aboutsummaryrefslogtreecommitdiff
path: root/libs/game_bethesda/src/games/fallout76/gamefallout76.h
diff options
context:
space:
mode:
authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_bethesda/src/games/fallout76/gamefallout76.h
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda/src/games/fallout76/gamefallout76.h')
-rw-r--r--libs/game_bethesda/src/games/fallout76/gamefallout76.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/fallout76/gamefallout76.h b/libs/game_bethesda/src/games/fallout76/gamefallout76.h
new file mode 100644
index 0000000..418ad23
--- /dev/null
+++ b/libs/game_bethesda/src/games/fallout76/gamefallout76.h
@@ -0,0 +1,55 @@
+#ifndef GAMEFALLOUT76_H
+#define GAMEFALLOUT76_H
+
+#include "gamegamebryo.h"
+
+#include <QObject>
+#include <QtGlobal>
+
+class GameFallout76 : public GameGamebryo
+{
+ Q_OBJECT
+
+ Q_PLUGIN_METADATA(IID "in.ejew.GameFallout76" FILE "gamefallout76.json")
+
+public:
+ GameFallout76();
+
+ virtual bool init(MOBase::IOrganizer* moInfo) override;
+
+public: // IPluginGame interface
+ QString gameName() const override;
+ void detectGame() override;
+ QList<MOBase::ExecutableInfo> executables() const override;
+ QList<MOBase::ExecutableForcedLoadSetting> executableForcedLoads() const override;
+ void initializeProfile(const QDir& path, ProfileSettings settings) const override;
+ QString steamAPPId() const override;
+ QStringList primaryPlugins() const override;
+ QStringList gameVariants() const override;
+ QString gameShortName() const override;
+ QString gameNexusName() const override;
+ QStringList iniFiles() const override;
+ QStringList DLCPlugins() const override;
+ QStringList CCPlugins() const override;
+ SortMechanism sortMechanism() const override;
+ LoadOrderMechanism loadOrderMechanism() const override;
+ int nexusModOrganizerID() const override;
+ int nexusGameID() const override;
+ std::vector<std::shared_ptr<const MOBase::ISaveGame>>
+ listSaves(QDir folder) const override;
+
+public: // IPlugin interface
+ QString name() const override;
+ QString author() const override;
+ QString description() const override;
+ MOBase::VersionInfo version() const override;
+ QList<MOBase::PluginSetting> settings() const override;
+
+protected:
+ QString identifyGamePath() const override;
+ std::shared_ptr<const GamebryoSaveGame> makeSaveGame(QString) const override;
+ QString savegameExtension() const override;
+ QString savegameSEExtension() const override;
+};
+
+#endif // GAMEFallout76_H