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Diffstat (limited to '.themes/FlatColor/metacity-1')
-rw-r--r--.themes/FlatColor/metacity-1/close_focused_normal.pngbin0 -> 222 bytes
-rw-r--r--.themes/FlatColor/metacity-1/close_focused_prelight.pngbin0 -> 498 bytes
-rw-r--r--.themes/FlatColor/metacity-1/close_focused_pressed.pngbin0 -> 205 bytes
-rw-r--r--.themes/FlatColor/metacity-1/close_unfocused.pngbin0 -> 233 bytes
-rw-r--r--.themes/FlatColor/metacity-1/close_unfocused_prelight.pngbin0 -> 498 bytes
-rw-r--r--.themes/FlatColor/metacity-1/close_unfocused_pressed.pngbin0 -> 205 bytes
-rw-r--r--.themes/FlatColor/metacity-1/maximize_focused_normal.pngbin0 -> 258 bytes
-rw-r--r--.themes/FlatColor/metacity-1/maximize_focused_prelight.pngbin0 -> 550 bytes
-rw-r--r--.themes/FlatColor/metacity-1/maximize_focused_pressed.pngbin0 -> 242 bytes
-rw-r--r--.themes/FlatColor/metacity-1/maximize_unfocused.pngbin0 -> 233 bytes
-rw-r--r--.themes/FlatColor/metacity-1/maximize_unfocused_prelight.pngbin0 -> 550 bytes
-rw-r--r--.themes/FlatColor/metacity-1/maximize_unfocused_pressed.pngbin0 -> 242 bytes
-rw-r--r--.themes/FlatColor/metacity-1/menu-pressed.pngbin0 -> 240 bytes
-rw-r--r--.themes/FlatColor/metacity-1/menu-unfocus-prelight.pngbin0 -> 295 bytes
-rw-r--r--.themes/FlatColor/metacity-1/menu-unfocus-pressed.pngbin0 -> 240 bytes
-rw-r--r--.themes/FlatColor/metacity-1/menu-unfocus.pngbin0 -> 253 bytes
-rw-r--r--.themes/FlatColor/metacity-1/menu.pngbin0 -> 217 bytes
-rw-r--r--.themes/FlatColor/metacity-1/menu_prelight.pngbin0 -> 233 bytes
-rw-r--r--.themes/FlatColor/metacity-1/metacity-theme-1.xml458
-rw-r--r--.themes/FlatColor/metacity-1/metacity-theme-3.xml1136
-rw-r--r--.themes/FlatColor/metacity-1/minimize_focused_normal.pngbin0 -> 222 bytes
-rw-r--r--.themes/FlatColor/metacity-1/minimize_focused_prelight.pngbin0 -> 484 bytes
-rw-r--r--.themes/FlatColor/metacity-1/minimize_focused_pressed.pngbin0 -> 205 bytes
-rw-r--r--.themes/FlatColor/metacity-1/minimize_unfocused.pngbin0 -> 233 bytes
-rw-r--r--.themes/FlatColor/metacity-1/minimize_unfocused_prelight.pngbin0 -> 484 bytes
-rw-r--r--.themes/FlatColor/metacity-1/minimize_unfocused_pressed.pngbin0 -> 205 bytes
-rw-r--r--.themes/FlatColor/metacity-1/trough_left.pngbin0 -> 2828 bytes
-rw-r--r--.themes/FlatColor/metacity-1/trough_middle.pngbin0 -> 2828 bytes
-rw-r--r--.themes/FlatColor/metacity-1/trough_right.pngbin0 -> 2828 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize.pngbin0 -> 219 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize_focused_normal.pngbin0 -> 219 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize_focused_prelight.pngbin0 -> 219 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize_focused_pressed.pngbin0 -> 205 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize_unfocused.pngbin0 -> 233 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize_unfocused_prelight.pngbin0 -> 219 bytes
-rw-r--r--.themes/FlatColor/metacity-1/unmaximize_unfocused_pressed.pngbin0 -> 205 bytes
36 files changed, 1594 insertions, 0 deletions
diff --git a/.themes/FlatColor/metacity-1/close_focused_normal.png b/.themes/FlatColor/metacity-1/close_focused_normal.png
new file mode 100644
index 0000000..9c08573
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/close_focused_normal.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/close_focused_prelight.png b/.themes/FlatColor/metacity-1/close_focused_prelight.png
new file mode 100644
index 0000000..519d5ed
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/close_focused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/close_focused_pressed.png b/.themes/FlatColor/metacity-1/close_focused_pressed.png
new file mode 100644
index 0000000..0767792
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/close_focused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/close_unfocused.png b/.themes/FlatColor/metacity-1/close_unfocused.png
new file mode 100644
index 0000000..d4131cf
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/close_unfocused.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/close_unfocused_prelight.png b/.themes/FlatColor/metacity-1/close_unfocused_prelight.png
new file mode 100644
index 0000000..519d5ed
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/close_unfocused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/close_unfocused_pressed.png b/.themes/FlatColor/metacity-1/close_unfocused_pressed.png
new file mode 100644
index 0000000..0767792
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/close_unfocused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/maximize_focused_normal.png b/.themes/FlatColor/metacity-1/maximize_focused_normal.png
new file mode 100644
index 0000000..67c40f6
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/maximize_focused_normal.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/maximize_focused_prelight.png b/.themes/FlatColor/metacity-1/maximize_focused_prelight.png
new file mode 100644
index 0000000..2d164ef
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/maximize_focused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/maximize_focused_pressed.png b/.themes/FlatColor/metacity-1/maximize_focused_pressed.png
new file mode 100644
index 0000000..5079372
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/maximize_focused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/maximize_unfocused.png b/.themes/FlatColor/metacity-1/maximize_unfocused.png
new file mode 100644
index 0000000..d4131cf
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/maximize_unfocused.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/maximize_unfocused_prelight.png b/.themes/FlatColor/metacity-1/maximize_unfocused_prelight.png
new file mode 100644
index 0000000..2d164ef
