diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_bethesda/src/games/fallout76/gamefallout76.h | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda/src/games/fallout76/gamefallout76.h')
| -rw-r--r-- | libs/game_bethesda/src/games/fallout76/gamefallout76.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/fallout76/gamefallout76.h b/libs/game_bethesda/src/games/fallout76/gamefallout76.h new file mode 100644 index 0000000..418ad23 --- /dev/null +++ b/libs/game_bethesda/src/games/fallout76/gamefallout76.h @@ -0,0 +1,55 @@ +#ifndef GAMEFALLOUT76_H +#define GAMEFALLOUT76_H + +#include "gamegamebryo.h" + +#include <QObject> +#include <QtGlobal> + +class GameFallout76 : public GameGamebryo +{ + Q_OBJECT + + Q_PLUGIN_METADATA(IID "in.ejew.GameFallout76" FILE "gamefallout76.json") + +public: + GameFallout76(); + + virtual bool init(MOBase::IOrganizer* moInfo) override; + +public: // IPluginGame interface + QString gameName() const override; + void detectGame() override; + QList<MOBase::ExecutableInfo> executables() const override; + QList<MOBase::ExecutableForcedLoadSetting> executableForcedLoads() const override; + void initializeProfile(const QDir& path, ProfileSettings settings) const override; + QString steamAPPId() const override; + QStringList primaryPlugins() const override; + QStringList gameVariants() const override; + QString gameShortName() const override; + QString gameNexusName() const override; + QStringList iniFiles() const override; + QStringList DLCPlugins() const override; + QStringList CCPlugins() const override; + SortMechanism sortMechanism() const override; + LoadOrderMechanism loadOrderMechanism() const override; + int nexusModOrganizerID() const override; + int nexusGameID() const override; + std::vector<std::shared_ptr<const MOBase::ISaveGame>> + listSaves(QDir folder) const override; + +public: // IPlugin interface + QString name() const override; + QString author() const override; + QString description() const override; + MOBase::VersionInfo version() const override; + QList<MOBase::PluginSetting> settings() const override; + +protected: + QString identifyGamePath() const override; + std::shared_ptr<const GamebryoSaveGame> makeSaveGame(QString) const override; + QString savegameExtension() const override; + QString savegameSEExtension() const override; +}; + +#endif // GAMEFallout76_H |
