diff options
Diffstat (limited to '.themes/FlatColor/metacity-1')
36 files changed, 1594 insertions, 0 deletions
diff --git a/.themes/FlatColor/metacity-1/close_focused_normal.png b/.themes/FlatColor/metacity-1/close_focused_normal.png Binary files differnew file mode 100644 index 0000000..9c08573 --- /dev/null +++ b/.themes/FlatColor/metacity-1/close_focused_normal.png diff --git a/.themes/FlatColor/metacity-1/close_focused_prelight.png b/.themes/FlatColor/metacity-1/close_focused_prelight.png Binary files differnew file mode 100644 index 0000000..519d5ed --- /dev/null +++ b/.themes/FlatColor/metacity-1/close_focused_prelight.png diff --git a/.themes/FlatColor/metacity-1/close_focused_pressed.png b/.themes/FlatColor/metacity-1/close_focused_pressed.png Binary files differnew file mode 100644 index 0000000..0767792 --- /dev/null +++ b/.themes/FlatColor/metacity-1/close_focused_pressed.png diff --git a/.themes/FlatColor/metacity-1/close_unfocused.png b/.themes/FlatColor/metacity-1/close_unfocused.png Binary files differnew file mode 100644 index 0000000..d4131cf --- /dev/null +++ b/.themes/FlatColor/metacity-1/close_unfocused.png diff --git a/.themes/FlatColor/metacity-1/close_unfocused_prelight.png b/.themes/FlatColor/metacity-1/close_unfocused_prelight.png Binary files differnew file mode 100644 index 0000000..519d5ed --- /dev/null +++ b/.themes/FlatColor/metacity-1/close_unfocused_prelight.png diff --git a/.themes/FlatColor/metacity-1/close_unfocused_pressed.png b/.themes/FlatColor/metacity-1/close_unfocused_pressed.png Binary files differnew file mode 100644 index 0000000..0767792 --- /dev/null +++ b/.themes/FlatColor/metacity-1/close_unfocused_pressed.png diff --git a/.themes/FlatColor/metacity-1/maximize_focused_normal.png b/.themes/FlatColor/metacity-1/maximize_focused_normal.png Binary files differnew file mode 100644 index 0000000..67c40f6 --- /dev/null +++ b/.themes/FlatColor/metacity-1/maximize_focused_normal.png diff --git a/.themes/FlatColor/metacity-1/maximize_focused_prelight.png b/.themes/FlatColor/metacity-1/maximize_focused_prelight.png Binary files differnew file mode 100644 index 0000000..2d164ef --- /dev/null +++ b/.themes/FlatColor/metacity-1/maximize_focused_prelight.png diff --git a/.themes/FlatColor/metacity-1/maximize_focused_pressed.png b/.themes/FlatColor/metacity-1/maximize_focused_pressed.png Binary files differnew file mode 100644 index 0000000..5079372 --- /dev/null +++ b/.themes/FlatColor/metacity-1/maximize_focused_pressed.png diff --git a/.themes/FlatColor/metacity-1/maximize_unfocused.png b/.themes/FlatColor/metacity-1/maximize_unfocused.png Binary files differnew file mode 100644 index 0000000..d4131cf --- /dev/null +++ b/.themes/FlatColor/metacity-1/maximize_unfocused.png diff --git a/.themes/FlatColor/metacity-1/maximize_unfocused_prelight.png b/.themes/FlatColor/metacity-1/maximize_unfocused_prelight.png Binary files differnew file mode 100644 index 0000000..2d164ef --- /dev/null +++ b/.themes/FlatColor/metacity-1/maximize_unfocused_prelight.png diff --git a/.themes/FlatColor/metacity-1/maximize_unfocused_pressed.png b/.themes/FlatColor/metacity-1/maximize_unfocused_pressed.png Binary files differnew file mode 100644 index 0000000..5079372 --- /dev/null +++ b/.themes/FlatColor/metacity-1/maximize_unfocused_pressed.png diff --git a/.themes/FlatColor/metacity-1/menu-pressed.png b/.themes/FlatColor/metacity-1/menu-pressed.png Binary files differnew file mode 100644 index 0000000..bbacb31 --- /dev/null +++ b/.themes/FlatColor/metacity-1/menu-pressed.png diff --git a/.themes/FlatColor/metacity-1/menu-unfocus-prelight.png b/.themes/FlatColor/metacity-1/menu-unfocus-prelight.png Binary files differnew file mode 100644 index 0000000..5b6f2c0 --- /dev/null +++ b/.themes/FlatColor/metacity-1/menu-unfocus-prelight.png diff --git a/.themes/FlatColor/metacity-1/menu-unfocus-pressed.png b/.themes/FlatColor/metacity-1/menu-unfocus-pressed.png Binary files differnew file mode 100644 index 0000000..bbacb31 --- /dev/null +++ b/.themes/FlatColor/metacity-1/menu-unfocus-pressed.png diff --git a/.themes/FlatColor/metacity-1/menu-unfocus.png b/.themes/FlatColor/metacity-1/menu-unfocus.png Binary files differnew file mode 100644 index 0000000..626212a --- /dev/null +++ b/.themes/FlatColor/metacity-1/menu-unfocus.png diff --git a/.themes/FlatColor/metacity-1/menu.png b/.themes/FlatColor/metacity-1/menu.png Binary files differnew file mode 100644 index 0000000..e58883a --- /dev/null +++ b/.themes/FlatColor/metacity-1/menu.png diff --git a/.themes/FlatColor/metacity-1/menu_prelight.png b/.themes/FlatColor/metacity-1/menu_prelight.png Binary files differnew file mode 100644 index 0000000..d4131cf --- /dev/null +++ b/.themes/FlatColor/metacity-1/menu_prelight.png diff --git a/.themes/FlatColor/metacity-1/metacity-theme-1.xml b/.themes/FlatColor/metacity-1/metacity-theme-1.xml new file mode 100644 index 0000000..82f00b4 --- /dev/null +++ b/.themes/FlatColor/metacity-1/metacity-theme-1.xml @@ -0,0 +1,458 @@ +<?xml version="1.0"?> + +<metacity_theme> +<info> + <name>Polar Night</name> + <author>vince</author> + <copyright>GPL</copyright> + <date>2014</date> + <description>Metacity theme</description> +</info> + +<!