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/maximize_unfocused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/maximize_unfocused_pressed.png b/.themes/FlatColor/metacity-1/maximize_unfocused_pressed.png
new file mode 100644
index 0000000..5079372
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/maximize_unfocused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/menu-pressed.png b/.themes/FlatColor/metacity-1/menu-pressed.png
new file mode 100644
index 0000000..bbacb31
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/menu-pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/menu-unfocus-prelight.png b/.themes/FlatColor/metacity-1/menu-unfocus-prelight.png
new file mode 100644
index 0000000..5b6f2c0
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/menu-unfocus-prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/menu-unfocus-pressed.png b/.themes/FlatColor/metacity-1/menu-unfocus-pressed.png
new file mode 100644
index 0000000..bbacb31
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/menu-unfocus-pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/menu-unfocus.png b/.themes/FlatColor/metacity-1/menu-unfocus.png
new file mode 100644
index 0000000..626212a
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/menu-unfocus.png
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diff --git a/.themes/FlatColor/metacity-1/menu.png b/.themes/FlatColor/metacity-1/menu.png
new file mode 100644
index 0000000..e58883a
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/menu.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/menu_prelight.png b/.themes/FlatColor/metacity-1/menu_prelight.png
new file mode 100644
index 0000000..d4131cf
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/menu_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/metacity-theme-1.xml b/.themes/FlatColor/metacity-1/metacity-theme-1.xml
new file mode 100644
index 0000000..82f00b4
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/metacity-theme-1.xml
@@ -0,0 +1,458 @@
+<?xml version="1.0"?>
+
+<metacity_theme>
+<info>
+ <name>Polar Night</name>
+ <author>vince</author>
+ <copyright>GPL</copyright>
+ <date>2014</date>
+ <description>Metacity theme</description>
+</info>
+
+<!-- General window layout -->
+<frame_geometry name="frame_geometry_normal" title_scale="medium" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="frame_geometry_abnormal" title_scale="medium" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="geometry_maximized" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="2" right="2" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="frame_geometry_normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="0" />
+</frame_geometry>
+
+<!-- Window Title -->
+
+<draw_ops name="draw_title_text_normal">
+ <title color="#666666" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="draw_title_text_inactive">
+ <title color="#999999" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+<draw_ops name="draw_title">
+ <!-- Background gradient -->
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="draw_title_unfocused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="draw_title_inactive">
+ <include name="draw_title_unfocused" />
+</draw_ops>
+
+<draw_ops name="draw_title_maximized">
+ <!-- Background gradient -->
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+
+</draw_ops>
+<draw_ops name="draw_title_maximized_unfocused">
+ <!-- Background gradient -->
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+
+</draw_ops>
+
+<draw_ops name="draw_title_maximized_inactive">
+ <include name="draw_title_maximized_unfocused" />
+</draw_ops>
+
+<!-- Window Frames -->
+
+<draw_ops name="draw_frame">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+<draw_ops name="draw_frame_unfocused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+<!-- bottom border -->
+<draw_ops name="bottom">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+
+</draw_ops>
+<draw_ops name="bottom_edge">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+
+</draw_ops>
+<draw_ops name="bottom-inactive">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+
+</draw_ops>
+
+<draw_ops name="border">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<!-- BUTTONS -->
+
+<!-- Button Trough Left -->
+ <draw_ops name="left_left_background_focused_normal">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_left_background_focused_pressed">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_focused_normal">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_focused_pressed">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_focused_normal">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_focused_pressed">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_left_background_unfocused_normal">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_left_background_unfocused_pressed">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_unfocused_normal">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_middle_background_unfocused_pressed">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_unfocused_normal">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="left_right_background_unfocused_pressed">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+
+<!-- Button Trough Right -->
+ <draw_ops name="right_left_background_focused_normal">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_left_background_focused_pressed">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_focused_normal">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_focused_pressed">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_focused_normal">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_focused_pressed">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_left_background_unfocused_normal">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_left_background_unfocused_pressed">
