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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-14 02:45:12 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-14 02:45:25 -0600
commit817e8f5cd26739c69d930d21cd9dc4c0b6e4984e (patch)
tree52aed11d6751bb7d20b06acf197d56fac113203d /libs
parent51a9f8f197727f00896e5de44569b098923527dd (diff)
Add FUSE external mapping support, BG3/Oblivion Remastered fixes, fomod-plus and NaK integration
FUSE VFS now deploys non-data-dir mod mappings (Paks, OBSE, UE4SS, etc.) via real symlinks and injects file-level data-dir mappings (plugins.txt, loadorder.txt) into the VFS tree. Fixes game launches for Oblivion Remastered (Root Builder path resolution, script extender support) and BG3 (Wine prefix documents directory, file mapper symlinks on Linux). Vendors mo2-fomod-plus plugin and NaK crate for FOMOD installer and game finder/runtime support. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs')
-rw-r--r--libs/basic_games/basic_game.py78
-rw-r--r--libs/basic_games/games/baldursgate3/bg3_file_mapper.py33
-rw-r--r--libs/basic_games/games/baldursgate3/lslib_retriever.py77
-rw-r--r--libs/basic_games/games/baldursgate3/pak_parser.py97
-rw-r--r--libs/basic_games/games/game_baldursgate3.py1
-rw-r--r--libs/basic_games/games/game_oblivion_remaster.py4
-rw-r--r--libs/basic_games/games/oblivion_remaster/mod_data_checker.py2
-rw-r--r--libs/basic_games/games/oblivion_remaster/paks/model.py2
-rw-r--r--libs/basic_games/games/oblivion_remaster/paks/widget.py2
-rw-r--r--libs/basic_games/games/oblivion_remaster/script_extender.py2
-rw-r--r--libs/basic_games/winreg.py11
-rw-r--r--libs/game_bethesda/src/gamebryo/gamegamebryo.cpp6
-rw-r--r--libs/installer_fomod_plus/.clang-format4
-rw-r--r--libs/installer_fomod_plus/.clangd16
-rw-r--r--libs/installer_fomod_plus/.editorconfig16
-rw-r--r--libs/installer_fomod_plus/CMakeLists.txt36
-rw-r--r--libs/installer_fomod_plus/cmake/patch_pugixml.cmake20
-rw-r--r--libs/installer_fomod_plus/installer/CMakeLists.txt53
-rw-r--r--libs/installer_fomod_plus/installer/FomodInstallerWindow.cpp840
-rw-r--r--libs/installer_fomod_plus/installer/FomodInstallerWindow.h214
-rw-r--r--libs/installer_fomod_plus/installer/FomodPlusInstaller.cpp512
-rw-r--r--libs/installer_fomod_plus/installer/FomodPlusInstaller.h115
-rw-r--r--libs/installer_fomod_plus/installer/fomod_plus_de.ts4
-rw-r--r--libs/installer_fomod_plus/installer/fomod_plus_en.ts4
-rw-r--r--libs/installer_fomod_plus/installer/fomod_plus_installer_de.ts75
-rw-r--r--libs/installer_fomod_plus/installer/fomod_plus_installer_en.ts79
-rw-r--r--libs/installer_fomod_plus/installer/fomod_plus_installer_zh_CN.ts75
-rw-r--r--libs/installer_fomod_plus/installer/fomod_plus_zh_CN.ts4
-rw-r--r--libs/installer_fomod_plus/installer/fomodplus.json4
-rw-r--r--libs/installer_fomod_plus/installer/integration/FomodDataContent.cpp50
-rw-r--r--libs/installer_fomod_plus/installer/integration/FomodDataContent.h21
-rw-r--r--libs/installer_fomod_plus/installer/lib/ConditionTester.cpp176
-rw-r--r--libs/installer_fomod_plus/installer/lib/ConditionTester.h42
-rw-r--r--libs/installer_fomod_plus/installer/lib/CrashHandler.cpp122
-rw-r--r--libs/installer_fomod_plus/installer/lib/CrashHandler.h20
-rw-r--r--libs/installer_fomod_plus/installer/lib/FileInstaller.cpp274
-rw-r--r--libs/installer_fomod_plus/installer/lib/FileInstaller.h94
-rw-r--r--libs/installer_fomod_plus/installer/lib/FlagMap.h113
-rw-r--r--libs/installer_fomod_plus/installer/lib/Logger.h118
-rw-r--r--libs/installer_fomod_plus/installer/lib/ViewModels.h120
-rw-r--r--libs/installer_fomod_plus/installer/resources.qrc14
-rw-r--r--libs/installer_fomod_plus/installer/resources/delete.pngbin0 -> 2125 bytes
-rw-r--r--libs/installer_fomod_plus/installer/resources/fomod_icon.pngbin0 -> 1782 bytes
-rw-r--r--libs/installer_fomod_plus/installer/resources/image_icon.pngbin0 -> 727 bytes
-rw-r--r--libs/installer_fomod_plus/installer/resources/left-chevron.pngbin0 -> 1732 bytes
-rw-r--r--libs/installer_fomod_plus/installer/resources/right-chevron.pngbin0 -> 1808 bytes
-rw-r--r--libs/installer_fomod_plus/installer/ui/ClickableWidget.h24
-rw-r--r--libs/installer_fomod_plus/installer/ui/Colors.h155
-rw-r--r--libs/installer_fomod_plus/installer/ui/FomodImageViewer.cpp284
-rw-r--r--libs/installer_fomod_plus/installer/ui/FomodImageViewer.h92
-rw-r--r--libs/installer_fomod_plus/installer/ui/FomodViewModel.cpp746
-rw-r--r--libs/installer_fomod_plus/installer/ui/FomodViewModel.h154
-rw-r--r--libs/installer_fomod_plus/installer/ui/ScaleLabel.cpp120
-rw-r--r--libs/installer_fomod_plus/installer/ui/ScaleLabel.h45
-rw-r--r--libs/installer_fomod_plus/installer/ui/UIHelper.cpp95
-rw-r--r--libs/installer_fomod_plus/installer/ui/UIHelper.h80
-rw-r--r--libs/installer_fomod_plus/patchwizard/CMakeLists.txt45
-rw-r--r--libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.cpp181
-rw-r--r--libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.h54
-rw-r--r--libs/installer_fomod_plus/patchwizard/fomod_plus_patch_wizard_en.ts96
-rw-r--r--libs/installer_fomod_plus/patchwizard/fomod_plus_patchwizard_de.ts19
-rw-r--r--libs/installer_fomod_plus/patchwizard/fomodpluspatchwizard.json8
-rw-r--r--libs/installer_fomod_plus/patchwizard/lib/PatchFinder.cpp86
-rw-r--r--libs/installer_fomod_plus/patchwizard/lib/PatchFinder.h49
-rw-r--r--libs/installer_fomod_plus/patchwizard/resources.qrc6
-rw-r--r--libs/installer_fomod_plus/patchwizard/resources/fomod_icon.pngbin0 -> 1782 bytes
-rw-r--r--libs/installer_fomod_plus/patchwizard/resources/infoscroll.pngbin0 -> 3682 bytes
-rw-r--r--libs/installer_fomod_plus/scanner/CMakeLists.txt54
-rw-r--r--libs/installer_fomod_plus/scanner/FomodPlusScanner.cpp128
-rw-r--r--libs/installer_fomod_plus/scanner/FomodPlusScanner.h64
-rw-r--r--libs/installer_fomod_plus/scanner/archiveparser.h98
-rw-r--r--libs/installer_fomod_plus/scanner/fomod_plus_scanner_de.ts57
-rw-r--r--libs/installer_fomod_plus/scanner/fomod_plus_scanner_en.ts57
-rw-r--r--libs/installer_fomod_plus/scanner/fomod_plus_scanner_zh_CN.ts57
-rw-r--r--libs/installer_fomod_plus/scanner/fomodplusscanner.json8
-rw-r--r--libs/installer_fomod_plus/scanner/resources.qrc6
-rw-r--r--libs/installer_fomod_plus/scanner/resources/fomod_icon.pngbin0 -> 1782 bytes
-rw-r--r--libs/installer_fomod_plus/scanner/resources/wizard.gifbin0 -> 5263 bytes
-rw-r--r--libs/installer_fomod_plus/share/FOMODData/ArchiveExtractor.h160
-rw-r--r--libs/installer_fomod_plus/share/FOMODData/FomodDB.h146
-rw-r--r--libs/installer_fomod_plus/share/FOMODData/FomodDBEntry.h129
-rw-r--r--libs/installer_fomod_plus/share/FOMODData/FomodRescan.h277
-rw-r--r--libs/installer_fomod_plus/share/FOMODData/PluginReader.h119
-rw-r--r--libs/installer_fomod_plus/share/stringutil.h150
-rw-r--r--libs/installer_fomod_plus/share/xml/FomodInfoFile.cpp44
-rw-r--r--libs/installer_fomod_plus/share/xml/FomodInfoFile.h25
-rw-r--r--libs/installer_fomod_plus/share/xml/ModuleConfiguration.cpp352
-rw-r--r--libs/installer_fomod_plus/share/xml/ModuleConfiguration.h305
-rw-r--r--libs/installer_fomod_plus/share/xml/XmlHelper.h17
-rw-r--r--libs/installer_fomod_plus/share/xml/XmlParseException.h10
-rw-r--r--libs/nak/Cargo.lock901
-rw-r--r--libs/nak/Cargo.toml15
-rw-r--r--libs/nak/src/config.rs154
-rw-r--r--libs/nak/src/deps/mod.rs177
-rw-r--r--libs/nak/src/deps/tools.rs174
-rw-r--r--libs/nak/src/dxvk.rs71
-rw-r--r--libs/nak/src/game_finder/bottles.rs147
-rw-r--r--libs/nak/src/game_finder/heroic.rs277
-rw-r--r--libs/nak/src/game_finder/known_games.rs245
-rw-r--r--libs/nak/src/game_finder/mod.rs191
-rw-r--r--libs/nak/src/game_finder/registry.rs227
-rw-r--r--libs/nak/src/game_finder/steam.rs251
-rw-r--r--libs/nak/src/game_finder/vdf.rs254
-rw-r--r--libs/nak/src/installers/mod.rs334
-rw-r--r--libs/nak/src/installers/prefix_setup.rs778
-rw-r--r--libs/nak/src/installers/symlinks.rs359
-rw-r--r--libs/nak/src/lib.rs15
-rw-r--r--libs/nak/src/logging.rs99
-rw-r--r--libs/nak/src/runtime_wrap.rs121
-rw-r--r--libs/nak/src/steam/mod.rs135
-rw-r--r--libs/nak/src/steam/paths.rs259
-rw-r--r--libs/nak/src/steam/proton.rs257
-rw-r--r--libs/nak/src/utils.rs19
-rw-r--r--libs/nak_ffi/Cargo.lock1894
-rw-r--r--libs/nak_ffi/Cargo.toml2
-rw-r--r--libs/nak_ffi/include/nak_ffi.h98
-rw-r--r--libs/nak_ffi/src/lib.rs225
-rw-r--r--libs/plugin_python/src/proxy/proxypython.cpp10
-rw-r--r--libs/winreg.py11
119 files changed, 13678 insertions, 2174 deletions
diff --git a/libs/basic_games/basic_game.py b/libs/basic_games/basic_game.py
index e0f7ba5..b3ff73d 100644
--- a/libs/basic_games/basic_game.py
+++ b/libs/basic_games/basic_game.py
@@ -1,11 +1,13 @@
from __future__ import annotations
+import os
+import platform
import shutil
import sys
from pathlib import Path
from typing import Callable, Generic, TypeVar
-from PyQt6.QtCore import QDir, QFileInfo, QStandardPaths
+from PyQt6.QtCore import QDir, QFileInfo, QStandardPaths, qWarning
from PyQt6.QtGui import QIcon
from PyQt6.QtWidgets import QMessageBox
@@ -17,6 +19,49 @@ from .basic_features.basic_save_game_info import (
)
+def _find_wine_userprofile() -> str | None:
+ """On Linux, find the Wine/Proton user profile directory inside the prefix.
+
+ Returns the host path equivalent of %USERPROFILE% (e.g.
+ ``<prefix>/drive_c/users/steamuser``) or *None* if no valid prefix is
+ found.
+ """
+ if platform.system() == "Windows":
+ return None
+
+ candidates: list[str] = []
+
+ # 1. Flatpak data prefix (most common for Fluorine)
+ flatpak_pfx = os.path.expanduser(
+ "~/.var/app/com.fluorine.manager/Prefix/pfx"
+ )
+ candidates.append(flatpak_pfx)
+
+ # 2. Fluorine config prefix_path
+ try:
+ config_dir = os.environ.get(
+ "XDG_CONFIG_HOME", os.path.join(str(Path.home()), ".config")
+ )
+ cfg_path = os.path.join(config_dir, "fluorine", "config.json")
+ if os.path.isfile(cfg_path):
+ import json
+
+ with open(cfg_path, "r") as f:
+ cfg = json.load(f)
+ pfx = cfg.get("prefix_path", "")
+ if pfx:
+ candidates.append(pfx)
+ except Exception:
+ pass
+
+ for pfx in candidates:
+ user_dir = os.path.join(pfx, "drive_c", "users", "steamuser")
+ if os.path.isdir(user_dir):
+ return user_dir
+
+ return None
+
+
def replace_variables(value: str, game: BasicGame) -> str:
"""Replace special paths in the given value."""
@@ -28,12 +73,23 @@ def replace_variables(value: str, game: BasicGame) -> str:
),
)
if value.find("%USERPROFILE%") != -1:
- value = value.replace(
- "%USERPROFILE%",
- QStandardPaths.writableLocation(
- QStandardPaths.StandardLocation.HomeLocation
- ),
- )
+ if platform.system() != "Windows":
+ wine_profile = _find_wine_userprofile()
+ if wine_profile:
+ value = value.replace("%USERPROFILE%", wine_profile)
+ else:
+ qWarning(
+ "No Wine/Proton prefix found. "
+ "Ensure a prefix is configured in Settings > Proton."
+ )
+ value = value.replace("%USERPROFILE%", "")
+ else:
+ value = value.replace(
+ "%USERPROFILE%",
+ QStandardPaths.writableLocation(
+ QStandardPaths.StandardLocation.HomeLocation
+ ),
+ )
if value.find("%GAME_DOCUMENTS%") != -1:
value = value.replace(
"%GAME_DOCUMENTS%", game.documentsDirectory().absolutePath()
@@ -41,6 +97,9 @@ def replace_variables(value: str, game: BasicGame) -> str:
if value.find("%GAME_PATH%") != -1:
value = value.replace("%GAME_PATH%", game.gameDirectory().absolutePath())
+ # Normalize Windows backslash path separators for Linux.
+ value = value.replace("\\", "/")
+
return value
@@ -634,8 +693,11 @@ class BasicGame(mobase.IPluginGame):
return QDir(self._gamePath)
def dataDirectory(self) -> QDir:
+ data_path = self._mappings.dataDirectory.get()
+ if data_path and QDir.isAbsolutePath(data_path):
+ return QDir(data_path)
return QDir(
- self.gameDirectory().absoluteFilePath(self._mappings.dataDirectory.get())
+ self.gameDirectory().absoluteFilePath(data_path)
)
def setGamePath(self, path: Path | str) -> None:
diff --git a/libs/basic_games/games/baldursgate3/bg3_file_mapper.py b/libs/basic_games/games/baldursgate3/bg3_file_mapper.py
index 0ae6ef8..e2c54e9 100644
--- a/libs/basic_games/games/baldursgate3/bg3_file_mapper.py
+++ b/libs/basic_games/games/baldursgate3/bg3_file_mapper.py
@@ -1,5 +1,6 @@
import functools
import os
+import platform
from pathlib import Path
from typing import Callable, Optional
@@ -10,9 +11,12 @@ import mobase
from . import bg3_utils
+_IS_LINUX = platform.system() != "Windows"
+
class BG3FileMapper(mobase.IPluginFileMapper):
current_mappings: list[mobase.Mapping] = []
+ _linux_symlinks: list[Path] = []
def __init__(self, utils: bg3_utils.BG3Utils, doc_dir: Callable[[], QDir]):
super().__init__()
@@ -26,6 +30,8 @@ class BG3FileMapper(mobase.IPluginFileMapper):
def mappings(self) -> list[mobase.Mapping]:
qInfo("creating custom bg3 mappings")
self.current_mappings.clear()
+ if _IS_LINUX:
+ self._cleanup_linux_symlinks()
active_mods = self._utils.active_mods()
if not active_mods:
return []
@@ -121,6 +127,18 @@ class BG3FileMapper(mobase.IPluginFileMapper):
def create_mapping(self, file: Path, dest: Path):
bg3_utils.create_dir_if_needed(dest)
+ # On Linux, FUSE cannot handle file mappings outside the game's data
+ # directory. Create real symlinks so the game (via Proton) can find
+ # mod files in the documents/prefix directory.
+ if _IS_LINUX and not file.is_dir():
+ try:
+ if dest.is_symlink() or dest.exists():
+ dest.unlink()
+ dest.symlink_to(file)
+ self._linux_symlinks.append(dest)
+ except OSError as e:
+ qWarning(f"BG3: failed to symlink {dest} -> {file}: {e}")
+
self.current_mappings.append(
mobase.Mapping(
source=str(file),
@@ -129,3 +147,18 @@ class BG3FileMapper(mobase.IPluginFileMapper):
create_target=True,
)
)
+
+ def _cleanup_linux_symlinks(self):
+ """Remove symlinks created by previous mappings() calls."""
+ for link in self._linux_symlinks:
+ try:
+ if link.is_symlink():
+ link.unlink()
+ except OSError:
+ pass
+ self._linux_symlinks.clear()
+
+ def cleanup(self):
+ """Public cleanup method — call from onFinishedRun."""
+ if _IS_LINUX:
+ self._cleanup_linux_symlinks()
diff --git a/libs/basic_games/games/baldursgate3/lslib_retriever.py b/libs/basic_games/games/baldursgate3/lslib_retriever.py
index ee1122c..8b0e1dc 100644
--- a/libs/basic_games/games/baldursgate3/lslib_retriever.py
+++ b/libs/basic_games/games/baldursgate3/lslib_retriever.py
@@ -15,29 +15,41 @@ class LSLibRetriever:
def __init__(self, utils: bg3_utils.BG3Utils):
self._utils = utils
+ # Files that MUST be present for Divine to work.
+ _REQUIRED_FILES = {
+ "Divine.dll",
+ "Divine.exe",
+ "LSLib.dll",
+ }
+
+ # Additional files that may or may not be in a given LSLib release.
+ _OPTIONAL_FILES = {
+ "CommandLineArgumentsParser.dll",
+ "Divine.dll.config",
+ "Divine.runtimeconfig.json",
+ "K4os.Compression.LZ4.dll",
+ "K4os.Compression.LZ4.Streams.dll",
+ "LSLibNative.dll",
+ "LZ4.dll",
+ "Newtonsoft.Json.dll",
+ "System.IO.Hashing.dll",
+ "ZstdSharp.dll",
+ }
+
@cached_property
def _needed_lslib_files(self):
return {
self._utils.tools_dir / x
- for x in {
- "CommandLineArgumentsParser.dll",
- "Divine.dll",
- "Divine.dll.config",
- "Divine.exe",
- "Divine.runtimeconfig.json",
- "K4os.Compression.LZ4.dll",
- "K4os.Compression.LZ4.Streams.dll",
- "LSLib.dll",
- "LSLibNative.dll",
- "LZ4.dll",
- "Newtonsoft.Json.dll",
- "System.IO.Hashing.dll",
- "ZstdSharp.dll",
- }
+ for x in self._REQUIRED_FILES | self._OPTIONAL_FILES
}
def download_lslib_if_missing(self, force: bool = False) -> bool:
- if not force and all(x.exists() for x in self._needed_lslib_files):
+ # Only check required files to avoid re-downloading when optional
+ # files were not present in the archive.
+ required_paths = {
+ self._utils.tools_dir / x for x in self._REQUIRED_FILES
+ }
+ if not force and all(x.exists() for x in required_paths):
return True
try:
self._utils.tools_dir.mkdir(exist_ok=True, parents=True)
@@ -133,21 +145,40 @@ class LSLibRetriever:
win_title, len(self._needed_lslib_files), msg=dialog_message
)
with zipfile.ZipFile(zip_path, "r") as zip_ref:
+ # Build a lookup from basename → zip entry so we can handle
+ # any zip directory layout (Packed/Tools/, Tools/, flat, etc.)
+ zip_names = zip_ref.namelist()
+ entry_map: dict[str, str] = {}
+ for zn in zip_names:
+ base = zn.rsplit("/", 1)[-1] if "/" in zn else zn
+ if base:
+ entry_map[base] = zn
+
for file in self._needed_lslib_files:
if downloaded or not file.exists():
- shutil.move(
- zip_ref.extract(
- f"Packed/Tools/{file.name}", self._utils.tools_dir
- ),
- file,
- )
+ zip_entry = entry_map.get(file.name)
+ if zip_entry is None:
+ if file.name in self._REQUIRED_FILES:
+ raise KeyError(
+ f"Required file '{file.name}' not found in archive"
+ )
+ qDebug(f"LSLib: optional file '{file.name}' not in archive, skipping")
+ continue
+ extracted = zip_ref.extract(zip_entry, self._utils.tools_dir)
+ # Move from nested zip path to flat tools_dir
+ if extracted != str(file):
+ shutil.move(extracted, file)
x_progress.setValue(x_progress.value() + 1)
QApplication.processEvents()
if x_progress.wasCanceled():
qWarning("processing canceled by user")
return False
x_progress.close()
- shutil.rmtree(self._utils.tools_dir / "Packed", ignore_errors=True)
+ # Clean up any nested directories left from extraction
+ for subdir in ("Packed", "Tools"):
+ nested = self._utils.tools_dir / subdir
+ if nested.is_dir():
+ shutil.rmtree(nested, ignore_errors=True)
except Exception as e:
qDebug(f"Extraction failed: {e}")
err = QMessageBox(self._utils.main_window)
diff --git a/libs/basic_games/games/baldursgate3/pak_parser.py b/libs/basic_games/games/baldursgate3/pak_parser.py
index 18598a9..4ebc83c 100644
--- a/libs/basic_games/games/baldursgate3/pak_parser.py
+++ b/libs/basic_games/games/baldursgate3/pak_parser.py
@@ -1,6 +1,9 @@
+from __future__ import annotations
+
import configparser
import hashlib
import os
+import platform
import re
import shutil
import subprocess
@@ -38,7 +41,39 @@ class BG3PakParser:
@cached_property
def _divine_command(self):
- return f"{self._utils.tools_dir / 'Divine.exe'} -g bg3 -l info"
+ divine_exe = self._utils.tools_dir / "Divine.exe"
+ if platform.system() != "Windows":
+ wine = self._find_proton_wine()
+ if wine:
+ return f'"{wine}" "{divine_exe}" -g bg3 -l info'
+ qWarning(
+ "BG3: could not find Proton/Wine to run Divine.exe. "
+ "Ensure a Proton version is configured in Settings > Proton."
+ )
+ return f'"{divine_exe}" -g bg3 -l info'
+
+ def _find_proton_wine(self) -> str | None:
+ """Locate the wine binary from the configured Proton installation."""
+ try:
+ config_dir = os.environ.get(
+ "XDG_CONFIG_HOME", os.path.join(Path.home(), ".config")
+ )
+ cfg_path = os.path.join(config_dir, "fluorine", "config.json")
+ if not os.path.isfile(cfg_path):
+ return None
+ import json as _json
+ with open(cfg_path, "r") as f:
+ cfg = _json.load(f)
+ proton_path = cfg.get("proton_path", "")
+ if not proton_path:
+ return None
+ for subdir in ("files/bin/wine", "dist/bin/wine"):
+ candidate = os.path.join(proton_path, subdir)
+ if os.path.isfile(candidate):
+ return candidate
+ except Exception as e:
+ qDebug(f"BG3: failed to read Fluorine config for Proton wine: {e}")
+ return None
@cached_property
def _folder_pattern(self):
@@ -198,18 +233,70 @@ class BG3PakParser:
qWarning(traceback.format_exc())
return ""
+ @staticmethod
+ def _to_wine_path(path: str) -> str:
+ """Convert a Linux absolute path to a Wine Z: drive path."""
+ if path.startswith("/"):
+ return "Z:" + path.replace("/", "\\")
+ return path
+
def run_divine(
self, action: str, source: Path | str
) -> subprocess.CompletedProcess[str]:
- command = f'{self._divine_command} -a {action} -s "{source}"'
- result = subprocess.run(
- command,
- creationflags=subprocess.CREATE_NO_WINDOW,
+ if platform.system() != "Windows":
+ # Divine.exe is a .NET Windows app — it needs Windows-style paths.
+ # Wine maps Z:\ to the Linux root, so /home/... becomes Z:\home\...
+ wine_source = self._to_wine_path(str(source))
+ wine_action = re.sub(
+ r'"(/[^"]*)"',
+ lambda m: '"' + self._to_wine_path(m.group(1)) + '"',
+ action,
+ )
+ command = f'{self._divine_command} -a {wine_action} -s "{wine_source}"'
+ else:
+ command = f'{self._divine_command} -a {action} -s "{source}"'
+ kwargs: dict = dict(
check=False,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
text=True,
)
+ if platform.system() == "Windows":
+ kwargs["creationflags"] = subprocess.CREATE_NO_WINDOW
+ kwargs["shell"] = True
+ result = subprocess.run(command, **kwargs)
+ else:
+ # Set WINEPREFIX so Proton's wine uses the game's prefix.
+ wine_prefix = ""
+ try:
+ config_dir = os.environ.get(
+ "XDG_CONFIG_HOME", os.path.join(Path.home(), ".config")
+ )
+ cfg_path = os.path.join(config_dir, "fluorine", "config.json")
+ if os.path.isfile(cfg_path):
+ import json as _json
+ with open(cfg_path, "r") as f:
+ cfg = _json.load(f)
+ wine_prefix = cfg.get("prefix_path", "")
+ except Exception:
+ pass
+
+ if os.path.exists("/.flatpak-info"):
+ # In Flatpak, host wine binaries can't execute directly
+ # (missing host libraries). Use flatpak-spawn to run on host.
+ spawn_cmd = ["flatpak-spawn", "--host"]
+ if wine_prefix:
+ spawn_cmd.append(f"--env=WINEPREFIX={wine_prefix}")
+ spawn_cmd.extend(["bash", "-c", command])
+ result = subprocess.run(spawn_cmd, **kwargs)
+ else:
+ env = os.environ.copy()
+ if wine_prefix:
+ env["WINEPREFIX"] = wine_prefix
+ kwargs["env"] = env
+ kwargs["shell"] = True
+ result = subprocess.run(command, **kwargs)
+
if result.returncode:
qWarning(
f"{command.replace(str(Path.home()), '~', 1).replace(str(Path.home()), '$HOME')}"
diff --git a/libs/basic_games/games/game_baldursgate3.py b/libs/basic_games/games/game_baldursgate3.py
index 4898696..718d4f3 100644
--- a/libs/basic_games/games/game_baldursgate3.py
+++ b/libs/basic_games/games/game_baldursgate3.py
@@ -170,6 +170,7 @@ class BG3Game(BasicGame, bg3_file_mapper.BG3FileMapper):
def _on_finished_run(self, exec_path: str, exit_code: int):
if "bin/bg3" not in exec_path:
return
+ self.cleanup() # Remove symlinks created by the file mapper on Linux
cat = QLoggingCategory.defaultCategory()
self.utils.log_dir.mkdir(parents=True, exist_ok=True)
if (
diff --git a/libs/basic_games/games/game_oblivion_remaster.py b/libs/basic_games/games/game_oblivion_remaster.py
index 218bb04..32d1723 100644
--- a/libs/basic_games/games/game_oblivion_remaster.py
+++ b/libs/basic_games/games/game_oblivion_remaster.py
@@ -238,10 +238,10 @@ class OblivionRemasteredGame(
) -> None:
if settings & mobase.ProfileSetting.CONFIGURATION:
game_ini_file = self.gameDirectory().absoluteFilePath(
- r"OblivionRemastered\Content\Dev\ObvData\Oblivion.ini"
+ "OblivionRemastered/Content/Dev/ObvData/Oblivion.ini"
)
game_default_ini = self.gameDirectory().absoluteFilePath(
- r"OblivionRemastered\Content\Dev\ObvData\Oblivion_default.ini"
+ "OblivionRemastered/Content/Dev/ObvData/Oblivion_default.ini"
)
profile_ini = directory.absoluteFilePath(
QFileInfo("Oblivion.ini").fileName()
diff --git a/libs/basic_games/games/oblivion_remaster/mod_data_checker.py b/libs/basic_games/games/oblivion_remaster/mod_data_checker.py
index 51875b2..2105796 100644
--- a/libs/basic_games/games/oblivion_remaster/mod_data_checker.py
+++ b/libs/basic_games/games/oblivion_remaster/mod_data_checker.py
@@ -181,7 +181,7 @@ class OblivionRemasteredModDataChecker(mobase.ModDataChecker):
# Similar to the above, many mods pack files relative to the root game directory. Some common paths can be
# automatically moved into the appropriate directory structures to avoid needless iteration.
- exe_dir = filetree.find(r"OblivionRemastered\Binaries\Win64")
+ exe_dir = filetree.find("OblivionRemastered/Binaries/Win64")
if isinstance(exe_dir, mobase.IFileTree):
gamesettings_dir = exe_dir.find("GameSettings")
if isinstance(gamesettings_dir, mobase.IFileTree):
diff --git a/libs/basic_games/games/oblivion_remaster/paks/model.py b/libs/basic_games/games/oblivion_remaster/paks/model.py
index c43cec0..e4bfc44 100644
--- a/libs/basic_games/games/oblivion_remaster/paks/model.py
+++ b/libs/basic_games/games/oblivion_remaster/paks/model.py
@@ -39,7 +39,7 @@ class PaksModel(QAbstractItemModel):
profile = QDir(self._organizer.profilePath())
paks_txt = QFileInfo(profile.absoluteFilePath("paks.txt"))
if paks_txt.exists():
- with open(paks_txt.absoluteFilePath(), "r") as paks_file:
+ with open(paks_txt.absoluteFilePath(), "r", encoding="utf-8", errors="replace") as paks_file:
index = 0
for line in paks_file:
self.paks[index] = (line, "", "", "")
diff --git a/libs/basic_games/games/oblivion_remaster/paks/widget.py b/libs/basic_games/games/oblivion_remaster/paks/widget.py
index efc3038..40e21eb 100644
--- a/libs/basic_games/games/oblivion_remaster/paks/widget.py
+++ b/libs/basic_games/games/oblivion_remaster/paks/widget.py
@@ -52,7 +52,7 @@ class PaksTabWidget(QWidget):
paks_txt = QFileInfo(profile.absoluteFilePath("paks.txt"))
paks_list: list[str] = []
if paks_txt.exists():
- with open(paks_txt.absoluteFilePath(), "r") as paks_file:
+ with open(paks_txt.absoluteFilePath(), "r", encoding="utf-8", errors="replace") as paks_file:
for line in paks_file:
paks_list.append(line.strip())
return paks_list
diff --git a/libs/basic_games/games/oblivion_remaster/script_extender.py b/libs/basic_games/games/oblivion_remaster/script_extender.py
index 571e675..6f38c09 100644
--- a/libs/basic_games/games/oblivion_remaster/script_extender.py
+++ b/libs/basic_games/games/oblivion_remaster/script_extender.py
@@ -17,7 +17,7 @@ class OblivionRemasteredScriptExtender(mobase.ScriptExtender):
def loaderPath(self) -> str:
return (
self._game.gameDirectory().absolutePath()
- + "\\OblivionRemastered\\Binaries\\Win64\\"
+ + "/OblivionRemastered/Binaries/Win64/"
+ self.loaderName()
)
diff --git a/libs/basic_games/winreg.py b/libs/basic_games/winreg.py
index e1303dc..2644088 100644
--- a/libs/basic_games/winreg.py
+++ b/libs/basic_games/winreg.py
@@ -10,5 +10,16 @@ def OpenKey(*_args, **_kwargs):
raise FileNotFoundError("winreg is not available on this platform")
+OpenKeyEx = OpenKey
+
+
def QueryValueEx(*_args, **_kwargs):
raise FileNotFoundError("winreg is not available on this platform")
+
+
+def QueryInfoKey(*_args, **_kwargs):
+ raise FileNotFoundError("winreg is not available on this platform")
+
+
+def EnumKey(*_args, **_kwargs):
+ raise FileNotFoundError("winreg is not available on this platform")
diff --git a/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp b/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp
index bcb29f2..caeeed0 100644
--- a/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp
+++ b/libs/game_bethesda/src/gamebryo/gamegamebryo.cpp
@@ -484,7 +484,11 @@ void GameGamebryo::copyToProfile(QString const& sourcePath,
QString const& sourceFileName,
QString const& destinationFileName)
{
- QString filePath = destinationDirectory.absoluteFilePath(destinationFileName);
+ // Use case-insensitive check so we don't create duplicates on Linux
+ // (e.g. a profile with "SkyrimPrefs.ini" from Windows is not overwritten
+ // by a new "skyrimprefs.ini" copy).
