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/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SELECTIONDIALOG_H
#define SELECTIONDIALOG_H
#include <QDialog>
#include <QAbstractButton>
namespace Ui {
class SelectionDialog;
}
class SelectionDialog : public QDialog
{
Q_OBJECT
public:
explicit SelectionDialog(const QString &description, QWidget *parent = 0);
~SelectionDialog();
/**
* @brief add a choice to the dialog
* @param buttonText the text to be displayed on the button
* @param description the description that shows up under in small letters inside the button
* @param data data to be stored with the button. Please note that as soon as one choice has data associated with it (non-invalid QVariant)
* all buttons that contain no data will be treated as "cancel" buttons
*/
void addChoice(const QString &buttonText, const QString &description, const QVariant &data);
QVariant getChoiceData();
QString getChoiceString();
private slots:
void on_buttonBox_clicked(QAbstractButton *button);
void on_cancelButton_clicked();
private:
Ui::SelectionDialog *ui;
QAbstractButton *m_Choice;
bool m_ValidateByData;
};
#endif // SELECTIONDIALOG_H
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