diff options
Diffstat (limited to 'libs/game_bethesda/src/games/fallout76/gamefallout76.h')
| -rw-r--r-- | libs/game_bethesda/src/games/fallout76/gamefallout76.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/fallout76/gamefallout76.h b/libs/game_bethesda/src/games/fallout76/gamefallout76.h new file mode 100644 index 0000000..418ad23 --- /dev/null +++ b/libs/game_bethesda/src/games/fallout76/gamefallout76.h @@ -0,0 +1,55 @@ +#ifndef GAMEFALLOUT76_H +#define GAMEFALLOUT76_H + +#include "gamegamebryo.h" + +#include <QObject> +#include <QtGlobal> + +class GameFallout76 : public GameGamebryo +{ + Q_OBJECT + + Q_PLUGIN_METADATA(IID "in.ejew.GameFallout76" FILE "gamefallout76.json") + +public: + GameFallout76(); + + virtual bool init(MOBase::IOrganizer* moInfo) override; + +public: // IPluginGame interface + QString gameName() const override; + void detectGame() override; + QList<MOBase::ExecutableInfo> executables() const override; + QList<MOBase::ExecutableForcedLoadSetting> executableForcedLoads() const override; + void initializeProfile(const QDir& path, ProfileSettings settings) const override; + QString steamAPPId() const override; + QStringList primaryPlugins() const override; + QStringList gameVariants() const override; + QString gameShortName() const override; + QString gameNexusName() const override; + QStringList iniFiles() const override; + QStringList DLCPlugins() const override; + QStringList CCPlugins() const override; + SortMechanism sortMechanism() const override; + LoadOrderMechanism loadOrderMechanism() const override; + int nexusModOrganizerID() const override; + int nexusGameID() const override; + std::vector<std::shared_ptr<const MOBase::ISaveGame>> + listSaves(QDir folder) const override; + +public: // IPlugin interface + QString name() const override; + QString author() const override; + QString description() const override; + MOBase::VersionInfo version() const override; + QList<MOBase::PluginSetting> settings() const override; + +protected: + QString identifyGamePath() const override; + std::shared_ptr<const GamebryoSaveGame> makeSaveGame(QString) const override; + QString savegameExtension() const override; + QString savegameSEExtension() const override; +}; + +#endif // GAMEFallout76_H |