-- General window layout --> +<frame_geometry name="frame_geometry_normal" title_scale="medium" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="5"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="24"/> + <distance name="button_height" value="24"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="frame_geometry_abnormal" title_scale="medium" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="24"/> + <distance name="button_height" value="24"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="geometry_maximized" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="0"/> + <distance name="right_width" value="0"/> + <distance name="bottom_height" value="0"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="24"/> + <distance name="button_height" value="24"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="2" right="2" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="frame_geometry_normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="0" /> +</frame_geometry> + +<!-- Window Title --> + +<draw_ops name="draw_title_text_normal"> + <title color="#666666" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="draw_title_text_inactive"> + <title color="#999999" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> +<draw_ops name="draw_title"> + <!-- Background gradient --> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="draw_title_unfocused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="draw_title_inactive"> + <include name="draw_title_unfocused" /> +</draw_ops> + +<draw_ops name="draw_title_maximized"> + <!-- Background gradient --> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> + +</draw_ops> +<draw_ops name="draw_title_maximized_unfocused"> + <!-- Background gradient --> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> + +</draw_ops> + +<draw_ops name="draw_title_maximized_inactive"> + <include name="draw_title_maximized_unfocused" /> +</draw_ops> + +<!-- Window Frames --> + +<draw_ops name="draw_frame"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> +<draw_ops name="draw_frame_unfocused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> +<!-- bottom border --> +<draw_ops name="bottom"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> + +</draw_ops> +<draw_ops name="bottom_edge"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> + +</draw_ops> +<draw_ops name="bottom-inactive"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> + +</draw_ops> + +<draw_ops name="border"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<!-- BUTTONS --> + +<!-- Button Trough Left --> + <draw_ops name="left_left_background_focused_normal"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_left_background_focused_pressed"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_middle_background_focused_normal"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_middle_background_focused_pressed"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_right_background_focused_normal"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_right_background_focused_pressed"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_left_background_unfocused_normal"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_left_background_unfocused_pressed"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_middle_background_unfocused_normal"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_middle_background_unfocused_pressed"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_right_background_unfocused_normal"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="left_right_background_unfocused_pressed"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + +<!-- Button Trough Right --> + <draw_ops name="right_left_background_focused_normal"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_left_background_focused_pressed"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_middle_background_focused_normal"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_middle_background_focused_pressed"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_right_background_focused_normal"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_right_background_focused_pressed"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_left_background_unfocused_normal"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_left_background_unfocused_pressed"> + <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_middle_background_unfocused_normal"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_middle_background_unfocused_pressed"> + <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_right_background_unfocused_normal"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="right_right_background_unfocused_pressed"> + <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + +<!-- Button prelightlays --> + <draw_ops name="menu_focused_normal"> + <image filename="menu.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="menu_focused_prelight"> + <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="menu_unfocused_normal"> + <image filename="menu-unfocus.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="menu_unfocused_prelight"> + <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="minimize_focused_normal"> + <image filename="minimize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="minimize_unfocused_normal"> + <image filename="minimize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_focused_normal"> + <image filename="maximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_unfocused_normal"> + <image filename="maximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_focused_normal"> + <image filename="unmaximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_unfocused_normal"> + <image filename="unmaximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="close_focused_normal"> + <image filename="close_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="close_unfocused_normal"> + <image filename="close_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="close_unfocused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + + +<!