+ <image filename="trough_left.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_unfocused_normal">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_middle_background_unfocused_pressed">
+ <image filename="trough_middle.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_unfocused_normal">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="right_right_background_unfocused_pressed">
+ <image filename="trough_right.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+
+<!-- Button prelightlays -->
+ <draw_ops name="menu_focused_normal">
+ <image filename="menu.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="menu_focused_prelight">
+ <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="menu_unfocused_normal">
+ <image filename="menu-unfocus.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="menu_unfocused_prelight">
+ <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_focused_normal">
+ <image filename="minimize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_focused_prelight">
+ <image filename="minimize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_focused_pressed">
+ <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_unfocused_normal">
+ <image filename="minimize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_unfocused_prelight">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="minimize_unfocused_pressed">
+ <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_focused_normal">
+ <image filename="maximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_focused_prelight">
+ <image filename="maximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_focused_pressed">
+ <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_unfocused_normal">
+ <image filename="maximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_unfocused_prelight">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="maximize_unfocused_pressed">
+ <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_normal">
+ <image filename="unmaximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_prelight">
+ <image filename="unmaximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_pressed">
+ <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_normal">
+ <image filename="unmaximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_prelight">
+ <image filename="unmaximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_pressed">
+ <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_focused_normal">
+ <image filename="close_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_focused_prelight">
+ <image filename="close_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_focused_pressed">
+ <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_unfocused_normal">
+ <image filename="close_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_unfocused_prelight">
+ <image filename="close_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="close_unfocused_pressed">
+ <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+
+
+<!-- FRAME STYLE -->
+<frame_style name="normal_focused" geometry="frame_geometry_normal">
+ <piece position="title" draw_ops="draw_title_text_normal"/>
+ <piece position="titlebar" draw_ops="draw_title"/>
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom_edge"/>
+ <button function="left_left_background" state="normal" draw_ops="left_left_background_focused_normal"/>
+ <button function="left_middle_background" state="normal" draw_ops="left_middle_background_focused_normal"/>
+ <button function="left_right_background" state="normal" draw_ops="left_right_background_focused_normal"/>
+ <button function="left_left_background" state="prelight" draw_ops="left_left_background_focused_normal"/>
+ <button function="left_middle_background" state="prelight" draw_ops="left_middle_background_focused_normal"/>
+ <button function="left_right_background" state="prelight" draw_ops="left_right_background_focused_normal"/>
+ <button function="left_left_background" state="pressed" draw_ops="left_left_background_focused_pressed"/>
+ <button function="left_middle_background" state="pressed" draw_ops="left_middle_background_focused_pressed"/>
+ <button function="left_right_background" state="pressed" draw_ops="left_right_background_focused_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="right_left_background_focused_normal"/>
+ <button function="right_middle_background" state="normal" draw_ops="right_middle_background_focused_normal"/>
+ <button function="right_right_background" state="normal" draw_ops="right_right_background_focused_normal"/>
+ <button function="right_left_background" state="prelight" draw_ops="right_left_background_focused_normal"/>
+ <button function="right_middle_background" state="prelight" draw_ops="right_middle_background_focused_normal"/>
+ <button function="right_right_background" state="prelight" draw_ops="right_right_background_focused_normal"/>
+ <button function="right_left_background" state="pressed" draw_ops="right_left_background_focused_pressed"/>
+ <button function="right_middle_background" state="pressed" draw_ops="right_middle_background_focused_pressed"/>
+ <button function="right_right_background" state="pressed" draw_ops="right_right_background_focused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_focused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="minimize" state="normal" draw_ops="minimize_focused_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_focused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/>
+ <button function="close" state="normal" draw_ops="close_focused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="frame_geometry_normal">
+ <piece position="title" draw_ops="draw_title_text_inactive"/>
