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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_bethesda/src/games/fallout4/fallout4moddatachecker.h
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda/src/games/fallout4/fallout4moddatachecker.h')
-rw-r--r--libs/game_bethesda/src/games/fallout4/fallout4moddatachecker.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/fallout4/fallout4moddatachecker.h b/libs/game_bethesda/src/games/fallout4/fallout4moddatachecker.h
new file mode 100644
index 0000000..08b0497
--- /dev/null
+++ b/libs/game_bethesda/src/games/fallout4/fallout4moddatachecker.h
@@ -0,0 +1,29 @@
+#ifndef FALLOUT4_MODATACHECKER_H
+#define FALLOUT4_MODATACHECKER_H
+
+#include <gamebryomoddatachecker.h>
+
+class Fallout4ModDataChecker : public GamebryoModDataChecker
+{
+public:
+ using GamebryoModDataChecker::GamebryoModDataChecker;
+
+protected:
+ virtual const FileNameSet& possibleFolderNames() const override
+ {
+ static FileNameSet result{
+ "interface", "meshes", "music", "scripts", "sound", "strings",
+ "textures", "trees", "video", "materials", "f4se", "distantlod",
+ "asi", "Tools", "MCM", "distantland", "mits", "dllplugins",
+ "CalienteTools", "shadersfx", "aaf"};
+ return result;
+ }
+ virtual const FileNameSet& possibleFileExtensions() const override
+ {
+ static FileNameSet result{"esp", "esm", "esl", "ba2",
+ "modgroups", "ini", "csg", "cdx"};
+ return result;
+ }
+};
+
+#endif // FALLOUT4_MODATACHECKER_H