-- FRAME STYLE --> +<frame_style name="normal_focused" geometry="frame_geometry_normal"> + <piece position="title" draw_ops="draw_title_text_normal"/> + <piece position="titlebar" draw_ops="draw_title"/> + <piece position="left_edge" draw_ops="draw_frame"/> + <piece position="right_edge" draw_ops="draw_frame"/> + <piece position="bottom_edge" draw_ops="bottom_edge"/> + <button function="left_left_background" state="normal" draw_ops="left_left_background_focused_normal"/> + <button function="left_middle_background" state="normal" draw_ops="left_middle_background_focused_normal"/> + <button function="left_right_background" state="normal" draw_ops="left_right_background_focused_normal"/> + <button function="left_left_background" state="prelight" draw_ops="left_left_background_focused_normal"/> + <button function="left_middle_background" state="prelight" draw_ops="left_middle_background_focused_normal"/> + <button function="left_right_background" state="prelight" draw_ops="left_right_background_focused_normal"/> + <button function="left_left_background" state="pressed" draw_ops="left_left_background_focused_pressed"/> + <button function="left_middle_background" state="pressed" draw_ops="left_middle_background_focused_pressed"/> + <button function="left_right_background" state="pressed" draw_ops="left_right_background_focused_pressed"/> + <button function="right_left_background" state="normal" draw_ops="right_left_background_focused_normal"/> + <button function="right_middle_background" state="normal" draw_ops="right_middle_background_focused_normal"/> + <button function="right_right_background" state="normal" draw_ops="right_right_background_focused_normal"/> + <button function="right_left_background" state="prelight" draw_ops="right_left_background_focused_normal"/> + <button function="right_middle_background" state="prelight" draw_ops="right_middle_background_focused_normal"/> + <button function="right_right_background" state="prelight" draw_ops="right_right_background_focused_normal"/> + <button function="right_left_background" state="pressed" draw_ops="right_left_background_focused_pressed"/> + <button function="right_middle_background" state="pressed" draw_ops="right_middle_background_focused_pressed"/> + <button function="right_right_background" state="pressed" draw_ops="right_right_background_focused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_focused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_focused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/> + <button function="close" state="normal" draw_ops="close_focused_normal"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> +</frame_style> + +<frame_style name="normal_unfocused" geometry="frame_geometry_normal"> + <piece position="title" draw_ops="draw_title_text_inactive"/> + <piece position="titlebar" draw_ops="draw_title_inactive"/> + <piece position="left_edge" draw_ops="draw_frame_unfocused"/> + <piece position="right_edge" draw_ops="draw_frame_unfocused"/> + <piece position="bottom_edge" draw_ops="bottom-inactive"/> + <button function="left_left_background" state="normal" draw_ops="left_left_background_unfocused_normal"/> + <button function="left_middle_background" state="normal" draw_ops="left_middle_background_unfocused_normal"/> + <button function="left_right_background" state="normal" draw_ops="left_right_background_unfocused_normal"/> + <button function="left_left_background" state="prelight" draw_ops="left_left_background_unfocused_normal"/> + <button function="left_middle_background" state="prelight" draw_ops="left_middle_background_unfocused_normal"/> + <button function="left_right_background" state="prelight" draw_ops="left_right_background_unfocused_normal"/> + <button function="left_left_background" state="pressed" draw_ops="left_left_background_unfocused_pressed"/> + <button function="left_middle_background" state="pressed" draw_ops="left_middle_background_unfocused_pressed"/> + <button function="left_right_background" state="pressed" draw_ops="left_right_background_unfocused_pressed"/> + <button function="right_left_background" state="normal" draw_ops="right_left_background_unfocused_normal"/> + <button function="right_middle_background" state="normal" draw_ops="right_middle_background_unfocused_normal"/> + <button function="right_right_background" state="normal" draw_ops="right_right_background_unfocused_normal"/> + <button function="right_left_background" state="prelight" draw_ops="right_left_background_unfocused_normal"/> + <button function="right_middle_background" state="prelight" draw_ops="right_middle_background_unfocused_normal"/> + <button function="right_right_background" state="prelight" draw_ops="right_right_background_unfocused_normal"/> + <button function="right_left_background" state="pressed" draw_ops="right_left_background_unfocused_pressed"/> + <button function="right_middle_background" state="pressed" draw_ops="right_middle_background_unfocused_pressed"/> + <button function="right_right_background" state="pressed" draw_ops="right_right_background_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="close" state="normal" draw_ops="close_unfocused_normal"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="geometry_maximized" parent="normal_focused"> + <piece position="title" draw_ops="draw_title_text_normal"/> + <piece position="titlebar" draw_ops="draw_title_maximized"/> + <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="geometry_maximized" parent="normal_unfocused"> + <piece position="title" draw_ops="draw_title_text_inactive"/> + <piece position="titlebar" draw_ops="draw_title_maximized_inactive"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> +</frame_style> + +<frame_style