+ <piece position="titlebar" draw_ops="draw_title_inactive"/>
+ <piece position="left_edge" draw_ops="draw_frame_unfocused"/>
+ <piece position="right_edge" draw_ops="draw_frame_unfocused"/>
+ <piece position="bottom_edge" draw_ops="bottom-inactive"/>
+ <button function="left_left_background" state="normal" draw_ops="left_left_background_unfocused_normal"/>
+ <button function="left_middle_background" state="normal" draw_ops="left_middle_background_unfocused_normal"/>
+ <button function="left_right_background" state="normal" draw_ops="left_right_background_unfocused_normal"/>
+ <button function="left_left_background" state="prelight" draw_ops="left_left_background_unfocused_normal"/>
+ <button function="left_middle_background" state="prelight" draw_ops="left_middle_background_unfocused_normal"/>
+ <button function="left_right_background" state="prelight" draw_ops="left_right_background_unfocused_normal"/>
+ <button function="left_left_background" state="pressed" draw_ops="left_left_background_unfocused_pressed"/>
+ <button function="left_middle_background" state="pressed" draw_ops="left_middle_background_unfocused_pressed"/>
+ <button function="left_right_background" state="pressed" draw_ops="left_right_background_unfocused_pressed"/>
+ <button function="right_left_background" state="normal" draw_ops="right_left_background_unfocused_normal"/>
+ <button function="right_middle_background" state="normal" draw_ops="right_middle_background_unfocused_normal"/>
+ <button function="right_right_background" state="normal" draw_ops="right_right_background_unfocused_normal"/>
+ <button function="right_left_background" state="prelight" draw_ops="right_left_background_unfocused_normal"/>
+ <button function="right_middle_background" state="prelight" draw_ops="right_middle_background_unfocused_normal"/>
+ <button function="right_right_background" state="prelight" draw_ops="right_right_background_unfocused_normal"/>
+ <button function="right_left_background" state="pressed" draw_ops="right_left_background_unfocused_pressed"/>
+ <button function="right_middle_background" state="pressed" draw_ops="right_middle_background_unfocused_pressed"/>
+ <button function="right_right_background" state="pressed" draw_ops="right_right_background_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused_normal"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="close" state="normal" draw_ops="close_unfocused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="geometry_maximized" parent="normal_focused">
+ <piece position="title" draw_ops="draw_title_text_normal"/>
+ <piece position="titlebar" draw_ops="draw_title_maximized"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="geometry_maximized" parent="normal_unfocused">
+ <piece position="title" draw_ops="draw_title_text_inactive"/>
+ <piece position="titlebar" draw_ops="draw_title_maximized_inactive"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
+</frame_style>
+
+<frame_style name="utility_focused" parent="normal_focused">
+ <piece position="title" draw_ops="draw_title_text_normal"/>
+ <piece position="titlebar" draw_ops="draw_title"/>
+ <button function="menu" state="normal" draw_ops="menu_focused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="close" state="normal" draw_ops="close_focused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" parent="normal_unfocused">
+ <piece position="title" draw_ops="draw_title_text_inactive"/>
+ <piece position="titlebar" draw_ops="draw_title_inactive"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/>
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_normal"/>
+ <button function="close" state="normal" draw_ops="close_unfocused_normal"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" >
+ <piece position="overlay" draw_ops="border"/>
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- STYLE SET -->
+<frame_style_set name="normal">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="maximized_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo -->
+ <frame focus="yes" state="maximized_and_shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="maximized_and_shaded" style="normal_unfocused"/><!-- todo -->
+</frame_style_set>
+
+<frame_style_set name="utility">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="normal_focused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo -->
+ <frame focus="yes" state="maximized_and_shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="maximized_and_shaded" style="normal_unfocused"/><!-- todo -->
+</frame_style_set>
+
+<frame_style_set name="border">
+ <frame focus="yes" state="normal" resize="both" style="border"/>
+ <frame focus="no" state="normal" resize="both" style="border"/>
+ <frame focus="yes" state="maximized" style="maximized_focused"/>
+ <frame focus="no" state="maximized" style="normal_focused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="shaded" style="normal_unfocused"/><!-- todo -->
+ <frame focus="yes" state="maximized_and_shaded" style="normal_focused"/><!-- todo -->
+ <frame focus="no" state="maximized_and_shaded" style="normal_unfocused"/><!-- todo -->
+</frame_style_set>
+
+<!-- WINDOW -->
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="utility"/>
+<window type="modal_dialog" style_set="utility"/>
+<window type="menu" style_set="utility"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+</metacity_theme>
diff --git a/.themes/FlatColor/metacity-1/metacity-theme-3.xml b/.themes/FlatColor/metacity-1/metacity-theme-3.xml
new file mode 100644
index 0000000..6565e3a
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,1136 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Polar Night</name>
+ <author>vince</author>
+ <copyright>GPL</copyright>
+ <date>2014</date>
