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/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.

This file is part of Mod Organizer.

Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Mod Organizer.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef TRANSFERSAVESDIALOG_H
#define TRANSFERSAVESDIALOG_H

#include "profile.h"
#include "tutorabledialog.h"

class QListWidget;
#include <QObject>
class QPushButton;
#include <QString>
class QWidget;

#include <map>
#include <memory>
#include <vector>

namespace Ui {
class TransferSavesDialog;
}
namespace MOBase {
class IPluginGame;
}
namespace MOBase {
class ISaveGame;
}

class TransferSavesDialog : public MOBase::TutorableDialog {
    Q_OBJECT

public:
    explicit TransferSavesDialog(const Profile& profile, MOBase::IPluginGame const* gamePlugin, QWidget* parent = 0);
    ~TransferSavesDialog();

private slots:

    void on_moveToLocalBtn_clicked();

    void on_doneButton_clicked();

    void on_globalCharacterList_currentTextChanged(const QString& currentText);

    void on_localCharacterList_currentTextChanged(const QString& currentText);

    void on_copyToLocalBtn_clicked();

    void on_moveToGlobalBtn_clicked();

    void on_copyToGlobalBtn_clicked();

private:
    enum OverwriteMode { OVERWRITE_ASK, OVERWRITE_YES, OVERWRITE_NO };

private:
    void refreshGlobalCharacters();
    void refreshLocalCharacters();
    void refreshGlobalSaves();
    void refreshLocalSaves();
    bool testOverwrite(OverwriteMode& overwriteMode, const QString& destinationFile);

private:
    Ui::TransferSavesDialog* ui;

    Profile m_Profile;

    MOBase::IPluginGame const* m_GamePlugin;

    typedef std::unique_ptr<MOBase::ISaveGame const> SaveListItem;
    typedef std::vector<SaveListItem> SaveList;
    typedef std::map<QString, SaveList> SaveCollection;
    SaveCollection m_GlobalSaves;
    SaveCollection m_LocalSaves;

    void refreshSaves(SaveCollection& saveCollection, const QString& savedir);
    void refreshCharacters(SaveCollection const& saveCollection, QListWidget* charList, QPushButton* copy,
                           QPushButton* move);

    bool transferCharacters(QString const& character, char const* message, SaveList& saves, QString const& dest,
                            const std::function<bool(const QString&, const QString&)>& method, char const* errmsg);
};

#endif // TRANSFERSAVESDIALOG_H