
<translation type="unfinished">例外: </translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3778"/>
<location filename="mainwindow.cpp" line="4938"/>
<source>Unknown exception</source>
<translation type="unfinished">未知的例外</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3798"/>
<source><All></source>
<translation type="unfinished"><全部></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3800"/>
<source><Multiple></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="3912"/>
<source>Fix Mods...</source>
<translation type="unfinished">修復 Mod...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3936"/>
<location filename="mainwindow.cpp" line="3967"/>
<source>failed to remove %1</source>
<translation type="unfinished">無法刪除 %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="3951"/>
<location filename="mainwindow.cpp" line="3982"/>
<source>failed to create %1</source>
<translation type="unfinished">無法建立 %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4005"/>
<source>Can't change download directory while downloads are in progress!</source>
<translation type="unfinished">下載檔案時不能修改下載目錄!</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4076"/>
<source>Download failed</source>
<translation type="unfinished">下載失敗</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4225"/>
<source>failed to write to file %1</source>
<translation type="unfinished">無法寫入檔案 %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4231"/>
<source>%1 written</source>
<translation type="unfinished">已寫入 %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4270"/>
<source>Select binary</source>
<translation type="unfinished">選擇可執行檔案</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4270"/>
<source>Binary</source>
<translation>程式</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4296"/>
<source>Enter Name</source>
<translation type="unfinished">輸入名稱</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4297"/>
<source>Please enter a name for the executable</source>
<translation type="unfinished">請為程式輸入一個名稱</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4308"/>
<source>Not an executable</source>
<translation type="unfinished">不是可執行程式</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4308"/>
<source>This is not a recognized executable.</source>
<translation type="unfinished">無法識別的可執行檔案</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4333"/>
<location filename="mainwindow.cpp" line="4358"/>
<source>Replace file?</source>
<translation type="unfinished">取代檔案?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4333"/>
<source>There already is a hidden version of this file. Replace it?</source>
<translation type="unfinished">已存在同名檔案,但該檔案被隱藏了。確定要覆蓋嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4336"/>
<location filename="mainwindow.cpp" line="4361"/>
<source>File operation failed</source>
<translation type="unfinished">檔案操作錯誤</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4336"/>
<location filename="mainwindow.cpp" line="4361"/>
<source>Failed to remove "%1". Maybe you lack the required file permissions?</source>
<translation>無法移除 "%1"。也許您需要足夠的檔案權限?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4358"/>
<source>There already is a visible version of this file. Replace it?</source>
<translation>已存在同名檔案。確定要覆蓋嗎?</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4404"/>
<source>Update available</source>
<translation type="unfinished">更新可用</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4441"/>
<source>Open/Execute</source>
<translation type="unfinished">開啟/執行</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4442"/>
<source>Add as Executable</source>
<translation type="unfinished">添加為可執行檔案</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4446"/>
<source>Un-Hide</source>
<translation type="unfinished">取消隱藏</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4448"/>
<source>Hide</source>
<translation type="unfinished">隱藏</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4453"/>
<source>Write To File...</source>
<translation type="unfinished">寫入檔案...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4484"/>
<source>Do you want to endorse Mod Organizer on %1 now?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4620"/>
<source>Request to Nexus failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4627"/>
<location filename="mainwindow.cpp" line="4644"/>
<source>login successful</source>
<translation type="unfinished">登入成功</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4653"/>
<source>login failed: %1. Trying to download anyway</source>
<translation type="unfinished">登入失敗: %1,請嘗試使用別的方法下載</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4659"/>
<source>login failed: %1</source>
<translation>無法登入: %1</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4668"/>
<source>login failed: %1. You need to log-in with Nexus to update MO.</source>
<translation type="unfinished">登入失敗: %1。您需要登入到N網才能更新 MO</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4701"/>
<source>Error</source>
<translation type="unfinished">錯誤</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4701"/>
<source>failed to extract %1 (errorcode %2)</source>
<translation type="unfinished">無法解壓 %1 (錯誤代碼 %2)</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4796"/>
<source>Extract...</source>
<translation type="unfinished">解壓...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4852"/>
<source>Edit Categories...</source>
<translation type="unfinished">編輯類別...</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4897"/>
<source>Remove</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4907"/>
<source>Enable all</source>
<translation type="unfinished">全部啟用</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4908"/>
<source>Disable all</source>
<translation type="unfinished">全部禁用</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="4927"/>
<source>Unlock load order</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="4930"/>
<source>Lock load order</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MessageDialog</name>
<message>
<location filename="messagedialog.ui" line="150"/>
<location filename="messagedialog.ui" line="180"/>
<source>Placeholder</source>
<translation>占位符</translation>
</message>
</context>
<context>
<name>ModInfo</name>
<message>
<location filename="modinfo.cpp" line="96"/>
<location filename="modinfo.cpp" line="125"/>
<source>invalid index %1</source>
<translation>無效的索引 %1</translation>
</message>
</context>
<context>
<name>ModInfoBackup</name>
<message>
<location filename="modinfo.cpp" line="820"/>
<source>This is the backup of a mod</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ModInfoDialog</name>
<message>
<location filename="modinfodialog.ui" line="14"/>
<source>Mod Info</source>
<translation>Mod 訊息</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="27"/>
<source>Textfiles</source>
<translation>文字文件</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="39"/>
<source>A list of text-files in the mod directory.</source>
<translation>Mod 目錄裡包含的文字文件的列表。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="42"/>
<source>A list of text-files in the mod directory like readmes. </source>
<translation>Mod 目錄裡包含的文字文件 (類似於自述文檔) 的列表。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="64"/>
<location filename="modinfodialog.ui" line="152"/>
<source>Save</source>
<translation>儲存</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="74"/>
<source>INI-Files</source>
<translation>Ini 檔案</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="94"/>
<source>This is a list of .ini files in the mod.</source>
<translation>Mod 目錄裡包含的 Ini 檔案的列表。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="97"/>
<source>This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters.</source>
<translation>Mod 目錄裡包含的 Ini 檔案的列表,這些檔案通常用來配置 Mod 的行為,如果有可設定的參數的話。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="146"/>
<source>Save changes to the file.</source>
<translation>儲存更改到檔案中。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="149"/>
<source>Save changes to the file. This overwrites the original. There is no automatic backup!</source>
<translation>儲存更改到檔案中,這將會覆蓋原始檔案,並且沒有自動備份!</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="162"/>
<source>Images</source>
<translation>圖片</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="217"/>
<source>Images located in the mod.</source>
<translation>位於 Mod 中的圖片。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="220"/>
<source>This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="253"/>
<location filename="modinfodialog.ui" line="272"/>
<source>Optional ESPs</source>
<translation>可選 ESP</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="259"/>
<source>List of esps and esms that can not be loaded by the game.</source>
<translation>包含了不會被遊戲載入的 esp 和 esm 的列表。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="262"/>
<source>List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
They usually contain optional functionality, see the readme.