+ <description>Siva Flat Round GNOME 3 window theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="5" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="24"/>
+ <distance name="button_height" value="24"/>
+ <distance name="title_vertical_pad" value="0"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="max">
+ <distance name="right_width" value="0" />
+</frame_geometry>
+
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="max">
+ <distance name="left_width" value="0" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="title_vertical_pad" value="0" />
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="small">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="small">
+ <distance name="title_vertical_pad" value="0"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title color="#666666" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title color="#999999" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <!-- Background gradient -->
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+
+<draw_ops name="titlebar_fill_attached_focused"> <!-- gradient for attached and modal dialogs titlebar-->
+ <!-- Background gradient -->
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+<draw_ops name="bottom">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+<draw_ops name="bottom-inactive">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="hilight">
+
+</draw_ops>
+
+<draw_ops name="rounded_hilight">
+
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused" />
+ <include name="hilight" />
+</draw_ops>
+
+<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs -->
+ <include name="titlebar_fill_attached_focused" />
+</draw_ops>
+<draw_ops name="titlebar_attached_unfocused"> <!-- titlebar for attached and modal dialogs -->
+ <include name="titlebar_fill_unfocused" />
+</draw_ops>
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused" />
+ <include name="rounded_hilight" />
+</draw_ops>
+<draw_ops name="rounded_titlebar_unfocused">
+ <include name="titlebar_fill_unfocused" />
+ <include name="rounded_hilight" />
+</draw_ops>
+<draw_ops name="rounded_titlebar_focused_alt">
+ <include name="titlebar_fill_focused" />
+ <include name="rounded_hilight" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+
+<draw_ops name="border_right_focused">
+
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+
+</draw_ops>
+<draw_ops name="draw_frame">
+ <rectangle color="#dddddd" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+<draw_ops name="draw_frame_unfocus">
+ <rectangle color="#dddddd" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+<!-- button icons-->
+
+<!-- note: negative values in x or y causes gnome-shell to crash -->
+<draw_ops name="close_glyph_focused">
+ <image filename="close_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_focused">
+ <include name="close_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="close_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused">
+ <image filename="close_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_prelight">
+ <image filename="close_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="close_glyph_unfocused_pressed">
+ <image filename="close_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_focused">
+ <image filename="maximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused">
+ <include name="maximize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="maximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused">
+ <image filename="maximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_prelight">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="maximize_glyph_unfocused_pressed">
+ <image filename="maximize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_focused">
+ <image filename="minimize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused">
+ <include name="minimize_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="minimize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused">
+ <image filename="minimize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_prelight">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="minimize_glyph_unfocused_pressed">
+ <image filename="minimize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_focused">
+ <image filename="menu.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_focused">
+ <include name="menu_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+ <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <image filename="menu-pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused">
+ <image filename="menu-unfocus.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_prelight">
+ <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="menu_glyph_unfocused_pressed">
+ <image filename="menu-pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_focused"></draw_ops>
+
+<draw_ops name="shade_focused">
+ <include name="shade_glyph_focused" />
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_glyph_focused" y="0" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused"></draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
+</draw_ops>
+
+<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
+</draw_ops>
+ <draw_ops name="unmaximize_focused_normal">
+ <image filename="unmaximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_prelight">
+ <image filename="unmaximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_focused_pressed">
+ <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_normal">
+ <image filename="unmaximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_prelight">
+ <image filename="unmaximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+ <draw_ops name="unmaximize_unfocused_pressed">
+ <image filename="unmaximize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/>
+ </draw_ops>