+ QString filePath = resolveFileCaseInsensitive(
+ destinationDirectory.absoluteFilePath(destinationFileName));
if (!QFileInfo(filePath).exists()) {
QString sourceFile = sourcePath + "/" + sourceFileName;
// On Linux, try case-insensitive match if the exact source doesn't exist
diff --git a/libs/installer_fomod_plus/.clang-format b/libs/installer_fomod_plus/.clang-format
new file mode 100644
index 0000000..37702ff
--- /dev/null
+++ b/libs/installer_fomod_plus/.clang-format
@@ -0,0 +1,4 @@
+BasedOnStyle: WebKit
+AlignConsecutiveAssignments: Consecutive
+AccessModifierOffset: -2
+ColumnLimit: 120 \ No newline at end of file
diff --git a/libs/installer_fomod_plus/.clangd b/libs/installer_fomod_plus/.clangd
new file mode 100644
index 0000000..f22e5c1
--- /dev/null
+++ b/libs/installer_fomod_plus/.clangd
@@ -0,0 +1,16 @@
+CompileFlags:
+ Add:
+ - "-ID:/var/mo2-fomod-plus/installer"
+ - "-ID:/var/mo2-fomod-plus/scanner"
+ - "-ID:/var/mo2-fomod-plus/share"
+ - "-ID:/var/mo2-fomod-plus/vsbuild/_deps/pugixml-src/src"
+ - "-ID:/var/mo2-fomod-plus/vsbuild/_deps/json-src/include"
+ - "-ID:/var/vcpkg/packages/mo2-uibase_x64-windows/include"
+ - "-ID:/var/vcpkg/packages/mo2-uibase_x64-windows/include/uibase"
+ - "-ID:/var/vcpkg/packages/mo2-uibase_x64-windows/include/uibase/game_features"
+ - "-IC:/Qt/6.7.3/msvc2022_64/include"
+ - "-IC:/Qt/6.7.3/msvc2022_64/include/QtCore"
+ - "-IC:/Qt/6.7.3/msvc2022_64/include/QtGui"
+ - "-IC:/Qt/6.7.3/msvc2022_64/include/QtWidgets"
+ - "-std=c++20"
+
diff --git a/libs/installer_fomod_plus/.editorconfig b/libs/installer_fomod_plus/.editorconfig
new file mode 100644
index 0000000..a915e4f
--- /dev/null
+++ b/libs/installer_fomod_plus/.editorconfig
@@ -0,0 +1,16 @@
+root = true
+
+[*.cpp]
+indent_style = space
+indent_size = 2
+insert_final_newline = true
+
+[*.h]
+indent_style = space
+indent_size = 2
+insert_final_newline = true
+
+[*.ui]
+indent_style = space
+indent_size = 2
+insert_final_newline = true
diff --git a/libs/installer_fomod_plus/CMakeLists.txt b/libs/installer_fomod_plus/CMakeLists.txt
new file mode 100644
index 0000000..3367145
--- /dev/null
+++ b/libs/installer_fomod_plus/CMakeLists.txt
@@ -0,0 +1,36 @@
+# mo2-fomod-plus — vendored from github.com/aglowinthefield/mo2-fomod-plus
+# Commit: da6c07ed4bbe235759910c14c2450e1bfe8fe25e (2026-01-27)
+#
+# Pure C++20 FOMOD installer replacement (no .NET dependency).
+# 3 plugin targets: installer, scanner, patch wizard.
+
+include(FetchContent)
+
+# Force pugixml to build as a static library so plugins don't need libpugixml.so at runtime.
+# (The global BUILD_SHARED_LIBS is ON for MO2's own archive lib, which would make pugixml shared.)
+set(BUILD_SHARED_LIBS_SAVED ${BUILD_SHARED_LIBS})
+set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
+
+# Compatibility: sub-CMakeLists call mo2_install_target but Fluorine defines mo2_install_plugin
+if (NOT COMMAND mo2_install_target AND COMMAND mo2_install_plugin)
+ function(mo2_install_target target)
+ mo2_install_plugin(${target})
+ endfunction()
+endif ()
+
+# Compute include dirs from existing targets for sub-CMakeLists that reference these variables
+get_target_property(MO2_UIBASE_INCLUDE_DIRS mo2::uibase INTERFACE_INCLUDE_DIRECTORIES)
+foreach(dir ${MO2_UIBASE_INCLUDE_DIRS})
+ list(APPEND MO2_UIBASE_INCLUDE_DIRS "${dir}/uibase" "${dir}/uibase/game_features")
+endforeach()
+get_target_property(MO2_ARCHIVE_INCLUDE_DIRS mo2::archive INTERFACE_INCLUDE_DIRECTORIES)
+foreach(dir ${MO2_ARCHIVE_INCLUDE_DIRS})
+ list(APPEND MO2_ARCHIVE_INCLUDE_DIRS "${dir}/archive")
+endforeach()
+
+add_subdirectory(installer)
+add_subdirectory(scanner)
+add_subdirectory(patchwizard)
+
+# Restore BUILD_SHARED_LIBS so subsequent targets aren't affected.
+set(BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS_SAVED} CACHE BOOL "" FORCE)
diff --git a/libs/installer_fomod_plus/cmake/patch_pugixml.cmake b/libs/installer_fomod_plus/cmake/patch_pugixml.cmake
new file mode 100644
index 0000000..01f1a68
--- /dev/null
+++ b/libs/installer_fomod_plus/cmake/patch_pugixml.cmake
@@ -0,0 +1,20 @@
+if(NOT DEFINED PUGIXML_CMAKELISTS)
+ message(FATAL_ERROR "PUGIXML_CMAKELISTS not set; cannot patch pugixml.")
+endif()
+
+if(NOT EXISTS "${PUGIXML_CMAKELISTS}")
+ message(FATAL_ERROR "Pugixml CMakeLists.txt not found at '${PUGIXML_CMAKELISTS}'.")
+endif()
+
+file(READ "${PUGIXML_CMAKELISTS}" _pugixml_content)
+string(REGEX REPLACE
+ "cmake_minimum_required\\(VERSION [^)]+\\)"
+ "cmake_minimum_required(VERSION 3.10)"
+ _pugixml_patched "${_pugixml_content}")
+
+if(_pugixml_content STREQUAL _pugixml_patched)
+ message(STATUS "pugixml CMakeLists already uses a modern cmake_minimum_required.")
+else()
+ file(WRITE "${PUGIXML_CMAKELISTS}" "${_pugixml_patched}")
+ message(STATUS "Updated pugixml cmake_minimum_required to 3.10 to silence deprecation warnings.")
+endif()
diff --git a/libs/installer_fomod_plus/installer/CMakeLists.txt b/libs/installer_fomod_plus/installer/CMakeLists.txt
new file mode 100644
index 0000000..70018ff
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/CMakeLists.txt
@@ -0,0 +1,53 @@
+cmake_minimum_required(VERSION 3.16)
+include(FetchContent)
+
+file(GLOB_RECURSE INSTALLER_SOURCES CONFIGURE_DEPENDS
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.ui
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.qrc
+)
+file(GLOB SHARE_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/../share/**/*.cpp")
+
+add_library(fomod_plus_installer SHARED ${INSTALLER_SOURCES} ${SHARE_SOURCES})
+
+target_include_directories(
+ fomod_plus_installer
+ PUBLIC
+ ${CMAKE_CURRENT_SOURCE_DIR}/../share
+ ${MO2_UIBASE_INCLUDE_DIRS}
+ ${MO2_ARCHIVE_INCLUDE_DIRS}
+ ${CMAKE_CURRENT_SOURCE_DIR}
+)
+
+FetchContent_Declare(
+ pugixml
+ GIT_REPOSITORY https://github.com/zeux/pugixml
+ GIT_TAG v1.14
+ PATCH_COMMAND ${CMAKE_COMMAND}
+ -DPUGIXML_CMAKELISTS=<SOURCE_DIR>/CMakeLists.txt
+ -P ${CMAKE_CURRENT_LIST_DIR}/../cmake/patch_pugixml.cmake
+)
+
+FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.3/json.tar.xz)
+FetchContent_MakeAvailable(pugixml json)
+
+set(project_type plugin)
+project(fomod_plus_installer)
+
+target_link_libraries(fomod_plus_installer PRIVATE mo2::uibase pugixml nlohmann_json::nlohmann_json)
+if (WIN32)
+ target_link_libraries(fomod_plus_installer PRIVATE dbghelp)
+endif ()
+mo2_configure_plugin(fomod_plus_installer NO_SOURCES WARNINGS OFF PRIVATE_DEPENDS)
+
+if (MSVC)
+ target_compile_options(fomod_plus_installer PRIVATE $<$<CONFIG:RelWithDebInfo>:/Zi>)
+ target_link_options(fomod_plus_installer PRIVATE $<$<CONFIG:RelWithDebInfo>:/DEBUG>)
+ install(FILES $<TARGET_PDB_FILE:fomod_plus_installer>
+ DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO}
+ CONFIGURATIONS RelWithDebInfo
+ OPTIONAL)
+endif ()
+
+mo2_install_target(fomod_plus_installer)
diff --git a/libs/installer_fomod_plus/installer/FomodInstallerWindow.cpp b/libs/installer_fomod_plus/installer/FomodInstallerWindow.cpp
new file mode 100644
index 0000000..e5f2e18
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/FomodInstallerWindow.cpp
@@ -0,0 +1,840 @@
+#include "FomodInstallerWindow.h"
+
+#include "ui/FomodImageViewer.h"
+
+#include "ui/ScaleLabel.h"
+#include "ui/UIHelper.h"
+#include "xml/ModuleConfiguration.h"
+
+#include <QButtonGroup>
+#include <QCheckBox>
+#include <QComboBox>
+#include <QCompleter>
+#include <QGroupBox>
+#include <QLabel>
+#include <QRadioButton>
+#include <QScrollArea>
+#include <QScrollBar>
+#include <QSettings>
+#include <QSizePolicy>
+#include <QSplitter>
+#include <QVBoxLayout>
+#include <utility>
+
+#include "ui/FomodViewModel.h"
+
+#include <unordered_set>
+
+/**
+ *
+ * @param installer
+ * @param modName
+ * @param tree
+ * @param fomodPath
+ * @param viewModel
+ * @param fomodJson
+ * @param parent
+ */
+FomodInstallerWindow::FomodInstallerWindow(
+ FomodPlusInstaller* installer,
+ GuessedValue<QString>& modName,
+ const std::shared_ptr<IFileTree>& tree,
+ QString fomodPath,
+ const std::shared_ptr<FomodViewModel>& viewModel,
+ const nlohmann::json& fomodJson,
+ QWidget* parent): QDialog(parent),
+ mInstaller(installer),
+ mFomodPath(std::move(fomodPath)),
+ mModName(modName),
+ mTree(tree),
+ mViewModel(viewModel),
+ mFomodJson(fomodJson)
+{
+ setupUi();
+
+ mInstallStepStack = new QStackedWidget(this);
+
+ // Handle legacy FOMODs with no steps
+ if (mViewModel->getSteps().empty()) {
+ // Create a simple "Install" widget for legacy FOMODs
+ auto* legacyWidget = new QWidget(this);
+ auto* layout = new QVBoxLayout(legacyWidget);
+ auto* label = new QLabel("This mod will install all files automatically.", legacyWidget);
+ layout->addWidget(label);
+ mInstallStepStack->addWidget(legacyWidget);
+ } else {
+ updateInstallStepStack();
+ stylePreviouslySelectedOptions();
+ stylePreviouslyDeselectedOptions();
+ }
+
+ const auto containerLayout = createContainerLayout();
+ setLayout(containerLayout);
+
+ updateButtons();
+ restoreGeometryAndState();
+
+ if (!mViewModel->getSteps().empty()) {
+ populatePluginMap();
+ if (mInstaller->shouldAutoRestoreChoices()) {
+ onSelectPreviousClicked();
+ }
+ } else {
+ // For empty FOMODs, set default description
+ mDescriptionBox->setText("This mod will install all files automatically.");
+ }
+}
+
+void FomodInstallerWindow::closeEvent(QCloseEvent* event)
+{
+ saveGeometryAndState();
+ QDialog::closeEvent(event);
+}
+
+void FomodInstallerWindow::saveGeometryAndState() const
+{
+ const auto cwd = QDir::currentPath();
+ QSettings settings(cwd + "/fomod-plus-settings.ini", QSettings::IniFormat);
+ settings.setValue("windowGeometry", saveGeometry());
+ settings.setValue("centerSplitState", mCenterRow->saveState());
+ settings.setValue("leftSplitState", mLeftPane->saveState());
+}
+
+void FomodInstallerWindow::restoreGeometryAndState()
+{
+ const auto cwd = QDir::currentPath();
+ const QSettings settings(cwd + "/fomod-plus-settings.ini", QSettings::IniFormat);
+ restoreGeometry(settings.value("windowGeometry").toByteArray());
+ mCenterRow->restoreState(settings.value("centerSplitState").toByteArray());
+ mLeftPane->restoreState(settings.value("leftSplitState").toByteArray());
+}
+
+void FomodInstallerWindow::populatePluginMap()
+{
+ const auto checkboxes = findChildren<QCheckBox*>();
+ const auto radioButtons = findChildren<QRadioButton*>();
+
+ for (const auto& step : mViewModel->getSteps()) {
+ for (const auto& group : step->getGroups()) {
+ for (const auto& plugin : group->getPlugins()) {
+
+ const auto name = createObjectName(plugin, group);
+
+ for (auto* checkbox : checkboxes) {
+ if (checkbox->objectName() == name) {
+ mPluginMap.insert({ name, { plugin, checkbox } });
+ }
+ }
+ for (auto* radioButton : radioButtons) {
+ if (radioButton->objectName() == name) {
+ mPluginMap.insert({ name, { plugin, radioButton } });
+ }
+ }
+ }
+ }
+ }
+}
+
+void FomodInstallerWindow::onNextClicked()
+{
+ // For legacy FOMODs with no steps, always install
+ if (mViewModel->getSteps().empty()) {
+ onInstallClicked();
+ return;
+ }
+
+ if (!mViewModel->isLastVisibleStep()) {
+ mViewModel->stepForward();
+ mInstallStepStack->setCurrentIndex(mViewModel->getCurrentStepIndex());
+ updateButtons();
+ updateDisplayForActivePlugin();
+ } else {
+ onInstallClicked();
+ }
+}
+
+void FomodInstallerWindow::updateCheckboxStates() const
+{
+ // PluginMap presumed to be populated
+ for (const auto& [objectName, pluginData] : mPluginMap) {
+ if (pluginData.plugin->isSelected() != pluginData.uiElement->isChecked()) {
+ const auto widgetType = pluginData.uiElement->metaObject()->className();
+ if (objectName != nullptr) {
+ logMessage(DEBUG,
+ "Updating " + objectName.toStdString() + " to state: " + (pluginData.plugin->isSelected()
+ ? "TRUE"
+ : "FALSE") + " because " + widgetType +
+ " selection state is " + (pluginData.uiElement->isChecked() ? "TRUE" : "FALSE"));
+ }
+ pluginData.uiElement->setChecked(pluginData.plugin->isSelected());
+ }
+
+ if (pluginData.plugin->isEnabled() != pluginData.uiElement->isEnabled()) {
+ logMessage(DEBUG, "[WINDOW] Changing enabled state of element " + objectName.toStdString() + " to " +
+ (pluginData.plugin->isEnabled() ? "TRUE" : "FALSE"));
+ pluginData.uiElement->setEnabled(pluginData.plugin->isEnabled());
+ }
+ }
+}
+
+void FomodInstallerWindow::onPluginToggled(const bool selected, const std::shared_ptr<GroupViewModel>& group,
+ const std::shared_ptr<PluginViewModel>& plugin) const
+{
+ logMessage(INFO,
+ "onPluginToggled called with " + plugin->getName() + " in " + group->getName() + ": " +
+ std::to_string(selected));
+ if (mViewModel->togglePlugin(group, plugin, selected)) {
+ updateCheckboxStates();
+ }
+ if (mNextInstallButton != nullptr) {
+ updateButtons();
+ }
+}
+
+void FomodInstallerWindow::onPluginManuallyUnchecked(const std::shared_ptr<PluginViewModel>& plugin) const
+{
+ logMessage(INFO, "onPluginManuallyUnchecked called with " + plugin->getName());
+ mViewModel->markManuallySet(plugin);
+}
+
+void FomodInstallerWindow::onPluginHovered(const std::shared_ptr<PluginViewModel>& plugin) const
+{
+ mViewModel->setActivePlugin(plugin);
+ updateDisplayForActivePlugin();
+}
+
+void FomodInstallerWindow::onBackClicked() const
+{
+ mViewModel->stepBack();
+ mInstallStepStack->setCurrentIndex(mViewModel->getCurrentStepIndex());
+ updateButtons();
+ updateDisplayForActivePlugin();
+}
+
+void FomodInstallerWindow::onInstallClicked()
+{
+ saveGeometryAndState();
+
+ logMessage(DEBUG, "Installing mod: " + mModName->toStdString());
+ mModName.update(mModNameInput->currentText(), GUESS_USER);
+ mViewModel->preinstall(mTree, mFomodPath);
+ // now the installer is available in the outer scope
+ // the outer scope should call getFileInstaller() and install there.
+ this->accept();
+}
+
+void FomodInstallerWindow::updateButtons() const
+{
+ // For legacy FOMODs with no steps, always show Install
+ if (mViewModel->getSteps().empty()) {
+ mBackButton->setEnabled(false);
+ mNextInstallButton->setText(tr("Install"));
+ return;
+ }
+
+ if (mViewModel->isFirstVisibleStep()) {
+ mBackButton->setEnabled(false);
+ } else {
+ mBackButton->setEnabled(true);
+ }
+
+ if (mViewModel->isLastVisibleStep()) {
+ mNextInstallButton->setText(tr("Install"));
+ } else {
+ mNextInstallButton->setText(tr("Next"));
+ }
+}
+
+void FomodInstallerWindow::setupUi()
+{
+ setWindowIcon(QIcon(":/fomod/hat"));
+ setWindowFlags(Qt::Window); // Allows OS-controlled resizing, including snapping
+ setMinimumSize(UiConstants::WINDOW_MIN_WIDTH, UiConstants::WINDOW_MIN_HEIGHT);
+ setWindowTitle(mModName);
+ setWindowModality(Qt::NonModal); // To allow scrolling modlist without closing the window
+}
+
+// mInstallStepStack must be initialized before calling this
+void FomodInstallerWindow::updateInstallStepStack()
+{
+ if (!mInstallStepStack) {
+ logMessage(ERR, "updateInstallStepStack called with no initialized mInstallStepStack. tf?");
+ return;
+ }
+ // Create the widgets for each step. Not sure if we need these as member variables. Try it like this for now.
+ for (const auto& steps = mViewModel->getSteps(); const auto& installStep : steps) {
+ mInstallStepStack->addWidget(createStepWidget(installStep));
+ }
+ mInstallStepStack->setCurrentIndex(mViewModel->getCurrentStepIndex());
+}
+
+/*
++-------------------------------------------------------------------+
+| +----------------------------------------------------------------+|
+| | ||
+| | Metadata and Name Input ||
+| | ||
+| +----------------------------------------------------------------+|
+| +------------------------------++--------------------------------+|
+| | || ||
+| | || ||
+| | Description || ||
+| | || ||
+| | || Step/Group/Plugins ||
+| | || ||
+| +------------------------------+| ||
+| +------------------------------+| ||
+| | || ||
+| | || ||
+| | Image || ||
+| | || ||
+| | || ||
+| | || ||
+| +----------------------------------------------------------------+|
+| | ||
+| | Bottom Bar ||
+| +----------------------------------------------------------------+|
++-------------------------------------------------------------------+
+*/
+QBoxLayout* FomodInstallerWindow::createContainerLayout()
+{
+ const auto layout = new QVBoxLayout(this);
+
+ mTopRow = createTopRow();
+ mCenterRow = createCenterRow();
+ mBottomRow = createBottomRow();
+
+ layout->addWidget(mTopRow);
+ layout->addWidget(mCenterRow, 1); // stretch 1 here so the others are static size
+ layout->addWidget(mBottomRow);
+
+ if (mInstaller->shouldShowNotifications()) {
+ mNotificationsPanel = createNotificationPanel();
+ layout->addWidget(mNotificationsPanel);
+ // Set a default welcome message
+ addNotification("FOMOD Plus notification panel initialized :)", INFO);
+ }
+ return layout;
+}
+
+QSplitter* FomodInstallerWindow::createCenterRow()
+{
+ mLeftPane = createLeftPane(); // Instance var to persist the geometry
+ const auto centerRow = new QSplitter(Qt::Horizontal, this);
+ const auto rightPane = createRightPane();
+ centerRow->addWidget(mLeftPane);
+ centerRow->addWidget(rightPane);
+ centerRow->setSizes({ width() / 2, width() / 2 });
+ return centerRow;
+}
+
+QWidget* FomodInstallerWindow::createTopRow()
+{
+ const auto topRow = new QWidget(this);
+
+ auto* mainHLayout = new QHBoxLayout(topRow);
+
+ // Holds the name (label), author, version, and website
+ auto* metadataLayout = new QHBoxLayout();
+
+ // left side metadata. just the titles of the metadata
+ auto* labelsColumn = new QVBoxLayout();
+ QLabel* nameLabel = UIHelper::createLabel(tr("Name:"), topRow);
+ QLabel* authorLabel = UIHelper::createLabel(tr("Author:"), topRow);
+ QLabel* versionLabel = UIHelper::createLabel(tr("Version:"), topRow);
+ QLabel* websiteLabel = UIHelper::createLabel(tr("Website:"), topRow);
+
+ labelsColumn->addWidget(nameLabel);
+ labelsColumn->addWidget(authorLabel);
+ labelsColumn->addWidget(versionLabel);
+ labelsColumn->addWidget(websiteLabel);
+
+ UIHelper::reduceLabelPadding(labelsColumn);
+ UIHelper::setGlobalAlignment(labelsColumn, Qt::AlignTop);
+
+ // the values of the metadata MINUS the search box
+ auto* valuesColumn = new QVBoxLayout();
+ QLabel* emptyLabel = UIHelper::createLabel("", topRow);
+ QLabel* authorValueLabel = UIHelper::createLabel(mViewModel->getInfoViewModel()->getAuthor().c_str(), topRow);
+ QLabel* versionValueLabel = UIHelper::createLabel(mViewModel->getInfoViewModel()->getVersion().c_str(), topRow);
+ QLabel* websiteValueLabel = UIHelper::createHyperlink(mViewModel->getInfoViewModel()->getWebsite().c_str(), topRow);
+
+ valuesColumn->addWidget(emptyLabel);
+ valuesColumn->addWidget(authorValueLabel);
+ valuesColumn->addWidget(versionValueLabel);
+ valuesColumn->addWidget(websiteValueLabel);
+
+ // We want these cleanup fns to be at the layout level directly containing the labels.
+ // Since we aren't recursing down the UI forever we can't just call it for mainHLayout.
+ UIHelper::reduceLabelPadding(valuesColumn);
+ UIHelper::setGlobalAlignment(valuesColumn, Qt::AlignTop);
+
+ metadataLayout->addLayout(labelsColumn);
+ metadataLayout->addLayout(valuesColumn, 1); // To push the right column close to the edge of the left.
+
+ mainHLayout->addLayout(metadataLayout, 1);
+
+ // Now make the search bar layout
+ auto* modNameComboBox = createModNameComboBox();
+ mainHLayout->addWidget(modNameComboBox, 4);
+ UIHelper::setGlobalAlignment(mainHLayout, Qt::AlignTop);
+
+ // Extra stuff
+ topRow->setLayout(mainHLayout);
+ topRow->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
+ return topRow;
+}
+
+QComboBox* FomodInstallerWindow::createModNameComboBox()
+{
+ mModNameInput = new QComboBox(this);
+ mModNameInput->setEditable(true);
+
+ mModNameInput->addItem(mModName);
+
+ for (const auto& variant : mModName.variants()) {
+ if (variant.toStdString() != mModName->toStdString()) {
+ mModNameInput->addItem(variant);
+ }
+ }
+ mModNameInput->completer()->setCaseSensitivity(Qt::CaseSensitive);
+ return mModNameInput;
+}
+
+QWidget* FomodInstallerWindow::createBottomRow()
+{
+ // In vanilla FOMOD installer, left has the Manual button, right has back, next/install, and cancel buttons
+ const auto bottomRow = new QWidget(this);
+ auto* layout = new QHBoxLayout(bottomRow);
+
+ // Manual on far left
+ mManualButton = UIHelper::createButton(tr("Manual"), bottomRow);
+ mSelectPreviousButton = UIHelper::createButton(tr("Restore Previous Choices"), bottomRow);
+ mResetChoicesButton = UIHelper::createButton(tr("Reset Choices"), bottomRow);
+
+ layout->addWidget(mManualButton);
+ layout->addWidget(mSelectPreviousButton);
+ layout->addWidget(mResetChoicesButton);
+
+ // Space to push remaining buttons right
+ layout->addStretch();
+
+ mBackButton = UIHelper::createButton(tr("Back"), bottomRow);
+ mNextInstallButton = UIHelper::createButton(tr("Next"), bottomRow);
+ mCancelButton = UIHelper::createButton(tr("Cancel"), bottomRow);
+
+ mNextInstallButton->setDefault(true);
+ mNextInstallButton->setAutoDefault(true);
+
+ connect(mManualButton, SIGNAL(clicked()), this, SLOT(onManualClicked()));
+ connect(mNextInstallButton, SIGNAL(clicked()), this, SLOT(onNextClicked()));
+ connect(mBackButton, SIGNAL(clicked()), this, SLOT(onBackClicked()));
+ connect(mCancelButton, SIGNAL(clicked()), this, SLOT(onCancelClicked()));
+ connect(mSelectPreviousButton, SIGNAL(clicked()), this, SLOT(onSelectPreviousClicked()));
+ connect(mResetChoicesButton, SIGNAL(clicked()), this, SLOT(onResetChoicesClicked()));
+ // connect(mHideImagesButton, SIGNAL(clicked()), this, SLOT(toggleImagesShown()));
+
+ layout->addWidget(mBackButton);
+ layout->addWidget(mNextInstallButton);
+ layout->addWidget(mCancelButton);
+
+ bottomRow->setLayout(layout);
+ return bottomRow;
+}
+
+QSplitter* FomodInstallerWindow::createLeftPane()
+{
+ const auto leftPane = new QSplitter(Qt::Vertical, this);
+
+ // Add description box
+ // Initialize with defaults (the first plugin's description (which defaults to the module image otherwise))
+ auto* scrollArea = new QScrollArea(leftPane);
+ scrollArea->setWidgetResizable(true);
+
+ mDescriptionBox = new QLabel("", leftPane);
+ mDescriptionBox->setTextFormat(Qt::RichText);
+ mDescriptionBox->setTextInteractionFlags(Qt::TextBrowserInteraction);
+ mDescriptionBox->setOpenExternalLinks(true);
+ mDescriptionBox->setWordWrap(true);
+ mDescriptionBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ mDescriptionBox->setAlignment(Qt::AlignTop | Qt::AlignLeft);
+
+ scrollArea->setWidget(mDescriptionBox);
+ leftPane->addWidget(scrollArea);
+
+ // Add image
+ // Initialize with defaults (the first plugin's image)
+ mImageLabel = new ScaleLabel(leftPane);
+ mImageLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+
+ connect(mImageLabel, &ScaleLabel::clicked, this, [this] {
+ if (!mImageLabel->hasResource()) {
+ return;
+ }
+ const auto viewer = new FomodImageViewer(this, mFomodPath, mViewModel->getActiveStep(),
+ mViewModel->getActivePlugin());
+ viewer->showMaximized();
+ });
+
+ if (!mInstaller->shouldShowImages()) {
+ mImageLabel->hide();
+ }
+
+ leftPane->addWidget(mImageLabel);
+ leftPane->setSizes({ height() / 2, height() / 2 });
+
+ updateDisplayForActivePlugin();
+
+ return leftPane;
+}
+
+QWidget* FomodInstallerWindow::createRightPane()
+{
+ const auto rightPane = new QWidget(this);
+ auto* layout = new QVBoxLayout(rightPane);
+
+ layout->addWidget(mInstallStepStack);
+
+ return rightPane;
+}
+
+QTextEdit* FomodInstallerWindow::createNotificationPanel()
+{
+ auto* panel = new QTextEdit(this);
+ panel->setReadOnly(true);
+ panel->setMaximumHeight(100); // Limit height
+ panel->setStyleSheet("font-family: monospace; font-size: 9pt;");
+
+ return panel;
+}
+
+QWidget* FomodInstallerWindow::createStepWidget(const std::shared_ptr<StepViewModel>& installStep)
+{
+ const auto stepBox = new QGroupBox(QString::fromStdString(installStep->getName()), this);
+ const auto stepBoxLayout = new QVBoxLayout(stepBox);
+
+ auto* scrollArea = new QScrollArea(stepBox);
+ scrollArea->setWidgetResizable(true);
+
+ const auto scrollAreaContent = new QWidget(scrollArea);
+ auto* scrollAreaLayout = new QVBoxLayout(scrollAreaContent);
+
+ for (const auto& group : installStep->getGroups()) {
+ const auto groupSection = renderGroup(group);
+ scrollAreaLayout->addWidget(groupSection);
+ }
+
+ scrollAreaContent->setLayout(scrollAreaLayout);
+ scrollArea->setWidget(scrollAreaContent);
+
+ stepBoxLayout->addWidget(scrollArea);
+ stepBox->setLayout(stepBoxLayout);
+ return stepBox;
+}
+
+QWidget* FomodInstallerWindow::renderGroup(const std::shared_ptr<GroupViewModel>& group)
+{
+ const auto groupBox = new QGroupBox(QString::fromStdString(group->getName()), this);
+ const auto groupBoxLayout = new QVBoxLayout(groupBox);
+
+ switch (group->getType()) {
+ case SelectAtLeastOne:
+ case SelectAny:
+ case SelectAll:
+ renderCheckboxGroup(groupBox, groupBoxLayout, group);
+ break;
+ case SelectExactlyOne:
+ case SelectAtMostOne:
+ renderSelectExactlyOne(groupBox, groupBoxLayout, group);
+ break;
+ default: ;
+ }
+
+ groupBox->setLayout(groupBoxLayout);
+ return groupBox;
+}
+
+QString FomodInstallerWindow::createObjectName(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group)
+{
+ const std::string objectName = std::format("[{}:{}] {}-{}",
+ group->getStepIndex(), group->getOwnIndex(),
+ group->getName(), plugin->getName());
+
+ return QString::fromStdString(objectName);
+}
+
+QRadioButton* FomodInstallerWindow::createPluginRadioButton(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group,
+ QWidget* parent)
+{
+ auto* radioButton = new QRadioButton(QString::fromStdString(plugin->getName()), parent);
+ radioButton->setObjectName(createObjectName(plugin, group));
+ auto* hoverFilter = new HoverEventFilter(plugin, this);
+ radioButton->installEventFilter(hoverFilter);
+ connect(hoverFilter, &HoverEventFilter::hovered, this, &FomodInstallerWindow::onPluginHovered);
+
+ connect(radioButton, &QRadioButton::toggled, this, [this, radioButton, group, plugin](const bool checked) {
+ logMessage(INFO,
+ "Received toggled signal for radio: " + plugin->getName() + ": " + (checked ? "TRUE" : "FALSE") +
+ " Radio is now: " + (radioButton->isChecked() ? "TRUE" : "FALSE"));
+ onPluginToggled(checked, group, plugin);
+ });
+
+ radioButton->setEnabled(plugin->isEnabled());
+ radioButton->setChecked(plugin->isSelected());
+ return radioButton;
+}
+
+QCheckBox* FomodInstallerWindow::createPluginCheckBox(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group, QWidget* parent)
+{
+ auto* checkBox = new QCheckBox(QString::fromStdString(plugin->getName()), parent);
+ checkBox->setObjectName(createObjectName(plugin, group));
+
+ // Make the hover stuff work
+ auto* hoverFilter = new HoverEventFilter(plugin, this);
+ checkBox->installEventFilter(hoverFilter);
+ connect(hoverFilter, &HoverEventFilter::hovered, this, &FomodInstallerWindow::onPluginHovered);
+
+ // Install Ctrl+click event filter
+ auto* ctrlClickFilter = new CtrlClickEventFilter(plugin, group, this);
+ checkBox->installEventFilter(ctrlClickFilter);
+
+ checkBox->setEnabled(plugin->isEnabled());
+ checkBox->setChecked(plugin->isSelected());
+ connect(checkBox, &QCheckBox::clicked, this, [this, plugin](const bool checked) {
+ // Send a message to viewModel saying the user deactivated the plugin manually.
+ // This may get overridden later by automatic checking, but we'll reconcile that at JSON serialization time.
+ if (!checked) {
+ onPluginManuallyUnchecked(plugin);
+ }
+ });
+ connect(checkBox, &QCheckBox::toggled, this, [this, checkBox, group, plugin](const bool checked) {
+ logMessage(INFO,
+ "Received toggled signal for checkbox: " + plugin->getName() + ": " + (checked ? "true" : "false") +
+ " Checkbox was previously " + (checkBox->isChecked() ? "true" : "false"));
+ onPluginToggled(checked, group, plugin);
+ });
+ return checkBox;
+}
+
+void FomodInstallerWindow::renderSelectExactlyOne(QWidget* parent, QLayout* parentLayout,
+ const std::shared_ptr<GroupViewModel>& group)
+{
+ // This is for parity with the legacy installer. Both styles are functionally equivalent
+ // for a group size of 1, but they chose checkbox.