Most mods do not have optional esps, so chances are good you are looking at an empty list.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="287"/>
<source>Make the selected mod in the lower list unavailable.</source>
<translation>使下表中已選的 Mod 變得不可用。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="290"/>
<source>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</source>
<translation>已選的 esp (在下表中) 將會被放入 Mod 的子目錄裡,在遊戲裡將會變得“不可見”,並且之後就不能再被激活了。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="316"/>
<source>Move a file to the data directory.</source>
<translation>移動一個檔案到 Data 目錄。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="319"/>
<source>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.</source>
<translation>移動一個 esp 檔案到 esp 目錄,這樣它就可以在主窗口中啟用了。請注意: ESP 只是變得“可用”,它并不一定會被載入!想要载入请在 MO 的主窗口中勾選。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="354"/>
<source>ESPs in the data directory and thus visible to the game.</source>
<translation>ESP 在 Data 目錄,因此它在游戲裡會變得可見。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="357"/>
<source>These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.</source>
<translation>這些 Mod 檔案位於您游戲的 (虛擬) Data 目錄裡,因此它們在主窗口的 esp 列表中會變得可選。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="364"/>
<source>Available ESPs</source>
<translation>可用 ESP</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="372"/>
<source>Conflicts</source>
<translation>衝突</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="380"/>
<source>The following conflicted files are provided by this mod</source>
<translation>以下衝突檔案由此 Mod 提供</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="430"/>
<location filename="modinfodialog.ui" line="480"/>
<source>File</source>
<translation>檔案</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="435"/>
<source>Overwritten Mods</source>
<translation>覆蓋的 Mod</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="445"/>
<source>The following conflicted files are provided by other mods</source>
<translation>以下衝突檔案由其它 Mod 提供</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="485"/>
<source>Providing Mod</source>
<translation>提供的 Mod</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="495"/>
<source>Non-Conflicted files</source>
<translation>非衝突檔案</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="515"/>
<source>Categories</source>
<translation>類別</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="538"/>
<source>Primary Category</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="555"/>
<source>Nexus Info</source>
<translation>N網訊息</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="563"/>
<source>Mod ID</source>
<translation>Mod ID</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="570"/>
<source>Mod ID for this mod on Nexus.</source>
<translation>N網上此 Mod 的 ID。</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="573"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">N網上此 Mod 的 ID,如果您在 MO 中下載並安裝了 Mod 它將被自動填寫,否則您需要手動輸入。要找到正確的 ID,在N網找到 Mod。比如,像這樣的連結: <a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" text-decoration: underline; color:#0000ff;">http://www.skyrimnexus.com/downloads/file.php?id=1334</span></a> 在上面的例子中,1334就是您要找的 ID。此外: 上面的就是 Mod Organizer 在N網的連結,為什麼不現在就到那裡去贊同我呢?</span></a></p></body></html></translation>
</message>
<message>
<location filename="modinfodialog.ui" line="597"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Mod 的已安裝版本,滑鼠提示將顯示N網上的當前版本,已安裝的版本號只有在您通過 MO 來安裝 Mod 的時候才會自動填寫。</span></p></body></html></translation>
</message>
<message>
<location filename="modinfodialog.ui" line="604"/>
<source>Version</source>
<translation>版本</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="634"/>
<source>Refresh</source>
<translation type="unfinished">重新整理</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="637"/>
<source>Refresh all information from Nexus.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="651"/>
<source>Description</source>
<translation>描述</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="666"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;">
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="701"/>
<source>Endorse</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="715"/>
<source>Notes</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="725"/>
<source>Filetree</source>
<translation>檔案樹</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="734"/>
<source>A directory view of this mod</source>
<translation>這個 Mod 的目錄視圖</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="737"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">這是一個可編輯的 Mod 目錄的目錄視圖,您可以通過拖放來移動檔案或者重新命名它們 (雙擊)。</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">所做的更改將會立即作用於磁碟上的檔案,所以請</span><span style=" font-size:9pt; font-weight:600;">謹慎操作</span><span style=" font-size:9pt;">。</span></p></body></html></translation>
</message>
<message>
<location filename="modinfodialog.ui" line="764"/>
<source>Previous</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.ui" line="771"/>
<source>Next</source>
<translation>下一步</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="791"/>
<source>Close</source>
<translation>關閉</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="108"/>
<source>&Delete</source>
<translation>&刪除</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="109"/>
<source>&Rename</source>
<translation>&重新命名</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="110"/>
<source>&Hide</source>
<translation>&隱藏</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="111"/>
<source>&Unhide</source>
<translation>&取消隱藏</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="112"/>
<source>&Open</source>
<translation>&開啟</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="113"/>
<source>&New Folder</source>
<translation>&新增資料夾</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="354"/>
<location filename="modinfodialog.cpp" line="369"/>
<source>Save changes?</source>
<translation>儲存更改嗎?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="354"/>
<location filename="modinfodialog.cpp" line="369"/>
<source>Save changes to "%1"?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="570"/>
<source>File Exists</source>
<translation>檔案已存在</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="570"/>
<source>A file with that name exists, please enter a new one</source>
<translation>檔案名已存在,請輸入其它名稱</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="587"/>
<source>failed to move file</source>
<translation>無法移動檔案</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="612"/>
<source>failed to create directory "optional"</source>
<translation>無法建立 "optional" 目錄</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="650"/>
<location filename="modinfodialog.cpp" line="1156"/>
<source>Info requested, please wait</source>
<translation>請求訊息已發出,請稍後</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="704"/>
<source>Main</source>
<translation>主要檔案</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="705"/>
<source>Update</source>
<translation>更新</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="706"/>
<source>Optional</source>
<translation>可選檔案</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="707"/>
<source>Old</source>
<translation>舊檔</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="708"/>
<source>Misc</source>
<translation>雜項</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="709"/>
<source>Unknown</source>
<translation>未知</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="720"/>
<source>Current Version: %1</source>
<translation>當前版本: %1</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="724"/>
<source>No update available</source>
<translation>沒有可用的更新</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="765"/>
<source>(description incomplete, please visit nexus)</source>
<translation>(描述訊息不完整,請訪問N網)</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="780"/>
<source><a href="%1">Visit on Nexus</a></source>
<translation><a href="%1">訪問N網</a></translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="859"/>
<source>Failed to delete %1</source>
<translation>無法刪除 %1</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="870"/>
<location filename="modinfodialog.cpp" line="875"/>
<source>Confirm</source>
<translation>確認</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="870"/>
<source>Are sure you want to delete "%1"?</source>
<translation>確定要刪除 "%1" 嗎?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="875"/>
<source>Are sure you want to delete the selected files?</source>
<translation>確定要刪除所選的檔案嗎?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="949"/>
<location filename="modinfodialog.cpp" line="955"/>
<source>New Folder</source>
