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|
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>SettingsDialog</class>
<widget class="QDialog" name="SettingsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>586</width>
<height>462</height>
</rect>
</property>
<property name="windowTitle">
<string>Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="generalTab">
<attribute name="title">
<string>General</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QLabel" name="label_5">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="languageBox">
<property name="toolTip">
<string>The display language</string>
</property>
<property name="whatsThis">
<string><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html></string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_10">
<property name="text">
<string>Style</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="styleBox">
<property name="toolTip">
<string>graphical style</string>
</property>
<property name="whatsThis">
<string>graphical style of the MO user interface</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="label_12">
<property name="text">
<string>Log Level</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="logLevelBox">
<property name="toolTip">
<string>Decides the amount of data printed to "ModOrganizer.log"</string>
</property>
<property name="whatsThis">
<string>Decides the amount of data printed to "ModOrganizer.log".
"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty.</string>
</property>
<item>
<property name="text">
<string>Debug</string>
</property>
</item>
<item>
<property name="text">
<string>Info</string>
</property>
</item>
<item>
<property name="text">
<string>Error</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Advanced</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="1">
<widget class="QLineEdit" name="downloadDirEdit">
<property name="toolTip">
<string>Directory where downloads are stored.</string>
</property>
<property name="whatsThis">
<string>Directory where downloads are stored.</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QPushButton" name="browseDownloadDirBtn">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string notr="true">...</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_8">
<property name="text">
<string>Mod Directory</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLineEdit" name="modDirEdit">
<property name="toolTip">
<string>Directory where mods are stored.</string>
</property>
<property name="whatsThis">
<string>Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QPushButton" name="browseModDirBtn">
<property name="text">
<string notr="true">...</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Download Directory</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_9">
<property name="text">
<string>Cache Directory</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="cacheDirEdit"/>
</item>
<item row="3" column="2">
<widget class="QPushButton" name="browseCacheDirBtn">
<property name="text">
<string notr="true">...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QPushButton" name="resetDialogsButton">
<property name="maximumSize">
<size>
<width>16777215</width>
<height>16777215</height>
</size>
</property>
<property name="toolTip">
<string>Reset stored information from dialogs.</string>
</property>
<property name="whatsThis">
<string>This will make all dialogs show up again where you checked the "Remember selection"-box.</string>
</property>
<property name="text">
<string>Reset Dialogs</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="categoriesBtn">
<property name="toolTip">
<string>Modify the categories available to arrange your mods.</string>
</property>
<property name="whatsThis">
<string>Modify the categories available to arrange your mods.</string>
</property>
<property name="text">
<string>Configure Mod Categories</string>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="nexusTab">
<attribute name="title">
<string>Nexus</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QGroupBox" name="nexusBox">
<property name="toolTip">
<string>Allows automatic log-in when the Nexus-Page for the game is clicked.</string>
</property>
<property name="whatsThis">
<string><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html></string>
</property>
<property name="title">
<string>Nexus</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="loginCheckBox">
<property name="toolTip">
<string/>
</property>
<property name="whatsThis">
<string>If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic.</string>
</property>
<property name="text">
<string>Automatically Log-In to Nexus</string>
</property>
</widget>
</item>
<item>
<layout class="QFormLayout" name="formLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Username</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="usernameEdit">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Password</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="passwordEdit">
<property name="enabled">
<bool>false</bool>
</property>
<property name="echoMode">
<enum>QLineEdit::Password</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QCheckBox" name="offlineBox">
<property name="statusTip">
<string>Disable automatic internet features</string>
</property>
<property name="whatsThis">
<string>Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)</string>
</property>
<property name="text">
<string>Offline Mode</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="proxyBox">
<property name="statusTip">
<string>Use a proxy for network connections.</string>
</property>
<property name="whatsThis">
<string>Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.</string>
</property>
<property name="text">
<string>Use HTTP Proxy (Uses System Settings)</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_8">
<item>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QLabel" name="label_16">
<property name="text">
