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#include "settingsdialogpaths.h"
#include "ui_settingsdialog.h"
#include "appconfig.h"
#include <iplugingame.h>
PathsSettingsTab::PathsSettingsTab(Settings& s, SettingsDialog& d)
: SettingsTab(s, d)
{
ui->baseDirEdit->setText(settings().getBaseDirectory());
ui->managedGameDirEdit->setText(settings().gamePlugin()->gameDirectory().absoluteFilePath(settings().gamePlugin()->binaryName()));
QString basePath = settings().getBaseDirectory();
QDir baseDir(basePath);
for (const auto &dir : {
std::make_pair(ui->downloadDirEdit, settings().getDownloadDirectory(false)),
std::make_pair(ui->modDirEdit, settings().getModDirectory(false)),
std::make_pair(ui->cacheDirEdit, settings().getCacheDirectory(false)),
std::make_pair(ui->profilesDirEdit, settings().getProfileDirectory(false)),
std::make_pair(ui->overwriteDirEdit, settings().getOverwriteDirectory(false))
}) {
QString storePath = baseDir.relativeFilePath(dir.second);
storePath = dir.second;
dir.first->setText(storePath);
}
QObject::connect(ui->browseBaseDirBtn, &QPushButton::clicked, [&]{ on_browseBaseDirBtn_clicked(); });
QObject::connect(ui->browseCacheDirBtn, &QPushButton::clicked, [&]{ on_browseCacheDirBtn_clicked(); });
QObject::connect(ui->browseDownloadDirBtn, &QPushButton::clicked, [&]{ on_browseDownloadDirBtn_clicked(); });
QObject::connect(ui->browseGameDirBtn, &QPushButton::clicked, [&]{ on_browseGameDirBtn_clicked(); });
QObject::connect(ui->browseModDirBtn, &QPushButton::clicked, [&]{ on_browseModDirBtn_clicked(); });
QObject::connect(ui->browseOverwriteDirBtn, &QPushButton::clicked, [&]{ on_browseOverwriteDirBtn_clicked(); });
QObject::connect(ui->browseProfilesDirBtn, &QPushButton::clicked, [&]{ on_browseProfilesDirBtn_clicked(); });
QObject::connect(ui->baseDirEdit, &QLineEdit::editingFinished, [&]{ on_baseDirEdit_editingFinished(); });
QObject::connect(ui->cacheDirEdit, &QLineEdit::editingFinished, [&]{ on_cacheDirEdit_editingFinished(); });
QObject::connect(ui->downloadDirEdit, &QLineEdit::editingFinished, [&]{ on_downloadDirEdit_editingFinished(); });
QObject::connect(ui->modDirEdit, &QLineEdit::editingFinished, [&]{ on_modDirEdit_editingFinished(); });
QObject::connect(ui->overwriteDirEdit, &QLineEdit::editingFinished, [&]{ on_overwriteDirEdit_editingFinished(); });
QObject::connect(ui->profilesDirEdit, &QLineEdit::editingFinished, [&]{ on_profilesDirEdit_editingFinished(); });
}
void PathsSettingsTab::update()
{
typedef std::tuple<QString, QString, std::wstring> Directory;
QString basePath = settings().getBaseDirectory();
for (const Directory &dir :{
Directory{ui->downloadDirEdit->text(), "download_directory", AppConfig::downloadPath()},
Directory{ui->cacheDirEdit->text(), "cache_directory", AppConfig::cachePath()},
Directory{ui->modDirEdit->text(), "mod_directory", AppConfig::modsPath()},
Directory{ui->overwriteDirEdit->text(), "overwrite_directory", AppConfig::overwritePath()},
Directory{ui->profilesDirEdit->text(), "profiles_directory", AppConfig::profilesPath()}
}) {
QString path, settingsKey;
std::wstring defaultName;
std::tie(path, settingsKey, defaultName) = dir;
settingsKey = QString("Settings/%1").arg(settingsKey);
QString realPath = path;
realPath.replace("%BASE_DIR%", ui->baseDirEdit->text());
if (!QDir(realPath).exists()) {
if (!QDir().mkpath(realPath)) {
QMessageBox::warning(qApp->activeWindow(), QObject::tr("Error"),
QObject::tr("Failed to create \"%1\", you may not have the "
"necessary permission. path remains unchanged.")
