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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-14 02:45:12 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-14 02:45:25 -0600
commit817e8f5cd26739c69d930d21cd9dc4c0b6e4984e (patch)
tree52aed11d6751bb7d20b06acf197d56fac113203d /libs/game_bethesda
parent51a9f8f197727f00896e5de44569b098923527dd (diff)
Add FUSE external mapping support, BG3/Oblivion Remastered fixes, fomod-plus and NaK integration
FUSE VFS now deploys non-data-dir mod mappings (Paks, OBSE, UE4SS, etc.) via real symlinks and injects file-level data-dir mappings (plugins.txt, loadorder.txt) into the VFS tree. Fixes game launches for Oblivion Remastered (Root Builder path resolution, script extender support) and BG3 (Wine prefix documents directory, file mapper symlinks on Linux). Vendors mo2-fomod-plus plugin and NaK crate for FOMOD installer and game finder/runtime support. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_bethesda')
-rw-r--r--libs/game_bethesda/src/gamebryo/gamegamebryo.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp b/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp
index bcb29f2..caeeed0 100644
--- a/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp
+++ b/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp
@@ -484,7 +484,11 @@ void GameGamebryo::copyToProfile(QString const& sourcePath,
QString const& sourceFileName,
QString const& destinationFileName)
{
- QString filePath = destinationDirectory.absoluteFilePath(destinationFileName);
+ // Use case-insensitive check so we don't create duplicates on Linux
+ // (e.g. a profile with "SkyrimPrefs.ini" from Windows is not overwritten
+ // by a new "skyrimprefs.ini" copy).
+ QString filePath = resolveFileCaseInsensitive(
+ destinationDirectory.absoluteFilePath(destinationFileName));
if (!QFileInfo(filePath).exists()) {
QString sourceFile = sourcePath + "/" + sourceFileName;
// On Linux, try case-insensitive match if the exact source doesn't exist