<translation>新增資料夾</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="961"/>
<source>Failed to create "%1"</source>
<translation>無法建立 "%1"</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1065"/>
<location filename="modinfodialog.cpp" line="1089"/>
<source>Replace file?</source>
<translation>取代檔案?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1065"/>
<source>There already is a hidden version of this file. Replace it?</source>
<translation>已存在同名檔案,但該檔案被隱藏了。確定要覆蓋嗎?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1068"/>
<location filename="modinfodialog.cpp" line="1092"/>
<source>File operation failed</source>
<translation>檔案操作錯誤</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1068"/>
<location filename="modinfodialog.cpp" line="1092"/>
<source>Failed to remove "%1". Maybe you lack the required file permissions?</source>
<translation>無法移除 "%1"。也許您需要足夠的檔案權限?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1079"/>
<location filename="modinfodialog.cpp" line="1102"/>
<source>failed to rename %1 to %2</source>
<translation>無法重新命名 %1 為 %2</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1089"/>
<source>There already is a visible version of this file. Replace it?</source>
<translation>已存在同名檔案。確定要覆蓋嗎?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1136"/>
<source>Un-Hide</source>
<translation>取消隱藏</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1138"/>
<source>Hide</source>
<translation>隱藏</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1179"/>
<source>Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1179"/>
<source>Please enter a name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1183"/>
<location filename="modinfodialog.cpp" line="1186"/>
<source>Error</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1183"/>
<source>Invalid name. Must be a valid file name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1186"/>
<source>A tweak by that name exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modinfodialog.cpp" line="1198"/>
<source>Create Tweak</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ModInfoOverwrite</name>
<message>
<location filename="modinfo.cpp" line="866"/>
<source>This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)</source>
<translation type="unfinished">此虛擬安裝包內包含來自虛擬 Data 樹的檔案,但檔案發生了變化 (例: 被CK修改了)</translation>
</message>
</context>
<context>
<name>ModInfoRegular</name>
<message>
<location filename="modinfo.cpp" line="393"/>
<source>failed to write %1/meta.ini: %2</source>
<translation>無法寫入 %1/meta.ini: %2</translation>
</message>
<message>
<location filename="modinfo.cpp" line="661"/>
<source>%1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory</source>
<translation type="unfinished">%1 中未包含 esp 或 esm 和有效的目錄 (textures, meshes, interface, ...)</translation>
</message>
<message>
<location filename="modinfo.cpp" line="665"/>
<source>Categories: <br></source>
<translation type="unfinished">種類: <br></translation>
</message>
</context>
<context>
<name>ModList</name>
<message>
<location filename="modlist.cpp" line="109"/>
<source>This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)</source>
<translation>此項目內檢測到了虛擬 Data 樹的檔案發生了變化 (例如:被 CK 修改了)</translation>
</message>
<message>
<location filename="modlist.cpp" line="118"/>
<source>Backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="119"/>
<source>No valid game data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="120"/>
<source>Not endorsed yet</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="122"/>
<source>Overwrites files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="123"/>
<source>Overwritten files</source>
<translation type="unfinished">覆蓋的 Mod</translation>
</message>
<message>
<location filename="modlist.cpp" line="124"/>
<source>Overwrites & Overwritten</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="125"/>
<source>Redundant</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="197"/>
<source>invalid</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="308"/>
<source>installed version: %1, newest version: %2</source>
<translation>當前版本: %1,最新版本: %2</translation>
</message>
<message>
<location filename="modlist.cpp" line="310"/>
<source>The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade".</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="318"/>
<source>Categories: <br></source>
<translation>種類: <br></translation>
</message>
<message>
<location filename="modlist.cpp" line="347"/>
<source>Invalid name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="717"/>
<source>drag&drop failed: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="776"/>
<source>Confirm</source>
<translation>確認</translation>
</message>
<message>
<location filename="modlist.cpp" line="776"/>
<source>Are you sure you want to remove "%1"?</source>
<translation>確定要移除 "%1" 吗?</translation>
</message>
<message>
<location filename="modlist.cpp" line="831"/>
<source>Flags</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="832"/>
<source>Mod Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="833"/>
<source>Version</source>
<translation>版本</translation>
</message>
<message>
<location filename="modlist.cpp" line="834"/>
<source>Priority</source>
<translation>優先級</translation>
</message>
<message>
<location filename="modlist.cpp" line="835"/>
<source>Category</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="836"/>
<source>Nexus ID</source>
<translation type="unfinished">N網 ID</translation>
</message>
<message>
<location filename="modlist.cpp" line="837"/>
<source>Installation</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="838"/>
<location filename="modlist.cpp" line="854"/>
<source>unknown</source>
<translation type="unfinished">未知</translation>
</message>
<message>
<location filename="modlist.cpp" line="846"/>
<source>Name of your mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="847"/>
<source>Version of the mod (if available)</source>
<translation>Mod 版本 (如果可用)</translation>
</message>
<message>
<location filename="modlist.cpp" line="848"/>
<source>Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.</source>
<translation>Mod 的安裝優先級。越高就表示越“重要”,從而覆蓋掉低優先級的 Mod 檔案。</translation>
</message>
<message>
<location filename="modlist.cpp" line="850"/>
<source>Category of the mod.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="851"/>
<source>Id of the mod as used on Nexus.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="852"/>
<source>Emblemes to highlight things that might require attention.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="modlist.cpp" line="853"/>
<source>Time this mod was installed</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MotDDialog</name>
<message>
<location filename="motddialog.ui" line="14"/>
<source>Message of the Day</source>
<translation>今日消息</translation>
</message>
<message>
<location filename="motddialog.ui" line="42"/>
<source>OK</source>
<translation>確定</translation>
</message>
</context>
<context>
<name>MyFileSystemModel</name>
<message>
<location filename="overwriteinfodialog.cpp" line="47"/>
<source>Overwrites</source>
<translation>覆蓋</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="59"/>
<source>not implemented</source>
<translation>未實現</translation>
</message>
</context>
<context>
<name>NXMAccessManager</name>
<message>
<location filename="nxmaccessmanager.cpp" line="130"/>
<source>Logging into Nexus</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="nxmaccessmanager.cpp" line="145"/>
<source>timeout</source>
<translation>超時</translation>
</message>
<message>
<location filename="nxmaccessmanager.cpp" line="185"/>
<source>Please check your password</source>
<translation>請檢查您的密碼</translation>
</message>
</context>
<context>
<name>NexusInterface</name>
<message>
<location filename="nexusinterface.cpp" line="219"/>
<source>Failed to guess mod id for "%1", please pick the correct one</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="nexusinterface.cpp" line="456"/>
<source>empty response</source>
<translation>未回應</translation>
</message>
<message>
<location filename="nexusinterface.cpp" line="484"/>
<source>invalid response</source>
<translation>無效的回應</translation>
</message>
</context>
<context>
<name>OverwriteInfoDialog</name>
<message>
<location filename="overwriteinfodialog.ui" line="14"/>
<source>Overwrite</source>
<translation>覆蓋</translation>
</message>
<message>
<location filename="overwriteinfodialog.ui" line="39"/>
<source>You can use drag&drop to move files and directories to regular mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="90"/>
<source>&Delete</source>
<translation>&刪除</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="91"/>
