aboutsummaryrefslogtreecommitdiff
path: root/libs/basic_games/games/game_mountandblade2.py
diff options
context:
space:
mode:
authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/basic_games/games/game_mountandblade2.py
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/basic_games/games/game_mountandblade2.py')
-rw-r--r--libs/basic_games/games/game_mountandblade2.py100
1 files changed, 100 insertions, 0 deletions
diff --git a/libs/basic_games/games/game_mountandblade2.py b/libs/basic_games/games/game_mountandblade2.py
new file mode 100644
index 0000000..df2c157
--- /dev/null
+++ b/libs/basic_games/games/game_mountandblade2.py
@@ -0,0 +1,100 @@
+from pathlib import Path
+
+from PyQt6.QtCore import QDir, QFileInfo
+
+import mobase
+
+from ..basic_features import BasicLocalSavegames
+from ..basic_game import BasicGame, BasicGameSaveGame
+
+
+class MountAndBladeIIModDataChecker(mobase.ModDataChecker):
+ _valid_folders: list[str] = [
+ "native",
+ "sandbox",
+ "sandboxcore",
+ "storymode",
+ "custombattle",
+ ]
+
+ def __init__(self):
+ super().__init__()
+
+ def dataLooksValid(
+ self, filetree: mobase.IFileTree
+ ) -> mobase.ModDataChecker.CheckReturn:
+ for e in filetree:
+ if e.isDir():
+ if e.name().lower() in self._valid_folders:
+ return mobase.ModDataChecker.VALID
+ if e.exists("SubModule.xml", mobase.IFileTree.FILE): # type: ignore
+ return mobase.ModDataChecker.VALID
+
+ return mobase.ModDataChecker.INVALID
+
+
+class MountAndBladeIIGame(BasicGame):
+ Name = "Mount & Blade II: Bannerlord"
+ Author = "Holt59"
+ Version = "0.1.1"
+ Description = "Adds support for Mount & Blade II: Bannerlord"
+
+ GameName = "Mount & Blade II: Bannerlord"
+ GameShortName = "mountandblade2bannerlord"
+ GameDataPath = "Modules"
+ GameSupportURL = (
+ r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
+ "Game:-Mount-&-Blade-II:-Bannerlord"
+ )
+
+ GameBinary = "bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Launcher.exe"
+
+ GameDocumentsDirectory = "%DOCUMENTS%/Mount and Blade II Bannerlord/Configs"
+ GameSavesDirectory = "%DOCUMENTS%/Mount and Blade II Bannerlord/Game Saves"
+
+ GameNexusId = 3174
+ GameSteamId = 261550
+
+ def init(self, organizer: mobase.IOrganizer):
+ super().init(organizer)
+ self._register_feature(MountAndBladeIIModDataChecker())
+ self._register_feature(BasicLocalSavegames(self))
+ return True
+
+ def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]:
+ save_paths = list(Path(folder.absolutePath()).glob("*.sav")) + list(
+ Path(folder.absolutePath()).glob("*.sav.cleaner_backup_*")
+ )
+ return [BasicGameSaveGame(path) for path in save_paths]
+
+ def executables(self):
+ return [
+ mobase.ExecutableInfo(
+ "Mount & Blade II: Bannerlord (Launcher)",
+ QFileInfo(
+ self.gameDirectory(),
+ "bin/Win64_Shipping_Client/TaleWorlds.MountAndBlade.Launcher.exe",
+ ),
+ ),
+ mobase.ExecutableInfo(
+ "Mount & Blade II: Bannerlord",
+ QFileInfo(
+ self.gameDirectory(),
+ "bin/Win64_Shipping_Client/Bannerlord.exe",
+ ),
+ ),
+ mobase.ExecutableInfo(
+ "Mount & Blade II: Bannerlord (Native)",
+ QFileInfo(
+ self.gameDirectory(),
+ "bin/Win64_Shipping_Client/Bannerlord.Native.exe",
+ ),
+ ),
+ mobase.ExecutableInfo(
+ "Mount & Blade II: Bannerlord (BE)",
+ QFileInfo(
+ self.gameDirectory(),
+ "bin/Win64_Shipping_Client/Bannerlord_BE.exe",
+ ),
+ ),
+ ]