+ if (group->getPlugins().size() == 1) {
+ renderCheckboxGroup(parent, parentLayout, group);
+ } else {
+ renderRadioGroup(parent, parentLayout, group);
+ }
+}
+
+void FomodInstallerWindow::renderCheckboxGroup(QWidget* parent, QLayout* parentLayout,
+ const std::shared_ptr<GroupViewModel>& group)
+{
+ for (const auto& plugin : group->getPlugins()) {
+ auto* checkbox = createPluginCheckBox(plugin, group, parent);
+ parentLayout->addWidget(checkbox);
+ }
+}
+
+QButtonGroup* FomodInstallerWindow::renderRadioGroup(QWidget* parent, QLayout* parentLayout,
+ const std::shared_ptr<GroupViewModel>& group)
+{
+ auto* buttonGroup = new QButtonGroup(parent);
+ buttonGroup->setExclusive(true); // Ensure only one button can be selected
+
+ for (const auto& plugin : group->getPlugins()) {
+ auto* radioButton = createPluginRadioButton(plugin, group, parent);
+ buttonGroup->addButton(radioButton);
+ parentLayout->addWidget(radioButton);
+ }
+ return buttonGroup;
+}
+
+void FomodInstallerWindow::addNotification(const QString& message, const LogLevel level) const
+{
+ if (!mNotificationsPanel) {
+ return;
+ }
+
+ const QString timestamp = QDateTime::currentDateTime().toString("hh:mm:ss");
+ const QString formattedMsg = QString("<span>[%2] [%3] %4</span>")
+ .arg(timestamp).arg(logLevelToString(level)).arg(message);
+
+ mNotificationsPanel->append(formattedMsg);
+
+ // Auto-scroll to bottom
+ QScrollBar* scrollbar = mNotificationsPanel->verticalScrollBar();
+ scrollbar->setValue(scrollbar->maximum());
+}
+
+[[deprecated]]
+void FomodInstallerWindow::toggleImagesShown() const
+{
+ logMessage(DEBUG, "Toggling image visibility");
+ mInstaller->toggleShouldShowImages();
+ if (mInstaller->shouldShowImages()) {
+ logMessage(DEBUG, "Turning images ON");
+ mImageLabel->show();
+ mHideImagesButton->setText(tr("Hide Images"));
+ } else {
+ logMessage(DEBUG, "Turning images OFF");
+ mImageLabel->hide();
+ mHideImagesButton->setText(tr("Show Images"));
+ }
+}
+
+
+// Updates the image and description field for a given plugin. Also use this on initialization of those widgets.
+void FomodInstallerWindow::updateDisplayForActivePlugin() const
+{
+ // Skip if no steps (legacy FOMOD)
+ if (mViewModel->getSteps().empty()) {
+ return;
+ }
+
+ auto plugin = mViewModel->getActivePlugin();
+ if (!plugin) {
+ const auto activeStep = mViewModel->getActiveStep();
+ if (!activeStep || activeStep->getGroups().empty() || activeStep->getGroups().front()->getPlugins().empty()) {
+ mDescriptionBox->setText(tr("Select a plugin to see its description."));
+ mImageLabel->clear();
+ return;
+ }
+ // Fall back to the first plugin in the active step when no active plugin is set.
+ plugin = activeStep->getGroups().front()->getPlugins().front();
+ mViewModel->setActivePlugin(plugin);
+ }
+
+ const QString description = formatPluginDescription(QString::fromStdString(plugin->getDescription()));
+ mDescriptionBox->setText(description);
+
+ const auto image = mViewModel->getDisplayImage();
+ if (image.empty()) {
+ mImageLabel->clear();
+ return;
+ }
+
+ const auto imagePath = UIHelper::getFullImagePath(mFomodPath, QString::fromStdString(image));
+ mImageLabel->setScalableResource(imagePath);
+}
+
+/**
+ *
+ * @param pluginSelector For now either 'plugins', or 'deselected'. The key of the member of 'groups' to iterate over.
+ * @param fn The callback for each plugin in the chosen group member.
+ */
+void FomodInstallerWindow::applyFnFromJson(const std::string& pluginSelector,
+ const std::function<void(QAbstractButton*)>& fn)
+{
+ if (mFomodJson.empty()) {
+ return;
+ }
+
+ const auto jsonSteps = mFomodJson["steps"];
+ // for each step in JSON, create a <group>-<plugin> string out of the { groups: [ { plugins... } ] } array
+ vector<std::string> selectedPlugins;
+
+ // TODO: Can groups have the same name within a step, or across steps? How do we account for that?
+ for (int stepIndex = 0; stepIndex < jsonSteps.size(); ++stepIndex) {
+ const auto& step = jsonSteps[stepIndex];
+ for (int groupIndex = 0; groupIndex < step["groups"].size(); ++groupIndex) {
+ const auto& group = step["groups"][groupIndex];
+
+ if (!group.contains(pluginSelector)) {
+ continue;
+ }
+
+ for (int pluginIndex = 0; pluginIndex < group[pluginSelector].size(); ++pluginIndex) {
+ const auto& plugin = group[pluginSelector][pluginIndex];
+
+ std::string name = std::format("[{}:{}] {}-{}",
+ stepIndex, groupIndex, group["name"].get<std::string>(), plugin.get<std::string>());
+ selectedPlugins.push_back(name);
+ }
+ }
+ }
+
+ const auto checkboxes = findChildren<QCheckBox*>();
+ const auto radioButtons = findChildren<QRadioButton*>();
+
+ for (auto* checkbox : checkboxes) {
+ for (const auto& selectedPlugin : selectedPlugins) {
+ if (checkbox->objectName().toStdString() == selectedPlugin) {
+ fn(checkbox);
+ }
+ }
+ }
+ for (auto* radio : radioButtons) {
+ for (const auto& selectedPlugin : selectedPlugins) {
+ if (radio->objectName().toStdString() == selectedPlugin) {
+ fn(radio);
+ }
+ }
+ }
+}
+
+void FomodInstallerWindow::stylePreviouslySelectedOptions()
+{
+ const auto stylesheet = getColorStyle(UiColors::ColorApplication::BACKGROUND);
+
+ const auto tooltip = "You previously selected this plugin when installing this mod.";
+
+ logMessage(INFO, "Styling previously selected choices with stylesheet " + stylesheet.toStdString(), true);
+ applyFnFromJson("plugins", [stylesheet, tooltip](QAbstractButton* button) {
+ button->setStyleSheet(stylesheet);
+ button->setToolTip(tooltip);
+ });
+}
+
+void FomodInstallerWindow::stylePreviouslyDeselectedOptions()
+{
+ const auto stylesheet = getColorStyle(UiColors::ColorApplication::BORDER);
+ const auto tooltip = "You previously unchecked this plugin when installing this mod.";
+ applyFnFromJson("deselected", [stylesheet, tooltip](QAbstractButton* button) {
+ button->setStyleSheet(stylesheet);
+ button->setToolTip(tooltip);
+ });
+}
+
+void FomodInstallerWindow::selectPreviouslySelectedOptions() const
+{
+ logMessage(INFO, "Selecting previously selected choices", true);
+ logMessage(INFO, "Existing JSON provided: " + mFomodJson.dump(4));
+ if (mFomodJson.empty()) {
+ return;
+ }
+ try {
+ mViewModel->selectFromJson(mFomodJson);
+ } catch (Exception& e) {
+ logMessage(ERR, std::string("Error selecting previously selected options: ") + e.what(), true);
+ }
+ updateCheckboxStates();
+}
+
+void FomodInstallerWindow::onResetChoicesClicked()
+{
+ logMessage(INFO, "Resetting choices to author defaults", true);
+ try {
+ mViewModel->resetToDefaults();
+ } catch (Exception& e) {
+ logMessage(ERR, std::string("Error resetting choices: ") + e.what(), true);
+ return;
+ }
+
+ // Reset the UI to show the first step
+ mInstallStepStack->setCurrentIndex(mViewModel->getCurrentStepIndex());
+ updateCheckboxStates();
+ updateButtons();
+ updateDisplayForActivePlugin();
+}
+
+QString FomodInstallerWindow::getColorStyle(const UiColors::ColorApplication color_application) const
+{
+ const auto selectedColor = mInstaller->getSelectedColor();
+ logMessage(DEBUG, "Selected color: " + selectedColor.toStdString());
+ return getStyle(selectedColor, color_application);
+}
diff --git a/libs/installer_fomod_plus/installer/FomodInstallerWindow.h b/libs/installer_fomod_plus/installer/FomodInstallerWindow.h
new file mode 100644
index 0000000..bca2215
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/FomodInstallerWindow.h
@@ -0,0 +1,214 @@
+#ifndef FOMODINSTALLERWINDOW_H
+#define FOMODINSTALLERWINDOW_H
+
+#include <qboxlayout.h>
+#include <qbuttongroup.h>
+#include <qcheckbox.h>
+#include <qcombobox.h>
+#include <qtextedit.h>
+
+#include "FomodPlusInstaller.h"
+#include "xml/ModuleConfiguration.h"
+
+#include <QDialog>
+#include <QStackedWidget>
+#include <qradiobutton.h>
+#include <ui/ScaleLabel.h>
+
+#include "FomodInstallerWindow.h"
+#include "lib/FileInstaller.h"
+#include "ui/FomodViewModel.h"
+#include "ui/Colors.h"
+
+#include <QSplitter>
+
+using namespace MOBase;
+
+struct PluginData {
+ std::shared_ptr<PluginViewModel> plugin;
+ QAbstractButton* uiElement;
+};
+
+
+class FomodPlusInstaller;
+/**
+ * @class FomodInstallerWindow
+ * @brief This class represents a window for the FOMOD installer.
+ *
+ * The FomodInstallerWindow class is designed to handle and manage the FOMOD installation
+ * process. It integrates functionalities specific to FOMOD package installations.
+ * By inheriting from QObject, it supports signal-slot mechanisms, enabling interaction
+ * and communication with other components in the application.
+ *
+ * This class is primarily intended to provide a user interface and functionality
+ * to process and run the FOMOD installer in a structured manner.
+ */
+class FomodInstallerWindow final : public QDialog {
+ Q_OBJECT
+
+public:
+ FomodInstallerWindow(FomodPlusInstaller* installer,
+ GuessedValue<QString>& modName,
+ const std::shared_ptr<IFileTree>& tree,
+ QString fomodPath,
+ const std::shared_ptr<FomodViewModel>& viewModel,
+ const nlohmann::json& fomodJson,
+ QWidget* parent = nullptr);
+
+ void closeEvent(QCloseEvent* event) override;
+
+ void saveGeometryAndState() const;
+
+ void restoreGeometryAndState();
+
+ void populatePluginMap();
+
+
+ // So FomodPlusInstaller can check if the user wants to manually install
+ [[nodiscard]] bool isManualInstall() const
+ {
+ return mIsManualInstall;
+ }
+
+ [[nodiscard]] std::shared_ptr<FileInstaller> getFileInstaller() const { return mViewModel->getFileInstaller(); }
+
+private slots:
+ void onNextClicked();
+
+ void updateCheckboxStates() const;
+
+ void onPluginToggled(bool selected, const std::shared_ptr<GroupViewModel>& group,
+ const std::shared_ptr<PluginViewModel>& plugin) const;
+
+ void onPluginManuallyUnchecked(const std::shared_ptr<PluginViewModel>& plugin) const;
+
+ void onPluginHovered(const std::shared_ptr<PluginViewModel>& plugin) const;
+
+ void onSelectPreviousClicked() const { this->selectPreviouslySelectedOptions(); }
+
+ void onResetChoicesClicked();
+
+ void onBackClicked() const;
+
+ void onCancelClicked()
+ {
+ this->saveGeometryAndState();
+ this->reject();
+ }
+
+ void onManualClicked()
+ {
+ mIsManualInstall = true;
+ this->saveGeometryAndState();
+ this->reject();
+ }
+
+ void onInstallClicked();
+
+ [[deprecated]] void toggleImagesShown() const;
+
+private:
+ Logger& log = Logger::getInstance();
+ FomodPlusInstaller* mInstaller;
+ QString mFomodPath;
+ GuessedValue<QString>& mModName;
+ std::shared_ptr<IFileTree> mTree;
+ std::shared_ptr<FomodViewModel> mViewModel;
+ bool mInitialized{ false };
+ std::unordered_map<QString, PluginData> mPluginMap;
+
+
+ // Meta
+ bool mIsManualInstall{};
+ nlohmann::json mFomodJson;
+
+ // Buttons
+ QPushButton* mNextInstallButton{};
+ QPushButton* mBackButton{};
+ QPushButton* mCancelButton{};
+ QPushButton* mManualButton{};
+ QPushButton* mSelectPreviousButton{};
+ QPushButton* mResetChoicesButton{};
+ QPushButton* mHideImagesButton{};
+
+ // Widgets
+ QComboBox* mModNameInput{};
+ QLabel* mDescriptionBox{};
+ QSplitter* mCenterRow{};
+ QSplitter* mLeftPane{};
+ QStackedWidget* mInstallStepStack{};
+ QTextEdit* mNotificationsPanel{};
+ QWidget* mBottomRow{};
+ QWidget* mTopRow{};
+ ScaleLabel* mImageLabel{};
+
+ // Fn
+ void setupUi();
+
+ void updateButtons() const;
+
+ void updateInstallStepStack();
+
+ void updateDisplayForActivePlugin() const;
+
+ void applyFnFromJson(const std::string& pluginSelector, const std::function<void(QAbstractButton*)> &fn);
+
+ void stylePreviouslySelectedOptions();
+
+ void stylePreviouslyDeselectedOptions();
+
+ void selectPreviouslySelectedOptions() const;
+
+ [[nodiscard]] QString getColorStyle(UiColors::ColorApplication color_application) const;
+
+ [[nodiscard]] QBoxLayout* createContainerLayout();
+
+ [[nodiscard]] QSplitter* createCenterRow();
+
+ [[nodiscard]] QWidget* createTopRow();
+
+ [[nodiscard]] QComboBox* createModNameComboBox();
+
+ [[nodiscard]] QWidget* createBottomRow();
+
+ [[nodiscard]] QSplitter* createLeftPane();
+
+ [[nodiscard]] QWidget* createRightPane();
+
+ [[nodiscard]] QTextEdit* createNotificationPanel();
+
+ [[nodiscard]] QWidget* createStepWidget(const std::shared_ptr<StepViewModel>& installStep);
+
+ [[nodiscard]] QWidget* renderGroup(const std::shared_ptr<GroupViewModel>& group);
+
+ static QString createObjectName(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group);
+
+ QRadioButton* createPluginRadioButton(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group, QWidget* parent);
+
+ QCheckBox* createPluginCheckBox(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group, QWidget* parent);
+
+ void renderSelectExactlyOne(QWidget* parent, QLayout* parentLayout, const std::shared_ptr<GroupViewModel>& group);
+
+ void renderCheckboxGroup(QWidget* parent, QLayout* parentLayout,
+ const std::shared_ptr<GroupViewModel>& group);
+
+ QButtonGroup* renderRadioGroup(QWidget* parent, QLayout* parentLayout,
+ const std::shared_ptr<GroupViewModel>& group);
+
+ void addNotification(const QString& message, LogLevel level) const;
+
+ void logMessage(const LogLevel level, const std::string& message, const bool asNotification = true) const
+ {
+ log.logMessage(level, "[WINDOW] " + message);
+ if (asNotification) {
+ addNotification(QString::fromStdString(message), level);
+ }
+ }
+
+};
+
+
+#endif //FOMODINSTALLERWINDOW_H
diff --git a/libs/installer_fomod_plus/installer/FomodPlusInstaller.cpp b/libs/installer_fomod_plus/installer/FomodPlusInstaller.cpp
new file mode 100644
index 0000000..690bdbb
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/FomodPlusInstaller.cpp
@@ -0,0 +1,512 @@
+#include "FomodPlusInstaller.h"
+
+#include <igamefeatures.h>
+#include <iinstallationmanager.h>
+#include <iplugingame.h>
+#include <QEventLoop>
+#include <QTreeWidget>
+#include <xml/FomodInfoFile.h>
+#include <xml/ModuleConfiguration.h>
+#include <xml/XmlParseException.h>
+
+#include "FomodInstallerWindow.h"
+#include "stringutil.h"
+#include "integration/FomodDataContent.h"
+#include "ui/Colors.h"
+#include "ui/FomodViewModel.h"
+#include "lib/CrashHandler.h"
+
+#include <QMessageBox>
+#include <QSettings>
+
+using namespace Qt::Literals::StringLiterals;
+
+/*
+--------------------------------------------------------------------------------
+ Init
+--------------------------------------------------------------------------------
+*/
+#pragma region Initialization
+
+bool FomodPlusInstaller::init(IOrganizer* organizer)
+{
+ CrashHandler::initialize();
+ mOrganizer = organizer;
+ mFomodContent = make_shared<FomodDataContent>(organizer);
+ log.setLogFilePath(QDir::currentPath().toStdString() + "/logs/fomodplus.log");
+ std::cout << "QDir::currentPath(): " << QDir::currentPath().toStdString() << std::endl;
+ std::cout << "mOrganizer->basePath() : " << mOrganizer->basePath().toStdString() << std::endl;
+
+ // REMEMBER: This mFomodDB persists beyond the scope of an individual install. Do not do anything nasty to it.
+ mFomodDb = std::make_unique<FomodDB>(mOrganizer->basePath().toStdString());
+ setupUiInjection();
+ return true;
+}
+
+void FomodPlusInstaller::setupUiInjection() const
+{
+ if (shouldShowSidebarFilter()) {
+ mOrganizer->gameFeatures()->registerFeature(mFomodContent, 9999, false);
+ }
+
+ mOrganizer->onPluginSettingChanged([this](const QString& pluginName, const QString& key, const QVariant& oldValue, const QVariant& newValue) {
+ if (pluginName == name() && key == "show_fomod_filter") {
+ toggleFeature(newValue.toBool());
+ }
+ });
+}
+
+void FomodPlusInstaller::toggleFeature(const bool enabled) const
+{
+ if (enabled) {
+ mOrganizer->gameFeatures()->registerFeature(mFomodContent, 9999, false);
+ } else {
+ mOrganizer->gameFeatures()->unregisterFeature(mFomodContent);
+ }
+ mOrganizer->refresh();
+}
+
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Settings
+--------------------------------------------------------------------------------
+*/
+#pragma region Settings
+bool FomodPlusInstaller::shouldFallbackToLegacyInstaller() const
+{
+ return mOrganizer->pluginSetting(name(), "fallback_to_legacy").value<bool>();
+}
+
+bool FomodPlusInstaller::shouldShowImages() const
+{
+ return mOrganizer->pluginSetting(name(), "show_images").value<bool>();
+}
+
+bool FomodPlusInstaller::shouldShowNotifications() const
+{
+ return mOrganizer->pluginSetting(name(), "show_notifications").value<bool>();
+}
+
+bool FomodPlusInstaller::shouldShowSidebarFilter() const
+{
+ return mOrganizer->pluginSetting(name(), "show_fomod_filter").value<bool>();
+}
+
+bool FomodPlusInstaller::shouldAutoRestoreChoices() const
+{
+ return mOrganizer->pluginSetting(name(), "always_restore_choices").value<bool>();
+}
+
+bool FomodPlusInstaller::isWizardIntegrated() const
+{
+ return mOrganizer->pluginSetting(name(), "wizard_integration").value<bool>();
+}
+
+void FomodPlusInstaller::toggleShouldShowImages() const
+{
+ const bool showImages = shouldShowImages();
+ mOrganizer->setPluginSetting(name(), "show_images", !showImages);
+}
+
+QString FomodPlusInstaller::getSelectedColor() const
+{
+ const auto colorName = mOrganizer->pluginSetting(name(), "color_theme").toString();
+ const auto it = UiColors::colorStyles.find(colorName);
+ return it != UiColors::colorStyles.end() ? it->first : "Blue";
+}
+
+std::vector<std::shared_ptr<const IPluginRequirement> > FomodPlusInstaller::requirements() const
+{
+ return { Requirements::gameDependency(
+ { u"Morrowind"_s, u"Oblivion"_s, u"Fallout 3"_s, u"New Vegas"_s, u"Skyrim"_s, u"Enderal"_s,
+ u"Fallout 4"_s, u"Skyrim Special Edition"_s, u"Enderal Special Edition"_s,
+ u"Skyrim VR"_s, u"Fallout 4 VR"_s, u"Starfield"_s }) };
+}
+
+QList<PluginSetting> FomodPlusInstaller::settings() const
+{
+ return {
+ { u"fallback_to_legacy"_s, u"When hitting cancel, fall back to the legacy FOMOD installer."_s, false },
+ { u"always_restore_choices"_s, u"Restore previous choices without clicking the magic button"_s, false },
+ { u"show_images"_s, u"Show image previews and the image carousel in installer windows."_s, true },
+ { u"color_theme"_s, u"Select the color theme for the installer"_s, QString("Blue") }, // Default color name
+ { u"show_notifications"_s, u"Show the notifications panel"_s, false }, //WIP
+ { u"wizard_integration"_s, u"Integrate the installer with patch wizard."_s, true }, //WIP
+ { u"show_fomod_filter"_s, u"Show the filter in the sidebar (may break other content filters)"_s, true }
+ };
+}
+
+#pragma endregion
+
+bool FomodPlusInstaller::isArchiveSupported(std::shared_ptr<const IFileTree> tree) const
+{
+ tree = findFomodDirectory(tree);
+ if (tree != nullptr) {
+ return tree->exists(StringConstants::FomodFiles::MODULE_CONFIG.data(), FileTreeEntry::FILE);
+ }
+ return false;
+}
+
+
+std::pair<nlohmann::json, IModInterface*> FomodPlusInstaller::getExistingFomodJson(const GuessedValue<QString>& modName,
+ const int& nexusId,
+ const int& stepsInCurrentFomod) const
+{
+ logMessage(DEBUG, "FomodPlusInstaller::getExistingFomodJson - modName: " + modName->toStdString() +
+ " nexusId: " + std::to_string(nexusId));
+
+ // Need to have better mod matching based on presence of FOMOD plugin data.
+ struct ModMatch {
+ MOBase::IModInterface* mod;
+ bool hasFomodData;
+ int stepCount;
+ nlohmann::json fomodJson;
+ };
+ std::vector<ModMatch> matches;
+
+ auto parseStepCount = [](const QVariant& fomodData) -> std::pair<bool, int> {
+ try {
+ if (fomodData.isValid() && !fomodData.isNull()) {
+ if (auto json = nlohmann::json::parse(fomodData.toString().toStdString()); json.contains("steps") && json["steps"].is_array()) {
+ return { true, static_cast<int>(json["steps"].size()) };
+ }
+ }
+ } catch (...) {
+ // Ignore parsing errors
+ }
+ return { false, 0 };
+ };
+
+ // Check exact match first
+ const auto modList = mOrganizer->modList();
+ if (modList == nullptr) {
+ return {};
+ }
+
+ if (const auto exactMod = modList->getMod(modName)) {
+ const auto fomodData = exactMod->pluginSetting(name(), "fomod", 0);
+ if (auto [valid, stepCount] = parseStepCount(fomodData); valid) {
+ matches.push_back({
+ exactMod,
+ true,
+ stepCount,
+ nlohmann::json::parse(fomodData.toString().toStdString())
+ });
+ } else {
+ matches.push_back({
+ exactMod,
+ false,
+ 0,
+ nlohmann::json()
+ });
+ }
+ }
+
+ // Check all variants
+ for (const auto& variant : modName.variants()) {
+ if (const auto variantMod = modList->getMod(variant)) {
+ const auto fomodData = variantMod->pluginSetting(name(), "fomod", 0);
+ if (auto [valid, stepCount] = parseStepCount(fomodData); valid) {
+ matches.push_back({
+ variantMod,
+ true,
+ stepCount,
+ nlohmann::json::parse(fomodData.toString().toStdString())
+ });
+ } else {
+ matches.push_back({
+ variantMod,
+ false,
+ 0,
+ nlohmann::json()
+ });
+ }
+ }
+ }
+
+ // No matches found
+ if (matches.empty()) {
+ return {};
+ }
+
+ // First try to find exact step count match
+ const auto exactMatch = ranges::find_if(matches,
+ [stepsInCurrentFomod](const ModMatch& match) {
+ return match.hasFomodData && match.stepCount == stepsInCurrentFomod;
+ });
+
+ if (exactMatch != matches.end()) {
+ logMessage(DEBUG, "Found exact step count match in mod: " +
+ exactMatch->mod->name().toStdString() +
+ " with " + std::to_string(exactMatch->stepCount) + " steps");
+ return std::make_pair(exactMatch->fomodJson, exactMatch->mod);
+ }
+
+ // Find the closest step count among mods with FOMOD data
+ const auto closestMatch = ranges::min_element(matches,
+ [stepsInCurrentFomod](const ModMatch& a, const ModMatch& b) {
+ if (!a.hasFomodData || !b.hasFomodData)
+ return false;
+ // The min difference between the step counts
+ return std::abs(a.stepCount - stepsInCurrentFomod) <
+ std::abs(b.stepCount - stepsInCurrentFomod);
+ });
+
+ if (closestMatch != matches.end() && closestMatch->hasFomodData) {
+ logMessage(DEBUG, "Using closest step count match from mod: " +
+ closestMatch->mod->name().toStdString() +
+ " with " + std::to_string(closestMatch->stepCount) + " steps");
+ return std::make_pair(closestMatch->fomodJson, closestMatch->mod);
+ }
+
+ // Fallback to first mod with any FOMOD data
+ const auto anyFomod = ranges::find_if(matches,
+ [](const ModMatch& match) { return match.hasFomodData; });
+
+ if (anyFomod != matches.end()) {
+ logMessage(DEBUG, "Using first available FOMOD data from mod: " +
+ anyFomod->mod->name().toStdString());
+ return std::make_pair(anyFomod->fomodJson, anyFomod->mod);
+ }
+
+ logMessage(DEBUG, "No matching FOMOD data found");
+ return {};
+}
+
+void FomodPlusInstaller::clearPriorInstallData()
+{
+ mInstallerUsed = false;
+ mFomodJson = nullptr;
+ mFomodPath = "";
+}
+
+/**
+ *
+ * @param modName
+ * @param tree
+ * @param version
+ * @param nexusID
+ * @return
+ */
+IPluginInstaller::EInstallResult FomodPlusInstaller::install(GuessedValue<QString>& modName,
+ std::shared_ptr<IFileTree>& tree, QString& version,
+ int& nexusID)
+{
+ clearPriorInstallData();
+
+ logMessage(INFO, std::format("FomodPlusInstaller::install - modName: {}, version: {}, nexusID: {}",
+ modName->toStdString(),
+ version.toStdString(),
+ nexusID
+ ));
+ logMessage(INFO, std::format("FomodPlusInstaller::install - tree size: {}", tree->size()));
+
+ auto [infoFile, moduleConfigFile, filePaths] = parseFomodFiles(tree);
+
+ if (infoFile == nullptr || moduleConfigFile == nullptr) {
+ return RESULT_FAILED;
+ }
+
+ std::vector<QString> pluginPaths = {};
+ for (const auto& filePath : filePaths) {
+ if (isPluginFile(filePath)) {
+ pluginPaths.emplace_back(filePath);
+ }
+ }
+
+ const auto dbEntry = mFomodDb->getEntryFromFomod(moduleConfigFile.get(), pluginPaths, nexusID);
+
+ // create ui & pass xml classes to ui
+ auto [json, matchMod] = getExistingFomodJson(modName, nexusID, static_cast<int>(moduleConfigFile->installSteps.installSteps.size()));
+ if (matchMod != nullptr) {
+ modName.update(matchMod->name(), GUESS_USER);
+ }
+ auto fomodViewModel = FomodViewModel::create(mOrganizer, std::move(moduleConfigFile), std::move(infoFile));
+ const auto window = std::make_shared<FomodInstallerWindow>(this, modName, tree, mFomodPath, fomodViewModel, json);
+
+ // ReSharper disable once CppTooWideScopeInitStatement
+ const QDialog::DialogCode result = showInstallerWindow(window);
+ if (result == QDialog::Accepted) {
+ // modname was updated in window
+ mInstallerUsed = true;
+ const std::shared_ptr<IFileTree> installTree = window->getFileInstaller()->install();
+ tree = installTree;
+ mFomodJson = std::make_shared<nlohmann::json>(window->getFileInstaller()->generateFomodJson());
+
+ try {
+ mFomodDb->addEntry(dbEntry);
+ mFomodDb->saveToFile();
+ } catch ([[maybe_unused]] Exception& e) {
+ logMessage(ERR, "Failed to add FomodDB entries.");
+ logMessage(ERR, e.what());
+ }
+ return RESULT_SUCCESS;
+ }
+ if (window->isManualInstall()) {
+ return RESULT_MANUALREQUESTED;
+ }
+ if (shouldFallbackToLegacyInstaller()) {
+ return RESULT_NOTATTEMPTED;
+ }
+ return RESULT_CANCELED;
+}
+
+
+/**
+ *
+ * @param tree
+ * @return
+ */
+ParsedFilesTuple FomodPlusInstaller::parseFomodFiles(const std::shared_ptr<IFileTree>& tree)
+{
+ const auto emptyResult = std::make_tuple(nullptr, nullptr, QStringList());
+
+ const auto fomodDir = findFomodDirectory(tree);
+ if (fomodDir == nullptr) {
+ logMessage(ERR, "FomodPlusInstaller::install - fomod directory not found");
+ return emptyResult;
+ }
+
+ // This is a strange place to set this value but okay for now.
+ mFomodPath = fomodDir->parent()->path();
+
+ const auto infoXML = fomodDir->find(
+ StringConstants::FomodFiles::INFO_XML.data(),
+ FileTreeEntry::FILE
+ );
+ const auto moduleConfig = fomodDir->find(
+ StringConstants::FomodFiles::MODULE_CONFIG.data(),
+ FileTreeEntry::FILE
+ );
+
+ // Extract files first.
+ vector<std::shared_ptr<const FileTreeEntry> > toExtract = {};
+ if (moduleConfig) {
+ toExtract.push_back(moduleConfig);
+ } else {
+ logMessage(ERR, "FomodPlusInstaller::install - error parsing moduleConfig.xml: Not Present");
+ return emptyResult;
+ }
+ if (infoXML) {
+ toExtract.push_back(infoXML);
+ }
+ appendImageFiles(toExtract, tree);
+ appendPluginFiles(toExtract, tree); // For patch wizard data collection
+ auto paths = manager()->extractFiles(toExtract);
+ // Normalize backslash separators from MO2's internal file tree to forward slashes for Linux
+ for (auto& p : paths) {
+ p.replace('\\', '/');
+ }
+
+ auto moduleConfiguration = std::make_unique<ModuleConfiguration>();
+ try {
+ moduleConfiguration->deserialize(paths.at(0));
+ } catch (XmlParseException& e) {
+ logMessage(ERR, std::format("FomodPlusInstaller::install - error parsing moduleConfig.xml: {}", e.what()));
+ return emptyResult;
+ }
+
+ auto infoFile = std::make_unique<FomodInfoFile>();
+ if (infoXML) {
+ try {
+ infoFile->deserialize(paths.at(1));
+ } catch (XmlParseException& e) {
+ logMessage(ERR, std::format("FomodPlusInstaller::install - error parsing info.xml: {}", e.what()));
+ }
+ }
+
+ return std::make_tuple(std::move(infoFile), std::move(moduleConfiguration), paths);
+}
+
+// Taken from https://github.com/ModOrganizer2/modorganizer-installer_fomod/blob/master/src/installerfomod.cpp#L123
+void FomodPlusInstaller::appendImageFiles(vector<shared_ptr<const FileTreeEntry> >& entries,
+ const shared_ptr<const IFileTree>& tree)
+{
+ static std::set<QString, FileNameComparator> imageSuffixes{ "png", "jpg", "jpeg", "gif", "bmp" };
+ for (auto entry : *tree) {
+ if (entry->isDir()) {
+ appendImageFiles(entries, entry->astree());
+ } else if (imageSuffixes.contains(entry->suffix())) {
+ entries.push_back(entry);
+ }
+ }
+}
+
+void FomodPlusInstaller::appendPluginFiles(vector<shared_ptr<const FileTreeEntry> >& entries,
+ const shared_ptr<const IFileTree>& tree)
+{
+ // Don't bother with this stuff if the user doesn't care about the wizard.
+ // It may slightly bloat the temp file directory if not needed.