<source>&Rename</source>
<translation>&重新命名</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="92"/>
<source>&Open</source>
<translation>&開啟</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="93"/>
<source>&New Folder</source>
<translation>&新增資料夾</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="136"/>
<source>Failed to delete "%1"</source>
<translation>無法刪除 "%1"</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="147"/>
<location filename="overwriteinfodialog.cpp" line="152"/>
<source>Confirm</source>
<translation>確認</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="147"/>
<source>Are sure you want to delete "%1"?</source>
<translation>確定要刪除 "%1" 嗎?</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="152"/>
<source>Are sure you want to delete the selected files?</source>
<translation>確定要刪除所選的檔案嗎?</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="202"/>
<location filename="overwriteinfodialog.cpp" line="208"/>
<source>New Folder</source>
<translation>新增資料夾</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="214"/>
<source>Failed to create "%1"</source>
<translation>無法建立 "%1"</translation>
</message>
</context>
<context>
<name>PluginList</name>
<message>
<location filename="pluginlist.cpp" line="101"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="102"/>
<source>Priority</source>
<translation>優先級</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="103"/>
<source>Mod Index</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="104"/>
<location filename="pluginlist.cpp" line="116"/>
<source>unknown</source>
<translation type="unfinished">未知</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="112"/>
<source>Name of your mods</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="113"/>
<source>Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="115"/>
<source>The modindex determins the formids of objects originating from this mods.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="155"/>
<source>failed to update esp info for file %1 (source id: %2), error: %3</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="222"/>
<source>esp not found: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="229"/>
<location filename="pluginlist.cpp" line="241"/>
<source>Confirm</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="229"/>
<source>Really enable all plugins?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="241"/>
<source>Really disable all plugins?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="369"/>
<source>The file containing locked plugin indices is broken</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="382"/>
<location filename="pluginlist.cpp" line="421"/>
<source>failed to open output file: %1</source>
<translation>無法開啟輸出檔案: %1</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="409"/>
<source>Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.</source>
<translation>您的一些插件名稱無效!這些插件無法被遊戲載入。請查看 mo_interface.log 來確認那些受影響的插件並重新命名它們。</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="757"/>
<source>This plugin can't be disabled (enforced by the game)</source>
<translation>這個插件不能被禁用 (由遊戲執行)</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="759"/>
<source>Origin: %1</source>
<translation>隸屬於: %1</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="761"/>
<source>Missing Masters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="767"/>
<source>Enabled Masters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="pluginlist.cpp" line="882"/>
<source>failed to restore load order for %1</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ProblemsDialog</name>
<message>
<location filename="problemsdialog.ui" line="14"/>
<source>Problems</source>
<translation type="unfinished">問題</translation>
</message>
<message>
<location filename="problemsdialog.ui" line="49"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;">
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.ui" line="75"/>
<source>Close</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.cpp" line="44"/>
<location filename="problemsdialog.cpp" line="45"/>
<source>Fix</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="problemsdialog.cpp" line="49"/>
<source>No guided fix</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>Profile</name>
<message>
<location filename="profile.cpp" line="58"/>
<source>invalid profile name %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="62"/>
<source>failed to create %1</source>
<translation type="unfinished">無法建立 %1</translation>
</message>
<message>
<location filename="profile.cpp" line="155"/>
<source>failed to open temporary file</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="192"/>
<source>failed to open "%1" for writing</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="198"/>
<source>failed to write mod list: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="209"/>
<source>failed to update tweaked ini file, wrong settings may be used: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="239"/>
<source>failed to create tweaked ini: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="292"/>
<location filename="profile.cpp" line="321"/>
<location filename="profile.cpp" line="406"/>
<location filename="profile.cpp" line="424"/>
<location filename="profile.cpp" line="434"/>
<source>invalid index %1</source>
<translation>無效的索引 %1</translation>
</message>
<message>
<location filename="profile.cpp" line="387"/>
<source>Overwrite directory couldn't be parsed</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="396"/>
<source>invalid priority %1</source>
<translation>無效的優先級 %1</translation>
</message>
<message>
<location filename="profile.cpp" line="584"/>
<source>failed to parse ini file (%1)</source>
<translation type="unfinished">無法解析 Ini 檔案 (%1): %2</translation>
</message>
<message>
<location filename="profile.cpp" line="612"/>
<source>failed to parse ini file (%1): %2</source>
<translation>無法解析 Ini 檔案 (%1): %2</translation>
</message>
<message>
<location filename="profile.cpp" line="636"/>
<location filename="profile.cpp" line="673"/>
<source>failed to modify "%1"</source>
<translation type="unfinished">未能找到 "%1"</translation>
</message>
<message>
<location filename="profile.cpp" line="701"/>
<source>Delete savegames?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profile.cpp" line="702"/>
<source>Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames)</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ProfileInputDialog</name>
<message>
<location filename="profileinputdialog.ui" line="14"/>
<source>Dialog</source>
<translation>對話方塊</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="20"/>
<source>Please enter a name for the new profile</source>
<translation>請為新配置檔案輸入一個名稱</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="30"/>
<source>If checked, the new profile will use the default game settings.</source>
<translation>如果選中,那麼新配置檔案將會使用默認的遊戲設定。</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="33"/>
<source>If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO.</source>
<translation>如果選中,那麼新配置檔案將會使用默認的遊戲設定來取代全局設定。全局設定是您不使用 MO,直接運行遊戲時所配置的設定。</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="36"/>
<source>Default Game Settings</source>
<translation>默認遊戲設定</translation>
</message>
</context>
<context>
<name>ProfilesDialog</name>
<message>
<location filename="profilesdialog.ui" line="14"/>
<source>Profiles</source>
<translation>配置檔案</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="22"/>
<source>List of Profiles</source>
<translation>配置檔案列表</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="25"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">這是配置檔案的列表,每個配置檔案都包含了它們自己的已激活 Mod 的列表和安裝順序 (從共享區域)、一個已激活的 esp 或 esm 的配置、一個遊戲 Ini 檔案的拷貝和一個可選的存檔過濾器。</p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">注意: </span>由于技術上的原因,目前不可能有分開儲存的插件加載順序。這意味著您不能同时在兩個配置檔案裡使用兩種不同的插件配置方案。</p></body></html></translation>
</message>
<message>
<location filename="profilesdialog.ui" line="38"/>
<location filename="profilesdialog.ui" line="41"/>
<source>If checked, savegames are local to this profile and will not appear when starting with a different profile.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="44"/>
<source>Local Savegames</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="51"/>
<source>This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.</source>
<translation>除非您使用了其它檔案無效化工具,否則您需要啟用這功能來確保 Mod 的數據檔案被實際使用。</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="54"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">湮滅、輻射3和輻射新維加斯包含了一個 Bug: 遊戲阻止了用來運行遊戲的 Texture 和 Mesh 被替換 (所有改動到遊戲中已存在的 Meshes 和 Textures 的 Mod)。</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Mod Organizer 使用了一種叫作“BSA 重定向”的解決方案可靠地修復了這個問題,並且无需進一步的操作,簡單地激活然後忘記這件事吧。</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">伴隨著天際的到來,這個 Bug 似乎在一定程度上被修復了。但是一個 Mod 是否能夠被正確地激活仍取決于檔案的日期。因此,激活它還是有意義的。</span></p></body></html></translation>
