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/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
#include "fallout4info.h"
#include "util.h"
#include <tchar.h>
#include <ShlObj.h>
#include <sstream>
#include "windows_error.h"
#include "error_report.h"
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <boost/assign.hpp>
namespace MOShared {
Fallout4Info::Fallout4Info(const std::wstring &gameDirectory)
: GameInfo(gameDirectory)
{
identifyMyGamesDirectory(L"fallout4");
}
bool Fallout4Info::identifyGame(const std::wstring &searchPath)
{
return FileExists(searchPath, L"Fallout4.exe") &&
FileExists(searchPath, L"Fallout4Launcher.exe");
}
std::wstring Fallout4Info::getRegPathStatic()
{
HKEY key;
LONG errorcode = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE, L"Software\\Bethesda Softworks\\Fallout4",
0, KEY_QUERY_VALUE, &key);
if (errorcode != ERROR_SUCCESS) {
return std::wstring();
}
WCHAR temp[MAX_PATH];
DWORD bufferSize = MAX_PATH;
if (::RegQueryValueExW(key, L"Installed Path", nullptr, nullptr, (LPBYTE)temp, &bufferSize) == ERROR_SUCCESS) {
return std::wstring(temp);
} else {
return std::wstring();
}
}
std::vector<std::wstring> Fallout4Info::getDLCPlugins()
{
return std::vector<std::wstring>();
}
std::vector<std::wstring> Fallout4Info::getSavegameAttachmentExtensions()
{
return std::vector<std::wstring>();
}
std::vector<std::wstring> Fallout4Info::getIniFileNames() const
{
return boost::assign::list_of(L"fallout4.ini")(L"fallout4prefs.ini");
}
std::wstring Fallout4Info::getNexusPage(bool nmmScheme)
{
if (nmmScheme) {
return L"http://nmm.nexusmods.com/fallout4";
} else {
return L"http://www.nexusmods.com/fallout4";
}
}
std::wstring Fallout4Info::getNexusInfoUrlStatic()
{
return L"http://nmm.nexusmods.com/fallout4";
}
int Fallout4Info::getNexusModIDStatic()
{
return 377160;
}
} // namespace MOShared
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