diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp')
| -rw-r--r-- | libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp b/libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp new file mode 100644 index 0000000..746ea50 --- /dev/null +++ b/libs/game_bethesda/src/games/morrowind/morrowindsavegameinfo.cpp @@ -0,0 +1,18 @@ +#include "morrowindsavegameinfo.h" +#include "gamegamebryo.h" +#include "morrowindsavegame.h" +#include "morrowindsavegameinfowidget.h" + +MorrowindSaveGameInfo::MorrowindSaveGameInfo(GameGamebryo const* game) + : GamebryoSaveGameInfo(game) +{ + m_Game = dynamic_cast<GameMorrowind const*>(game); +} + +MorrowindSaveGameInfo::~MorrowindSaveGameInfo() {} + +MOBase::ISaveGameInfoWidget* +MorrowindSaveGameInfo::getSaveGameWidget(QWidget* parent) const +{ + return new MorrowindSaveGameInfoWidget(this, parent); +} |