</message>
<message>
<location filename="profilesdialog.ui" line="64"/>
<source>Automatic Archive Invalidation</source>
<translation>自動檔案無效化</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="75"/>
<location filename="profilesdialog.ui" line="78"/>
<source>Create a new profile from scratch</source>
<translation>從頭開始建立一個新的配置檔案</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="81"/>
<source>Create</source>
<translation>建立</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="91"/>
<source>Clone the selected profile</source>
<translation>複製所選的配置檔案</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="94"/>
<source>This creates a new profile with the same settings and active mods as the selected one.</source>
<translation>這將建立一個和已選檔案擁有相同設定、相同 Mod 激活方案的的配置檔案。</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="97"/>
<source>Copy</source>
<translation>複製</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="107"/>
<location filename="profilesdialog.ui" line="110"/>
<source>Delete the selected Profile. This can not be un-done!</source>
<translation>刪除所選的配置檔案,並且不能被撤銷!</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="113"/>
<source>Remove</source>
<translation>移除</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="123"/>
<source>Rename</source>
<translation type="unfinished">&重新命名</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="133"/>
<location filename="profilesdialog.ui" line="136"/>
<source>Transfer save games to the selected profile.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="139"/>
<source>Transfer Saves</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.ui" line="162"/>
<source>Close</source>
<translation>關閉</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="61"/>
<source>Archive invalidation isn't required for this game.</source>
<translation>這個遊戲並不需要檔案無效化。</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="99"/>
<location filename="profilesdialog.cpp" line="144"/>
<source>failed to create profile: %1</source>
<translation>無法建立配置檔案: %1</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="152"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="152"/>
<source>Please enter a name for the new profile</source>
<translation>請輸入配置檔案的名稱</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="162"/>
<source>failed to copy profile: %1</source>
<translation>無法複製配置檔案: %1</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="165"/>
<source>Invalid name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="165"/>
<source>Invalid profile name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="172"/>
<source>Confirm</source>
<translation>確認</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="172"/>
<source>Are you sure you want to remove this profile (including local savegames if any)?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="182"/>
<source>Profile broken</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="183"/>
<source>This profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="215"/>
<source>Rename Profile</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="215"/>
<source>New Name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="profilesdialog.cpp" line="252"/>
<source>failed to change archive invalidation state: %1</source>
<translation>無法改變檔案無效化狀態: %1</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="289"/>
<source>failed to determine if invalidation is active: %1</source>
<translation>無法確定無效化是否被激活: %1</translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="categories.cpp" line="141"/>
<source>Failed to save custom categories</source>
<translation>無法儲存自定義類別</translation>
</message>
<message>
<location filename="categories.cpp" line="218"/>
<location filename="categories.cpp" line="253"/>
<location filename="categories.cpp" line="263"/>
<location filename="categories.cpp" line="273"/>
<source>invalid index %1</source>
<translation>無效的索引 %1</translation>
</message>
<message>
<location filename="categories.cpp" line="284"/>
<source>invalid category id %1</source>
<translation>無效的類別 %1</translation>
</message>
<message>
<location filename="csvbuilder.cpp" line="70"/>
<source>invalid field name "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="76"/>
<source>invalid type for "%1" (should be integer)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="81"/>
<source>invalid type for "%1" (should be string)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="86"/>
<source>invalid type for "%1" (should be float)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="103"/>
<source>no fields set up yet!</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="140"/>
<source>field not set "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="237"/>
<source>invalid character in field "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="csvbuilder.cpp" line="240"/>
<source>empty field name</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="gameinfoimpl.cpp" line="41"/>
<source>invalid game type %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="helper.cpp" line="53"/>
<source>helper failed</source>
<translation>幫助程式出錯</translation>
</message>
<message>
<location filename="helper.cpp" line="69"/>
<location filename="helper.cpp" line="90"/>
<source>failed to determine account name</source>
<translation>無法確認帳戶名稱</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="64"/>
<location filename="selfupdater.cpp" line="52"/>
<source>invalid 7-zip32.dll: %1</source>
<translation>無效的 7-zip32.dll: %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="50"/>
<source>failed to open %1: %2</source>
<translation>無法開啟 %1: %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="104"/>
<location filename="loadmechanism.cpp" line="113"/>
<source>%1 not found</source>
<translation>找不到 %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="138"/>
<source>Failed to delete %1</source>
<translation>無法刪除 %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="144"/>
<source>Failed to deactivate script extender loading</source>
<translation>無法停用脚本扩展加載</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="165"/>
<source>Failed to remove %1: %2</source>
<translation>無法移除 %1: %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="167"/>
<location filename="loadmechanism.cpp" line="260"/>
<source>Failed to rename %1 to %2</source>
<translation>無法重新命名 %1 為 %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="175"/>
<source>Failed to deactivate proxy-dll loading</source>
<translation>無法停用代理DLL加載</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="209"/>
<location filename="loadmechanism.cpp" line="243"/>
<location filename="loadmechanism.cpp" line="263"/>
<source>Failed to copy %1 to %2</source>
<translation>無法複製 %1 到 %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="214"/>
<source>Failed to set up script extender loading</source>
<translation>無法設定腳本拓展加載</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="240"/>
<source>Failed to delete old proxy-dll %1</source>
<translation>無法刪除舊的代理DLL檔案 %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="256"/>
<source>Failed to overwrite %1</source>
<translation>無法覆蓋 %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="268"/>
<source>Failed to set up proxy-dll loading</source>
<translation>無法設定代理DLL加載</translation>
</message>
<message>
<location filename="main.cpp" line="138"/>
<source>Permissions required</source>
<translation>需要權限</translation>
</message>
<message>
<location filename="main.cpp" line="139"/>
<source>The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="230"/>
<location filename="main.cpp" line="268"/>
<source>Woops</source>
<translation>糟糕</translation>
</message>
<message>
<location filename="main.cpp" line="231"/>
<source>ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="main.cpp" line="269"/>
<source>ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1</source>
<translation>Mod Organizer 崩潰了!遺憾的是,我無法生成診斷檔案: %1</translation>
</message>
<message>
<location filename="main.cpp" line="331"/>
<location filename="settings.cpp" line="533"/>
<source>Mod Organizer</source>
<translation>Mod Organizer</translation>
</message>
<message>
<location filename="main.cpp" line="331"/>
<source>An instance of Mod Organizer is already running</source>
<translation>Mod Organizer 的一個實例正在運行</translation>
</message>
<message>
<location filename="main.cpp" line="353"/>
<source>No game identified in "%1". The directory is required to contain the game binary and its launcher.</source>