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom"/>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="left_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="right_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="bottom_edge" draw_ops="bottom-inactive"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom"/>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="left_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="right_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="bottom_edge" draw_ops="bottom-inactive"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom"/>
+ <button function="close" state="normal" draw_ops="close_focused"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="left_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="right_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="bottom_edge" draw_ops="bottom-inactive"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom"/>
+ <button function="close" state="normal" draw_ops="close_focused"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="left_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="right_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="bottom_edge" draw_ops="bottom-inactive"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="left_edge" draw_ops="draw_frame"/>
+ <piece position="right_edge" draw_ops="draw_frame"/>
+ <piece position="bottom_edge" draw_ops="bottom"/>
+ <button function="close" state="normal" draw_ops="close_focused"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="left_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="right_edge" draw_ops="draw_frame_unfocus"/>
+ <piece position="bottom_edge" draw_ops="bottom-inactive"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_focused" />
+ <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="shade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>
diff --git a/.themes/FlatColor/metacity-1/minimize_focused_normal.png b/.themes/FlatColor/metacity-1/minimize_focused_normal.png
new file mode 100644
index 0000000..8390693
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/minimize_focused_normal.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/minimize_focused_prelight.png b/.themes/FlatColor/metacity-1/minimize_focused_prelight.png
new file mode 100644
index 0000000..b4e7db7
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/minimize_focused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/minimize_focused_pressed.png b/.themes/FlatColor/metacity-1/minimize_focused_pressed.png
new file mode 100644
index 0000000..5ecf188
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/minimize_focused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/minimize_unfocused.png b/.themes/FlatColor/metacity-1/minimize_unfocused.png
new file mode 100644
index 0000000..d4131cf
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/minimize_unfocused.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/minimize_unfocused_prelight.png b/.themes/FlatColor/metacity-1/minimize_unfocused_prelight.png
new file mode 100644
index 0000000..b4e7db7
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/minimize_unfocused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/minimize_unfocused_pressed.png b/.themes/FlatColor/metacity-1/minimize_unfocused_pressed.png
new file mode 100644
index 0000000..5ecf188
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/minimize_unfocused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/trough_left.png b/.themes/FlatColor/metacity-1/trough_left.png
new file mode 100644
index 0000000..74cc96e
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/trough_left.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/trough_middle.png b/.themes/FlatColor/metacity-1/trough_middle.png
new file mode 100644
index 0000000..74cc96e
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/trough_middle.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/trough_right.png b/.themes/FlatColor/metacity-1/trough_right.png
new file mode 100644
index 0000000..74cc96e
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/trough_right.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize.png b/.themes/FlatColor/metacity-1/unmaximize.png
new file mode 100644
index 0000000..786e110
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize_focused_normal.png b/.themes/FlatColor/metacity-1/unmaximize_focused_normal.png
new file mode 100644
index 0000000..786e110
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize_focused_normal.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize_focused_prelight.png b/.themes/FlatColor/metacity-1/unmaximize_focused_prelight.png
new file mode 100644
index 0000000..786e110
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize_focused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize_focused_pressed.png b/.themes/FlatColor/metacity-1/unmaximize_focused_pressed.png
new file mode 100644
index 0000000..9fbedbd
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize_focused_pressed.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize_unfocused.png b/.themes/FlatColor/metacity-1/unmaximize_unfocused.png
new file mode 100644
index 0000000..d4131cf
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize_unfocused.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize_unfocused_prelight.png b/.themes/FlatColor/metacity-1/unmaximize_unfocused_prelight.png
new file mode 100644
index 0000000..786e110
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize_unfocused_prelight.png
Binary files differ
diff --git a/.themes/FlatColor/metacity-1/unmaximize_unfocused_pressed.png b/.themes/FlatColor/metacity-1/unmaximize_unfocused_pressed.png
new file mode 100644
index 0000000..9fbedbd
--- /dev/null
+++ b/.themes/FlatColor/metacity-1/unmaximize_unfocused_pressed.png
Binary files differ