summaryrefslogtreecommitdiff
path: root/src/profilesdialog.h
blob: ac8e2b766293df7ded2057586e6a0be4d1149b26 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.

This file is part of Mod Organizer.

Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Mod Organizer.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef PROFILESDIALOG_H
#define PROFILESDIALOG_H

#include "tutorabledialog.h"
class Profile;

class QListWidget;
class QListWidgetItem;
#include <QObject>
class QString;

namespace Ui {
class ProfilesDialog;
}

namespace MOBase {
class IPluginGame;
}

/**
 * @brief Dialog that can be used to create/delete/modify profiles
 **/
class ProfilesDialog : public MOBase::TutorableDialog {
    Q_OBJECT

public:
    /**
     * @brief constructor
     *
     * @param profileName currently enabled profile
     * @param parent parent widget
     **/
    explicit ProfilesDialog(const QString& profileName, MOBase::IPluginGame const* game, QWidget* parent = 0);
    ~ProfilesDialog();

    /**
     * @return true if creation of a new profile failed
     * @todo the notion of a fail state makes little sense in the current dialog
     **/
    bool failed() const { return m_FailState; }

protected:
    virtual void showEvent(QShowEvent* event);

private slots:
    void on_localIniFilesBox_stateChanged(int state);

private:
    QListWidgetItem* addItem(const QString& name);
    void createProfile(const QString& name, bool useDefaultSettings);
    void createProfile(const QString& name, const Profile& reference);

private slots:

    void on_closeButton_clicked();

    void on_addProfileButton_clicked();

    void on_invalidationBox_stateChanged(int arg1);

    void on_copyProfileButton_clicked();

    void on_profilesList_currentItemChanged(QListWidgetItem* current, QListWidgetItem* previous);

    void on_removeProfileButton_clicked();

    void on_localSavesBox_stateChanged(int arg1);

    void on_transferButton_clicked();

    void on_renameButton_clicked();

private:
    Ui::ProfilesDialog* ui;
    QListWidget* m_ProfilesList;
    bool m_FailState;
    MOBase::IPluginGame const* m_Game;
};

#endif // PROFILESDIALOG_H