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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-23 17:44:12 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-23 17:44:12 -0600
commitc360dbf9c42f71e7931c56b7a396ba7f7e9982e6 (patch)
tree12b44a194db2f8a44a3052b02fced46766a5deee /docs
parenta8a287cd102001dddff30deec66140136da422d5 (diff)
Remove umu-run, keep game as child process for Steam tracking
- Remove umu-run entirely (crashed due to pressure-vessel/FUSE incompatibility) — use raw `proton run` instead - Replace startDetached() with QProcess::start() so the game stays in Fluorine's process tree. This lets Steam track the game lifetime and makes the "close game" button work when Fluorine is added as a non-Steam game. - Add writeIniValueDirect/readIniValueDirect for safe Bethesda INI handling without QSettings corruption - Fix prefix_setup.rs to skip umu-run bootstrapping - Clean up settings UI, build scripts, and docs for umu-run removal Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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diff --git a/docs/FAQ.md b/docs/FAQ.md
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@@ -6,9 +6,6 @@ Logs are written next to the app binary in a `logs/` folder.
## Does Removing an Instance Delete My Files?
Not by default. It removes the profile from the menu, and gives you the option to delete it if you want to.
-## Do I Need UMU and 7ZZ?
-Yes, both are bundled in release artifacts under `bin/`.
-
## Do I Need to Install 9 Million Different Dependencies?
No, the dependencies are handled by NaK! If there is something missing I will gladly add it to the list. This also includes WINEDLLOVERWRITES as well!