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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_kingdomcomedeliverance.py
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_kingdomcomedeliverance.py')
-rw-r--r--libs/basic_games/games/game_kingdomcomedeliverance.py48
1 files changed, 48 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_kingdomcomedeliverance.py b/libs/basic_games/games/game_kingdomcomedeliverance.py
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+++ b/libs/basic_games/games/game_kingdomcomedeliverance.py
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+import os
+
+from PyQt6.QtCore import QDir
+
+import mobase
+
+from ..basic_game import BasicGame
+
+
+class KingdomComeDeliveranceGame(BasicGame):
+ Name = "Kingdom Come Deliverance Support Plugin"
+ Author = "Silencer711"
+ Version = "1.0.0"
+
+ GameName = "Kingdom Come: Deliverance"
+ GameShortName = "kingdomcomedeliverance"
+ GameNexusName = "kingdomcomedeliverance"
+ GameNexusId = 2298
+ GameSteamId = [379430]
+ GameGogId = [1719198803]
+ GameEpicId = "Eel"
+ GameBinary = "bin/Win64/KingdomCome.exe"
+ GameDataPath = "mods"
+ GameSaveExtension = "whs"
+ GameDocumentsDirectory = "%GAME_PATH%"
+ GameSavesDirectory = "%USERPROFILE%/Saved Games/kingdomcome/saves"
+ GameSupportURL = (
+ r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
+ "Game:-Kingdom-Come:-Deliverance"
+ )
+
+ def iniFiles(self):
+ return ["custom.cfg", "system.cfg", "user.cfg"]
+
+ def initializeProfile(self, directory: QDir, settings: mobase.ProfileSetting):
+ # Create .cfg files if they don't exist
+ for iniFile in self.iniFiles():
+ iniPath = self.documentsDirectory().absoluteFilePath(iniFile)
+ if not os.path.exists(iniPath):
+ with open(iniPath, "w") as _:
+ pass
+
+ # Create the mods directory if it doesn't exist
+ modsPath = self.dataDirectory().absolutePath()
+ if not os.path.exists(modsPath):
+ os.mkdir(modsPath)
+
+ super().initializeProfile(directory, settings)