+ if (isWizardIntegrated()) {
+ for (auto entry : *tree) {
+ if (entry->isDir()) {
+ appendPluginFiles(entries, entry->astree());
+ } else if (isPluginFile(entry->suffix())) {
+ entries.push_back(entry);
+ }
+ }
+ }
+}
+
+void FomodPlusInstaller::onInstallationStart(QString const& archive, const bool reinstallation,
+ IModInterface* currentMod)
+{
+ IPluginInstallerSimple::onInstallationStart(archive, reinstallation, currentMod);
+}
+
+void FomodPlusInstaller::onInstallationEnd(const EInstallResult result, IModInterface* newMod)
+{
+ IPluginInstallerSimple::onInstallationEnd(result, newMod);
+
+ // Update the meta.ini file with the fomod information
+ if (mFomodJson != nullptr && result == RESULT_SUCCESS && newMod != nullptr && mInstallerUsed) {
+ newMod->setPluginSetting(this->name(), "fomod", mFomodJson->dump().c_str());
+ mOrganizer->refresh();
+ }
+ clearPriorInstallData();
+}
+
+// Borrowed from https://github.com/ModOrganizer2/modorganizer-installer_fomod/blob/master/src/installerfomod.cpp
+std::shared_ptr<const IFileTree> FomodPlusInstaller::findFomodDirectory(const std::shared_ptr<const IFileTree>& tree)
+{
+ // ReSharper disable once CppTooWideScopeInitStatement
+ const auto entry = tree->find(StringConstants::FomodFiles::FOMOD_DIR.data(), FileTreeEntry::DIRECTORY);
+
+ if (entry != nullptr) {
+ return entry->astree();
+ }
+
+ if (tree->size() == 1 && tree->at(0)->isDir()) {
+ return findFomodDirectory(tree->at(0)->astree());
+ }
+ return nullptr;
+}
+
+QDialog::DialogCode FomodPlusInstaller::showInstallerWindow(const std::shared_ptr<FomodInstallerWindow>& window)
+{
+ QEventLoop loop;
+ connect(window.get(), SIGNAL(accepted()), &loop, SLOT(quit()));
+ connect(window.get(), SIGNAL(rejected()), &loop, SLOT(quit()));
+ window->show();
+ loop.exec();
+ return static_cast<QDialog::DialogCode>(window->result());
+}
+
+void showError(const Exception& e)
+{
+ const QString errorText = "Mod Name: \n" "Nexus ID: " "\n" "Exception: " + QString(e.what()) + "\n";
+
+ QMessageBox msgBox;
+ msgBox.setWindowTitle("FOMOD Plus Error :(");
+ msgBox.setTextFormat(Qt::RichText);
+ msgBox.setText("Sorry this happened. Please copy the following error and report it to me on Nexus or GitHub.\n"
+ "<pre style='background-color: #f0f0f0; padding: 10px;'>"
+ + errorText +
+ "</pre>"
+ );
+ msgBox.setIcon(QMessageBox::Critical);
+ msgBox.exec();
+
+}
diff --git a/libs/installer_fomod_plus/installer/FomodPlusInstaller.h b/libs/installer_fomod_plus/installer/FomodPlusInstaller.h
new file mode 100644
index 0000000..494ad8e
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/FomodPlusInstaller.h
@@ -0,0 +1,115 @@
+#pragma once
+
+#include "stringutil.h"
+
+#include <iplugin.h>
+#include <iplugininstaller.h>
+#include <iplugininstallersimple.h>
+
+#include <nlohmann/json.hpp>
+#include "FomodInstallerWindow.h"
+#include "lib/Logger.h"
+#include "xml/FomodInfoFile.h"
+#include "xml/ModuleConfiguration.h"
+
+#include <QDialog>
+#include <integration/FomodDataContent.h>
+#include <FOMODData/FomodDB.h>
+
+class FomodInstallerWindow;
+
+using namespace MOBase;
+using namespace std;
+
+using ParsedFilesTuple = std::tuple<std::unique_ptr<FomodInfoFile>, std::unique_ptr<ModuleConfiguration>, QStringList>;
+
+class FomodPlusInstaller final : public IPluginInstallerSimple {
+ Q_OBJECT
+ Q_INTERFACES(MOBase::IPlugin MOBase::IPluginInstaller)
+ Q_PLUGIN_METADATA(IID "io.clearing.FomodPlus" FILE "fomodplus.json")
+
+public:
+ bool init(IOrganizer* organizer) override;
+
+ // constant values
+ [[nodiscard]] QString name() const override { return StringConstants::Plugin::NAME.data(); }
+ [[nodiscard]] QString author() const override { return StringConstants::Plugin::AUTHOR.data(); }
+ [[nodiscard]] QString description() const override { return StringConstants::Plugin::DESCRIPTION.data(); }
+ [[nodiscard]] VersionInfo version() const override { return { 1, 0, 0, VersionInfo::RELEASE_FINAL }; }
+
+ [[nodiscard]] unsigned int priority() const override
+ {
+ return 999; /* Above installer_fomod's highest priority. */
+ }
+
+ [[nodiscard]] std::vector<std::shared_ptr<const IPluginRequirement> > requirements() const override;
+
+ [[nodiscard]] bool isManualInstaller() const override { return false; }
+
+ [[nodiscard]] bool isArchiveSupported(std::shared_ptr<const IFileTree> tree) const override;
+
+ [[nodiscard]] QList<PluginSetting> settings() const override;
+
+ std::pair<nlohmann::json, IModInterface*> getExistingFomodJson(const GuessedValue<QString>& modName,
+ const int& nexusId, const int& stepsInCurrentFomod) const;
+
+ void clearPriorInstallData();
+
+ EInstallResult install(GuessedValue<QString>& modName, std::shared_ptr<IFileTree>& tree, QString& version,
+ int& nexusID) override;
+
+ void onInstallationStart(QString const& archive, bool reinstallation, IModInterface* currentMod) override;
+
+ void onInstallationEnd(EInstallResult result, IModInterface* newMod) override;
+
+ [[nodiscard]] bool shouldShowImages() const;
+
+ [[nodiscard]] bool shouldShowNotifications() const;
+ bool shouldShowSidebarFilter() const;
+
+ [[nodiscard]] bool shouldAutoRestoreChoices() const;
+
+ [[nodiscard]] bool isWizardIntegrated() const;
+
+ void toggleShouldShowImages() const;
+
+ QString getSelectedColor() const;
+
+private:
+ Logger& log = Logger::getInstance();
+ IOrganizer* mOrganizer = nullptr;
+ QString mFomodPath{};
+ std::shared_ptr<nlohmann::json> mFomodJson{ nullptr };
+ bool mInstallerUsed{ false };
+ std::shared_ptr<FomodDataContent> mFomodContent{ nullptr };
+ std::unique_ptr<FomodDB> mFomodDb;
+
+ /**
+ * @brief Retrieve the tree entry corresponding to the fomod directory.
+ *
+ * @param tree Tree to look-up the directory in.
+ *
+ * @return the entry corresponding to the fomod directory in the tree, or a null
+ * pointer if the entry was not found.
+ */
+ [[nodiscard]] static shared_ptr<const IFileTree> findFomodDirectory(const shared_ptr<const IFileTree>& tree);
+
+ [[nodiscard]] static QDialog::DialogCode showInstallerWindow(const shared_ptr<FomodInstallerWindow>& window);
+
+ [[nodiscard]] ParsedFilesTuple parseFomodFiles(const shared_ptr<IFileTree>& tree);
+
+ static void appendImageFiles(vector<shared_ptr<const FileTreeEntry> >& entries,
+ const shared_ptr<const IFileTree>& tree);
+
+ void appendPluginFiles(vector<shared_ptr<const FileTreeEntry> >& entries, const shared_ptr<const IFileTree>& tree);
+
+ void setupUiInjection() const;
+ void toggleFeature(bool enabled) const;
+
+ [[nodiscard]] bool shouldFallbackToLegacyInstaller() const;
+
+ void logMessage(const LogLevel level, const std::string& message) const
+ {
+ log.logMessage(level, "[INSTALLER] " + message);
+ }
+};
diff --git a/libs/installer_fomod_plus/installer/fomod_plus_de.ts b/libs/installer_fomod_plus/installer/fomod_plus_de.ts
new file mode 100644
index 0000000..1552582
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomod_plus_de.ts
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="de_DE">
+</TS>
diff --git a/libs/installer_fomod_plus/installer/fomod_plus_en.ts b/libs/installer_fomod_plus/installer/fomod_plus_en.ts
new file mode 100644
index 0000000..bc6d6e7
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomod_plus_en.ts
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+</TS>
diff --git a/libs/installer_fomod_plus/installer/fomod_plus_installer_de.ts b/libs/installer_fomod_plus/installer/fomod_plus_installer_de.ts
new file mode 100644
index 0000000..ad7bfed
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomod_plus_installer_de.ts
@@ -0,0 +1,75 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="de_DE">
+<context>
+ <name>FomodInstallerWindow</name>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="194"/>
+ <source>Installieren</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="196"/>
+ <location filename="FomodInstallerWindow.cpp" line="370"/>
+ <source>Weiter</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="288"/>
+ <source>Name:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="289"/>
+ <source>Autor:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="290"/>
+ <source>Version:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="291"/>
+ <source>Webseite:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="357"/>
+ <source>Manuell</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="358"/>
+ <source>Alle Vorherige Optionen Ausw&auml;hlen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="359"/>
+ <source>Reset Choices</source>
+ <translation>Optionen Zur&uuml;cksetzen</translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="361"/>
+ <location filename="FomodInstallerWindow.cpp" line="586"/>
+ <source>Bilder Ausblenden</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="369"/>
+ <source>Zur&uuml;ck</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="371"/>
+ <source>Abbrechen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="360"/>
+ <location filename="FomodInstallerWindow.cpp" line="590"/>
+ <source>Bilder Einblenden</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/installer/fomod_plus_installer_en.ts b/libs/installer_fomod_plus/installer/fomod_plus_installer_en.ts
new file mode 100644
index 0000000..5cbe0a7
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomod_plus_installer_en.ts
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+<context>
+ <name>FomodInstallerWindow</name>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="231"/>
+ <location filename="FomodInstallerWindow.cpp" line="242"/>
+ <source>Install</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="244"/>
+ <location filename="FomodInstallerWindow.cpp" line="423"/>
+ <source>Next</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="342"/>
+ <source>Name:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="343"/>
+ <source>Author:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="344"/>
+ <source>Version:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="345"/>
+ <source>Website:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="411"/>
+ <source>Manual</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="412"/>
+ <source>Restore Previous Choices</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="413"/>
+ <source>Reset Choices</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="422"/>
+ <source>Back</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="424"/>
+ <source>Cancel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="682"/>
+ <source>Hide Images</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="686"/>
+ <source>Show Images</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="703"/>
+ <source>Select a plugin to see its description.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/installer/fomod_plus_installer_zh_CN.ts b/libs/installer_fomod_plus/installer/fomod_plus_installer_zh_CN.ts
new file mode 100644
index 0000000..f2769e6
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomod_plus_installer_zh_CN.ts
@@ -0,0 +1,75 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="zh_CN">
+<context>
+ <name>FomodInstallerWindow</name>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="194"/>
+ <source>安装</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="196"/>
+ <location filename="FomodInstallerWindow.cpp" line="370"/>
+ <source>下一步</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="288"/>
+ <source>名称</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="289"/>
+ <source>作者</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="290"/>
+ <source>版本</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="291"/>
+ <source>网址</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="357"/>
+ <source>手动</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="358"/>
+ <source>选中所有上次安装的选择</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="359"/>
+ <source>Reset Choices</source>
+ <translation>重置选择</translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="361"/>
+ <location filename="FomodInstallerWindow.cpp" line="586"/>
+ <source>隐藏图片</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="369"/>
+ <source>上一步</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="371"/>
+ <source>取消</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodInstallerWindow.cpp" line="360"/>
+ <location filename="FomodInstallerWindow.cpp" line="590"/>
+ <source>显示图片</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/installer/fomod_plus_zh_CN.ts b/libs/installer_fomod_plus/installer/fomod_plus_zh_CN.ts
new file mode 100644
index 0000000..e5ca8aa
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomod_plus_zh_CN.ts
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="zh_CN">
+</TS>
diff --git a/libs/installer_fomod_plus/installer/fomodplus.json b/libs/installer_fomod_plus/installer/fomodplus.json
new file mode 100644
index 0000000..dde5a05
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/fomodplus.json
@@ -0,0 +1,4 @@
+{
+ "Id": "FOMODPlus",
+ "Version" : "1.0.0"
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/integration/FomodDataContent.cpp b/libs/installer_fomod_plus/installer/integration/FomodDataContent.cpp
new file mode 100644
index 0000000..ac4508d
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/integration/FomodDataContent.cpp
@@ -0,0 +1,50 @@
+#include "FomodDataContent.h"
+
+#include <ifiletree.h>
+
+#include "stringutil.h"
+
+#include <iplugingame.h>
+
+FomodDataContent::FomodDataContent(MOBase::IOrganizer* organizer) : mOrganizer(organizer)
+{
+}
+
+std::vector<MOBase::ModDataContent::Content> FomodDataContent::getAllContents() const
+{
+ static const std::vector<Content> contents = {
+ {FomodDataContentConstants::FOMOD_CONTENT_ID, "FOMOD", ":/fomod/hat", false}
+ };
+
+ return contents;
+}
+
+// Confirmed working, no need to update
+std::vector<int> FomodDataContent::getContentsFor(const std::shared_ptr<const MOBase::IFileTree> fileTree) const
+{
+ std::vector<int> contents;
+ if (!mOrganizer || !fileTree) {
+ return contents;
+ }
+
+ const auto modList = mOrganizer->modList();
+ if (!modList) {
+ return contents;
+ }
+
+ const auto mod = modList->getMod(fileTree->name());
+ if (modHasFomodContent(mod)) {
+ contents.emplace_back(FomodDataContentConstants::FOMOD_CONTENT_ID);
+ }
+ return contents;
+}
+
+bool FomodDataContent::modHasFomodContent(const MOBase::IModInterface* mod)
+{
+ if (!mod) {
+ return false;
+ }
+ const auto pluginName = QString::fromStdString(StringConstants::Plugin::NAME.data());
+ const auto fomodMeta = mod->pluginSetting(pluginName, "fomod", 0);
+ return fomodMeta != 0;
+}
diff --git a/libs/installer_fomod_plus/installer/integration/FomodDataContent.h b/libs/installer_fomod_plus/installer/integration/FomodDataContent.h
new file mode 100644
index 0000000..4ffa3d7
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/integration/FomodDataContent.h
@@ -0,0 +1,21 @@
+#pragma once
+
+#include <imoinfo.h>
+#include <moddatacontent.h>
+
+namespace FomodDataContentConstants {
+constexpr int FOMOD_CONTENT_ID = 400400;
+}
+
+class FomodDataContent final : public MOBase::ModDataContent {
+public:
+ explicit FomodDataContent(MOBase::IOrganizer* organizer);
+
+ [[nodiscard]] std::vector<Content> getAllContents() const override;
+
+ [[nodiscard]] std::vector<int> getContentsFor(std::shared_ptr<const MOBase::IFileTree> fileTree) const override;
+
+private:
+ MOBase::IOrganizer* mOrganizer;
+ static bool modHasFomodContent(const MOBase::IModInterface* mod);
+};
diff --git a/libs/installer_fomod_plus/installer/lib/ConditionTester.cpp b/libs/installer_fomod_plus/installer/lib/ConditionTester.cpp
new file mode 100644
index 0000000..c35bf47
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/ConditionTester.cpp
@@ -0,0 +1,176 @@
+#include "ConditionTester.h"
+
+#include "ui/FomodViewModel.h"
+
+#include <iplugingame.h>
+#include <ipluginlist.h>
+
+std::string setToString(const std::set<int> &set)
+{
+ std::string str;
+ for (const auto& i : set) {
+ str += std::to_string(i) + ", ";
+ }
+ return str;
+}
+
+bool ConditionTester::isStepVisible(const std::shared_ptr<FlagMap>& flags,
+ const CompositeDependency& compositeDependency,
+ const int stepIndex,
+ const std::vector<std::shared_ptr<StepViewModel>>& steps) const
+{
+
+ // first things first: is it visible?
+ if (!testCompositeDependency(flags, compositeDependency)) {
+ return false;
+ }
+
+ const auto flagDependencies = compositeDependency.flagDependencies;
+ if (flagDependencies.empty()) {
+ return true;
+ }
+
+ std::set<int> stepsThatSetThisFlag;
+
+ for (const auto& flagDependency : flagDependencies) {
+ // for this flag, find the plugins that set it
+ for (int i = stepIndex - 1; i >= 0; --i) {
+ for (const auto& group : steps[i]->getGroups()) {
+ for (const auto& plugin : group->getPlugins()) {
+ if (std::ranges::any_of(plugin->getPlugin()->conditionFlags.flags,
+ [&flagDependency](const ConditionFlag& flag) {
+ return flag.name == flagDependency.flag && flag.value == flagDependency.value;
+ })) {
+ stepsThatSetThisFlag.insert(i);
+ }
+ }
+ }
+ }
+ }
+ const auto anyVisible = std::ranges::any_of(stepsThatSetThisFlag, [this, &steps, &flags](const int index) {
+ return isStepVisible(flags, steps[index]->getVisibilityConditions(), index, steps);
+ });
+ if (!anyVisible) {
+ log.logMessage(DEBUG, "Step " + steps[stepIndex]->getName() + " has no dependent steps that are visible.");
+ log.logMessage(DEBUG, "Steps that set this flag: " + setToString(stepsThatSetThisFlag));
+ }
+ return anyVisible;
+
+}
+
+bool ConditionTester::testCompositeDependency(const std::shared_ptr<FlagMap>& flags,
+ const CompositeDependency& compositeDependency) const
+{
+ const auto fileDependencies = compositeDependency.fileDependencies;
+ const auto flagDependencies = compositeDependency.flagDependencies;
+ const auto gameDependencies = compositeDependency.gameDependencies;
+ const auto nestedDependencies = compositeDependency.nestedDependencies;
+ const auto globalOperatorType = compositeDependency.operatorType;
+
+ // For the globalOperatorType
+ // Evaluate all conditions and store the results in a vector<bool>, then return based on operator.
+ // These aren't expensive to calculate so rather than do some fancy logic to short-circuit, just calculate all of 'em.
+ std::vector<bool> results;
+ for (const auto& fileDependency : fileDependencies) {
+ results.emplace_back(testFileDependency(fileDependency));
+ }
+ for (const auto& flagDependency : flagDependencies) {
+ results.emplace_back(testFlagDependency(flags, flagDependency));
+ }
+ for (const auto& gameDependency : gameDependencies) {
+ results.emplace_back(testGameDependency(gameDependency));
+ }
+ for (const auto& nestedDependency : nestedDependencies) {
+ results.emplace_back(testCompositeDependency(flags, nestedDependency));
+ }
+
+ if (globalOperatorType == OperatorTypeEnum::AND) {
+ return std::ranges::all_of(results, [](const bool result) { return result; });
+ }
+ return std::ranges::any_of(results, [](const bool result) { return result; });
+}
+
+
+bool ConditionTester::testFlagDependency(const std::shared_ptr<FlagMap>& flags, const FlagDependency& flagDependency)
+{
+ // Every instance of this flag being set in the map.
+ const auto flagList = flags->getFlagsByKey(flagDependency.flag);
+
+ // Find the first instance of this flag being set (in the order specified by getFlagsByKey)
+ if (flagList.empty()) {
+ // If the dependency value is an empty string, it means this flag should be unset.
+ // So if we don't have any value for this flag, the result is true.
+ return flagDependency.value.empty();
+ }
+
+ return flagList.front().second == flagDependency.value;
+}
+
+bool ConditionTester::testFileDependency(const FileDependency& fileDependency) const
+{
+ const std::string& pluginName = fileDependency.file;
+ const auto pluginState = getFileDependencyStateForPlugin(pluginName);
+ return pluginState == fileDependency.state;
+}
+
+bool ConditionTester::testGameDependency(const GameDependency& gameDependency) const
+{
+ const auto gameVersion = mOrganizer->managedGame()->gameVersion().toStdString();
+ log.logMessage(DEBUG, "Comparing condition version " + gameDependency.version + " against " + gameVersion);
+ if ( gameDependency.version <= gameVersion) {
+ log.logMessage(DEBUG, "Version matches!");
+ }
+ return gameDependency.version <= gameVersion;
+}
+
+FileDependencyTypeEnum ConditionTester::getFileDependencyStateForPlugin(const std::string& pluginName) const
+{
+ if (const auto it = pluginStateCache.find(pluginName); it != pluginStateCache.end()) {
+ return it->second;
+ }
+
+ const QFlags<MOBase::IPluginList::PluginState> pluginState = mOrganizer->pluginList()->state(
+ QString::fromStdString(pluginName));
+
+ FileDependencyTypeEnum state;
+
+ if (pluginState == MOBase::IPluginList::STATE_MISSING) {
+ state = FileDependencyTypeEnum::Missing;
+ } else if (pluginState == MOBase::IPluginList::STATE_INACTIVE) {
+ state = FileDependencyTypeEnum::Inactive;
+ } else if (pluginState == MOBase::IPluginList::STATE_ACTIVE) {
+ state = FileDependencyTypeEnum::Active;
+ } else {
+ state = FileDependencyTypeEnum::UNKNOWN_STATE;
+ }
+
+ pluginStateCache[pluginName] = state;
+ return state;
+}
+
+PluginTypeEnum ConditionTester::getPluginTypeDescriptorState(const std::shared_ptr<Plugin>& plugin,
+ const std::shared_ptr<FlagMap>& flags) const
+{
+ // NOTE: A plugin's ConditionFlags aren't the same thing as a step visibility one.
+ // A plugin's ConditionFlags are toggled based on the selection state of the plugin
+ // We only evaluate the typeDescriptor here.
+
+ // We will return the 'winning' type or the default. If multiple conditions are met,
+ // ...well, I'm not sure.
+ // ReSharper disable once CppTooWideScopeInitStatement
+ const auto& dependencyType = plugin->typeDescriptor.dependencyType;
+ for (const auto& pattern : dependencyType.patterns.patterns) {
+ if (testCompositeDependency(flags, pattern.dependencies)) {
+ return pattern.type;
+ }
+ }
+
+ // Sometimes authors do this.
+ if (plugin->typeDescriptor.type != PluginTypeEnum::Optional) {
+ return plugin->typeDescriptor.type;
+ }
+ if (plugin->typeDescriptor.dependencyType.defaultType.has_value()) {
+ return plugin->typeDescriptor.dependencyType.defaultType.value();
+ }
+ return PluginTypeEnum::Optional;
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/lib/ConditionTester.h b/libs/installer_fomod_plus/installer/lib/ConditionTester.h
new file mode 100644
index 0000000..09aa26e
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/ConditionTester.h
@@ -0,0 +1,42 @@
+#pragma once
+
+#include <imoinfo.h>
+
+#include "FlagMap.h"
+#include "Logger.h"
+#include "xml/ModuleConfiguration.h"
+
+class CompositeDependency;
+class StepViewModel;
+
+class ConditionTester {
+public:
+ explicit ConditionTester(MOBase::IOrganizer* organizer) : mOrganizer(organizer) {}
+
+ bool isStepVisible(const std::shared_ptr<FlagMap>& flags, const CompositeDependency& compositeDependency,
+ int stepIndex,
+ const std::vector<std::shared_ptr<StepViewModel>>& steps) const;
+
+ bool testCompositeDependency(const std::shared_ptr<FlagMap>& flags,
+ const CompositeDependency& compositeDependency) const;
+
+ static bool testFlagDependency(const std::shared_ptr<FlagMap>& flags, const FlagDependency& flagDependency);
+
+ [[nodiscard]] bool testFileDependency(const FileDependency& fileDependency) const;
+
+ bool testGameDependency(const GameDependency& gameDependency) const;
+
+private:
+ Logger& log = Logger::getInstance();
+ MOBase::IOrganizer* mOrganizer;
+
+ friend class FomodViewModel;
+
+ [[nodiscard]] FileDependencyTypeEnum getFileDependencyStateForPlugin(const std::string& pluginName) const;
+
+ PluginTypeEnum getPluginTypeDescriptorState(const std::shared_ptr<Plugin>& plugin,
+ const std::shared_ptr<FlagMap>& flags) const;
+
+ mutable std::unordered_map<std::string, FileDependencyTypeEnum> pluginStateCache;
+
+};
diff --git a/libs/installer_fomod_plus/installer/lib/CrashHandler.cpp b/libs/installer_fomod_plus/installer/lib/CrashHandler.cpp
new file mode 100644
index 0000000..98ed1f3
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/CrashHandler.cpp
@@ -0,0 +1,122 @@
+#include "CrashHandler.h"
+#include <iostream>
+
+#ifdef _WIN32
+#include <windows.h>
+#include <dbghelp.h>
+#include <sstream>
+#include <fstream>
+
+LPTOP_LEVEL_EXCEPTION_FILTER CrashHandler::previousFilter = nullptr;
+PVOID CrashHandler::vectoredHandler = nullptr;
+#endif
+
+void CrashHandler::initialize() {
+#ifdef _WIN32
+ std::cout << "CrashHandler initializing..." << std::endl;
+ vectoredHandler = AddVectoredExceptionHandler(1, vectoredExceptionHandler);
+ previousFilter = SetUnhandledExceptionFilter(unhandledExceptionFilter);
+ std::cout << "CrashHandler initialized successfully" << std::endl;
+#else
+ // No-op on Linux — Windows crash handler not needed.
+#endif
+}
+
+void CrashHandler::cleanup() {
+#ifdef _WIN32
+ if (vectoredHandler) {
+ RemoveVectoredExceptionHandler(vectoredHandler);
+ vectoredHandler = nullptr;
+ }
+ if (previousFilter) {
+ SetUnhandledExceptionFilter(previousFilter);
+ previousFilter = nullptr;
+ }
+#endif
+}
+
+#ifdef _WIN32
+LONG WINAPI CrashHandler::vectoredExceptionHandler(EXCEPTION_POINTERS* exceptionInfo) {
+ // Log all exceptions but only create dumps for serious ones
+ std::cout << "Exception caught: 0x" << std::hex << exceptionInfo->ExceptionRecord->ExceptionCode << std::endl;
+
+ // Only create dumps for serious crashes, not benign exceptions
+ if (exceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_ACCESS_VIOLATION ||
+ exceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_STACK_OVERFLOW ||
+ exceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_ILLEGAL_INSTRUCTION) {
+
+ // For stack overflow, we need to handle it on a different thread with its own stack
+ if (exceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_STACK_OVERFLOW) {
+ // Create a new thread to handle the crash dump since our stack is corrupted
+ HANDLE dumpThread = CreateThread(nullptr, 0, [](LPVOID param) -> DWORD {
+ auto* exceptionInfo = static_cast<EXCEPTION_POINTERS*>(param);
+ logCrashInfo(exceptionInfo);
+
+ HANDLE file = CreateFileA("fomod_plus_stack_overflow.dmp", GENERIC_WRITE, 0, nullptr,
+ CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
+
+ if (file != INVALID_HANDLE_VALUE) {
+ MINIDUMP_EXCEPTION_INFORMATION dumpInfo = {0};
+ dumpInfo.ThreadId = GetCurrentThreadId();
+ dumpInfo.ExceptionPointers = exceptionInfo;
+ dumpInfo.ClientPointers = FALSE;
+
+ MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), file,
+ MiniDumpNormal, &dumpInfo, nullptr, nullptr);
+ CloseHandle(file);
+
+ std::cout << "Stack overflow crash dump written to fomod_plus_stack_overflow.dmp" << std::endl;
+ }
+ return 0;
+ }, exceptionInfo, 0, nullptr);
+
+ if (dumpThread) {
+ WaitForSingleObject(dumpThread, 5000); // Wait up to 5 seconds
+ CloseHandle(dumpThread);
+ }
+ } else {
+ logCrashInfo(exceptionInfo);
+
+ // Generate minidump
+ HANDLE file = CreateFileA("fomod_plus_crash.dmp", GENERIC_WRITE, 0, nullptr,
+ CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
+
+ if (file != INVALID_HANDLE_VALUE) {
+ MINIDUMP_EXCEPTION_INFORMATION dumpInfo = {0};
+ dumpInfo.ThreadId = GetCurrentThreadId();
+ dumpInfo.ExceptionPointers = exceptionInfo;
+ dumpInfo.ClientPointers = FALSE;
+
+ MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), file,
+ MiniDumpNormal, &dumpInfo, nullptr, nullptr);
+ CloseHandle(file);
+
+ std::cout << "Crash dump written to fomod_plus_crash.dmp" << std::endl;
+ }
+ }
+ }
+
+ return EXCEPTION_CONTINUE_SEARCH; // Let other handlers process it
+}
+
+LONG WINAPI CrashHandler::unhandledExceptionFilter(EXCEPTION_POINTERS* exceptionInfo) {
+ logCrashInfo(exceptionInfo);
+ return EXCEPTION_EXECUTE_HANDLER;
+}
+
+void CrashHandler::logCrashInfo(const EXCEPTION_POINTERS* exceptionInfo) {
+ std::ostringstream oss;
+ oss << "FOMOD PLUS CRASH DETECTED!" << std::endl;
+ oss << "Exception Code: 0x" << std::hex << exceptionInfo->ExceptionRecord->ExceptionCode << std::endl;
+ oss << "Exception Address: 0x" << std::hex << exceptionInfo->ExceptionRecord->ExceptionAddress << std::endl;
+
+ // Write to stdout immediately
+ std::cout << oss.str() << std::endl;
+
+ // Also write to crash log file
+ std::ofstream crashLog("fomod_plus_crash.log", std::ios::app);
+ if (crashLog.is_open()) {
+ crashLog << oss.str() << std::endl;
+ }
+}
+#endif
diff --git a/libs/installer_fomod_plus/installer/lib/CrashHandler.h b/libs/installer_fomod_plus/installer/lib/CrashHandler.h
new file mode 100644
index 0000000..78c8552
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/CrashHandler.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+class CrashHandler {
+public:
+ static void initialize();
+ static void cleanup();
+
+private:
+#ifdef _WIN32
+ static LONG WINAPI unhandledExceptionFilter(EXCEPTION_POINTERS* exceptionInfo);
+ static LONG WINAPI vectoredExceptionHandler(EXCEPTION_POINTERS* exceptionInfo);
+ static void logCrashInfo(const EXCEPTION_POINTERS* exceptionInfo);
+ static LPTOP_LEVEL_EXCEPTION_FILTER previousFilter;
+ static PVOID vectoredHandler;
+#endif
+};
diff --git a/libs/installer_fomod_plus/installer/lib/FileInstaller.cpp b/libs/installer_fomod_plus/installer/lib/FileInstaller.cpp
new file mode 100644
index 0000000..e47e088
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/FileInstaller.cpp
@@ -0,0 +1,274 @@
+#include "FileInstaller.h"
+
+#include <utility>
+
+#include "ui/FomodViewModel.h"
+
+using namespace MOBase;
+
+FileInstaller::FileInstaller(
+ IOrganizer* organizer,
+ QString fomodPath,
+ const std::shared_ptr<IFileTree>& fileTree,
+ std::unique_ptr<ModuleConfiguration> fomodFile,
+ const std::shared_ptr<FlagMap>& flagMap,
+ const std::vector<std::shared_ptr<StepViewModel> >& steps) : mOrganizer(organizer),
+ mFomodPath(std::move(fomodPath)),
+ mFileTree(fileTree),
+ mFomodFile(std::move(fomodFile)),
+ mFlagMap(flagMap),
+ mConditionTester(organizer), mSteps(steps)
+{
+ const auto requiredCount =
+ (mFomodFile != nullptr) ? mFomodFile->requiredInstallFiles.files.size() : 0;
+ const auto stepCount = mSteps.size();
+ logMessage(DEBUG,
+ "FileInstaller constructed. steps=" + std::to_string(stepCount) + ", required files=" +
+ std::to_string(requiredCount) + ", fomodPath=" + mFomodPath.toStdString());
+}
+
+std::shared_ptr<IFileTree> FileInstaller::install() const
+{
+ logMessage(DEBUG, "Starting FileInstaller::install()");
+ const auto filesToInstall = collectFilesToInstall();
+ logMessage(INFO, "Installing " + std::to_string(filesToInstall.size()) + " files");
+ logMessage(INFO, "FlagMap");
+ logMessage(INFO, mFlagMap->toString());
+
+ // update the file tree with the new files
+ const std::shared_ptr<IFileTree> installTree = mFileTree->createOrphanTree();
+
+ for (const auto& file : filesToInstall) {
+
+ logMessage(DEBUG,
+ "Processing install entry source=" + file.source + ", destination=" +
+ (file.destination.has_value() ? file.destination.value() : "<default>") +
+ ", priority=" + std::to_string(file.priority));
+ const auto sourcePath = getQualifiedFilePath(file.source);
+ const auto sourceNode = mFileTree->find(QString::fromStdString(sourcePath));
+ if (sourceNode == nullptr) {
+ logMessage(ERR, "Could not find source: " + file.source);
+ continue;
+ }
+ const auto targetPath = file.destination.has_value()
+ ? QString::fromStdString(file.destination.value())
+ : QString::fromStdString(sourcePath);
+
+ // If it's a folder, copy the contents of the folder, not the folder itself.