name="utility_focused" parent="normal_focused"> + <piece position="title" draw_ops="draw_title_text_normal"/> + <piece position="titlebar" draw_ops="draw_title"/> + <button function="menu" state="normal" draw_ops="menu_focused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="close" state="normal" draw_ops="close_focused_normal"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> +</frame_style> + +<frame_style name="utility_unfocused" parent="normal_unfocused"> + <piece position="title" draw_ops="draw_title_text_inactive"/> + <piece position="titlebar" draw_ops="draw_title_inactive"/> + <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="close" state="normal" draw_ops="close_unfocused_normal"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> +</frame_style> + +<frame_style name="border" geometry="border" > + <piece position="overlay" draw_ops="border"/> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- STYLE SET --> +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="maximized_focused"/> + <frame focus="no" state="maximized" style="maximized_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo --> + <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo --> + <frame focus="yes" state="maximized_and_shaded" style="normal_focused"/><!-- todo --> + <frame focus="no" state="maximized_and_shaded" style="normal_unfocused"/><!-- todo --> +</frame_style_set> + +<frame_style_set name="utility"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="maximized_focused"/> + <frame focus="no" state="maximized" style="normal_focused"/> + <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo --> + <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo --> + <frame focus="yes" state="maximized_and_shaded" style="normal_focused"/><!-- todo --> + <frame focus="no" state="maximized_and_shaded" style="normal_unfocused"/><!-- todo --> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="maximized_focused"/> + <frame focus="no" state="maximized" style="normal_focused"/> + <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo --> + <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo --> + <frame focus="yes" state="maximized_and_shaded" style="normal_focused"/><!-- todo --> + <frame focus="no" state="maximized_and_shaded" style="normal_unfocused"/><!-- todo --> +</frame_style_set> + +<!-- WINDOW --> +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="utility"/> +<window type="modal_dialog" style_set="utility"/> +<window type="menu" style_set="utility"/> +<window type="utility" style_set="utility"/> +<window type="border" style_set="border"/> + +</metacity_theme> diff --git a/.themes/FlatColor/metacity-1/metacity-theme-3.xml b/.themes/FlatColor/metacity-1/metacity-theme-3.xml new file mode 100644 index 0000000..6565e3a --- /dev/null +++ b/.themes/FlatColor/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1136 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Polar Night</name> + <author>vince</author> + <copyright>GPL</copyright> + <date>2014</date> + <description>Siva Flat Round GNOME 3 window theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons --> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="5" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="24"/> + <distance name="button_height" value="24"/> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="10" right="10" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal"> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="24"/> + <distance name="button_height" value="24"/> + <distance name="title_vertical_pad" value="0"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <border name="title_border" left="10" right="10" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="max"> + <distance name="right_width" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="max"> + <distance name="left_width" value="0" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false"> + <distance name="title_vertical_pad" value="0"/> + <border name="title_border" left="10" right="10" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="0" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="small"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="small"> + <distance name="title_vertical_pad" value="0"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title color="#666666" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title color="#999999" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <!-- Background gradient --> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + + +<draw_ops name="titlebar_fill_attached_focused"> <!-- gradient for attached and modal dialogs titlebar--> + <!-- Background gradient --> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> +<draw_ops name="bottom"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> +<draw_ops name="bottom-inactive"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="hilight"> + +</draw_ops> + +<draw_ops name="rounded_hilight"> + +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_attached_focused" /> +</draw_ops> +<draw_ops name="titlebar_attached_unfocused"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_unfocused" /> +</draw_ops> +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> + <include name="rounded_hilight" /> +</draw_ops> +<draw_ops name="rounded_titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <include name="rounded_hilight" /> +</draw_ops> +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + + +<draw_ops name="border_right_focused"> + +</draw_ops> + +<draw_ops name="border_right_unfocused"> + +</draw_ops> + +<draw_ops name="border_left_focused"> + +</draw_ops> + +<draw_ops name="border_left_unfocused"> + +</draw_ops> +<draw_ops name="draw_frame"> + <rectangle color="#dddddd" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> +<draw_ops name="draw_frame_unfocus"> + <rectangle color="#dddddd" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> +<!