<translation>"%1" 中未檢測到遊戲。請確保該路徑中包含遊戲執行程式以及對應的 Launcher 檔案。</translation>
</message>
<message>
<location filename="main.cpp" line="356"/>
<location filename="main.cpp" line="385"/>
<source>Please select the game to manage</source>
<translation>請選擇想要管理的遊戲</translation>
</message>
<message>
<location filename="main.cpp" line="411"/>
<source>Please select the game edition you have (MO can't start the game correctly if this is set incorrectly!)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="mainwindow.cpp" line="772"/>
<source>Please use "Help" from the toolbar to get usage instructions to all elements</source>
<translation>請使用工具列上的“幫助”來獲得所有元素的使用說明</translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1548"/>
<location filename="mainwindow.cpp" line="4118"/>
<source><Manage...></source>
<translation><管理...></translation>
</message>
<message>
<location filename="mainwindow.cpp" line="1566"/>
<source>failed to parse profile %1: %2</source>
<translation>無法解析配置檔案 %1: %2</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="324"/>
<location filename="profile.cpp" line="249"/>
<source>failed to find "%1"</source>
<translation>未能找到 "%1"</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="483"/>
<source>failed to access %1</source>
<translation>無法訪問 %1</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="497"/>
<source>failed to set file time %1</source>
<translation>無法設定檔案時間 %1</translation>
</message>
<message>
<location filename="profile.cpp" line="69"/>
<source>failed to create %1</source>
<translation>無法建立 %1</translation>
</message>
<message>
<location filename="profile.cpp" line="95"/>
<source>"%1" is missing</source>
<translation>"%1" 缺失</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="80"/>
<source>Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!</source>
<translation>在您使用 Mod Organize 之前,您需要至少建立一個配置檔案。注意: 建立配置檔案前請先運行一次遊戲!</translation>
</message>
<message>
<location filename="report.cpp" line="33"/>
<location filename="report.cpp" line="36"/>
<source>Error</source>
<translation>錯誤</translation>
</message>
<message>
<location filename="savegamegamebryo.cpp" line="139"/>
<location filename="savegamegamebryo.cpp" line="198"/>
<location filename="savegamegamebryo.cpp" line="240"/>
<source>wrong file format</source>
<translation>錯誤的檔案格式</translation>
</message>
<message>
<location filename="savegamegamebryo.cpp" line="326"/>
<source>failed to open %1</source>
<translation>無法開啟 %1</translation>
</message>
<message>
<location filename="settings.cpp" line="540"/>
<source>Script Extender</source>
<translation>腳本拓展</translation>
</message>
<message>
<location filename="settings.cpp" line="547"/>
<source>Proxy DLL</source>
<translation>代理DLL</translation>
</message>
<message>
<location filename="spawn.cpp" line="106"/>
<source>failed to spawn "%1"</source>
<translation>無法生成 "%1"</translation>
</message>
<message>
<location filename="spawn.cpp" line="113"/>
<source>Elevation required</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="114"/>
<source>This process requires elevation to run.
This is a potential security risk so I highly advice you to investigate if
"%1"
can be installed to work without elevation.
Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="spawn.cpp" line="128"/>
<source>failed to spawn "%1": %2</source>
<translation>無法生成 "%1": %2</translation>
</message>
<message>
<location filename="spawn.cpp" line="137"/>
<source>"%1" doesn't exist</source>
<translation>"%1" 不存在</translation>
</message>
<message>
<location filename="spawn.cpp" line="144"/>
<source>failed to inject dll into "%1": %2</source>
<translation>無法注入 dll 到 "%1": %2</translation>
</message>
<message>
<location filename="spawn.cpp" line="152"/>
<source>failed to run "%1"</source>
<translation>無法運行 "%1"</translation>
</message>
</context>
<context>
<name>QueryOverwriteDialog</name>
<message>
<location filename="queryoverwritedialog.ui" line="14"/>
<source>Mod Exists</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="45"/>
<source>This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="63"/>
<source>Keep Backup</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="70"/>
<source>Merge</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="77"/>
<source>Replace</source>
<translation type="unfinished">取代</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="84"/>
<source>Rename</source>
<translation type="unfinished">&重新命名</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="91"/>
<source>Cancel</source>
<translation type="unfinished">取消</translation>
</message>
</context>
<context>
<name>SaveGameInfoWidget</name>
<message>
<location filename="savegameinfowidget.ui" line="39"/>
<source>Save #</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="51"/>
<source>Character</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="63"/>
<source>Level</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="75"/>
<source>Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savegameinfowidget.ui" line="87"/>
<source>Date</source>
<translation type="unfinished">Data</translation>
</message>
</context>
<context>
<name>SaveGameInfoWidgetGamebryo</name>
<message>
<location filename="savegameinfowidgetgamebryo.cpp" line="41"/>
<source>Missing ESPs</source>
<translation type="unfinished">缺失的 ESP</translation>
</message>
</context>
<context>
<name>SaveTextAsDialog</name>
<message>
<location filename="savetextasdialog.ui" line="14"/>
<source>Dialog</source>
<translation type="unfinished">對話方塊</translation>
</message>
<message>
<location filename="savetextasdialog.ui" line="32"/>
<source>Copy To Clipboard</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.ui" line="39"/>
<source>Save As...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.ui" line="59"/>
<source>Close</source>
<translation type="unfinished">關閉</translation>
</message>
<message>
<location filename="savetextasdialog.cpp" line="36"/>
<source>Save CSV</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="savetextasdialog.cpp" line="36"/>
<source>Text Files</source>
<translation type="unfinished">文字文件</translation>
</message>
<message>
<location filename="savetextasdialog.cpp" line="40"/>
<source>failed to open "%1" for writing</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>SelectionDialog</name>
<message>
<location filename="selectiondialog.ui" line="14"/>
<source>Select</source>
<translation>選擇</translation>
</message>
<message>
<location filename="selectiondialog.ui" line="23"/>
<source>Placeholder</source>
<translation>占位符</translation>
</message>
<message>
<location filename="selectiondialog.ui" line="77"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
</context>
<context>
<name>SelfUpdater</name>
<message>
<location filename="selfupdater.cpp" line="66"/>
<source>archive.dll not loaded: "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="116"/>
<location filename="selfupdater.cpp" line="139"/>
<location filename="selfupdater.cpp" line="268"/>
<location filename="selfupdater.cpp" line="415"/>
<source>Update</source>
<translation>更新</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="117"/>
<source>An update is available (newest version: %1), do you want to install it?</source>
<translation>有可用的更新 (最新版本: %1),您想要安裝它嗎?</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="140"/>
<source>Download in progress</source>
<translation>正在下載</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="195"/>
<source>Download failed: %1</source>
<translation>下載失敗: %1</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="206"/>
<source>Failed to install update: %1</source>
<translation>無法安裝更新: %1</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="227"/>
<source>failed to open archive "%1": %2</source>
<translation>無法開啟壓縮包 "%1": %2</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="250"/>
<source>failed to move outdated files: %1. Please update manually.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="268"/>
<source>Update installed, Mod Organizer will now be restarted.</source>
<translation>更新完成,Mod Organizer 現在將重新啟動。</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="296"/>
<source>Error</source>
<translation>錯誤</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="351"/>
<source>Failed to parse response. Please report this as a bug and include the file mo_interface.log.</source>
<translation>解析回應時發生錯誤。請回報此 Bug 並附上 mo_interface.log!</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="416"/>
<source>No incremental update available for this version, the complete package needs to be downloaded (%1 kB)</source>
<translation>沒有可用于此版本的更新檔案,需要下載完整的安裝包 (%1 KB)</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="425"/>
