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-rw-r--r--include/entity.h61
1 files changed, 0 insertions, 61 deletions
diff --git a/include/entity.h b/include/entity.h
deleted file mode 100644
index 60467ab..0000000
--- a/include/entity.h
+++ /dev/null
@@ -1,61 +0,0 @@
-#ifndef ENTITY_H
-#define ENTITY_H
-
-#include "raylib.h"
-#include "raytmx.h"
-
-#include "player.h"
-#include "map_manager.h"
-
-typedef struct Enemy {
- Vector2 position;
- Rectangle bounds;
- uint32_t gid;
- int health;
- bool active;
-} Enemy;
-
-typedef struct Static {
- Vector2 position;
- Rectangle bounds;
- uint32_t gid;
- bool active;
-} Static;
-
-typedef struct Collectible {
- Vector2 position;
- Rectangle bounds;
- uint32_t gid;
- bool active;
- int tileX;
- int tileY;
-} Collectible;
-
-typedef struct Movable {
- Vector2 position;
- Rectangle bounds;
- uint32_t gid;
- bool active;
-} Movable;
-
-typedef struct EntityManager {
- Enemy *enemies;
- int enemiesCount;
-
- Collectible *collectibles;
- int collectiblesCount;
-
- Static *statics;
- int staticsCount;
-
- Movable *movables;
- int movablesCount;
-} EntityManager;
-
-EntityManager InitEntityManager(uint32_t capacity);
-void SpawnEntitiesFromMap(EntityManager *mgr, TmxMap *map);
-void UpdateEntities(EntityManager *mgr, Player *player, MapManager *mapMgr);
-void DrawEntities(EntityManager *mgr, TmxMap *map);
-void UnloadEntityManager(EntityManager *mgr);
-
-#endif // ENTITY_H