-- button icons--> + +<!-- note: negative values in x or y causes gnome-shell to crash --> +<draw_ops name="close_glyph_focused"> + <image filename="close_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <image filename="close_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <image filename="close_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused"> + <image filename="maximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_focused"> + <include name="maximize_glyph_focused" /> +</draw_ops> + +<draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused"> + <image filename="maximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_pressed"> + <image filename="maximize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_focused"> + <image filename="minimize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_focused"> + <include name="minimize_glyph_focused" /> +</draw_ops> + +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused"> + <image filename="minimize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_pressed"> + <image filename="minimize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_focused"> + <image filename="menu.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_focused"> + <include name="menu_glyph_focused" /> +</draw_ops> + +<draw_ops name="menu_focused_prelight"> + <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <image filename="menu-pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused"> + <image filename="menu-unfocus.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_prelight"> + <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_pressed"> + <image filename="menu-pressed.png" x="0" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_focused"></draw_ops> + +<draw_ops name="shade_focused"> + <include name="shade_glyph_focused" /> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <include name="shade_glyph_focused" y="0" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused"></draw_ops> + +<draw_ops name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + <draw_ops name="unmaximize_focused_normal"> + <image filename="unmaximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_unfocused_normal"> + <image filename="unmaximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> + </draw_ops> +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="draw_frame"/> + <piece position="right_edge" draw_ops="draw_frame"/> + <piece position="bottom_edge" draw_ops="bottom"/> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="draw_frame_unfocus"/> + <piece position="right_edge" draw_ops="draw_frame_unfocus"/> + <piece position="bottom_edge" draw_ops="bottom-inactive"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="draw_frame"/> + <piece position="right_edge" draw_ops="draw_frame"/> + <piece position="bottom_edge" draw_ops="bottom"/> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="draw_frame_unfocus"/> + <piece position="right_edge" draw_ops="draw_frame_unfocus"/> + <piece position="bottom_edge" draw_ops="bottom-inactive"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="draw_frame"/> + <piece position="right_edge" draw_ops="draw_frame"/> + <piece position="bottom_edge" draw_ops="bottom"/> + <button function="close" state="normal" draw_ops="close_focused"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="draw_frame_unfocus"/> + <piece position="right_edge" draw_ops="draw_frame_unfocus"/> + <piece position="bottom_edge" draw_ops="bottom-inactive"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="draw_frame"/> + <piece position="right_edge" draw_ops="draw_frame"/> + <piece position="bottom_edge" draw_ops="bottom"/> + <button function="close" state="normal" draw_ops="close_focused"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="draw_frame_unfocus"/> + <piece position="right_edge" draw_ops="draw_frame_unfocus"/> + <piece position="bottom_edge" draw_ops="bottom-inactive"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="draw_frame"/> + <piece position="right_edge" draw_ops="draw_frame"/> + <piece position="bottom_edge" draw_ops="bottom"/> + <button function="close" state="normal" draw_ops="close_focused"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="draw_frame_unfocus"/> + <piece position="right_edge" draw_ops="draw_frame_unfocus"/> + <piece position="bottom_edge" draw_ops="bottom-inactive"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_attached_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> diff --git a/.themes/FlatColor/metacity-1/minimize_focused_normal.png b/.themes/FlatColor/metacity-1/minimize_focused_normal.png Binary files differnew file mode 100644 index 0000000..8390693 --- /dev/null +++ b/.themes/FlatColor/metacity-1/minimize_focused_normal.png diff --git a/.themes/FlatColor/metacity-1/minimize_focused_prelight.png b/.themes/FlatColor/metacity-1/minimize_focused_prelight.png Binary files differnew file mode 100644 index 0000000..b4e7db7 --- /dev/null +++ b/.themes/FlatColor/metacity-1/minimize_focused_prelight.png diff --git a/.themes/FlatColor/metacity-1/minimize_focused_pressed.png b/.themes/FlatColor/metacity-1/minimize_focused_pressed.png Binary files differnew file mode 100644 index 0000000..5ecf188 --- /dev/null +++ b/.themes/FlatColor/metacity-1/minimize_focused_pressed.png diff --git a/.themes/FlatColor/metacity-1/minimize_unfocused.png 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