+ if (sourceNode->isDir()) {
+ logMessage(DEBUG,
+ "Copying directory '" + file.source + "' into target '" + targetPath.toStdString() +
+ "'");
+ // TODO: Check if target path is literally undefined/null
+ const auto& tree = sourceNode->astree();
+ for (auto it = tree->begin(); it != tree->end(); ++it) {
+ const auto& entry = *it;
+ const auto path = targetPath.isEmpty() ? entry->name() : targetPath + "/" + entry->name();
+ logMessage(DEBUG,
+ " Copying entry '" + entry->name().toStdString() + "' to '" +
+ path.toStdString() + "'");
+ installTree->copy(entry, path, IFileTree::InsertPolicy::MERGE);
+ }
+ } else {
+ logMessage(DEBUG,
+ "Copying file '" + file.source + "' to '" + targetPath.toStdString() + "'");
+ installTree->copy(sourceNode, targetPath, IFileTree::InsertPolicy::MERGE);
+ }
+ }
+
+ // This file will be written by the InstallationManager later.
+ const auto jsonFilePath = "fomod.json";
+ installTree->addFile(QString::fromStdString(jsonFilePath), true);
+ logMessage(DEBUG, "Added fomod.json placeholder file to install tree.");
+
+ logMessage(DEBUG, "FileInstaller::install completed.");
+ return installTree;
+}
+
+nlohmann::json FileInstaller::generateFomodJson() const
+{
+ nlohmann::json fomodJson;
+ logMessage(DEBUG, "Generating fomod.json representation for " + std::to_string(mSteps.size()) +
+ " steps.");
+
+ fomodJson["steps"] = nlohmann::json::array();
+ for (const auto& stepViewModel : mSteps) {
+ auto stepJson = nlohmann::json::object();
+ stepJson["name"] = stepViewModel->getName();
+ stepJson["groups"] = nlohmann::json::array();
+ logMessage(DEBUG, "Serializing step '" + stepViewModel->getName() + "'");
+
+ for (const auto& groupViewModel : stepViewModel->getGroups()) {
+ auto groupJson = nlohmann::json::object();
+ groupJson["name"] = groupViewModel->getName();
+ auto pluginArray = nlohmann::json::array();
+ auto deselectedArray = nlohmann::json::array();
+ logMessage(DEBUG,
+ " Serializing group '" + groupViewModel->getName() +
+ "' with " + std::to_string(groupViewModel->getPlugins().size()) + " plugins");
+
+ for (const auto& pluginViewModel : groupViewModel->getPlugins()) {
+ logMessage(DEBUG,
+ " Plugin '" + pluginViewModel->getName() + "' selected=" +
+ (pluginViewModel->isSelected() ? "true" : "false") + ", manually-set=" +
+ (pluginViewModel->wasManuallySet() ? "true" : "false"));
+ if (pluginViewModel->isSelected()) {
+ pluginArray.emplace_back(pluginViewModel->getName());
+ }
+ // Add deselected plugins here. (TODO: This will be replaced with an embedded db.)
+ if (!pluginViewModel->isSelected() && pluginViewModel->wasManuallySet()) {
+ deselectedArray.emplace_back(pluginViewModel->getName());
+ }
+ }
+ groupJson["plugins"] = pluginArray;
+ groupJson["deselected"] = deselectedArray;
+ stepJson["groups"].emplace_back(groupJson);
+ }
+ fomodJson["steps"].emplace_back(stepJson);
+ }
+ return fomodJson;
+}
+
+std::string FileInstaller::getQualifiedFilePath(const std::string& treePath) const
+{
+ // We need to prepend the fomod path to whatever source we reference. Guess we're passing that path around.
+ const auto qualifiedPath = mFomodPath.toStdString() + "/" + treePath;
+ logMessage(DEBUG, "Qualifying tree path '" + treePath + "' to '" + qualifiedPath + "'");
+ return qualifiedPath;
+}
+
+std::vector<std::string> FileInstaller::collectPositiveFileNamesFromDependencyPatterns(
+ const std::vector<DependencyPattern>& patterns)
+{
+ std::vector<std::string> usableFileDependencyPluginNames = {};
+ logMessage(DEBUG,
+ "Collecting positive file names from " + std::to_string(patterns.size()) + " patterns.");
+
+ for (const auto& pattern : patterns) {
+ if (pattern.type == PluginTypeEnum::NotUsable) {
+ logMessage(DEBUG, "Skipping pattern marked as NotUsable.");
+ continue;
+ }
+
+ if (pattern.dependencies.fileDependencies.empty() && pattern.dependencies.nestedDependencies.empty()) {
+ logMessage(DEBUG, "Skipping pattern with no dependencies.");
+ continue;
+ }
+
+ const auto fileDependencies = pattern.dependencies.fileDependencies;
+ const auto nestedDependencies = pattern.dependencies.nestedDependencies;
+
+ for (const auto& fileDependency : fileDependencies) {
+ if (fileDependency.state != FileDependencyTypeEnum::Active) {
+ continue;
+ }
+ usableFileDependencyPluginNames.emplace_back(fileDependency.file);
+ logMessage(DEBUG, "Adding active file dependency: " + fileDependency.file);
+ }
+
+ for (const auto& nestedDependency : nestedDependencies) {
+ for (const auto& fileDependency : nestedDependency.fileDependencies) {
+ if (fileDependency.state != FileDependencyTypeEnum::Active) {
+ continue;
+ }
+ usableFileDependencyPluginNames.emplace_back(fileDependency.file);
+ logMessage(DEBUG, "Adding nested active file dependency: " + fileDependency.file);
+ }
+ }
+ // Not handling twice-nested dependencies now. IDK if that's even feasible.
+ }
+
+ logMessage(DEBUG,
+ "CollectPositiveFileNamesFromDependencyPatterns found " +
+ std::to_string(usableFileDependencyPluginNames.size()) + " entries.");
+ return usableFileDependencyPluginNames;
+}
+
+// Generic vector appender
+void FileInstaller::addFiles(std::vector<File>& main, std::vector<File> toAdd) const
+{
+ for (const auto& add : toAdd) {
+ logMessage(INFO, "Adding file with source: " + add.source);
+ }
+ main.insert(main.end(), toAdd.begin(), toAdd.end());
+ logMessage(DEBUG,
+ "addFiles merged " + std::to_string(toAdd.size()) + " files. Total is now " +
+ std::to_string(main.size()));
+}
+
+// TODO: Unclear if we're copying. oh well.
+// TODO: Rebuild flagmap and step indeces before installing
+std::vector<File> FileInstaller::collectFilesToInstall() const
+{
+ logMessage(DEBUG, "collectFilesToInstall started.");
+ std::vector<File> allFiles;
+
+ // Required files from FOMOD
+ const FileList requiredInstallFiles = mFomodFile->requiredInstallFiles;
+ logMessage(DEBUG,
+ "Adding " + std::to_string(requiredInstallFiles.files.size()) +
+ " required install files from fomod.");
+ addFiles(allFiles, requiredInstallFiles.files);
+
+ // Selected files from visible steps
+ for (const auto& stepViewModel : mSteps) {
+ if (!mConditionTester.testCompositeDependency(mFlagMap, stepViewModel->getVisibilityConditions())) {
+ logMessage(DEBUG,
+ "Skipping invisible step '" + stepViewModel->getName() + "'");
+ continue;
+ }
+ logMessage(DEBUG,
+ "Processing visible step '" + stepViewModel->getName() + "' with " +
+ std::to_string(stepViewModel->getGroups().size()) + " groups.");
+ for (const auto& groupViewModel : stepViewModel->getGroups()) {
+ logMessage(DEBUG,
+ " Processing group '" + groupViewModel->getName() + "' with " +
+ std::to_string(groupViewModel->getPlugins().size()) + " plugins.");
+ for (const auto& pluginViewModel : groupViewModel->getPlugins()) {
+ if (pluginViewModel->isSelected()) {
+ logMessage(DEBUG,
+ " Adding selected plugin '" + pluginViewModel->getName() +
+ "' with " +
+ std::to_string(pluginViewModel->getPlugin()->files.files.size()) +
+ " files.");
+ addFiles(allFiles, pluginViewModel->getPlugin()->files.files);
+ } else {
+ logMessage(DEBUG,
+ " Skipping plugin '" + pluginViewModel->getName() +
+ "' (not selected).");
+ }
+ }
+ }
+ }
+
+ // ConditionalInstall files
+ for (const auto conditionals = mFomodFile->conditionalFileInstalls; const auto& pattern : conditionals.patterns) {
+ //<folder source="CR\Dagi-Raht LL\VLrn_Custom Race - Dagi-Raht LL" destination="" priority="2" />
+
+ if (mConditionTester.testCompositeDependency(mFlagMap, pattern.dependencies)) {
+ // also check if the plugins setting these flags are visible. at least one
+
+ addFiles(allFiles, pattern.files.files);
+ logMessage(DEBUG,
+ "Conditional install pattern matched; added " +
+ std::to_string(pattern.files.files.size()) + " files.");
+ } else {
+ logMessage(DEBUG, "Conditional install pattern did not match.");
+ }
+ }
+
+ // Files will all have a default priority of 0 if not specified, so the order should also be informed by the
+ // order they appear within XML. That's why we put conditionalFileInstalls after.
+ logMessage(DEBUG, "Sorting " + std::to_string(allFiles.size()) + " files by priority.");
+ std::ranges::sort(allFiles, [](const auto& a, const auto& b) {
+ return a.priority < b.priority;
+ });
+
+ for (const auto& toInstall : allFiles) {
+ logMessage(DEBUG, "File to install: " + toInstall.source);
+ }
+ logMessage(DEBUG,
+ "collectFilesToInstall completed with " + std::to_string(allFiles.size()) + " files.");
+
+ return allFiles;
+}
diff --git a/libs/installer_fomod_plus/installer/lib/FileInstaller.h b/libs/installer_fomod_plus/installer/lib/FileInstaller.h
new file mode 100644
index 0000000..1c122a7
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/FileInstaller.h
@@ -0,0 +1,94 @@
+#pragma once
+
+#include <ifiletree.h>
+#include <nlohmann/json.hpp>
+
+#include "ConditionTester.h"
+#include "FlagMap.h"
+#include "Logger.h"
+#include "xml/ModuleConfiguration.h"
+
+
+/* This is what legacy fomodInstaller does:
+ modName.update(dialog.getName(), GUESS_USER);
+ return dialog.updateTree(tree);
+
+ This is a link to the legacy updateTree method:
+ https://github.com/ModOrganizer2/modorganizer-installer_fomod/blob/fc263f2d923c704b4853c11ed4f8b8cf3920f30d/src/fomodinstallerdialog.cpp#L546
+
+*/
+
+// Things this should do:
+// - Copy all requiredInstall files
+// - Copy all conditionalInstall files
+// - Copy all selected files from steps that were visible to the user at the point of install
+
+using namespace MOBase;
+
+using FileGlobalIndex = int;
+using FileDescriptor = std::pair<File, FileGlobalIndex>;
+
+class StepViewModel;
+
+class FileInstaller {
+public:
+ FileInstaller(
+ IOrganizer* organizer,
+ QString fomodPath,
+ const std::shared_ptr<IFileTree>& fileTree,
+ std::unique_ptr<ModuleConfiguration> fomodFile,
+ const std::shared_ptr<FlagMap>& flagMap,
+ const std::vector<std::shared_ptr<StepViewModel> >& steps);
+
+ std::shared_ptr<IFileTree> install() const;
+
+ /**
+ * @brief Create a 'fomod.json' file to add to the base of the installTree. Functionally similar to MO2's meta.ini.
+ *
+ * Until there's more utility in the JSON structure itself, it will simply be of this format:
+ * @code
+ * {
+ * "steps": [
+ * {
+ * "name": "Step 1",
+ * "groups": [
+ * {
+ * "name": "Group 1",
+ * "plugins: [
+ * "Plugin1.esp",
+ * "Plugin2.esp"
+ * ]
+ * }
+ * ]
+ * }
+ * ]
+ * }
+ * @endcode
+ *
+ * @return nhlohmann::json
+ */
+ nlohmann::json generateFomodJson() const;
+
+ std::string getQualifiedFilePath(const std::string& treePath) const;
+
+ std::vector<std::string> collectPositiveFileNamesFromDependencyPatterns(const std::vector<DependencyPattern> &patterns);
+
+ void addFiles(std::vector<File>& main, std::vector<File> toAdd) const;
+
+private:
+ IOrganizer* mOrganizer;
+ Logger& log = Logger::getInstance();
+ QString mFomodPath;
+ std::shared_ptr<IFileTree> mFileTree;
+ std::unique_ptr<ModuleConfiguration> mFomodFile;
+ std::shared_ptr<FlagMap> mFlagMap;
+ ConditionTester mConditionTester;
+ std::vector<std::shared_ptr<StepViewModel> > mSteps; // TODO: Maybe this is nasty. Idk.
+
+ std::vector<File> collectFilesToInstall() const;
+
+ void logMessage(LogLevel level, const std::string& message) const
+ {
+ log.logMessage(level, "[INSTALLER] " + message);
+ }
+};
diff --git a/libs/installer_fomod_plus/installer/lib/FlagMap.h b/libs/installer_fomod_plus/installer/lib/FlagMap.h
new file mode 100644
index 0000000..4959cec
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/FlagMap.h
@@ -0,0 +1,113 @@
+#pragma once
+
+#include "ViewModels.h"
+#include "stringutil.h"
+
+#include <ranges>
+#include <string>
+#include <unordered_map>
+
+using Flag = std::pair<std::string, std::string>;
+using FlagList = std::vector<Flag>;
+
+class FlagMap {
+public:
+
+ [[nodiscard]] std::vector<std::shared_ptr<PluginViewModel>> getPluginsSettingFlag(const std::string& key, const std::string& value) const
+ {
+ std::vector<std::shared_ptr<PluginViewModel>> result;
+ for (const auto& [plugin, theseFlags] : flags) {
+ for (const auto& [fst, snd] : theseFlags) {
+ if (toLower(fst) == toLower(key) && snd == value) {
+ result.emplace_back(plugin);
+ }
+ }
+ }
+ return result;
+ }
+
+ /**
+ *
+ * @param key The flag key
+ * @return A list of flags currently set in this map with the given key. The list is ordered by step descending, then plugin ascending.
+ * So if steps 1, 2, and 3 set flag X in their first two plugins, it'll be ordered [3:1, 3:2, 2:1, 2:2, 1:2, 1:1]
+ */
+ [[nodiscard]] FlagList getFlagsByKey(const std::string& key) const
+ {
+ FlagList result;
+ std::vector<std::pair<int, std::shared_ptr<PluginViewModel>>> orderedPlugins;
+
+ // Collect all plugins with their stepIndex and ownIndex
+ for (const auto& plugin : flags | std::views::keys) {
+ orderedPlugins.emplace_back(plugin->getStepIndex(), plugin);
+ }
+
+ // Sort plugins by stepIndex and ownIndex, stepIndex descending and ownIndex ascending
+ // TODO: Might need group sorting too. How can I just do the natural order??
+ std::ranges::sort(orderedPlugins, [](const auto& a, const auto& b) {
+ return a.first > b.first || (a.first == b.first && a.second->getOwnIndex() < b.second->getOwnIndex());
+ });
+
+ // Collect flags in the sorted order
+ for (const auto& plugin : orderedPlugins | std::views::values) {
+ for (const auto& flag : flags.at(plugin)) {
+ if (toLower(flag.first) == toLower(key)) {
+ result.emplace_back(flag);
+ }
+ }
+ }
+ return result;
+ }
+
+ void setFlagsForPlugin(PluginRef plugin)
+ {
+ // Don't clutter the map with empty key-vals
+ if (plugin->getConditionFlags().empty()) {
+ return;
+ }
+ unsetFlagsForPlugin(plugin);
+
+ FlagList flagList;
+ for (const auto& conditionFlag : plugin->getConditionFlags()) {
+ flagList.emplace_back(toLower(conditionFlag.name), conditionFlag.value);
+ }
+ flags[plugin] = flagList;
+ }
+
+ void unsetFlagsForPlugin(PluginRef plugin)
+ {
+ if (flags.contains(plugin)) {
+ flags.erase(plugin);
+ }
+ }
+
+ std::string toString()
+ {
+ auto result = std::string();
+ result += "FlagMap:\n";
+
+ for (const auto& [plugin, theseFlags] : flags) {
+ result += plugin->getName() + " [";
+ for (const auto& [fst, snd] : theseFlags) {
+ result += fst + ": " + snd + ", ";
+ }
+ result.erase(result.size() - 2);
+ result += "]\n";
+ }
+ return result;
+ }
+
+ void clearAll()
+ {
+ flags.clear();
+ }
+
+ [[nodiscard]] size_t getFlagCount() const
+ {
+ return flags.size();
+ }
+
+
+private:
+ std::unordered_map<std::shared_ptr<PluginViewModel>, FlagList> flags;
+};
diff --git a/libs/installer_fomod_plus/installer/lib/Logger.h b/libs/installer_fomod_plus/installer/lib/Logger.h
new file mode 100644
index 0000000..fdeb1f0
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/Logger.h
@@ -0,0 +1,118 @@
+#pragma once
+#include <fstream>
+#include <iostream>
+#include <mutex>
+#include <regex>
+
+
+// Log levels
+enum LogLevel {
+ DEBUG = 0,
+ INFO = 1,
+ WARN = 2,
+ ERR = 3
+};
+
+// Convert LogLevel to string
+inline const char* logLevelToString(const LogLevel level) {
+ switch (level) {
+ case DEBUG: return "DEBUG";
+ case INFO: return "INFO";
+ case WARN: return "WARN";
+ case ERR: return "ERROR";
+ default: return "UNKNOWN";
+ }
+}
+
+
+class Logger {
+public:
+ static Logger& getInstance()
+ {
+ static Logger instance;
+ return instance;
+ }
+
+ void setLogFilePath(const std::string& filePath)
+ {
+ std::lock_guard lock(mMutex);
+ if (mLogFile.is_open()) {
+ mLogFile.close();
+ }
+ mLogFile.open(filePath, std::ios::out);
+ // std::ios::app is an option for appending but dont wanna grow it forever.
+ }
+
+ void setDebugMode(bool debug)
+ {
+ std::lock_guard lock(mMutex);
+ mDebugMode = debug;
+ }
+
+ void logMessage(const LogLevel level, const std::string& message)
+ {
+
+#if defined(__GNUC__) || defined(__clang__)
+ std::string functionName = __PRETTY_FUNCTION__;
+#elif defined(_MSC_VER)
+ std::string functionName = __FUNCSIG__;
+#else
+ std::string functionName = "UnknownFunction";
+#endif
+
+ std::regex classNameRegex(R"((\w+)::\w+\()");
+ std::smatch match;
+ std::string className = "UnknownClass";
+
+ if (std::regex_search(functionName, match, classNameRegex) && match.size() > 1) {
+ className = match.str(1);
+ }
+
+ std::lock_guard lock(mMutex);
+
+ auto writeLog = [&](std::ostream& stream) {
+ switch (level) {
+ case DEBUG:
+ stream << "[DEBUG] " << message << std::endl;
+ break;
+ case INFO:
+ stream << "[INFO] " << message << std::endl;
+ break;
+ case WARN:
+ stream << "[WARN] " << message << std::endl;
+ break;
+ case ERR:
+ stream << "[ERROR] " << message << std::endl;
+ break;
+ }
+ };
+
+ if (mLogFile.is_open()) {
+ writeLog(mLogFile);
+ }
+
+ writeLog(std::cout);
+ }
+
+ Logger& operator=(const Logger&) = delete;
+
+private:
+ Logger() = default;
+
+ ~Logger()
+ {
+ if (mLogFile.is_open()) {
+ mLogFile.close();
+ }
+ }
+
+ Logger(const Logger&) = delete;
+
+ std::ofstream mLogFile;
+ std::mutex mMutex;
+#if !defined(NDEBUG) || defined(CMAKE_BUILD_TYPE_RELWITHDEBINFO)
+ bool mDebugMode = true; // Auto-enable in debug/RelWithDebInfo builds
+#else
+ bool mDebugMode = false; // Disable in release builds
+#endif
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/lib/ViewModels.h b/libs/installer_fomod_plus/installer/lib/ViewModels.h
new file mode 100644
index 0000000..062445a
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/lib/ViewModels.h
@@ -0,0 +1,120 @@
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include "xml/ModuleConfiguration.h"
+
+
+template <typename T>
+using shared_ptr_list = std::vector<std::shared_ptr<T> >;
+
+
+/*
+--------------------------------------------------------------------------------
+ Plugins
+--------------------------------------------------------------------------------
+*/
+class PluginViewModel {
+public:
+ PluginViewModel(const std::shared_ptr<Plugin>& plugin_, const bool selected, bool, const int index)
+ : ownIndex(index), selected(selected), enabled(true), manuallySet(false), plugin(plugin_) {}
+
+ void setSelected(const bool selected) { this->selected = selected; }
+ void setEnabled(const bool enabled) { this->enabled = enabled; }
+ [[nodiscard]] std::string getName() const { return plugin ? plugin->name : std::string(); }
+ [[nodiscard]] std::string getDescription() const { return plugin ? plugin->description : std::string(); }
+ [[nodiscard]] std::string getImagePath() const { return plugin ? plugin->image.path : std::string(); }
+ [[nodiscard]] bool isSelected() const { return selected; }
+ [[nodiscard]] bool isEnabled() const { return enabled; }
+ [[nodiscard]] int getOwnIndex() const { return ownIndex; }
+ [[nodiscard]] std::vector<ConditionFlag> getConditionFlags() const { return plugin->conditionFlags.flags; }
+ [[nodiscard]] PluginTypeEnum getCurrentPluginType() const { return currentPluginType; }
+ [[nodiscard]] bool wasManuallySet() const { return manuallySet; }
+
+ void setCurrentPluginType(const PluginTypeEnum type) { currentPluginType = type; }
+ void setStepIndex(const int stepIndex) { this->stepIndex = stepIndex; }
+ void setGroupIndex(const int groupIndex) { this->groupIndex = groupIndex; }
+
+ [[nodiscard]] int getStepIndex() const { return stepIndex; }
+ [[nodiscard]] int getGroupIndex() const { return groupIndex; }
+
+ friend class FomodViewModel;
+ friend class FileInstaller;
+ friend class ConditionTester;
+
+protected:
+ [[nodiscard]] std::shared_ptr<Plugin> getPlugin() const { return plugin; }
+
+private:
+ int ownIndex;
+ bool selected;
+ bool enabled;
+ bool manuallySet;
+ PluginTypeEnum currentPluginType = PluginTypeEnum::UNKNOWN;
+ std::shared_ptr<Plugin> plugin;
+
+ int stepIndex{ -1 };
+ int groupIndex{ -1 };
+};
+
+/*
+--------------------------------------------------------------------------------
+ Groups
+--------------------------------------------------------------------------------
+*/
+class GroupViewModel {
+public:
+ GroupViewModel(const std::shared_ptr<Group>& group_, const shared_ptr_list<PluginViewModel>& plugins,
+ const int index, const int stepIndex)
+ : plugins(plugins), group(group_), ownIndex(index), stepIndex(stepIndex) {}
+
+ void addPlugin(const std::shared_ptr<PluginViewModel>& plugin) { plugins.emplace_back(plugin); }
+
+ [[nodiscard]] std::string getName() const { return group->name; }
+ [[nodiscard]] GroupTypeEnum getType() const { return group->type; }
+ [[nodiscard]] const shared_ptr_list<PluginViewModel>& getPlugins() const { return plugins; }
+ [[nodiscard]] int getOwnIndex() const { return ownIndex; }
+ [[nodiscard]] int getStepIndex() const { return stepIndex; }
+
+private:
+ shared_ptr_list<PluginViewModel> plugins;
+ std::shared_ptr<Group> group;
+ int ownIndex;
+ int stepIndex;
+};
+
+/*
+--------------------------------------------------------------------------------
+ Steps
+--------------------------------------------------------------------------------
+*/
+class StepViewModel {
+public:
+ StepViewModel(const std::shared_ptr<InstallStep>& installStep_, const shared_ptr_list<GroupViewModel>& groups,
+ const int index)
+ : installStep(installStep_), groups(groups), ownIndex(index) {}
+
+ [[nodiscard]] CompositeDependency& getVisibilityConditions() const { return installStep->visible; }
+ [[nodiscard]] std::string getName() const { return installStep->name; }
+ [[nodiscard]] const shared_ptr_list<GroupViewModel>& getGroups() const { return groups; }
+ [[nodiscard]] int getOwnIndex() const { return ownIndex; }
+ [[nodiscard]] bool getHasVisited() const { return visited; }
+ void setVisited(const bool visited) { this->visited = visited; }
+
+private:
+ bool visited{ false };
+ std::shared_ptr<InstallStep> installStep;
+ shared_ptr_list<GroupViewModel> groups;
+ int ownIndex;
+};
+
+
+/*
+--------------------------------------------------------------------------------
+ Outbound Types
+--------------------------------------------------------------------------------
+*/
+using StepRef = const std::shared_ptr<StepViewModel>&;
+using GroupRef = const std::shared_ptr<GroupViewModel>&;
+using PluginRef = const std::shared_ptr<PluginViewModel>&;
diff --git a/libs/installer_fomod_plus/installer/resources.qrc b/libs/installer_fomod_plus/installer/resources.qrc
new file mode 100644
index 0000000..6c583a7
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/resources.qrc
@@ -0,0 +1,14 @@
+<RCC>
+ <qresource prefix="/fomod">
+ <file alias="hat">resources/fomod_icon.png</file>
+ </qresource>
+ <qresource prefix="/fomod">
+ <file alias="previous">resources/left-chevron.png</file>
+ </qresource>
+ <qresource prefix="/fomod">
+ <file alias="next">resources/right-chevron.png</file>
+ </qresource>
+ <qresource prefix="/fomod">
+ <file alias="close">resources/delete.png</file>
+ </qresource>
+</RCC> \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/resources/delete.png b/libs/installer_fomod_plus/installer/resources/delete.png
new file mode 100644
index 0000000..f6502b1
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/resources/delete.png
Binary files differ
diff --git a/libs/installer_fomod_plus/installer/resources/fomod_icon.png b/libs/installer_fomod_plus/installer/resources/fomod_icon.png
new file mode 100644
index 0000000..e044052
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/resources/fomod_icon.png
Binary files differ
diff --git a/libs/installer_fomod_plus/installer/resources/image_icon.png b/libs/installer_fomod_plus/installer/resources/image_icon.png
new file mode 100644
index 0000000..b300751
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/resources/image_icon.png
Binary files differ
diff --git a/libs/installer_fomod_plus/installer/resources/left-chevron.png b/libs/installer_fomod_plus/installer/resources/left-chevron.png
new file mode 100644
index 0000000..28222a1
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/resources/left-chevron.png
Binary files differ
diff --git a/libs/installer_fomod_plus/installer/resources/right-chevron.png b/libs/installer_fomod_plus/installer/resources/right-chevron.png
new file mode 100644
index 0000000..1a0af49
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/resources/right-chevron.png
Binary files differ
diff --git a/libs/installer_fomod_plus/installer/ui/ClickableWidget.h b/libs/installer_fomod_plus/installer/ui/ClickableWidget.h
new file mode 100644
index 0000000..881600f
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/ClickableWidget.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <QMouseEvent>
+#include <QWidget>
+
+class ClickableWidget final : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ClickableWidget(QWidget* parent = nullptr) : QWidget(parent) {
+ setCursor(Qt::PointingHandCursor);
+ }
+
+ signals:
+ void clicked();
+
+protected:
+ void mousePressEvent(QMouseEvent* event) override {
+ if (event->button() == Qt::LeftButton) {
+ emit clicked();
+ }
+ QWidget::mousePressEvent(event);
+ }
+};
diff --git a/libs/installer_fomod_plus/installer/ui/Colors.h b/libs/installer_fomod_plus/installer/ui/Colors.h
new file mode 100644
index 0000000..c3262eb
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/Colors.h
@@ -0,0 +1,155 @@
+#pragma once
+
+#include <QString>
+#include <map>
+
+namespace UiColors {
+
+enum class ColorApplication {
+ BACKGROUND,
+ BORDER,
+ TEXT,
+ ALL
+};
+
+// Color values
+namespace Colors {
+ // Light
+ const QString Light0 = "251, 241, 199";
+ const QString Light1 = "235, 219, 178";
+ const QString Light2 = "213, 196, 161";
+ const QString Light3 = "189, 174, 147";
+
+ // Dark
+ const QString Dark0 = "40, 40, 40";
+ const QString Dark1 = "60, 56, 54";
+ const QString Dark2 = "80, 73, 69";
+ const QString Dark3 = "102, 92, 84";
+
+ // Red
+ const QString Red = "204, 36, 29";
+ const QString RedBright = "251, 73, 52";
+
+ // Green
+ const QString Green = "152, 151, 26";
+ const QString GreenBright = "184, 187, 38";
+
+ // Yellow
+ const QString Yellow = "215, 153, 33";
+ const QString YellowBright = "250, 189, 47";
+
+ // Blue
+ const QString Blue = "69, 133, 136";
+ const QString BlueBright = "131, 165, 152";
+
+ // Purple
+ const QString Purple = "177, 98, 134";
+ const QString PurpleBright = "211, 134, 155";
+
+ // Aqua
+ const QString Aqua = "104, 157, 106";
+ const QString AquaBright = "142, 192, 124";
+
+ // Orange
+ const QString Orange = "214, 93, 14";
+ const QString OrangeBright = "254, 128, 25";
+}
+
+// Helper function to generate style strings based on color and application
+inline QString generateStyle(const QString& color, const ColorApplication application, const float opacity = 0.4,
+ const int borderWidth = 1)
+{
+ QString style;
+
+ switch (application) {
+ case ColorApplication::BACKGROUND:
+ style = QString("QCheckBox { background-color: rgba(%1, %2); } "
+ "QRadioButton { background-color: rgba(%1, %2); }")
+ .arg(color).arg(opacity);
+ break;
+
+ case ColorApplication::BORDER:
+ style = QString("QCheckBox { border: %1px dashed rgb(%2); } "
+ "QRadioButton { border: %1px dashed rgb(%2); }")
+ .arg(borderWidth).arg(color);
+ break;
+
+ case ColorApplication::TEXT:
+ style = QString("QCheckBox { color: rgb(%1); } "
+ "QRadioButton { color: rgb(%1); }")
+ .arg(color);
+ break;
+
+ case ColorApplication::ALL:
+ style = QString("QCheckBox { background-color: rgba(%1, %2); border: %3px solid rgb(%1); color: rgb(%1); } "
+ "QRadioButton { background-color: rgba(%1, %2); border: %3px solid rgb(%1); color: rgb(%1); }")
+ .arg(color).arg(opacity).arg(borderWidth);
+ break;
+ }
+
+ return style;
+}
+
+// Main function to get style for a color name and application
+inline QString getStyle(const QString& colorName, const ColorApplication application = ColorApplication::BACKGROUND,
+ const float opacity = 0.4, const int borderWidth = 1)
+{
+ static const std::map<QString, QString> colorValues = {
+ { "Light0", Colors::Light0 },
+ { "Light1", Colors::Light1 },
+ { "Light2", Colors::Light2 },
+ { "Light3", Colors::Light3 },
+ { "Dark0", Colors::Dark0 },
+ { "Dark1", Colors::Dark1 },
+ { "Dark2", Colors::Dark2 },
+ { "Dark3", Colors::Dark3 },
+ { "Red", Colors::Red },
+ { "Red Bright", Colors::RedBright },
+ { "Green", Colors::Green },
+ { "Green Bright", Colors::GreenBright },
+ { "Yellow", Colors::Yellow },
+ { "Yellow Bright", Colors::YellowBright },
+ { "Blue", Colors::Blue },
+ { "Blue Bright", Colors::BlueBright },
+ { "Purple", Colors::Purple },
