diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_kingdomcomedeliverance.py | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_kingdomcomedeliverance.py')
| -rw-r--r-- | libs/basic_games/games/game_kingdomcomedeliverance.py | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_kingdomcomedeliverance.py b/libs/basic_games/games/game_kingdomcomedeliverance.py new file mode 100644 index 0000000..0bc5fe1 --- /dev/null +++ b/libs/basic_games/games/game_kingdomcomedeliverance.py @@ -0,0 +1,48 @@ +import os + +from PyQt6.QtCore import QDir + +import mobase + +from ..basic_game import BasicGame + + +class KingdomComeDeliveranceGame(BasicGame): + Name = "Kingdom Come Deliverance Support Plugin" + Author = "Silencer711" + Version = "1.0.0" + + GameName = "Kingdom Come: Deliverance" + GameShortName = "kingdomcomedeliverance" + GameNexusName = "kingdomcomedeliverance" + GameNexusId = 2298 + GameSteamId = [379430] + GameGogId = [1719198803] + GameEpicId = "Eel" + GameBinary = "bin/Win64/KingdomCome.exe" + GameDataPath = "mods" + GameSaveExtension = "whs" + GameDocumentsDirectory = "%GAME_PATH%" + GameSavesDirectory = "%USERPROFILE%/Saved Games/kingdomcome/saves" + GameSupportURL = ( + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" + "Game:-Kingdom-Come:-Deliverance" + ) + + def iniFiles(self): + return ["custom.cfg", "system.cfg", "user.cfg"] + + def initializeProfile(self, directory: QDir, settings: mobase.ProfileSetting): + # Create .cfg files if they don't exist + for iniFile in self.iniFiles(): + iniPath = self.documentsDirectory().absoluteFilePath(iniFile) + if not os.path.exists(iniPath): + with open(iniPath, "w") as _: + pass + + # Create the mods directory if it doesn't exist + modsPath = self.dataDirectory().absolutePath() + if not os.path.exists(modsPath): + os.mkdir(modsPath) + + super().initializeProfile(directory, settings) |