<source>no file for update found. Please update manually.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="selfupdater.cpp" line="440"/>
<source>Failed to retrieve update information: %1</source>
<translation>無法檢索更新信息: %1</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="460"/>
<source>No download server available. Please try again later.</source>
<translation type="unfinished">沒有可用的下載伺服器,請稍後再嘗試下載。</translation>
</message>
</context>
<context>
<name>Settings</name>
<message>
<location filename="settings.cpp" line="311"/>
<location filename="settings.cpp" line="330"/>
<source>attempt to store setting for unknown plugin "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settings.cpp" line="651"/>
<source>Confirm</source>
<translation>確認</translation>
</message>
<message>
<location filename="settings.cpp" line="651"/>
<source>Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?</source>
<translation>修改 Mod 目錄將會影響您的配置!新目錄中不存在 (或者名稱不同) 的 Mod 將在所有配置中被禁止掉。此操作無法撤銷,所以執行此操作前建議先備份下自己的配置。立即執行?</translation>
</message>
</context>
<context>
<name>SettingsDialog</name>
<message>
<location filename="settingsdialog.ui" line="14"/>
<source>Settings</source>
<translation>設定</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="24"/>
<source>General</source>
<translation>一般</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="32"/>
<source>Language</source>
<translation>語言</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="39"/>
<source>The display language</source>
<translation>介面語言</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="42"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">介面語言,此處僅顯示您已安裝的翻譯語言。</span></p></body></html></translation>
</message>
<message>
<location filename="settingsdialog.ui" line="57"/>
<source>Style</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="64"/>
<source>graphical style</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="67"/>
<source>graphical style of the MO user interface</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="78"/>
<source>Log Level</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="85"/>
<source>Decides the amount of data printed to "ModOrganizer.log"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="88"/>
<source>Decides the amount of data printed to "ModOrganizer.log".
"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="93"/>
<source>Debug</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="98"/>
<source>Info</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="103"/>
<source>Error</source>
<translation type="unfinished">錯誤</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="113"/>
<source>Advanced</source>
<translation>高級</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="125"/>
<location filename="settingsdialog.ui" line="128"/>
<source>Directory where downloads are stored.</source>
<translation>下載檔案所儲存的目錄。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="148"/>
<source>Mod Directory</source>
<translation>Mod 目錄</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="155"/>
<source>Directory where mods are stored.</source>
<translation>儲存 Mod 的目錄。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="158"/>
<source>Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).</source>
<translation>儲存 Mod 的目錄。請注意: 修改此目錄將會破壞所有配置檔案與新目錄中已不存在的 Mod (相同名稱) 的關聯。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="172"/>
<source>Download Directory</source>
<translation>下載目錄</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="179"/>
<source>Cache Directory</source>
<translation>緩存目錄</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="205"/>
<source>Reset stored information from dialogs.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="208"/>
<source>This will make all dialogs show up again where you checked the "Remember selection"-box.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="211"/>
<source>Reset Dialogs</source>
<translation>重置對話方塊</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="231"/>
<location filename="settingsdialog.ui" line="234"/>
<source>Modify the categories available to arrange your mods.</source>
<translation>修改可用的類別來整理您的 Mod。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="237"/>
<source>Configure Mod Categories</source>
<translation>配置 Mod 類別</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="245"/>
<location filename="settingsdialog.ui" line="261"/>
<source>Nexus</source>
<translation>N網</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="251"/>
<source>Allows automatic log-in when the Nexus-Page for the game is clicked.</source>
<translation>當N網頁面開啟時將自動登入。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="254"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">允許當N網頁面開啟時自動登入。請注意: 密碼是存儲在 modorganizer.ini 裡的,混淆得不是很強烈。如果您擔心有人可能會竊取您的密碼,那麼請不要存儲在這裡。</span></p></body></html></translation>
</message>
<message>
<location filename="settingsdialog.ui" line="270"/>
<source>If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="273"/>
<source>Automatically Log-In to Nexus</source>
<translation>自動登入</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="285"/>
<source>Username</source>
<translation>帳號</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="299"/>
<source>Password</source>
<translation>密碼</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="321"/>
<source>Disable automatic internet features</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="324"/>
<source>Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="327"/>
<source>Offline Mode</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="334"/>
<source>Use a proxy for network connections.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="337"/>
<source>Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="340"/>
<source>Use HTTP Proxy (Uses System Settings)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="351"/>
<source>Known Servers (Dynamically updated every download)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="372"/>
<source>Preferred Servers (Drag & Drop)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="407"/>
<source>Plugins</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="429"/>
<source>Author:</source>
<translation type="unfinished">作者</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="443"/>
<source>Version:</source>
<translation type="unfinished">版本</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="457"/>
<source>Description:</source>
<translation type="unfinished">描述</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="495"/>
<source>Key</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="500"/>
<source>Value</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="512"/>
<source>Blacklisted Plugins (use <del> to remove):</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="523"/>
<source>Workarounds</source>
<translation>解決方案</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="531"/>
<source>Steam App ID</source>
<translation>Steam App ID</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="551"/>
<source>The Steam AppID for your game</source>
<translation>您遊戲的 Steam AppID</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="554"/>
<source><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html></source>
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">Steam App ID 是必須的,它被用來直接啟動一些遊戲。對於天際,如果沒有設定或設定錯誤,&quot;Mod Organizer&quot; 的加載機制可能會無法正常工作。</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">此預設是應用程式 ID 的“常規”版本,因此在大多數情況下,您應該要重新設定一下。</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">如果您認為您有不同的版本 (年度版或其它版本),那麼請參照下列的步驟來獲取 ID: </span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">1. 進入 Steam 裡的遊戲庫</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">2. 右鍵點擊您想要獲取 ID 的遊戲,選擇</span><span style=" font-size:9pt; font-weight:600;">建立桌面捷徑</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">3. 右鍵點擊您剛才在桌面上建立的捷徑,選擇</span><span style=" font-size:9pt; font-weight:600;">內容</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">4. 在連結區域您應該會看到一些像這樣的: </span><span style=" font-size:9pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:9pt;">其中 22380 就是您要找的 ID。</span></p></body></html></translation>
</message>
<message>
<location filename="settingsdialog.ui" line="585"/>
<source>Load Mechanism</source>
<translation>加載機制</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="605"/>
<source>Select loading mechanism. See help for details.</source>
<translation>選擇加載機制,使用幫助查看更多細節。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="608"/>
<source>Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
There are several means to do this:
*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work.