+ { "Purple Bright", Colors::PurpleBright },
+ { "Aqua", Colors::Aqua },
+ { "Aqua Bright", Colors::AquaBright },
+ { "Orange", Colors::Orange },
+ { "Orange Bright", Colors::OrangeBright }
+ };
+
+ if (const auto it = colorValues.find(colorName); it != colorValues.end()) {
+ return generateStyle(it->second, application, opacity, borderWidth);
+ }
+
+ return {};
+}
+
+// For backward compatibility
+const static std::map<QString, QString> colorStyles = {
+ { "Light0", getStyle("Light0", ColorApplication::BACKGROUND) },
+ { "Light1", getStyle("Light1", ColorApplication::BACKGROUND) },
+ { "Light2", getStyle("Light2", ColorApplication::BACKGROUND) },
+ { "Light3", getStyle("Light3", ColorApplication::BACKGROUND) },
+ { "Dark0", getStyle("Dark0", ColorApplication::BACKGROUND) },
+ { "Dark1", getStyle("Dark1", ColorApplication::BACKGROUND) },
+ { "Dark2", getStyle("Dark2", ColorApplication::BACKGROUND) },
+ { "Dark3", getStyle("Dark3", ColorApplication::BACKGROUND) },
+ { "Red", getStyle("Red", ColorApplication::BACKGROUND) },
+ { "Red Bright", getStyle("Red Bright", ColorApplication::BACKGROUND) },
+ { "Green", getStyle("Green", ColorApplication::BACKGROUND) },
+ { "Green Bright", getStyle("Green Bright", ColorApplication::BACKGROUND) },
+ { "Yellow", getStyle("Yellow", ColorApplication::BACKGROUND) },
+ { "Yellow Bright", getStyle("Yellow Bright", ColorApplication::BACKGROUND) },
+ { "Blue", getStyle("Blue", ColorApplication::BACKGROUND) },
+ { "Blue Bright", getStyle("Blue Bright", ColorApplication::BACKGROUND) },
+ { "Purple", getStyle("Purple", ColorApplication::BACKGROUND) },
+ { "Purple Bright", getStyle("Purple Bright", ColorApplication::BACKGROUND) },
+ { "Aqua", getStyle("Aqua", ColorApplication::BACKGROUND) },
+ { "Aqua Bright", getStyle("Aqua Bright", ColorApplication::BACKGROUND) },
+ { "Orange", getStyle("Orange", ColorApplication::BACKGROUND) },
+ { "Orange Bright", getStyle("Orange Bright", ColorApplication::BACKGROUND) }
+};
+
+}
diff --git a/libs/installer_fomod_plus/installer/ui/FomodImageViewer.cpp b/libs/installer_fomod_plus/installer/ui/FomodImageViewer.cpp
new file mode 100644
index 0000000..cb99d27
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/FomodImageViewer.cpp
@@ -0,0 +1,284 @@
+#include "FomodImageViewer.h"
+
+#include "ScaleLabel.h"
+#include "UIHelper.h"
+
+#include <QLabel>
+#include <QScrollArea>
+#include <QtConcurrent/QtConcurrent>
+
+constexpr int PREVIEW_IMAGE_WIDTH = 160;
+constexpr int PREVIEW_IMAGE_HEIGHT = 90;
+
+/*
++----------------------------------------------------------+
+|n/N X |
++---+--------------------------------------------------+---+
+| | | |
+| | | |
+| | | |
+| | | |
+| | | |
+| | | |
+| < | Image | > |
+| | | |
+| | | |
+| | | |
+| | | |
+| | label | |
++------+------+------+---------------------------------+---+
+| | | | ...previews |
+| | | | |
++------+------+------+-------------------------------------+
+*/
+constexpr auto BUTTON_STYLE =
+ "font-size: 16px; font-weight: bold; color: white; background-color: black; padding: 5px; border-radius: 1px solid black;";
+
+FomodImageViewer::FomodImageViewer(QWidget* parent,
+ const QString& fomodPath,
+ const std::shared_ptr<StepViewModel>& activeStep,
+ const std::shared_ptr<PluginViewModel>& activePlugin) : QDialog(parent), mFomodPath(fomodPath),
+ mActiveStep(activeStep),
+ mActivePlugin(activePlugin)
+{
+
+ setWindowFlags(Qt::FramelessWindowHint | Qt::Window);
+ setAttribute(Qt::WA_TranslucentBackground);
+ setStyleSheet("background-color: rgba(0, 0, 0, 150);");
+
+ const QScreen* screen = this->screen();
+ const QRect availableGeometry = screen->availableGeometry();
+ setFixedSize(availableGeometry.width(), availableGeometry.height());
+ move(availableGeometry.x(), availableGeometry.y());
+
+ collectImages();
+ mMainImageWrapper = createSinglePhotoPane(this);
+ mTopBar = createTopBar(this);
+ mPreviewImages = createPreviewImages(this);
+ mCenterRow = createCenterRow(this);
+
+ const auto layout = new QVBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0); // Remove margins
+ layout->setSpacing(0); // Remove spacing between widgets
+ layout->addWidget(mTopBar);
+ layout->addWidget(mCenterRow, 1);
+ layout->addWidget(mPreviewImages);
+ setLayout(layout);
+
+ select(mCurrentIndex);
+
+ setFocusPolicy(Qt::StrongFocus); // so we can receive key events
+}
+
+void FomodImageViewer::collectImages()
+{
+ mLabelsAndImages.clear();
+ for (const auto& groupViewModel : mActiveStep->getGroups()) {
+ for (const auto& pluginViewModel : groupViewModel->getPlugins()) {
+ if (pluginViewModel->getImagePath().empty()) {
+ continue;
+ }
+ QString imagePath = UIHelper::getFullImagePath(mFomodPath,
+ QString::fromStdString(pluginViewModel->getImagePath()));
+ mLabelsAndImages.emplace_back(QString::fromStdString(pluginViewModel->getName()), imagePath);
+
+ if (pluginViewModel == mActivePlugin) {
+ mCurrentIndex = static_cast<int>(mLabelsAndImages.size()) - 1;
+ }
+ }
+ }
+}
+
+QWidget* FomodImageViewer::createCenterRow(QWidget* parent)
+{
+ const auto centerRow = new QWidget(parent);
+ const auto layout = new QHBoxLayout(centerRow);
+
+ mBackButton = createBackButton(centerRow);
+ mForwardButton = createForwardButton(centerRow);
+
+ mBackButton->setFocusPolicy(Qt::NoFocus);
+ mForwardButton->setFocusPolicy(Qt::NoFocus);
+
+ layout->addWidget(mBackButton);
+ layout->addWidget(mMainImageWrapper, 1);
+ layout->addWidget(mForwardButton);
+
+ return centerRow;
+}
+
+// ReSharper disable once CppMemberFunctionMayBeStatic
+QWidget* FomodImageViewer::createSinglePhotoPane(QWidget* parent)
+{
+ const auto singlePhotoPane = new QWidget(parent);
+ const auto layout = new QVBoxLayout(singlePhotoPane);
+
+ // const auto [labelText, imagePath] = pair;
+
+ mMainImage = new ScaleLabel(singlePhotoPane);
+ mMainImage->setAlignment(Qt::AlignCenter);
+ layout->addWidget(mMainImage, 1);
+
+ mLabel = new QLabel(singlePhotoPane);
+ // mLabel->setText(labelText);
+ mLabel->setAlignment(Qt::AlignCenter);
+ mLabel->setStyleSheet("color: white; font-size: 20px;");
+ layout->addWidget(mLabel);
+
+ return singlePhotoPane;
+}
+
+QScrollArea* FomodImageViewer::createPreviewImages(QWidget* parent)
+{
+ mImagePanes.clear();
+ const auto previewImages = new QScrollArea(parent);
+ const auto widget = new QWidget(previewImages);
+ const auto layout = new QHBoxLayout(previewImages);
+
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->setSpacing(0);
+
+ for (int i = 0; i < mLabelsAndImages.size(); i++) {
+ const auto imageLabel = new ScaleLabel(previewImages);
+ imageLabel->setAlignment(Qt::AlignCenter);
+ imageLabel->setFixedSize(PREVIEW_IMAGE_WIDTH, PREVIEW_IMAGE_HEIGHT);
+ imageLabel->setFocusPolicy(Qt::NoFocus);
+ connect(imageLabel, &ScaleLabel::clicked, this, [this, i] {
+ select(i);
+ });
+ layout->addWidget(imageLabel);
+ mImagePanes.emplace_back(imageLabel);
+
+ // imageLabel->setScalableResource(mLabelsAndImages[i].second);
+ const auto imagePath = mLabelsAndImages[i].second;
+
+ QThreadPool::globalInstance()->start([imageLabel, imagePath]() {
+ QMetaObject::invokeMethod(imageLabel, [imageLabel, imagePath]() {
+ imageLabel->setScalableResource(imagePath);
+ }, Qt::QueuedConnection);
+ });
+ }
+
+ widget->setLayout(layout);
+ previewImages->setFixedHeight(PREVIEW_IMAGE_HEIGHT + 10);
+ previewImages->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ previewImages->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded);
+ previewImages->setFocusPolicy(Qt::NoFocus);
+
+ previewImages->setWidget(widget);
+ previewImages->setStyleSheet("QScrollArea { border: none; }");
+
+ return previewImages;
+}
+
+QPushButton* FomodImageViewer::createBackButton(QWidget* parent) const
+{
+ const auto backButton = new QPushButton(parent);
+ backButton->setText("<");
+ backButton->setStyleSheet(BUTTON_STYLE);
+ connect(backButton, &QPushButton::clicked, this, &FomodImageViewer::goBack);
+ return backButton;
+}
+
+QPushButton* FomodImageViewer::createForwardButton(QWidget* parent) const
+{
+ const auto forwardButton = new QPushButton(parent);
+ forwardButton->setText(">");
+ forwardButton->
+ setStyleSheet(BUTTON_STYLE);
+ connect(forwardButton, &QPushButton::clicked, this, &FomodImageViewer::goForward);
+ return forwardButton;
+}
+
+QWidget* FomodImageViewer::createTopBar(QWidget* parent)
+{
+ const auto topBar = new QWidget(parent);
+ const auto layout = new QHBoxLayout(topBar);
+
+ // counter, spacer, close button
+ mCounter = new QLabel(topBar);
+ mCounter->setStyleSheet(BUTTON_STYLE);
+ layout->addWidget(mCounter);
+
+ layout->addStretch();
+
+ mCloseButton = createCloseButton(topBar);
+ layout->addWidget(mCloseButton);
+ return topBar;
+}
+
+QPushButton* FomodImageViewer::createCloseButton(QWidget* parent)
+{
+ const auto closeButton = new QPushButton(parent);
+ // const QIcon icon(":/fomod/close");
+ // closeButton->setIcon(icon);
+ closeButton->setText("X");
+ closeButton->setStyleSheet("color: white; background-color: black; padding: 5px; border-radius: 1px solid black;");
+ connect(closeButton, &QPushButton::clicked, this, &FomodImageViewer::close);
+ return closeButton;
+}
+
+void FomodImageViewer::updateCounterText() const
+{
+ mCounter->setText(QString::number(mCurrentIndex + 1) + "/" + QString::number(mLabelsAndImages.size()));
+}
+
+void FomodImageViewer::goBack()
+{
+ if (mCurrentIndex == 0) {
+ return;
+ }
+ select(--mCurrentIndex);
+}
+
+void FomodImageViewer::goForward()
+{
+ if (mCurrentIndex == mLabelsAndImages.size() - 1) {
+ return;
+ }
+ select(++mCurrentIndex);
+}
+
+void FomodImageViewer::select(const int index)
+{
+ if (index < 0 || index >= mLabelsAndImages.size()) {
+ return;
+ }
+
+ // Remove border from previously selected image
+ mCurrentIndex = index; // check for bounds?
+ updateCounterText();
+
+ for (int i = 0; i < mImagePanes.size(); i++) {
+ if (i == mCurrentIndex) {
+ mImagePanes[i]->setStyleSheet("border: 2px solid white;");
+ } else {
+ mImagePanes[i]->setStyleSheet("");
+ }
+ }
+
+ const auto& imagePath = mLabelsAndImages[index].second;
+ const auto& labelText = mLabelsAndImages[index].first;
+ mLabel->setText(labelText);
+ mMainImage->setScalableResource(imagePath);
+}
+
+void FomodImageViewer::keyPressEvent(QKeyEvent* event)
+{
+ switch (event->key()) {
+ case Qt::Key_Left:
+ goBack();
+ break;
+ case Qt::Key_Right:
+ goForward();
+ break;
+ default:
+ QDialog::keyPressEvent(event);
+ }
+}
+
+void FomodImageViewer::showEvent(QShowEvent* event)
+{
+ QDialog::showEvent(event);
+ setFocus();
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/ui/FomodImageViewer.h b/libs/installer_fomod_plus/installer/ui/FomodImageViewer.h
new file mode 100644
index 0000000..73a06f7
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/FomodImageViewer.h
@@ -0,0 +1,92 @@
+#pragma once
+
+#include "FomodViewModel.h"
+
+#include <QDialog>
+#include <QKeyEvent>
+#include <QLabel>
+#include <QScrollArea>
+
+class ScaleLabel;
+using LabelImagePair = std::pair<QString, QString>;
+
+
+/*
++----------------------------------------------------------+
+|n/N X |
++---+--------------------------------------------------+---+
+| | | |
+| | | |
+| | | |
+| | | |
+| | | |
+| | | |
+| < | Image | > |
+| | | |
+| | | |
+| | | |
+| | | |
+| | label | |
++------+------+------+---------------------------------+---+
+| | | | ...previews |
+| | | | |
++------+------+------+-------------------------------------+
+*/
+
+class FomodImageViewer final : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit FomodImageViewer(QWidget* parent,
+ const QString& fomodPath,
+ const std::shared_ptr<StepViewModel>& activeStep,
+ const std::shared_ptr<PluginViewModel>& activePlugin);
+
+private:
+ void collectImages();
+
+ QWidget* createCenterRow(QWidget* parent);
+
+ QWidget* createSinglePhotoPane(QWidget* parent);
+
+ QScrollArea* createPreviewImages(QWidget* parent);
+
+ QPushButton* createBackButton(QWidget* parent) const;
+
+ QPushButton* createForwardButton(QWidget* parent) const;
+
+ QWidget* createTopBar(QWidget* parent);
+
+ QPushButton* createCloseButton(QWidget* parent);
+
+ void updateCounterText() const;
+
+ void goBack();
+
+ void goForward();
+
+ void select(int index);
+
+ void keyPressEvent(QKeyEvent* event) override;
+
+ void showEvent(QShowEvent* event) override;
+
+ std::vector<LabelImagePair> mLabelsAndImages;
+ std::vector<QWidget*> mImagePanes{};
+ int mCurrentIndex{ 0 };
+
+ QString mFomodPath;
+ const std::shared_ptr<StepViewModel>& mActiveStep;
+ const std::shared_ptr<PluginViewModel>& mActivePlugin;
+
+ QWidget* mCenterRow{ nullptr };
+ QWidget* mTopBar{ nullptr };
+ QWidget* mCloseButton{ nullptr };
+ QPushButton* mBackButton{ nullptr };
+ QPushButton* mForwardButton{ nullptr };
+ QLabel* mCounter{ nullptr };
+ QWidget* mMainImageWrapper{ nullptr };
+ ScaleLabel* mMainImage{ nullptr };
+ QLabel* mLabel{ nullptr };
+ QScrollArea* mPreviewImages{ nullptr };
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/ui/FomodViewModel.cpp b/libs/installer_fomod_plus/installer/ui/FomodViewModel.cpp
new file mode 100644
index 0000000..b11674c
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/FomodViewModel.cpp
@@ -0,0 +1,746 @@
+#include "FomodViewModel.h"
+#include "xml/ModuleConfiguration.h"
+#include "lib/Logger.h"
+
+using GroupCallback = std::function<void(GroupRef)>;
+using PluginCallback = std::function<void(GroupRef, PluginRef)>;
+
+
+/*
+--------------------------------------------------------------------------------
+ Helpers
+--------------------------------------------------------------------------------
+*/
+#pragma region Helpers
+
+bool isRadioLike(GroupRef group)
+{
+ return group->getType() == SelectExactlyOne
+ || (group->getType() == SelectAtMostOne && group->getPlugins().size() > 1);
+}
+
+bool moreThanOneSelected(GroupRef group)
+{
+ auto selectedPlugins = group->getPlugins() | std::views::filter([](const auto& plugin) {
+ return plugin->isSelected();
+ });
+ return std::ranges::distance(selectedPlugins) > 1;
+}
+
+bool anySelected(GroupRef group)
+{
+ return std::ranges::any_of(group->getPlugins(), [](const auto& plugin) { return plugin->isSelected(); });
+}
+
+std::string pluginTypeEnumToString(const PluginTypeEnum type)
+{
+ switch (type) {
+ case PluginTypeEnum::Recommended:
+ return "Recommended";
+ case PluginTypeEnum::Required:
+ return "Required";
+ case PluginTypeEnum::Optional:
+ return "Optional";
+ case PluginTypeEnum::NotUsable:
+ return "NotUsable";
+ case PluginTypeEnum::CouldBeUsable:
+ return "CouldBeUsable";
+ default:
+ return "Unknown";
+ }
+}
+
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Lifecycle
+--------------------------------------------------------------------------------
+*/
+#pragma region ViewModel Lifecycle
+
+/**
+ * @brief FomodViewModel constructor
+ *
+ * @note DO NOT USE DIRECTLY. We should only use FomodViewModel::create() to create a new instance.
+ * @see FomodViewModel::create
+ *
+ * @param organizer The organizer instance passed from the IInstaller
+ * @param fomodFile The ModuleConfiguration instance created from the raw ModuleConfiguration.xml file
+ * @param infoFile The FomodInfoFile instance created from the raw info.xml file
+ *
+ * @return A FomodViewModel instance
+ */
+FomodViewModel::FomodViewModel(MOBase::IOrganizer* organizer,
+ std::unique_ptr<ModuleConfiguration> fomodFile,
+ std::unique_ptr<FomodInfoFile> infoFile)
+ : mOrganizer(organizer), mFomodFile(std::move(fomodFile)), mInfoFile(std::move(infoFile)),
+ mConditionTester(organizer),
+ mInfoViewModel(std::make_shared<InfoViewModel>(mInfoFile))
+{
+ mFlags = std::make_shared<FlagMap>();
+}
+
+/**
+ *
+ * @param organizer The organizer instance passed from the IInstaller
+ * @param fomodFile The ModuleConfiguration instance created from the raw ModuleConfiguration.xml file
+ * @param infoFile The FomodInfoFile instance created from the raw info.xml file
+ * @return A shared pointer to the FomodViewModel instance
+ */
+std::shared_ptr<FomodViewModel> FomodViewModel::create(MOBase::IOrganizer* organizer,
+ std::unique_ptr<ModuleConfiguration> fomodFile,
+ std::unique_ptr<FomodInfoFile> infoFile)
+{
+ auto viewModel = std::make_shared<FomodViewModel>(organizer, std::move(fomodFile), std::move(infoFile));
+ if (viewModel->mFlags == nullptr) {
+ viewModel->mFlags = std::make_shared<FlagMap>();
+ }
+ viewModel->createStepViewModels();
+
+ // Handle FOMODs with no steps
+ if (viewModel->mSteps.empty()) {
+ viewModel->mInitialized = true;
+ viewModel->logMessage(INFO, "FOMOD with no steps - initialization complete");
+ return viewModel;
+ }
+
+ viewModel->processPluginConditions(-1); // please dont judge me. ill fix this someday.
+ viewModel->enforceGroupConstraints();
+ viewModel->updateVisibleSteps();
+ viewModel->mInitialized = true;
+ viewModel->mCurrentStepIndex = viewModel->mVisibleStepIndices.front();
+ viewModel->mActiveStep = viewModel->mSteps.at(viewModel->mVisibleStepIndices.front());
+ viewModel->mActivePlugin = viewModel->getFirstPluginForActiveStep();
+ viewModel->getActiveStep()->setVisited(true);
+ viewModel->logMessage(DEBUG, "VIEWMODEL INITIALIZED");
+ viewModel->logMessage(DEBUG, viewModel->toString());
+ return viewModel;
+}
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Traversal Functions
+--------------------------------------------------------------------------------
+*/
+#pragma region Traversal Functions
+
+void FomodViewModel::forEachGroup(const GroupCallback& callback) const
+{
+ for (const auto& stepViewModel : mSteps) {
+ for (const auto& groupViewModel : stepViewModel->getGroups()) {
+ callback(groupViewModel);
+ }
+ }
+}
+
+void FomodViewModel::forEachPlugin(const PluginCallback& callback) const
+{
+ for (const auto& stepViewModel : mSteps) {
+ for (const auto& groupViewModel : stepViewModel->getGroups()) {
+ for (const auto& pluginViewModel : groupViewModel->getPlugins()) {
+ callback(groupViewModel, pluginViewModel);
+ }
+ }
+ }
+}
+
+void FomodViewModel::forEachFuturePlugin(const int fromStepIndex, const PluginCallback& callback) const
+{
+ for (int i = fromStepIndex + 1; i < mSteps.size(); ++i) {
+ for (const auto& groupViewModel : mSteps[i]->getGroups()) {
+ for (const auto& pluginViewModel : groupViewModel->getPlugins()) {
+ callback(groupViewModel, pluginViewModel);
+ }
+ }
+ }
+}
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Initialization
+--------------------------------------------------------------------------------
+*/
+#pragma region Initializers
+void FomodViewModel::createStepViewModels()
+{
+ shared_ptr_list<StepViewModel> stepViewModels;
+
+ // Handle legacy FOMODs with no install steps
+ if (mFomodFile->installSteps.installSteps.empty()) {
+ logMessage(INFO, "No install steps found - creating default step for legacy FOMOD");
+ return;
+ }
+
+ for (int stepIndex = 0; stepIndex < mFomodFile->installSteps.installSteps.size(); ++stepIndex) {
+ const auto& installStep = mFomodFile->installSteps.installSteps[stepIndex];
+ shared_ptr_list<GroupViewModel> groupViewModels;
+
+ for (int groupIndex = 0; groupIndex < installStep.optionalFileGroups.groups.size(); ++groupIndex) {
+ const auto& group = installStep.optionalFileGroups.groups[groupIndex];
+ shared_ptr_list<PluginViewModel> pluginViewModels;
+
+ for (int pluginIndex = 0; pluginIndex < group.plugins.plugins.size(); ++pluginIndex) {
+ const auto& plugin = group.plugins.plugins[pluginIndex];
+ auto pluginViewModel = std::make_shared<PluginViewModel>(std::make_shared<Plugin>(plugin), false, true,
+ pluginIndex);
+
+ pluginViewModel->setStepIndex(stepIndex);
+ pluginViewModel->setGroupIndex(groupIndex);
+ pluginViewModels.emplace_back(pluginViewModel); // Assuming default values for selected and enabled
+ }
+ auto groupViewModel = std::make_shared<GroupViewModel>(std::make_shared<Group>(group), pluginViewModels,
+ groupIndex, stepIndex);
+ if (groupViewModel->getType() == SelectAtMostOne && groupViewModel->getPlugins().size() > 1) {
+ createNonePluginForGroup(groupViewModel);
+ }
+ groupViewModels.emplace_back(groupViewModel);
+ }
+ auto stepViewModel = std::make_shared<StepViewModel>(std::make_shared<InstallStep>(installStep),
+ std::move(groupViewModels), stepIndex);
+ stepViewModels.emplace_back(stepViewModel);
+
+ }
+ mSteps = std::move(stepViewModels);
+}
+
+void FomodViewModel::createNonePluginForGroup(GroupRef group)
+{
+ const auto nonePlugin = std::make_shared<Plugin>();
+ nonePlugin->name = "None";
+ nonePlugin->typeDescriptor.type = PluginTypeEnum::Optional;
+ const int newIndex = static_cast<int>(group->getPlugins().size());
+ const auto nonePluginViewModel = std::make_shared<PluginViewModel>(nonePlugin, true, true, newIndex);
+ group->addPlugin(nonePluginViewModel);
+}
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Group Constraints
+--------------------------------------------------------------------------------
+*/
+#pragma region Group Constraints
+
+void FomodViewModel::enforceRadioGroupConstraints(GroupRef group) const
+{
+ if (!isRadioLike(group)) {
+ return;
+ }
+
+ logMessage(INFO, "Enforcing group constraints for group " + group->getName());
+
+ if (group->getType() == SelectExactlyOne && group->getPlugins().size() == 1) {
+ logMessage(INFO,
+ "Disabling " + group->getPlugins().at(0)->getName() + " because it's the only plugin.");
+ group->getPlugins().at(0)->setEnabled(false);
+ }
+
+ if (moreThanOneSelected(group)) {
+ logMessage(ERR, "More than one plugin is selected in a SelectExactlyOne group. Deselecting all.");
+ for (const auto& plugin : group->getPlugins()) {
+ plugin->setSelected(false); // don't call toggle here, that'll do the radio stuff.
+ }
+ }
+
+ if (anySelected(group)) {
+ logMessage(INFO, "At least one plugin is selected. Nothing to enforce.");
+ return;
+ }
+
+ // First, try to select the first Recommended plugin
+ for (const auto& plugin : group->getPlugins()) {
+ if (mConditionTester.getPluginTypeDescriptorState(plugin->getPlugin(), mFlags) == PluginTypeEnum::Recommended) {
+ logMessage(INFO, "Selecting " + plugin->getName() + " because it's the first recommended plugin.");
+ togglePlugin(group, plugin, true);
+ return;
+ }
+ }
+
+ // If no Recommended plugin is found, select the first one that isn't NotUsable
+ for (const auto& plugin : group->getPlugins()) {
+ if (mConditionTester.getPluginTypeDescriptorState(plugin->getPlugin(), mFlags) != PluginTypeEnum::NotUsable) {
+ logMessage(INFO, "Selecting " + plugin->getName() + " because it's the first usable plugin.");
+ togglePlugin(group, plugin, true);
+ return;
+ }
+ }
+}
+
+void FomodViewModel::enforceSelectAllConstraint(GroupRef groupViewModel) const
+{
+ if (groupViewModel->getType() != SelectAll) {
+ return;
+ }
+
+ for (const auto& pluginViewModel : groupViewModel->getPlugins()) {
+ togglePlugin(groupViewModel, pluginViewModel, true);
+ pluginViewModel->setEnabled(false);
+ }
+
+}
+
+void FomodViewModel::enforceSelectAtLeastOneConstraint(GroupRef group) const
+{
+ if (group->getType() != SelectAtLeastOne || group->getPlugins().size() != 1) {
+ return;
+ }
+
+ const auto plugin = group->getPlugins().front();
+ if (mConditionTester.getPluginTypeDescriptorState(plugin->getPlugin(), mFlags) != PluginTypeEnum::NotUsable) {
+ logMessage(DEBUG, "Selecting " + plugin->getName() + " because it's the only plugin in a SelectAtLeastOne.");
+ togglePlugin(group, plugin, true);
+ plugin->setEnabled(false);
+ }
+}
+
+void FomodViewModel::enforceGroupConstraints() const
+{
+ forEachGroup([this](const auto& groupViewModel) {
+ enforceRadioGroupConstraints(groupViewModel);
+ enforceSelectAllConstraint(groupViewModel);
+ enforceSelectAtLeastOneConstraint(groupViewModel);
+ });
+}
+
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Plugin Constraints
+--------------------------------------------------------------------------------
+*/
+#pragma region Plugin Constraints
+
+void FomodViewModel::processPlugin(GroupRef group, PluginRef plugin) const
+{
+ if (group->getType() == SelectAll) {
+ return;
+ }
+ const auto typeDescriptor = mConditionTester.getPluginTypeDescriptorState(plugin->plugin, mFlags);
+
+ if (typeDescriptor == plugin->getCurrentPluginType()) {
+ return;
+ }
+
+ logMessage(DEBUG,
+ "Plugin " + plugin->getName() + " in group " + std::to_string(group->getOwnIndex()) + " has changed type from "
+ + pluginTypeEnumToString(plugin->getCurrentPluginType()) + " to " + pluginTypeEnumToString(typeDescriptor));
+
+ plugin->setCurrentPluginType(typeDescriptor);
+
+ const bool isOnlyPlugin = group->getPlugins().size() == 1
+ && (group->getType() == SelectExactlyOne || group->getType() == SelectAtLeastOne);
+
+ // check if step hasVisited, if it hasn't been, set it to unchecked if it's optional.
+ const auto stepNotVisitedYet = !mSteps[group->getStepIndex()]->getHasVisited();
+
+ switch (typeDescriptor) {
+ case PluginTypeEnum::Recommended:
+ plugin->setEnabled(true);
+ if (!plugin->isSelected()) {
+ togglePlugin(group, plugin, true);
+ }
+ break;
+ case PluginTypeEnum::Required:
+ plugin->setEnabled(false);
+ if (!plugin->isSelected()) {
+ togglePlugin(group, plugin, true);
+ }
+ break;
+ case PluginTypeEnum::Optional:
+ if (!isOnlyPlugin) {
+ plugin->setEnabled(true);
+ }
+ // In the case where we're changing flags to make something optional from Recommended, set it back to unchecked.
+ if (plugin->isSelected() & stepNotVisitedYet && group->getType() == SelectAny) {
+ togglePlugin(group, plugin, false);
+ }
+ break;
+ case PluginTypeEnum::NotUsable:
+ plugin->setEnabled(false);
+ if (plugin->isSelected()) {
+ togglePlugin(group, plugin, false);
+ }
+ break;
+ case PluginTypeEnum::CouldBeUsable:
+ plugin->setEnabled(true);
+ break;
+ default: ;
+ }
+}
+
+void FomodViewModel::processPluginConditions(const int fromStepIndex) const
+{
+ // We only want to update plugins that haven't been seen yet. Otherwise, we could undo manual selections by the user.
+ if (fromStepIndex >= 0) {
+ logMessage(DEBUG, "Processing plugins from step " + std::to_string(fromStepIndex));
+ forEachFuturePlugin(fromStepIndex, [this](const auto& groupViewModel, const auto& pluginViewModel) {
+ processPlugin(groupViewModel, pluginViewModel);
+ });
+ } else {
+ forEachPlugin([this](const auto& groupViewModel, const auto& pluginViewModel) {
+ processPlugin(groupViewModel, pluginViewModel);
+ });
+ }
+}
+
+void FomodViewModel::setFlagForPluginState(PluginRef plugin) const
+{
+ if (plugin->isSelected()) {
+ mFlags->setFlagsForPlugin(plugin);
+ } else {
+ mFlags->unsetFlagsForPlugin(plugin);
+ }
+}
+
+/*
+ * In an exclusive group, this gets called for the deselected plugin and then the selected plugin.
+ * So if we're unselecting modB to select modA, we will get calls like
+ * togglePlugin(group, modB, false)
+ * togglePlugin(group, modA, true)
+ */
+bool FomodViewModel::togglePlugin(GroupRef group, PluginRef plugin, const bool selected) const
+{
+ if (plugin->isSelected() == selected) {
+ logMessage(DEBUG, "Plugin " + plugin->getName() + " is already " + (selected ? "selected" : "deselected"));
+ return false;
+ }
+
+ // Disable other radio options first.
+ if (selected && isRadioLike(group)) {
+ for (const auto& otherPlugin : group->getPlugins()) {
+ if (otherPlugin != plugin && plugin->isSelected()) {
+ logMessage(DEBUG,
+ "Deselecting " + otherPlugin->getName() + " because " + plugin->getName() + " was selected.");
+ otherPlugin->setSelected(false);
+ setFlagForPluginState(otherPlugin);
+ }
+ }
+ }
+
+ const auto stepIndex = group->getStepIndex();
+
+ logMessage(INFO, "Toggling " + plugin->getName() + " to " + (selected ? "true" : "false"));
+ plugin->setSelected(selected);
+ setFlagForPluginState(plugin);
+
+ if (mInitialized) {
+ mActivePlugin = plugin;
+ }
+ processPluginConditions(stepIndex);
+ updateVisibleSteps();
+ return true;
+}
+
+void FomodViewModel::markManuallySet(PluginRef plugin)
+{
+ plugin->manuallySet = true;
+}
+
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Step Constraints
+--------------------------------------------------------------------------------
+*/
+#pragma region Step Constraints
+
+void FomodViewModel::updateVisibleSteps() const
+{
+ mVisibleStepIndices.clear();
+ mFlags->clearAll();
+
+ for (int i = 0; i < mSteps.size(); ++i) {
+ if (i == 0) {
+ rebuildConditionFlagsForStep(i);
+ }
+
+ // This also depends on previous flags that may have set this particular flag.