<string>Known Servers (Dynamically updated every download)</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="knownServersList">
<property name="dragDropMode">
<enum>QAbstractItemView::DragDrop</enum>
</property>
<property name="defaultDropAction">
<enum>Qt::MoveAction</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<widget class="QLabel" name="label_17">
<property name="text">
<string>Preferred Servers (Drag & Drop)</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="preferredServersList">
<property name="dragDropMode">
<enum>QAbstractItemView::DragDrop</enum>
</property>
<property name="defaultDropAction">
<enum>Qt::MoveAction</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer_3">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="pluginsTab">
<attribute name="title">
<string>Plugins</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_9" stretch="0,0,0">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_9">
<item>
<widget class="QListWidget" name="pluginsList">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,1">
<item>
<layout class="QFormLayout" name="formLayout_2">
<item row="0" column="0">
<widget class="QLabel" name="label_13">
<property name="text">
<string>Author:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLabel" name="authorLabel">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_15">
<property name="text">
<string>Version:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLabel" name="versionLabel">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_14">
<property name="text">
<string>Description:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="descriptionLabel">
<property name="text">
<string/>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QTreeWidget" name="pluginSettingsList">
<property name="indentation">
<number>0</number>
</property>
<property name="rootIsDecorated">
<bool>false</bool>
</property>
<property name="itemsExpandable">
<bool>false</bool>
</property>
<property name="expandsOnDoubleClick">
<bool>false</bool>
</property>
<attribute name="headerVisible">
<bool>false</bool>
</attribute>
<attribute name="headerDefaultSectionSize">
<number>100</number>
</attribute>
<column>
<property name="text">
<string>Key</string>
</property>
</column>
<column>
<property name="text">
<string>Value</string>
</property>
</column>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="label_18">
<property name="text">
<string>Blacklisted Plugins (use <del> to remove):</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="pluginBlacklist"/>
</item>
</layout>
</widget>
<widget class="QWidget" name="workaroundTab">
<attribute name="title">
<string>Workarounds</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2" stretch="0,0,0">
<item>
<widget class="QLabel" name="label_4">
<property name="text">
<string>Steam App ID</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLineEdit" name="appIDEdit">
<property name="toolTip">
<string>The Steam AppID for your game</string>
</property>
<property name="whatsThis">
<string><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html></string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,0,1">
<property name="spacing">
<number>7</number>
</property>
<item>
<widget class="QLabel" name="label">
<property name="maximumSize">
<size>
<width>16777215</width>
<height>16777215</height>
</size>
</property>
<property name="text">
<string>Load Mechanism</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_3">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QComboBox" name="mechanismBox">
<property name="toolTip">
<string>Select loading mechanism. See help for details.</string>
</property>
<property name="whatsThis">
<string>Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
There are several means to do this:
*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work.
If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_5" stretch="0,0,0">
<item>
<widget class="QLabel" name="label_11">
<property name="text">
<string>NMM Version</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLineEdit" name="nmmVersionEdit">
<property name="toolTip">
<string>The Version of Nexus Mod Manager to impersonate.</string>
</property>
<property name="whatsThis">
<string>Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.</string>
</property>
<property name="inputMask">
<string notr="true">009.009.009</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="placeholderText">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="hideUncheckedBox">
<property name="toolTip">
<string>Enforces that inactive ESPs and ESMs are never loaded.</string>
</property>
<property name="whatsThis">
<string>It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.</string>
</property>
<property name="text">
<string>Hide inactive ESPs/ESMs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="forceEnableBox">
<property name="toolTip">
<string>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)</string>
</property>
<property name="whatsThis">
<string>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)
Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled.</string>
</property>
<property name="text">
<string>Force-enable game files</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="bsaDateBtn">
<property name="toolTip">
<string>For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!</string>
</property>
<property name="whatsThis">
<string>For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!</string>
</property>
<property name="text">
<string>Back-date BSAs</string>
</property>
<property name="icon">
<iconset>
<normaloff>:/MO/gui/resources/emblem-readonly.png</normaloff>:/MO/gui/resources/emblem-readonly.png</iconset>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLabel" name="label_6">
<property name="text">
<string>These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>SettingsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>SettingsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>
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