If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="625"/>
<source>NMM Version</source>
<translation>NMM 版本</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="645"/>
<source>The Version of Nexus Mod Manager to impersonate.</source>
<translation>想要模擬的 NMM 版本號。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="648"/>
<source>Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.</source>
<translation>Mod Organizer 使用了一個N網所提供的 API 來進行類似於檢查更新和下載檔案這樣的操作。遺憾的是這個 API 並沒有給第三方工具 (比如 MO) 正式的授權,所以我們需要模擬 NMM 來進行這些操作。
在此之前,N網使用了客戶端辨識系統鎖定了舊版本的 NMM,強制用戶更新版本。這意味著 MO 也要模擬新版本的 NMM,即便 MO 自己並不需要更新。因此您需要在這裡配置版本號來進行辨識。
請注意: MO 辨識自己為 MO 到網路伺服器,這並不是欺騙。它僅僅是為用戶代理添加了一個“兼容”的 NMM 版本。
變更版本號: 如果N網功能不正常了,那麼請在這裡輸入 NMM 的當前版本號並重試一下。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="670"/>
<source>Enforces that inactive ESPs and ESMs are never loaded.</source>
<translation>強制執行,未激活的 ESP 和 ESM 將不會被加載。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="673"/>
<source>It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.</source>
<translation>看來,遊戲偶爾會加載一些沒有被激活成插件的 ESP 或 ESM 檔案。
我還尚不知道它在什麼情況下會這樣,但是有用戶報告說它在某些情況下是很不必要的。如果這個選項被選中,那麼在列表中沒有被勾選的 ESP 和 ESM 將不會在遊戲中出現,並且也不會被載入。</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="677"/>
<source>Hide inactive ESPs/ESMs</source>
<translation>隱藏未激活的 ESP 或 ESM</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="684"/>
<source>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="687"/>
<source>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)
Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="691"/>
<source>Force-enable game files</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.ui" line="701"/>
<location filename="settingsdialog.ui" line="705"/>
<source>For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!</source>
<translation>對於天際,這個可以用來取代檔案無效化,它將會使档案无效化對所有配置都變得多余。
但是對於其它遊戲,這並不是一個很好的替代品!</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="709"/>
<source>Back-date BSAs</source>
<translation>重置 BSA 檔案修改日期</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="733"/>
<source>These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="settingsdialog.cpp" line="94"/>
<source>Select download directory</source>
<translation>選擇下載目錄</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="102"/>
<source>Select mod directory</source>
<translation>選擇 Mod 目錄</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="110"/>
<source>Select cache directory</source>
<translation>選擇緩存目錄</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="118"/>
<source>Confirm?</source>
<translation>確認?</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="119"/>
<source>This will make all dialogs show up again where you checked the "Remember selection"-box. Continue?</source>
<translation>此操作將導致之前勾選的“記住我的選項”詢問視窗再次出現,確定要重置對話方塊?</translation>
</message>
</context>
<context>
<name>SimpleInstallDialog</name>
<message>
<location filename="simpleinstalldialog.ui" line="14"/>
<source>Quick Install</source>
<translation>快速安裝</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="22"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="49"/>
<location filename="simpleinstalldialog.ui" line="52"/>
<source>Opens a Dialog that allows custom modifications.</source>
<translation>打開一個對話方塊,允許您自定義安裝模組。</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="55"/>
<source>Manual</source>
<translation>手動安裝</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="62"/>
<source>OK</source>
<translation>確定</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="72"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
</context>
<context>
<name>SingleInstance</name>
<message>
<location filename="singleinstance.cpp" line="50"/>
<source>SHM error: %1</source>
<translation>SHM 錯誤: %1</translation>
</message>
<message>
<location filename="singleinstance.cpp" line="82"/>
<location filename="singleinstance.cpp" line="88"/>
<source>failed to connect to running instance: %1</source>
<translation>無法連接到正在運行的實例: %1</translation>
</message>
<message>
<location filename="singleinstance.cpp" line="100"/>
<source>failed to receive data from secondary instance: %1</source>
<translation>無法獲得第二個實例中的數據: %1</translation>
</message>
</context>
<context>
<name>SyncOverwriteDialog</name>
<message>
<location filename="syncoverwritedialog.ui" line="14"/>
<source>Sync Overwrite</source>
<translation>同步覆蓋</translation>
</message>
<message>
<location filename="syncoverwritedialog.ui" line="27"/>
<source>Name</source>
<translation>名稱</translation>
</message>
<message>
<location filename="syncoverwritedialog.ui" line="32"/>
<source>Sync To</source>
<translation>同步到</translation>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="95"/>
<source><don't sync></source>
<translation><不要同步></translation>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="147"/>
<source>failed to remove %1</source>
<translation>無法刪除 %1</translation>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="149"/>
<source>failed to move %1 to %2</source>
<translation>無法移動 %1 到 %2</translation>
</message>
</context>
<context>
<name>TransferSavesDialog</name>
<message>
<location filename="transfersavesdialog.ui" line="14"/>
<source>Transfer Savegames</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="22"/>
<source>Global Characters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="29"/>
<source>This is a list of characters in the global location.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="32"/>
<source>This is a list of characters in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings\[UserName]\My Documents\My Games\Skyrim\Saves
</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="46"/>
<source>This is a list of save games for the selected character in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="87"/>
<source>Move -></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="97"/>
<source>Copy -></source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="123"/>
<source><- Move</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="133"/>
<source><- Copy</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.ui" line="156"/>
<source>Done</source>
<translation type="unfinished">完成</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="167"/>
<source>Profile Characters</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="140"/>
<source>Overwrite</source>
<translation type="unfinished">覆蓋</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="141"/>
<source>Overwrite the file "%1"</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="164"/>
<location filename="transfersavesdialog.cpp" line="202"/>
<location filename="transfersavesdialog.cpp" line="237"/>
<location filename="transfersavesdialog.cpp" line="276"/>
<source>Confirm</source>
<translation type="unfinished">確認</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="165"/>
<location filename="transfersavesdialog.cpp" line="203"/>
<source>Copy all save games of character "%1" to the profile?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="238"/>
<source>Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="277"/>
<source>Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.</source>
<translation type="unfinished"/>
</message>
</context>
</TS>
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