+ if (mConditionTester.isStepVisible(mFlags, mSteps[i]->getVisibilityConditions(), i, mSteps)) {
+ mVisibleStepIndices.push_back(i);
+ rebuildConditionFlagsForStep(i);
+ }
+ }
+ if (mFlags->getFlagCount() > 0) {
+ logMessage(DEBUG, mFlags->toString());
+ }
+}
+
+void FomodViewModel::rebuildConditionFlagsForStep(const int stepIndex) const
+{
+ for (const auto& group : mSteps[stepIndex]->getGroups()) {
+ for (const auto& plugin : group->getPlugins()) {
+ setFlagForPluginState(plugin);
+ }
+ }
+}
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Navigation/UI
+--------------------------------------------------------------------------------
+*/
+#pragma region Navigation/UI
+
+void FomodViewModel::stepBack()
+{
+ if (mSteps.empty()) {
+ return; // No steps to move back to
+ }
+
+ logMessage(DEBUG, "Stepping back from step " + std::to_string(mCurrentStepIndex));
+ const auto it = std::ranges::find(mVisibleStepIndices, mCurrentStepIndex);
+ if (it != mVisibleStepIndices.end() && it != mVisibleStepIndices.begin()) {
+ mCurrentStepIndex = *std::prev(it);
+ mActiveStep = mSteps[mCurrentStepIndex];
+ mActivePlugin = getFirstPluginForActiveStep();
+ }
+ logMessage(DEBUG, "Stepped back to step " + std::to_string(mCurrentStepIndex));
+}
+
+void FomodViewModel::stepForward()
+{
+ if (mSteps.empty()) {
+ return; // No steps to move forward to
+ }
+
+ logMessage(DEBUG, "Stepping forward from step " + std::to_string(mCurrentStepIndex));
+ const auto it = std::ranges::find(mVisibleStepIndices, mCurrentStepIndex);
+ if (it != mVisibleStepIndices.end() && std::next(it) != mVisibleStepIndices.end()) {
+ mCurrentStepIndex = *std::next(it);
+ mActiveStep = mSteps[mCurrentStepIndex];
+ mActivePlugin = getFirstPluginForActiveStep();
+ }
+ mActiveStep->setVisited(true);
+ logMessage(DEBUG, "Stepped forward to step " + std::to_string(mCurrentStepIndex));
+}
+
+bool FomodViewModel::isLastVisibleStep() const
+{
+ if (mSteps.empty()) {
+ return true; // Legacy FOMODs are always "last step"
+ }
+ return !mVisibleStepIndices.empty() && mCurrentStepIndex == mVisibleStepIndices.back();
+}
+
+bool FomodViewModel::isFirstVisibleStep() const
+{
+ if (mSteps.empty()) {
+ return true; // Legacy FOMODs are always "first step"
+ }
+ return !mVisibleStepIndices.empty() && mCurrentStepIndex == mVisibleStepIndices.front();
+}
+
+void FomodViewModel::preinstall(const std::shared_ptr<MOBase::IFileTree>& tree, const QString& fomodPath)
+{
+ mFileInstaller = std::make_shared<
+ FileInstaller>(mOrganizer, fomodPath, tree, std::move(mFomodFile), mFlags, mSteps);
+}
+
+
+std::string FomodViewModel::getDisplayImage() const
+{
+ // if the active plugin has an image, return it
+ if (mActivePlugin && !mActivePlugin->getImagePath().empty()) {
+ return mActivePlugin->getImagePath();
+ }
+ return mCurrentStepIndex == 0 ? mFomodFile->moduleImage.path : "";
+}
+
+std::shared_ptr<PluginViewModel> FomodViewModel::getFirstPluginForActiveStep() const
+{
+ if (!mActiveStep) {
+ return nullptr;
+ }
+
+ const auto& groups = mActiveStep->getGroups();
+ if (groups.empty()) {
+ return nullptr;
+ }
+
+ const auto& plugins = groups.front()->getPlugins();
+ if (plugins.empty()) {
+ return nullptr;
+ }
+
+ return plugins.front();
+}
+#pragma endregion
+
+/*
+--------------------------------------------------------------------------------
+ Utility
+--------------------------------------------------------------------------------
+*/
+#pragma region Utility
+std::string FomodViewModel::toString() const
+{
+ std::string viewModel = "\n";
+ for (const auto& step : mSteps) {
+
+ const auto isVisible = std::ranges::find(mVisibleStepIndices, step->getOwnIndex()) != mVisibleStepIndices.end();
+ viewModel += "Step " + std::to_string(step->getOwnIndex()) + ": " + step->getName() + "[Visible: " +
+ std::to_string(isVisible) + "]\n";
+
+ for (const auto& group : step->getGroups()) {
+
+ viewModel += "\tGroup " + std::to_string(group->getOwnIndex()) + ": " + group->getName() + "\n";
+
+ for (const auto& plugin : group->getPlugins()) {
+ viewModel += "\t\tPlugin: " + plugin->getName() + "[Selected: " + (plugin->isSelected()
+ ? "TRUE"
+ : "FALSE") + "]\n";
+ }
+ }
+ }
+ viewModel += "\n";
+ std::ostringstream oss;
+ std::ranges::transform(mVisibleStepIndices,
+ std::ostream_iterator<std::string>(oss, ", "),
+ [](const int i) { return std::to_string(i); });
+
+ std::string stepList = oss.str();
+ stepList.erase(stepList.length() - 2);
+
+ viewModel += "Visible Steps: [" + stepList + "]\n";
+ viewModel += mFlags->toString();
+ return viewModel;
+}
+
+
+void FomodViewModel::resetToDefaults()
+{
+ logMessage(INFO, "Resetting all choices to author defaults");
+
+ // Clear all flags first
+ mFlags->clearAll();
+
+ // Reset all plugins to deselected and clear visited states
+ for (const auto& step : mSteps) {
+ step->setVisited(false);
+ for (const auto& group : step->getGroups()) {
+ for (const auto& plugin : group->getPlugins()) {
+ plugin->setSelected(false);
+ plugin->setEnabled(true);
+ plugin->manuallySet = false;
+ plugin->setCurrentPluginType(PluginTypeEnum::UNKNOWN);
+ }
+ }
+ }
+
+ // Re-run the initial constraint enforcement to restore author defaults
+ processPluginConditions(-1);
+ enforceGroupConstraints();
+ updateVisibleSteps();
+
+ // Reset to first step
+ mCurrentStepIndex = mVisibleStepIndices.empty() ? 0 : mVisibleStepIndices.front();
+ mActiveStep = mSteps.empty() ? nullptr : mSteps.at(mCurrentStepIndex);
+ mActivePlugin = getFirstPluginForActiveStep();
+ if (mActiveStep) {
+ mActiveStep->setVisited(true);
+ }
+
+ logMessage(DEBUG, "Reset complete. Current state:\n" + toString());
+}
+
+void FomodViewModel::selectFromJson(nlohmann::json json) const
+{
+ const auto jsonSteps = json["steps"];
+ const auto stepCount = jsonSteps.size();
+
+ for (int stepIndex = 0; stepIndex < stepCount; ++stepIndex) {
+
+ if (stepIndex > mSteps.size() - 1) {
+ logMessage(ERR, "Step index " + std::to_string(stepIndex) + " is out of bounds.");
+ continue;
+ }
+
+ const auto currentStep = mSteps[stepIndex];
+ const auto step = jsonSteps[stepIndex];
+ const auto groupCount = step["groups"].size();
+
+ logMessage(DEBUG, "Selecting plugins for step " + std::to_string(stepIndex));
+ logMessage(DEBUG, "There are " + std::to_string(groupCount) + " groups.");
+
+ for (int groupIndex = 0; groupIndex < groupCount; ++groupIndex) {
+ if (groupIndex > currentStep->getGroups().size() - 1) {
+ logMessage(ERR, "Group index " + std::to_string(groupIndex) + " is out of bounds.");
+ continue;
+ }
+
+ const auto group = step["groups"][groupIndex];
+ const auto currentGroup = currentStep->getGroups()[groupIndex];
+
+ for (const auto jsonPlugin : group["plugins"]) {
+
+ const auto& allPlugins = currentGroup->getPlugins();
+ const auto searchName = jsonPlugin.get<std::string>();
+
+ logMessage(DEBUG, "Looking for plugin " + searchName);
+
+ const auto currentPlugin = std::ranges::find_if(allPlugins,
+ [searchName](PluginRef p) {
+ return p->getName() == searchName;
+ });
+
+ if (currentPlugin == allPlugins.end()) {
+ logMessage(DEBUG, "Plugin " + searchName + " not found in group " + currentGroup->getName());
+ continue;
+ }
+
+ if ((*currentPlugin)->isSelected()) {
+ logMessage(DEBUG, "Plugin " + searchName + " is already selected.");
+ continue;
+ }
+ logMessage(DEBUG, "Toggle plugin " + searchName + " to selected.");
+ if (!(*currentPlugin)->isEnabled()) {
+ logMessage(DEBUG, "Plugin " + searchName + " is not enabled.");
+ continue;
+ }
+ togglePlugin(currentGroup, *currentPlugin, true);
+ }
+
+ if (!group.contains("deselected")) {
+ continue;
+ }
+
+ // Do the opposite of the above. For unchecked plugins, disable them.
+ for (const auto jsonPlugin : group["deselected"]) {
+
+ const auto& allPlugins = currentGroup->getPlugins();
+ const auto searchName = jsonPlugin.get<std::string>();
+
+ logMessage(DEBUG, "Looking for plugin to disable: " + searchName);
+
+ const auto currentPlugin = std::ranges::find_if(allPlugins,
+ [searchName](PluginRef p) {
+ return p->getName() == searchName;
+ });
+
+ if (currentPlugin == allPlugins.end()) {
+ logMessage(DEBUG, "Plugin " + searchName + " not found in group " + currentGroup->getName());
+ continue;
+ }
+
+ if (!(*currentPlugin)->isSelected()) {
+ logMessage(DEBUG, "Plugin " + searchName + " is already deselected.");
+ continue;
+ }
+ logMessage(DEBUG, "Toggle plugin " + searchName + " to deselected.");
+ if (!(*currentPlugin)->isEnabled()) {
+ logMessage(DEBUG, "Plugin " + searchName + " is not enabled.");
+ continue;
+ }
+ togglePlugin(currentGroup, *currentPlugin, false);
+ (*currentPlugin)->manuallySet = true; // To preserve this state when serializing JSON.
+ }
+ }
+ }
+}
+#pragma endregion
diff --git a/libs/installer_fomod_plus/installer/ui/FomodViewModel.h b/libs/installer_fomod_plus/installer/ui/FomodViewModel.h
new file mode 100644
index 0000000..f0ce070
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/FomodViewModel.h
@@ -0,0 +1,154 @@
+#pragma once
+
+#include <imoinfo.h>
+#include <string>
+
+#include "lib/ConditionTester.h"
+#include "lib/FlagMap.h"
+#include "lib/FileInstaller.h"
+#include "lib/ViewModels.h"
+#include "xml/FomodInfoFile.h"
+
+/*
+--------------------------------------------------------------------------------
+ Info
+--------------------------------------------------------------------------------
+*/
+class InfoViewModel {
+public:
+ explicit InfoViewModel(const std::unique_ptr<FomodInfoFile>& infoFile)
+ {
+ if (infoFile) {
+ // Copy the necessary members from FomodInfoFile to InfoViewModel
+ mName = infoFile->getName();
+ mVersion = infoFile->getVersion();
+ mAuthor = infoFile->getAuthor();
+ mWebsite = infoFile->getWebsite();
+ }
+ }
+
+ // Accessor methods
+ [[nodiscard]] std::string getName() const { return mName; }
+ [[nodiscard]] std::string getVersion() const { return mVersion; }
+ [[nodiscard]] std::string getAuthor() const { return mAuthor; }
+ [[nodiscard]] std::string getWebsite() const { return mWebsite; }
+
+private:
+ std::string mName;
+ std::string mVersion;
+ std::string mAuthor;
+ std::string mWebsite;
+};
+
+/*
+--------------------------------------------------------------------------------
+ View Model
+--------------------------------------------------------------------------------
+*/
+class FomodViewModel {
+public:
+ FomodViewModel(
+ MOBase::IOrganizer* organizer,
+ std::unique_ptr<ModuleConfiguration> fomodFile,
+ std::unique_ptr<FomodInfoFile> infoFile);
+
+ static std::shared_ptr<FomodViewModel> create(
+ MOBase::IOrganizer* organizer,
+ std::unique_ptr<ModuleConfiguration> fomodFile,
+ std::unique_ptr<FomodInfoFile> infoFile);
+
+ void forEachGroup(const std::function<void(GroupRef)>& callback) const;
+
+ void forEachPlugin(const std::function<void(GroupRef, PluginRef)>& callback) const;
+
+ void forEachFuturePlugin(int fromStepIndex, const std::function<void(GroupRef, PluginRef)>& callback) const;
+
+ void selectFromJson(nlohmann::json json) const;
+
+ void resetToDefaults();
+
+ [[nodiscard]] std::shared_ptr<PluginViewModel> getFirstPluginForActiveStep() const;
+
+ // Steps
+ [[nodiscard]] shared_ptr_list<StepViewModel> getSteps() const { return mSteps; }
+ [[nodiscard]] StepRef getActiveStep() const { return mActiveStep; }
+ [[nodiscard]] int getCurrentStepIndex() const { return mCurrentStepIndex; }
+ [[deprecated]] void setCurrentStepIndex(const int index) { mCurrentStepIndex = index; }
+
+ void updateVisibleSteps() const;
+
+ void rebuildConditionFlagsForStep(int stepIndex) const;
+
+ void preinstall(const std::shared_ptr<MOBase::IFileTree>& tree, const QString& fomodPath);
+
+ std::shared_ptr<FileInstaller> getFileInstaller() { return mFileInstaller; }
+
+ std::string getDisplayImage() const;
+
+ // Plugins
+ [[nodiscard]] PluginRef getActivePlugin() const { return mActivePlugin; }
+
+ // Info
+ [[nodiscard]] std::shared_ptr<InfoViewModel> getInfoViewModel() const { return mInfoViewModel; }
+
+ // Interactions
+ void stepBack();
+
+ void stepForward();
+
+ bool isLastVisibleStep() const;
+
+ bool isFirstVisibleStep() const;
+
+ bool togglePlugin(const GroupRef, const PluginRef, bool selected) const;
+
+ bool ctrlTogglePlugin(const GroupRef, const PluginRef, bool selected) const;
+
+ void setActivePlugin(const PluginRef plugin) const { mActivePlugin = plugin; }
+
+ static void markManuallySet(PluginRef plugin);
+
+private:
+ Logger& log = Logger::getInstance();
+ MOBase::IOrganizer* mOrganizer = nullptr;
+ std::unique_ptr<ModuleConfiguration> mFomodFile;
+ std::unique_ptr<FomodInfoFile> mInfoFile;
+ std::shared_ptr<FlagMap> mFlags{ nullptr };
+ ConditionTester mConditionTester;
+ std::shared_ptr<InfoViewModel> mInfoViewModel;
+ std::vector<std::shared_ptr<StepViewModel> > mSteps;
+ mutable std::shared_ptr<PluginViewModel> mActivePlugin{ nullptr };
+ mutable std::shared_ptr<StepViewModel> mActiveStep{ nullptr };
+ mutable std::vector<int> mVisibleStepIndices;
+ std::shared_ptr<FileInstaller> mFileInstaller{ nullptr };
+ bool mInitialized{ false };
+
+ void createStepViewModels();
+
+ void setFlagForPluginState(const std::shared_ptr<PluginViewModel>& plugin) const;
+
+ static void createNonePluginForGroup(const std::shared_ptr<GroupViewModel>& group);
+
+ void processPlugin(const std::shared_ptr<GroupViewModel>& group,
+ const std::shared_ptr<PluginViewModel>& plugin) const;
+
+ void enforceRadioGroupConstraints(const std::shared_ptr<GroupViewModel>& group) const;
+
+ void enforceSelectAllConstraint(const std::shared_ptr<GroupViewModel>& groupViewModel) const;
+
+ void enforceSelectAtLeastOneConstraint(const std::shared_ptr<GroupViewModel>& group) const;
+
+ void enforceGroupConstraints() const;
+
+ void processPluginConditions(int fromStepIndex) const;
+
+ // Indices
+ int mCurrentStepIndex{ 0 };
+
+ void logMessage(const LogLevel level, const std::string& message) const
+ {
+ log.logMessage(level, "[VIEWMODEL] " + message);
+ }
+
+ std::string toString() const;
+};
diff --git a/libs/installer_fomod_plus/installer/ui/ScaleLabel.cpp b/libs/installer_fomod_plus/installer/ui/ScaleLabel.cpp
new file mode 100644
index 0000000..3a33640
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/ScaleLabel.cpp
@@ -0,0 +1,120 @@
+#include "ScaleLabel.h"
+#include <QResizeEvent>
+#include <iostream>
+
+// Taken from https://github.com/ModOrganizer2/modorganizer-installer_fomod/blob/master/src/scalelabel.h
+static bool isResourceMovie(const QString& path)
+{
+ const auto formats = QMovie::supportedFormats();
+ return std::ranges::any_of(formats, [&path](const QByteArray& format) {
+ return path.endsWith("." + QString::fromUtf8(format));
+ });
+}
+
+void ScaleLabel::setScalableResource(const QString& path)
+{
+ if (const auto m = movie()) {
+ setMovie(nullptr);
+ delete m;
+ mOriginalMovieSize = QSize();
+ }
+ if (!pixmap().isNull()) {
+ setPixmap(QPixmap());
+ mUnscaledImage = QImage();
+ }
+
+ if (path.isEmpty()) {
+ return;
+ }
+
+ if (isResourceMovie(path)) {
+ setScalableMovie(path);
+ } else {
+ setScalableImage(path);
+ }
+}
+
+void ScaleLabel::setStatic(const bool isStatic)
+{
+ misStatic = isStatic;
+
+ if (const auto m = movie()) {
+ if (isStatic) {
+ m->stop();
+ } else {
+ m->start();
+ }
+ }
+}
+
+void ScaleLabel::setScalableMovie(const QString& path)
+{
+ const auto m = new QMovie(path);
+ if (!m->isValid()) {
+ qWarning(">%s< is an invalid movie. Reason: %s", qUtf8Printable(path),
+ m->lastErrorString().toStdString().c_str());
+ delete m;
+ return;
+ }
+
+ m->setParent(this);
+ setMovie(m);
+ m->start();
+ m->stop();
+ mOriginalMovieSize = m->currentImage().size();
+
+ m->setScaledSize(mOriginalMovieSize.scaled(size(), Qt::KeepAspectRatio));
+ if (!misStatic) {
+ m->start();
+ }
+ mHasResource = true;
+}
+
+void ScaleLabel::setScalableImage(const QString& path)
+{
+ if (const QImage image(path); image.isNull()) {
+ qWarning(">%s< is a null image", qUtf8Printable(path));
+ } else {
+ mUnscaledImage = image;
+ setPixmap(QPixmap::fromImage(image).scaled(size(), Qt::KeepAspectRatio, Qt::SmoothTransformation));
+ mHasResource = true;
+ }
+}
+
+void ScaleLabel::resizeEvent(QResizeEvent* event)
+{
+ if (const auto m = movie()) {
+ m->stop();
+ m->setScaledSize(mOriginalMovieSize.scaled(event->size(), Qt::KeepAspectRatio));
+ m->start();
+
+ // We can't just skip the start() above since that is what triggers the label to
+ // resize the movie The only way to resize the movie but keep it paused is to start
+ // and then re-stop it
+ if (misStatic) {
+ m->stop();
+ }
+ }
+ if (const auto p = pixmap(); !p.isNull()) {
+ setPixmap(
+ QPixmap::fromImage(mUnscaledImage).scaled(event->size(), Qt::KeepAspectRatio, Qt::SmoothTransformation));
+ }
+}
+
+void ScaleLabel::showEvent(QShowEvent* event)
+{
+ QLabel::showEvent(event);
+
+ if (const auto m = movie()) {
+ m->stop();
+ m->setScaledSize(mOriginalMovieSize.scaled(size(), Qt::KeepAspectRatio));
+ m->start();
+
+ if (misStatic) {
+ m->stop();
+ }
+ }
+ if (const auto p = pixmap(); !p.isNull()) {
+ setPixmap(QPixmap::fromImage(mUnscaledImage).scaled(size(), Qt::KeepAspectRatio, Qt::SmoothTransformation));
+ }
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/ui/ScaleLabel.h b/libs/installer_fomod_plus/installer/ui/ScaleLabel.h
new file mode 100644
index 0000000..f4fb5f2
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/ScaleLabel.h
@@ -0,0 +1,45 @@
+#pragma once
+
+// Taken from https://github.com/ModOrganizer2/modorganizer-installer_fomod/blob/master/src/scalelabel.h
+#include <QLabel>
+#include <QMouseEvent>
+#include <QMovie>
+
+
+class ScaleLabel final : public QLabel {
+ Q_OBJECT
+
+public:
+ explicit ScaleLabel(QWidget* parent = nullptr) : QLabel(parent)
+ {
+ setCursor(Qt::PointingHandCursor);
+ }
+
+ void setScalableResource(const QString& path);
+ void setStatic(bool isStatic);
+ [[nodiscard]] bool hasResource() const { return mHasResource; }
+
+signals:
+ void clicked();
+
+protected:
+ void mousePressEvent(QMouseEvent* event) override
+ {
+ if (event->button() == Qt::LeftButton) {
+ emit clicked();
+ }
+ QLabel::mousePressEvent(event);
+ }
+
+ void resizeEvent(QResizeEvent* event) override;
+ void showEvent(QShowEvent* event) override;
+
+private:
+ void setScalableMovie(const QString& path);
+ void setScalableImage(const QString& path);
+
+ QImage mUnscaledImage;
+ QSize mOriginalMovieSize;
+ bool mHasResource = false;
+ bool misStatic = false;
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/installer/ui/UIHelper.cpp b/libs/installer_fomod_plus/installer/ui/UIHelper.cpp
new file mode 100644
index 0000000..2312fd1
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/UIHelper.cpp
@@ -0,0 +1,95 @@
+#include "UIHelper.h"
+
+#include <qcoreevent.h>
+#include <QDir>
+#include <QMouseEvent>
+
+HoverEventFilter::HoverEventFilter(const std::shared_ptr<PluginViewModel>& plugin, QObject* parent)
+ : QObject(parent), mPlugin(plugin) {}
+
+bool HoverEventFilter::eventFilter(QObject* obj, QEvent* event)
+{
+ if (event->type() == QEvent::HoverEnter) {
+ emit hovered(mPlugin);
+ return true;
+ }
+ return QObject::eventFilter(obj, event);
+}
+
+CtrlClickEventFilter::CtrlClickEventFilter(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group, QObject* parent)
+ : QObject(parent), mPlugin(plugin), mGroup(group) {}
+
+bool CtrlClickEventFilter::eventFilter(QObject* obj, QEvent* event)
+{
+ if (event->type() == QEvent::MouseButtonPress) {
+ const QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
+ if (mouseEvent->button() == Qt::LeftButton &&
+ mouseEvent->modifiers() & Qt::ControlModifier) {
+ // TODO: Add Ctrl+click handler logic here
+ std::cout << "Ctrl+click detected on plugin: " << mPlugin->getName() << " in group: " << mGroup->getName() << std::endl;
+ // For now, just fall through to default behavior
+ }
+ }
+ return QObject::eventFilter(obj, event);
+}
+
+QPushButton* UIHelper::createButton(const QString& text, QWidget* parent = nullptr)
+{
+ const auto button = new QPushButton(text, parent);
+ return button;
+}
+
+QLabel* UIHelper::createLabel(const QString& text, QWidget* parent = nullptr)
+{
+ const auto label = new QLabel(text, parent);
+ return label;
+}
+
+QLabel* UIHelper::createHyperlink(const QString& url, QWidget* parent = nullptr)
+{
+ if (url.isEmpty() || !QUrl(url).isValid()) {
+ return createLabel(url, parent);
+ }
+ const auto label = new QLabel(url, parent);
+ const QString hyperlink = QString("<a href=\"%1\">%2</a>").arg(url, "Link");
+ label->setText(hyperlink);
+ label->setOpenExternalLinks(true);
+ label->setTextFormat(Qt::RichText);
+ return label;
+}
+
+QString UIHelper::getFullImagePath(const QString& fomodPath, const QString& imagePath)
+{
+ return QDir::tempPath() + "/" + fomodPath + "/" + imagePath;
+}
+
+void UIHelper::setGlobalAlignment(QBoxLayout* layout, const Qt::Alignment alignment)
+{
+ for (int i = 0; i < layout->count(); ++i) {
+ if (const QLayoutItem* item = layout->itemAt(i); item->widget()) {
+ layout->setAlignment(item->widget(), alignment);
+ }
+ }
+}
+
+void UIHelper::setDebugBorders(QWidget* widget)
+{
+ widget->setStyleSheet("border: 1px solid red;");
+ for (auto* child : widget->findChildren<QWidget*>()) {
+ child->setStyleSheet("border: 1px solid red;");
+ }
+}
+
+void UIHelper::reduceLabelPadding(const QLayout* layout)
+{
+ for (int i = 0; i < layout->count(); ++i) {
+ const QLayoutItem* item = layout->itemAt(i);
+ if (QWidget* widget = item->widget()) {
+ if (const auto label = qobject_cast<QLabel*>(widget)) {
+ label->setContentsMargins(0, 0, 0, 0);
+ label->setStyleSheet("padding: 0px; margin: 0px;");
+ }
+ }
+ }
+}
diff --git a/libs/installer_fomod_plus/installer/ui/UIHelper.h b/libs/installer_fomod_plus/installer/ui/UIHelper.h
new file mode 100644
index 0000000..1007e7c
--- /dev/null
+++ b/libs/installer_fomod_plus/installer/ui/UIHelper.h
@@ -0,0 +1,80 @@
+#pragma once
+
+#include <QPushButton>
+#include <QVBoxLayout>
+#include <QLabel>
+
+#include "FomodViewModel.h"
+
+class HoverEventFilter final : public QObject {
+ Q_OBJECT
+
+public:
+ explicit HoverEventFilter(const std::shared_ptr<PluginViewModel>& plugin, QObject* parent = nullptr);
+
+signals:
+ void hovered(const std::shared_ptr<PluginViewModel>& plugin);
+
+protected:
+ bool eventFilter(QObject* obj, QEvent* event) override;
+
+private:
+ std::shared_ptr<PluginViewModel> mPlugin;
+};
+
+class CtrlClickEventFilter final : public QObject {
+ Q_OBJECT
+
+public:
+ explicit CtrlClickEventFilter(const std::shared_ptr<PluginViewModel>& plugin,
+ const std::shared_ptr<GroupViewModel>& group, QObject* parent = nullptr);
+
+signals:
+ void ctrlClicked(bool selected, const std::shared_ptr<GroupViewModel>& group,
+ const std::shared_ptr<PluginViewModel>& plugin);
+
+protected:
+ bool eventFilter(QObject* obj, QEvent* event) override;
+
+private:
+ std::shared_ptr<PluginViewModel> mPlugin;
+ std::shared_ptr<GroupViewModel> mGroup;
+};
+
+
+namespace UiConstants {
+constexpr int WINDOW_MIN_WIDTH = 900;
+constexpr int WINDOW_MIN_HEIGHT = 600;
+}
+
+class UIHelper {
+public:
+ /*
+ --------------------------------------------------------------------------------
+ Widgets & Events
+ --------------------------------------------------------------------------------
+ */
+ static QPushButton* createButton(const QString& text, QWidget* parent);
+
+ static QLabel* createLabel(const QString& text, QWidget* parent);
+
+ static QLabel* createHyperlink(const QString& url, QWidget* parent);
+
+ /*
+ --------------------------------------------------------------------------------
+ Helpers
+ --------------------------------------------------------------------------------
+ */
+ static QString getFullImagePath(const QString& fomodPath, const QString& imagePath);
+
+ static void setGlobalAlignment(QBoxLayout* layout, Qt::Alignment alignment);
+
+ static void reduceLabelPadding(const QLayout* layout);
+
+ /*
+ --------------------------------------------------------------------------------
+ Development
+ --------------------------------------------------------------------------------
+ */
+ static void setDebugBorders(QWidget* widget);
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/patchwizard/CMakeLists.txt b/libs/installer_fomod_plus/patchwizard/CMakeLists.txt
new file mode 100644
index 0000000..be46b32
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/CMakeLists.txt
@@ -0,0 +1,45 @@
+cmake_minimum_required(VERSION 3.16)
+project(fomod_plus_patch_wizard)
+
+include(FetchContent)
+set(project_type plugin)
+
+file(GLOB_RECURSE PATCHWIZARD_SOURCES CONFIGURE_DEPENDS
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.ui
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.qrc
+)
+file(GLOB SHARE_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/../share/**/*.cpp")
+
+add_library(fomod_plus_patch_wizard SHARED ${PATCHWIZARD_SOURCES} ${SHARE_SOURCES})
+
+FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.3/json.tar.xz)
+FetchContent_Declare(pugixml GIT_REPOSITORY https://github.com/zeux/pugixml GIT_TAG v1.14)
+FetchContent_MakeAvailable(pugixml json)
+
+target_include_directories(
+ fomod_plus_patch_wizard
+ PUBLIC
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ ${CMAKE_CURRENT_SOURCE_DIR}/../share
+ ${CMAKE_CURRENT_SOURCE_DIR}/../share/FOMODData
+ ${CMAKE_CURRENT_SOURCE_DIR}/../share/xml
+ ${MO2_ARCHIVE_INCLUDE_DIRS}
+)
+
+if (MSVC)
+ target_compile_options(
+ fomod_plus_patch_wizard
+ PRIVATE
+ /bigobj
+ /W4
+ /WX
+ /wd4201
+ /wd4458
+ )
+endif ()
+
+target_link_libraries(fomod_plus_patch_wizard PRIVATE mo2::uibase pugixml nlohmann_json::nlohmann_json)
+mo2_configure_plugin(fomod_plus_patch_wizard NO_SOURCES WARNINGS OFF PRIVATE_DEPENDS archive)
+mo2_install_target(fomod_plus_patch_wizard)
diff --git a/libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.cpp b/libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.cpp
new file mode 100644
index 0000000..00be8d5
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.cpp
@@ -0,0 +1,181 @@
+#include "FomodPlusPatchWizard.h"
+
+#include <QApplication>
+#include <QDialog>
+#include <QHBoxLayout>
+#include <QLabel>
+#include <QMessageBox>
+#include <QProgressDialog>
+#include <QPushButton>
+#include <QVBoxLayout>
+
+#include "lib/PatchFinder.h"
+#include <FomodRescan.h>
+
+bool FomodPlusPatchWizard::init(IOrganizer* organizer)
+{
+ mOrganizer = organizer;
+ mDialog = new QDialog();
+ mDialog->setWindowTitle(tr("Patch Wizard"));
+ mDialog->setMinimumSize(400, 200);
+ log.setLogFilePath(QDir::currentPath().toStdString() + "/logs/fomodplus-patchwizard.log");
+
+ mOrganizer->onUserInterfaceInitialized([this](QMainWindow*) {
+ logMessage(DEBUG, "patches populated.");
+ mPatchFinder = std::make_unique<PatchFinder>(mOrganizer);
+ mPatchFinder->populateInstalledPlugins();
+ mAvailablePatches = mPatchFinder->getAvailablePatchesForModList();
+ logMessage(DEBUG, "Available Patches: " + std::to_string(mAvailablePatches.size()));
+ });
+
+ return true;
+}
+
+void FomodPlusPatchWizard::display() const
+{
+ // Clear any existing layout
+ if (mDialog->layout() != nullptr) {
+ QLayoutItem* item;
+ while ((item = mDialog->layout()->takeAt(0)) != nullptr) {
+ delete item->widget();
+ delete item;
+ }
+ delete mDialog->layout();
+ }
+
+ if (mAvailablePatches.empty()) {
+ setupEmptyState();
+ } else {
+ setupPatchList();
+ }
+
+ mDialog->exec();
+}
+
+void FomodPlusPatchWizard::setupEmptyState() const
+{
+ auto* mainLayout = new QVBoxLayout(mDialog);
+ mainLayout->setAlignment(Qt::AlignCenter);
+
+ auto* contentWidget = new QWidget(mDialog);
+ auto* contentLayout = new QHBoxLayout(contentWidget);
+ contentLayout->setAlignment(Qt::AlignCenter);
+ contentLayout->setSpacing(16);
+
+ auto* imageLabel = new QLabel(contentWidget);
+ imageLabel->setPixmap(QPixmap(":/fomod/infoscroll").scaled(64, 64, Qt::KeepAspectRatio, Qt::SmoothTransformation));
+
+ auto* textLabel = new QLabel(
+ tr("Nothing of interest yet. The wizard gets wiser as you\ninstall FOMODs, so check back later!"),
+ contentWidget
+ );
+ textLabel->setAlignment(Qt::AlignVCenter | Qt::AlignLeft);
+
+ contentLayout->addWidget(imageLabel);
+ contentLayout->addWidget(textLabel);
+
+ mainLayout->addWidget(contentWidget);
+
+ auto* rescanButton = new QPushButton(tr("Rescan Load Order"), mDialog);
+ // Use const_cast since setupEmptyState is const but onRescanClicked modifies state
+ connect(rescanButton, &QPushButton::clicked, const_cast<FomodPlusPatchWizard*>(this),
+ &FomodPlusPatchWizard::onRescanClicked);
+ mainLayout->addWidget(rescanButton, 0, Qt::AlignCenter);
+}
+
+void FomodPlusPatchWizard::onRescanClicked()
+{
+ const auto confirmResult = QMessageBox::question(
+ mDialog,
+ tr("Rescan Load Order"),
+ tr("Rescanning will populate as many existing choices and options as we can, "
+ "but if some downloads are deleted it may be missing things! "
+ "It may take a few minutes depending on the size of your load order and all that."),
+ QMessageBox::Ok | QMessageBox::Cancel,
+ QMessageBox::Cancel
+ );
+
+ if (confirmResult != QMessageBox::Ok) {
+ return;
+ }
+
+ logMessage(DEBUG, "Rescan requested by user");
+
+ // Create progress dialog
+ QProgressDialog progress(tr("Scanning mods..."), tr("Cancel"), 0, 100, mDialog);
+ progress.setWindowModality(Qt::WindowModal);
+ progress.setMinimumDuration(0);
+ progress.setValue(0);
+
+ bool cancelled = false;
+
+ // Perform the rescan
+ FomodRescan rescan(mOrganizer, mPatchFinder->mFomodDb.get());
+ auto result = rescan.scanAllModsWithChoices([&](int current, int total, const QString& modName) {
+ if (progress.wasCanceled()) {
+ cancelled = true;
+ return;
+ }
+ const int percent = total > 0 ? (current * 100 / total) : 0;
+ progress.setValue(percent);
+ progress.setLabelText(tr("Scanning: %1 (%2/%3)").arg(modName).arg(current).arg(total));
+ QApplication::processEvents();
+ });
+
+ progress.setValue(100);
+
+ if (cancelled) {
+ QMessageBox::information(
+ mDialog,
+ tr("Rescan Cancelled"),
+ tr("The rescan was cancelled. Partial results may have been saved.")