.arg(realPath));
}
}
if (QFileInfo(realPath)
!= QFileInfo(basePath + "/" + QString::fromStdWString(defaultName))) {
qsettings().setValue(settingsKey, path);
} else {
qsettings().remove(settingsKey);
}
}
if (QFileInfo(ui->baseDirEdit->text()) !=
QFileInfo(qApp->property("dataPath").toString())) {
qsettings().setValue("Settings/base_directory", ui->baseDirEdit->text());
} else {
qsettings().remove("Settings/base_directory");
}
QFileInfo oldGameExe(settings().gamePlugin()->gameDirectory().absoluteFilePath(settings().gamePlugin()->binaryName()));
QFileInfo newGameExe(ui->managedGameDirEdit->text());
if (oldGameExe != newGameExe) {
qsettings().setValue("gamePath", newGameExe.absolutePath());
}
}
void PathsSettingsTab::on_browseBaseDirBtn_clicked()
{
QString temp = QFileDialog::getExistingDirectory(
&dialog(), QObject::tr("Select base directory"), ui->baseDirEdit->text());
if (!temp.isEmpty()) {
ui->baseDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_browseDownloadDirBtn_clicked()
{
QString searchPath = ui->downloadDirEdit->text();
searchPath.replace("%BASE_DIR%", ui->baseDirEdit->text());
QString temp = QFileDialog::getExistingDirectory(&dialog(), QObject::tr("Select download directory"), searchPath);
if (!temp.isEmpty()) {
ui->downloadDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_browseModDirBtn_clicked()
{
QString searchPath = ui->modDirEdit->text();
searchPath.replace("%BASE_DIR%", ui->baseDirEdit->text());
QString temp = QFileDialog::getExistingDirectory(&dialog(), QObject::tr("Select mod directory"), searchPath);
if (!temp.isEmpty()) {
ui->modDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_browseCacheDirBtn_clicked()
{
QString searchPath = ui->cacheDirEdit->text();
searchPath.replace("%BASE_DIR%", ui->baseDirEdit->text());
QString temp = QFileDialog::getExistingDirectory(&dialog(), QObject::tr("Select cache directory"), searchPath);
if (!temp.isEmpty()) {
ui->cacheDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_browseProfilesDirBtn_clicked()
{
QString searchPath = ui->profilesDirEdit->text();
searchPath.replace("%BASE_DIR%", ui->baseDirEdit->text());
QString temp = QFileDialog::getExistingDirectory(&dialog(), QObject::tr("Select profiles directory"), searchPath);
if (!temp.isEmpty()) {
ui->profilesDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_browseOverwriteDirBtn_clicked()
{
QString searchPath = ui->overwriteDirEdit->text();
searchPath.replace("%BASE_DIR%", ui->baseDirEdit->text());
QString temp = QFileDialog::getExistingDirectory(&dialog(), QObject::tr("Select overwrite directory"), searchPath);
if (!temp.isEmpty()) {
ui->overwriteDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_browseGameDirBtn_clicked()
{
QFileInfo oldGameExe(ui->managedGameDirEdit->text());
QString temp = QFileDialog::getOpenFileName(&dialog(), QObject::tr("Select game executable"), oldGameExe.absolutePath(), oldGameExe.fileName());
if (!temp.isEmpty()) {
ui->managedGameDirEdit->setText(temp);
}
}
void PathsSettingsTab::on_baseDirEdit_editingFinished()
{
normalizePath(ui->baseDirEdit);
}
void PathsSettingsTab::on_downloadDirEdit_editingFinished()
{
normalizePath(ui->downloadDirEdit);
}
void PathsSettingsTab::on_modDirEdit_editingFinished()
{
normalizePath(ui->modDirEdit);
}
void PathsSettingsTab::on_cacheDirEdit_editingFinished()
{
normalizePath(ui->cacheDirEdit);
}
void PathsSettingsTab::on_profilesDirEdit_editingFinished()
{
normalizePath(ui->profilesDirEdit);
}
void PathsSettingsTab::on_overwriteDirEdit_editingFinished()
{
normalizePath(ui->overwriteDirEdit);
}
void PathsSettingsTab::normalizePath(QLineEdit *lineEdit)
{
QString text = lineEdit->text();
while (text.endsWith('/') || text.endsWith('\\')) {
text.chop(1);
}
lineEdit->setText(text);
}
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