+ );
+ logMessage(INFO, "Rescan cancelled by user");
+ } else {
+ // Show result summary
+ QString summary = tr("Rescan complete!\n\n"
+ "Mods processed: %1\n"
+ "Successfully scanned: %2\n"
+ "Missing archives: %3\n"
+ "Parse errors: %4")
+ .arg(result.totalModsProcessed)
+ .arg(result.successfullyScanned)
+ .arg(result.missingArchives)
+ .arg(result.parseErrors);
+
+ if (!result.failedMods.empty() && result.failedMods.size() <= 10) {
+ summary += tr("\n\nFailed mods:");
+ for (const auto& mod : result.failedMods) {
+ summary += QString("\n- %1").arg(QString::fromStdString(mod));
+ }
+ } else if (result.failedMods.size() > 10) {
+ summary += tr("\n\n%1 mods failed (see log for details)").arg(result.failedMods.size());
+ for (const auto& mod : result.failedMods) {
+ logMessage(INFO, "Failed mod: " + mod);
+ }
+ }
+
+ QMessageBox::information(mDialog, tr("Rescan Complete"), summary);
+
+ logMessage(INFO, "Rescan complete: " + std::to_string(result.successfullyScanned) +
+ "/" + std::to_string(result.totalModsProcessed) + " successful");
+ }
+
+ // Refresh available patches
+ mPatchFinder->populateInstalledPlugins();
+ mAvailablePatches = mPatchFinder->getAvailablePatchesForModList();
+ logMessage(DEBUG, "Available Patches after rescan: " + std::to_string(mAvailablePatches.size()));
+
+ // Refresh the UI
+ display();
+}
+
+void FomodPlusPatchWizard::setupPatchList() const
+{
+ auto* mainLayout = new QVBoxLayout(mDialog);
+
+ auto* label = new QLabel(tr("Available patches: %1").arg(mAvailablePatches.size()), mDialog);
+ mainLayout->addWidget(label);
+
+ // TODO: Implement actual patch list UI
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.h b/libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.h
new file mode 100644
index 0000000..2324fb0
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/FomodPlusPatchWizard.h
@@ -0,0 +1,54 @@
+#pragma once
+#include "../installer/lib/Logger.h"
+#include "lib/PatchFinder.h"
+
+#include <iplugintool.h>
+#include <qtmetamacros.h>
+
+using namespace MOBase;
+
+class FomodPlusPatchWizard final : public IPluginTool {
+ Q_OBJECT
+ Q_INTERFACES(MOBase::IPlugin MOBase::IPluginTool)
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ Q_PLUGIN_METADATA(IID "io.clearing.FomodPlusPatchWizard" FILE "fomodpluspatchwizard.json")
+#endif
+
+public:
+ bool init(IOrganizer* organizer) override;
+
+ [[nodiscard]] QString name() const override { return tr("Patch Wizard"); };
+
+ [[nodiscard]] QString author() const override { return "clearing"; };
+
+ [[nodiscard]] QString description() const override { return tr("Find missing patches from FOMODs in your load order."); };
+
+ [[nodiscard]] VersionInfo version() const override { return { 1, 0, 0, VersionInfo::RELEASE_BETA }; };
+
+ [[nodiscard]] QList<PluginSetting> settings() const override { return {}; };
+
+ [[nodiscard]] QString displayName() const override { return tr("Patch Wizard"); };
+
+ [[nodiscard]] QString tooltip() const override { return tr("Find missing patches from FOMODs in your load order."); };
+
+ [[nodiscard]] QIcon icon() const override { return QIcon(":/fomod/hat"); }
+
+ void display() const override;
+
+private:
+ Logger& log = Logger::getInstance();
+ QDialog* mDialog{ nullptr };
+ IOrganizer* mOrganizer{ nullptr };
+ std::unique_ptr<PatchFinder> mPatchFinder{ nullptr };
+ std::vector<AvailablePatch> mAvailablePatches;
+
+ void setupEmptyState() const;
+ void setupPatchList() const;
+ void onRescanClicked();
+
+ void logMessage(const LogLevel level, const std::string& message) const
+ {
+ log.logMessage(level, "[PATCHFINDER] " + message);
+ }
+
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/patchwizard/fomod_plus_patch_wizard_en.ts b/libs/installer_fomod_plus/patchwizard/fomod_plus_patch_wizard_en.ts
new file mode 100644
index 0000000..7da04f1
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/fomod_plus_patch_wizard_en.ts
@@ -0,0 +1,96 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+<context>
+ <name>FomodPlusPatchWizard</name>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="19"/>
+ <location filename="FomodPlusPatchWizard.h" line="20"/>
+ <location filename="FomodPlusPatchWizard.h" line="30"/>
+ <source>Patch Wizard</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="69"/>
+ <source>Nothing of interest yet. The wizard gets wiser as you
+install FOMODs, so check back later!</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="79"/>
+ <location filename="FomodPlusPatchWizard.cpp" line="90"/>
+ <source>Rescan Load Order</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="91"/>
+ <source>Rescanning will populate as many existing choices and options as we can, but if some downloads are deleted it may be missing things! It may take a few minutes depending on the size of your load order and all that.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="105"/>
+ <source>Scanning mods...</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="105"/>
+ <source>Cancel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="121"/>
+ <source>Scanning: %1 (%2/%3)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="130"/>
+ <source>Rescan Cancelled</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="131"/>
+ <source>The rescan was cancelled. Partial results may have been saved.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="136"/>
+ <source>Rescan complete!
+
+Mods processed: %1
+Successfully scanned: %2
+Missing archives: %3
+Parse errors: %4</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="147"/>
+ <source>
+
+Failed mods:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="152"/>
+ <source>
+
+%1 mods failed (see log for details)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="158"/>
+ <source>Rescan Complete</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="177"/>
+ <source>Available patches: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.h" line="24"/>
+ <location filename="FomodPlusPatchWizard.h" line="32"/>
+ <source>Find missing patches from FOMODs in your load order.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/patchwizard/fomod_plus_patchwizard_de.ts b/libs/installer_fomod_plus/patchwizard/fomod_plus_patchwizard_de.ts
new file mode 100644
index 0000000..aaa26e2
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/fomod_plus_patchwizard_de.ts
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="de_DE">
+<context>
+ <name>FomodPlusPatchWizard</name>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="26"/>
+ <location filename="FomodPlusPatchWizard.cpp" line="51"/>
+ <location filename="FomodPlusPatchWizard.cpp" line="74"/>
+ <source>Patch Wizard</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusPatchWizard.cpp" line="36"/>
+ <source>Finde Patches, die du aus den FOMODs in deiner Modliste installieren m&ouml;chtest.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/patchwizard/fomodpluspatchwizard.json b/libs/installer_fomod_plus/patchwizard/fomodpluspatchwizard.json
new file mode 100644
index 0000000..2d6025f
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/fomodpluspatchwizard.json
@@ -0,0 +1,8 @@
+{
+ "author": "clearing",
+ "date": "2025/02/06",
+ "name": "FOMOD Plus - Patch Wizard",
+ "version": "1.0.0",
+ "des": "Find missing patches in your modlist",
+ "dependencies": []
+}
diff --git a/libs/installer_fomod_plus/patchwizard/lib/PatchFinder.cpp b/libs/installer_fomod_plus/patchwizard/lib/PatchFinder.cpp
new file mode 100644
index 0000000..cd06b3a
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/lib/PatchFinder.cpp
@@ -0,0 +1,86 @@
+#include "PatchFinder.h"
+
+std::vector<AvailablePatch> PatchFinder::getAvailablePatchesForMod(const MOBase::IModInterface* mod)
+{
+ std::vector<AvailablePatch> available_patches = {};
+
+ // Verify that the mod has plugins in some shape or form.
+ if (const auto it = m_installedPlugins.find(mod); it == m_installedPlugins.end()) {
+ return available_patches;
+ }
+
+ // Look through the database
+ for (const auto& fomodDbEntries = mFomodDb->getEntries(); const auto& entry : fomodDbEntries) {
+ for (const auto& option : entry->getOptions()) {
+ // Skip options that are already selected/installed
+ if (option.selectionState == SelectionState::Selected) {
+ continue;
+ }
+
+ // Extract just the filename from the path (handle both / and \)
+ const auto fileName = option.fileName.substr(option.fileName.find_last_of("/\\") + 1);
+
+ // Skip if already installed in the modlist
+ if (m_installedPluginsCacheSet.contains(fileName)) {
+ continue;
+ }
+
+ // Technically without this check, we're doing a lookup for the entire modlist, which actually
+ // kinda works, but isn't the intention of this function. Might want to consider reworking
+ // it to map to mod names with one pass of the DB instead of a DB pass per mod.
+ if (!std::ranges::any_of(option.masters, [&mod](const std::string& master) {
+ return master == mod->name().toStdString();
+ })) {
+ continue;
+ }
+
+ // If we have all of this patch's masters in our modlist, and it's not installed, add it to the results.
+ if (std::ranges::all_of(option.masters, [this](const std::string& master) {
+ return m_installedPluginsCacheSet.contains(master);
+ })) {
+ AvailablePatch patch{
+ option,
+ entry->getDisplayName(),
+ mod->name().toStdString(),
+ false, // not installed
+ false, // not hidden
+ option.selectionState == SelectionState::Deselected // userDeselected
+ };
+ available_patches.push_back(patch);
+ }
+ }
+ }
+
+ return available_patches;
+}
+
+std::vector<AvailablePatch> PatchFinder::getAvailablePatchesForModList()
+{
+ std::vector<AvailablePatch> available_patches = {};
+ for (const auto& modName : m_organizer->modList()->allMods()) {
+ const auto mod = m_organizer->modList()->getMod(modName);
+ if (mod == nullptr) {
+ continue;
+ }
+ for (const auto& available_patch : getAvailablePatchesForMod(mod)) {
+ available_patches.emplace_back(available_patch);
+ }
+ }
+
+ return available_patches;
+}
+
+void PatchFinder::populateInstalledPlugins()
+{
+ for (const auto& modName : m_organizer->modList()->allMods()) {
+ const auto mod = m_organizer->modList()->getMod(modName);
+ const auto mod_tree = mod->fileTree();
+ for (auto it = mod_tree->begin(); it != mod_tree->end(); ++it) {
+ if ((*it)->isFile() && isPluginFile((*it)->name())) {
+ std::cout << "Plugin: " << (*it)->name().toStdString() << std::endl;
+ m_installedPlugins[mod].emplace_back((*it)->name().toStdString());
+ m_installedPluginsCacheSet.insert((*it)->name().toStdString());
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/patchwizard/lib/PatchFinder.h b/libs/installer_fomod_plus/patchwizard/lib/PatchFinder.h
new file mode 100644
index 0000000..02327e3
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/lib/PatchFinder.h
@@ -0,0 +1,49 @@
+#pragma once
+
+#include "../../installer/lib/Logger.h"
+
+#include <FomodDB.h>
+#include <imodinterface.h>
+#include <imoinfo.h>
+#include <ifiletree.h>
+
+struct AvailablePatch {
+ FomodOption fomod_option;
+ std::string installer_name;
+ std::string patch_for_mod;
+ bool installed = false;
+ bool hidden = false;
+ bool userDeselected = false; // True if user explicitly chose not to install
+};
+
+class PatchFinder {
+friend class FomodPlusPatchWizard;
+
+public:
+ explicit PatchFinder(MOBase::IOrganizer* m_organizer) : m_organizer(m_organizer)
+ {
+ mFomodDb = std::make_unique<FomodDB>(m_organizer->basePath().toStdString());
+ logMessage(DEBUG, "mFomodDb loaded.");
+ }
+
+ std::vector<AvailablePatch> getAvailablePatchesForMod(const MOBase::IModInterface* mod);
+ std::vector<AvailablePatch> getAvailablePatchesForModList();
+
+protected:
+ void populateInstalledPlugins();
+
+private:
+ Logger& log = Logger::getInstance();
+ MOBase::IOrganizer* m_organizer;
+ std::unique_ptr<FomodDB> mFomodDb;
+
+ // Map of { pluginPtr: [1.esp, 2.esp, 3.esp] }
+ std::unordered_map<const MOBase::IModInterface*, std::vector<std::string> > m_installedPlugins;
+ std::unordered_set<std::string> m_installedPluginsCacheSet;
+
+ void logMessage(const LogLevel level, const std::string& message) const
+ {
+ log.logMessage(level, "[PATCHFINDER] " + message);
+ }
+
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/patchwizard/resources.qrc b/libs/installer_fomod_plus/patchwizard/resources.qrc
new file mode 100644
index 0000000..fe6971e
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/resources.qrc
@@ -0,0 +1,6 @@
+<RCC>
+ <qresource prefix="/fomod">
+ <file alias="hat">resources/fomod_icon.png</file>
+ <file alias="infoscroll">resources/infoscroll.png</file>
+ </qresource>
+</RCC>
diff --git a/libs/installer_fomod_plus/patchwizard/resources/fomod_icon.png b/libs/installer_fomod_plus/patchwizard/resources/fomod_icon.png
new file mode 100644
index 0000000..e044052
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/resources/fomod_icon.png
Binary files differ
diff --git a/libs/installer_fomod_plus/patchwizard/resources/infoscroll.png b/libs/installer_fomod_plus/patchwizard/resources/infoscroll.png
new file mode 100644
index 0000000..0c31777
--- /dev/null
+++ b/libs/installer_fomod_plus/patchwizard/resources/infoscroll.png
Binary files differ
diff --git a/libs/installer_fomod_plus/scanner/CMakeLists.txt b/libs/installer_fomod_plus/scanner/CMakeLists.txt
new file mode 100644
index 0000000..daea477
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/CMakeLists.txt
@@ -0,0 +1,54 @@
+cmake_minimum_required(VERSION 3.16)
+project(fomod_plus_scanner)
+
+include(FetchContent)
+set(project_type plugin)
+
+file(GLOB_RECURSE SCANNER_SOURCES CONFIGURE_DEPENDS
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.ui
+ ${CMAKE_CURRENT_SOURCE_DIR}/*.qrc
+)
+
+add_library(fomod_plus_scanner SHARED ${SCANNER_SOURCES})
+
+FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.3/json.tar.xz)
+FetchContent_Declare(pugixml GIT_REPOSITORY https://github.com/zeux/pugixml GIT_TAG v1.14)
+FetchContent_MakeAvailable(pugixml json)
+
+target_include_directories(
+ fomod_plus_scanner
+ PUBLIC
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ ${CMAKE_CURRENT_SOURCE_DIR}/../share
+ ${CMAKE_CURRENT_SOURCE_DIR}/../share/FOMODData
+ ${MO2_UIBASE_INCLUDE_DIRS}
+ ${MO2_ARCHIVE_INCLUDE_DIRS}
+)
+
+if (MSVC)
+ target_compile_options(
+ fomod_plus_scanner
+ PRIVATE
+ /bigobj
+ /W4
+ /WX
+ /wd4201
+ /wd4458
+ )
+endif ()
+
+target_link_libraries(fomod_plus_scanner PRIVATE mo2::uibase mo2::archive pugixml nlohmann_json::nlohmann_json)
+mo2_configure_plugin(fomod_plus_scanner NO_SOURCES WARNINGS OFF PRIVATE_DEPENDS archive)
+
+if (MSVC)
+ target_compile_options(fomod_plus_scanner PRIVATE $<$<CONFIG:RelWithDebInfo>:/Zi>)
+ target_link_options(fomod_plus_scanner PRIVATE $<$<CONFIG:RelWithDebInfo>:/DEBUG>)
+ install(FILES $<TARGET_PDB_FILE:fomod_plus_scanner>
+ DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO}
+ CONFIGURATIONS RelWithDebInfo
+ OPTIONAL)
+endif ()
+
+mo2_install_target(fomod_plus_scanner)
diff --git a/libs/installer_fomod_plus/scanner/FomodPlusScanner.cpp b/libs/installer_fomod_plus/scanner/FomodPlusScanner.cpp
new file mode 100644
index 0000000..4770178
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/FomodPlusScanner.cpp
@@ -0,0 +1,128 @@
+#include "FomodPlusScanner.h"
+
+#include "archiveparser.h"
+#include "FomodDBEntry.h"
+
+#include <QDialog>
+#include <QPushButton>
+#include <QProgressBar>
+#include <QVBoxLayout>
+#include <QMessageBox>
+#include <archive.h>
+
+#include <QLabel>
+#include <QMovie>
+#include <iostream>
+
+#include "stringutil.h"
+
+using ScanCallbackFn = std::function<bool(IModInterface*, ScanResult result)>;
+
+bool FomodPlusScanner::init(IOrganizer* organizer)
+{
+ mOrganizer = organizer;
+
+ mDialog = new QDialog();
+ mDialog->setWindowTitle(tr("FOMOD Scanner"));
+
+ const auto layout = new QVBoxLayout(mDialog);
+
+ const QString description = tr("Greetings, traveler.\n"
+ "This tool will scan your load order for mods installed via FOMOD.\n"
+ "It will also fix up any erroneous FOMOD flags from previous versions of FOMOD Plus :) \n\n"
+ "Safe travels, and may your load order be free of conflicts.");
+
+ const auto descriptionLabel = new QLabel(description, mDialog);
+ descriptionLabel->setWordWrap(true); // Enable word wrap for large text
+ descriptionLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ descriptionLabel->setAlignment(Qt::AlignLeft | Qt::AlignTop); // Align text to the top-left corner
+
+ const auto gifLabel = new QLabel(mDialog);
+ const auto movie = new QMovie(":/fomod/wizard");
+ gifLabel->setMovie(movie);
+ movie->start();
+
+ mProgressBar = new QProgressBar(mDialog);
+ mProgressBar->setRange(0, mOrganizer->modList()->allMods().size());
+ mProgressBar->setVisible(false);
+
+ const auto scanButton = new QPushButton(tr("Scan"), mDialog);
+ const auto cancelButton = new QPushButton(tr("Cancel"), mDialog);
+
+ layout->addWidget(descriptionLabel, 1);
+ layout->addWidget(gifLabel, 1);
+ layout->addWidget(mProgressBar, 1);
+ layout->addWidget(scanButton, 1);
+ layout->addWidget(cancelButton, 1);
+
+ connect(cancelButton, &QPushButton::clicked, mDialog, &QDialog::reject);
+ connect(scanButton, &QPushButton::clicked, this, &FomodPlusScanner::onScanClicked);
+ connect(mDialog, &QDialog::finished, this, &FomodPlusScanner::cleanup);
+
+ mDialog->setLayout(layout);
+ mDialog->setMinimumSize(400, 300);
+ mDialog->adjustSize();
+ descriptionLabel->adjustSize();
+ return true;
+}
+
+void FomodPlusScanner::onScanClicked() const
+{
+ mProgressBar->setVisible(true);
+ const int added = scanLoadOrder(setFomodInfoForMod);
+ mDialog->accept();
+ QMessageBox::information(mDialog, tr("Scan Complete"),
+ tr("The load order scan is complete. Updated filter info for ") + QString::number(added) + tr(" mods."));
+ mOrganizer->refresh();
+}
+
+void FomodPlusScanner::cleanup() const
+{
+ mProgressBar->reset();
+ mProgressBar->setVisible(false);
+}
+
+void FomodPlusScanner::display() const
+{
+ mDialog->exec();
+}
+
+int FomodPlusScanner::scanLoadOrder(const ScanCallbackFn& callback) const
+{
+ int progress = 0;
+ int modified = 0;
+ for (const auto& modName : mOrganizer->modList()->allMods()) {
+ const auto mod = mOrganizer->modList()->getMod(modName);
+ if (const ScanResult result = openInstallationArchive(mod); callback(mod, result)) {
+ modified++;
+ }
+ mProgressBar->setValue(++progress);
+ }
+ return modified;
+}
+
+ScanResult FomodPlusScanner::openInstallationArchive(const IModInterface* mod) const
+{
+ const auto downloadsDir = mOrganizer->downloadsPath();
+ const auto installationFilePath = mod->installationFile();
+ return ArchiveParser::scanForFomodFiles(downloadsDir, installationFilePath, mod->name());
+}
+
+bool FomodPlusScanner::setFomodInfoForMod(IModInterface* mod, const ScanResult result)
+{
+ const auto pluginName = "FOMOD Plus";
+ const auto setting = mod->pluginSetting(pluginName, "fomod", 0);
+ if (setting == 0 && ScanResult::HAS_FOMOD == result) {
+ return mod->setPluginSetting(pluginName, "fomod", "{}");
+ }
+ if (setting != 0 && ScanResult::NO_FOMOD == result) {
+ return mod->setPluginSetting(pluginName, "fomod", 0);
+ }
+ return false;
+}
+
+bool FomodPlusScanner::removeFomodInfoFromMod(IModInterface* mod, ScanResult)
+{
+ const auto pluginName = QString::fromStdString("FOMOD Plus");
+ return mod->setPluginSetting(pluginName, "fomod", 0);
+}
diff --git a/libs/installer_fomod_plus/scanner/FomodPlusScanner.h b/libs/installer_fomod_plus/scanner/FomodPlusScanner.h
new file mode 100644
index 0000000..b7893f7
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/FomodPlusScanner.h
@@ -0,0 +1,64 @@
+#ifndef FOMODPLUSSCANNER_H
+#define FOMODPLUSSCANNER_H
+
+#include "archiveparser.h"
+
+#include <iplugin.h>
+#include <iplugintool.h>
+
+#include <QDialog>
+#include <QProgressBar>
+
+using namespace MOBase;
+
+class FomodPlusScanner final : public IPluginTool {
+ Q_OBJECT
+ Q_INTERFACES(MOBase::IPlugin MOBase::IPluginTool)
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ Q_PLUGIN_METADATA(IID "io.clearing.FomodPlusScanner" FILE "fomodplusscanner.json")
+#endif
+
+public:
+ ~FomodPlusScanner() override
+ {
+ delete mDialog;
+ mDialog = nullptr;
+ mProgressBar = nullptr;
+ }
+
+ bool init(IOrganizer* organizer) override;
+
+ void onScanClicked() const;
+
+ void cleanup() const;
+
+ [[nodiscard]] QString name() const override { return "FOMOD Scanner"; } // This should not be translated
+ [[nodiscard]] QString author() const override { return "clearing"; }
+ [[nodiscard]] QString description() const override { return tr("Scans modlist for files installed via FOMOD"); }
+ [[nodiscard]] VersionInfo version() const override { return {1, 0, 0, VersionInfo::RELEASE_FINAL}; }
+
+ [[nodiscard]] QList<PluginSetting> settings() const override { return {}; }
+
+ [[nodiscard]] QString displayName() const override { return tr("FOMOD Scanner"); }
+
+ [[nodiscard]] QString tooltip() const override { return tr("Scan modlist for files installed via FOMOD"); }
+
+ [[nodiscard]] QIcon icon() const override { return QIcon(":/fomod/hat"); }
+
+ void display() const override;
+
+ int scanLoadOrder(const std::function<bool(IModInterface*, ScanResult result)> &callback) const;
+
+ ScanResult openInstallationArchive(const IModInterface* mod) const;
+
+ static bool setFomodInfoForMod(IModInterface *mod, ScanResult result);
+
+ static bool removeFomodInfoFromMod(IModInterface *mod, ScanResult);
+
+private:
+ QDialog* mDialog{ nullptr };
+ QProgressBar* mProgressBar{ nullptr };
+ IOrganizer* mOrganizer{ nullptr };
+};
+
+#endif // FOMODPLUSSCANNER_H \ No newline at end of file
diff --git a/libs/installer_fomod_plus/scanner/archiveparser.h b/libs/installer_fomod_plus/scanner/archiveparser.h
new file mode 100644
index 0000000..4058d43
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/archiveparser.h
@@ -0,0 +1,98 @@
+#pragma once
+#include "stringutil.h"
+
+#include <QDir>
+#include <QString>
+#include <archive.h>
+#include <iostream>
+#include <ostream>
+
+inline std::ostream& operator<<(std::ostream& os, const Archive::Error& error)
+{
+ switch (error) {
+ case Archive::Error::ERROR_NONE:
+ os << "No error";
+ break;
+ case Archive::Error::ERROR_ARCHIVE_NOT_FOUND:
+ os << "File not found";
+ break;
+ case Archive::Error::ERROR_FAILED_TO_OPEN_ARCHIVE:
+ os << "Failed to open file";
+ break;
+ case Archive::Error::ERROR_INVALID_ARCHIVE_FORMAT:
+ os << "Invalid archive format";
+ break;
+ default:
+ os << "Unknown error??";
+ }
+ return os;
+}
+
+inline bool hasFomodFiles(const std::vector<FileData*>& files)
+{
+ bool hasModuleXml = false;
+ bool hasInfoXml = false;
+
+ for (const auto* file : files) {
+ if (endsWithCaseInsensitive(file->getArchiveFilePath(), StringConstants::FomodFiles::W_MODULE_CONFIG.data())) {
+ hasModuleXml = true;
+ }
+ if (endsWithCaseInsensitive(file->getArchiveFilePath(), StringConstants::FomodFiles::W_INFO_XML.data())) {
+ hasInfoXml = true;
+ }
+ }
+ return hasModuleXml && hasInfoXml;
+}
+
+/* This class can do the following:
+ * 1.) Detects if an archive has FOMOD files in it (without extracting)
+ * - This is used by the FOMOD scanner to set content flags
+ *
+ * 2.) It may support extracting ESPs and FOMODs, but this might be better served
+ * by a separate class. Maybe it could return a ModuleConfiguration to use like
+ * the installer.
+ */
+
+enum class ScanResult {
+ HAS_FOMOD,
+ NO_FOMOD,
+ NO_ARCHIVE
+};
+
+class ArchiveParser {
+public:
+ static ScanResult scanForFomodFiles(const QString& downloadsPath, const QString& installationFilePath,
+ const QString& modName)
+ {
+ if (installationFilePath.isEmpty()) {
+ return ScanResult::NO_ARCHIVE;
+ }
+ const auto qualifiedInstallerPath = QDir(installationFilePath).isAbsolute()
+ ? installationFilePath
+ : downloadsPath + "/" + installationFilePath;
+
+ const auto archive = CreateArchive();
+
+ if (!archive->isValid()) {
+ logErrorForMod(modName, "Failed to load the archive module ", archive);
+ return ScanResult::NO_ARCHIVE;
+ }
+ if (!archive->open(qualifiedInstallerPath.toStdWString(), nullptr)) {
+ logErrorForMod(modName, "Failed to open archive [" + qualifiedInstallerPath + "]", archive);
+ return ScanResult::NO_ARCHIVE;
+ }
+
+ if (hasFomodFiles(archive->getFileList())) {
+ std::cout << "Found FOMOD files in " << qualifiedInstallerPath.toStdString() << std::endl;
+ return ScanResult::HAS_FOMOD;
+ }
+ return ScanResult::NO_FOMOD;
+ }
+
+private:
+ static void logErrorForMod(const QString& modName, const QString& message, const std::unique_ptr<Archive>& archive)
+ {
+ std::cerr << "[" << modName.toStdString() << "] " << message.toStdString() << " (" << archive->getLastError() <<
+ ")" << std::endl;
+ }
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/scanner/fomod_plus_scanner_de.ts b/libs/installer_fomod_plus/scanner/fomod_plus_scanner_de.ts
new file mode 100644
index 0000000..759824f
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/fomod_plus_scanner_de.ts
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="de_DE">
+<context>
+ <name>FomodPlusScanner</name>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="23"/>
+ <location filename="FomodPlusScanner.h" line="47"/>
+ <source>FOMOD Scanner</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="27"/>
+ <source>Sei gegrüßt, Reisender.
+Dieses Tool scannt deine Ladereihenfolge nach Mods, die über einen FOMOD installiert wurden.
+Es wird außerdem fehlerhafte FOMOD-Selektierungen aus früheren Versionen von FOMOD Plus beheben. :)
+
+Gute Reise, und möge deine Ladereihenfolge frei von Konflikten sein.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="46"/>
+ <source>Scannen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="47"/>
+ <source>Abbrechen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="71"/>
+ <source>Scan Abgeschlossen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="72"/>
+ <source>Der Scan der Ladereihenfolge ist abgeschlossen. Aktualisierte Filterinformationen für </source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="72"/>
+ <source> Mods.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.h" line="42"/>
+ <source>Scannt die Modliste nach Dateien, die über einen FOMOD installiert wurden.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.h" line="49"/>
+ <source>Modliste nach Dateien durchsuchen, die über einen FOMOD installiert wurden.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/scanner/fomod_plus_scanner_en.ts b/libs/installer_fomod_plus/scanner/fomod_plus_scanner_en.ts
new file mode 100644
index 0000000..83a310b
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/fomod_plus_scanner_en.ts
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="en_US">
+<context>
+ <name>FomodPlusScanner</name>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="26"/>
+ <location filename="FomodPlusScanner.h" line="42"/>
+ <source>FOMOD Scanner</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="30"/>
+ <source>Greetings, traveler.
+This tool will scan your load order for mods installed via FOMOD.
+It will also fix up any erroneous FOMOD flags from previous versions of FOMOD Plus :)
+
+Safe travels, and may your load order be free of conflicts.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="49"/>
+ <source>Scan</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="50"/>
+ <source>Cancel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="74"/>
+ <source>Scan Complete</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="75"/>
+ <source>The load order scan is complete. Updated filter info for </source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="75"/>
+ <source> mods.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.h" line="37"/>
+ <source>Scans modlist for files installed via FOMOD</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.h" line="44"/>
+ <source>Scan modlist for files installed via FOMOD</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/scanner/fomod_plus_scanner_zh_CN.ts b/libs/installer_fomod_plus/scanner/fomod_plus_scanner_zh_CN.ts
new file mode 100644
index 0000000..01f84c8
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/fomod_plus_scanner_zh_CN.ts
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.1" language="zh_CN">
+<context>
+ <name>FomodPlusScanner</name>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="23"/>
+ <location filename="FomodPlusScanner.h" line="47"/>
+ <source>FOMOD Scanner</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="27"/>
+ <source>你好,旅行者。
+该工具将扫描模组列表来查找通过 FOMOD 安装的模组,
+并修正旧版本错误的 FOMOD 标志(需保留安装包才能被检测到):)
+
+一路平安,祝您的 load order 没有冲突。</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="46"/>
+ <source>扫描</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="47"/>
+ <source>取消</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="71"/>
+ <source>扫描完成</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="72"/>
+ <source>模组扫描已完成。更新了 </source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.cpp" line="72"/>
+ <source> 个模组筛选框信息。</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.h" line="42"/>
+ <source>扫描模组列表查找通过 FOMOD 安装的文件</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="FomodPlusScanner.h" line="49"/>
+ <source>扫描模组列表查找通过 FOMOD 安装的文件</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+</TS>
diff --git a/libs/installer_fomod_plus/scanner/fomodplusscanner.json b/libs/installer_fomod_plus/scanner/fomodplusscanner.json
new file mode 100644
index 0000000..f6643ea
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/fomodplusscanner.json
@@ -0,0 +1,8 @@
+{
+ "author" : "clearing",
+ "date" : "2025/02/06",
+ "name" : "FOMOD Plus - Scanner",
+ "version" : "1.0.0",
+ "des" : "Scans load order for FOMOD installations",
+ "dependencies" : []
+}
diff --git a/libs/installer_fomod_plus/scanner/resources.qrc b/libs/installer_fomod_plus/scanner/resources.qrc
new file mode 100644
index 0000000..df7c48c
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/resources.qrc
@@ -0,0 +1,6 @@
+<RCC>
+ <qresource prefix="/fomod">
+ <file alias="hat">resources/fomod_icon.png</file>
+ <file alias="wizard">resources/wizard.gif</file>
+ </qresource>
+</RCC> \ No newline at end of file
diff --git a/libs/installer_fomod_plus/scanner/resources/fomod_icon.png b/libs/installer_fomod_plus/scanner/resources/fomod_icon.png
new file mode 100644
index 0000000..e044052
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/resources/fomod_icon.png
Binary files differ
diff --git a/libs/installer_fomod_plus/scanner/resources/wizard.gif b/libs/installer_fomod_plus/scanner/resources/wizard.gif
new file mode 100644
index 0000000..c1f75d3
--- /dev/null
+++ b/libs/installer_fomod_plus/scanner/resources/wizard.gif
Binary files differ
diff --git a/libs/installer_fomod_plus/share/FOMODData/ArchiveExtractor.h b/libs/installer_fomod_plus/share/FOMODData/ArchiveExtractor.h
new file mode 100644
index 0000000..65cd0ae
--- /dev/null
+++ b/libs/installer_fomod_plus/share/FOMODData/ArchiveExtractor.h
@@ -0,0 +1,160 @@
+#pragma once
+
+#include "stringutil.h"
+
+#include <QDir>
+#include <QFileInfo>
+#include <QString>
+#include <QTemporaryDir>
+#include <archive.h>
+#include <filesystem>
+#include <functional>
+#include <iostream>
+#include <memory>
+#include <optional>
+
+struct ExtractionResult {
+ bool success = false;
+ QString moduleConfigPath;
+ std::vector<QString> pluginPaths;
+ QString errorMessage;
+ std::unique_ptr<QTemporaryDir> tempDir; // Owns the temp directory lifetime
+};
+
+/**
+ * Utility class to extract FOMOD data from archives without being in an installer context.
+ * Used by the Patch Wizard's rescan functionality.
+ */
+class ArchiveExtractor {
+public:
+ using ProgressCallback = std::function<void(const QString& fileName)>;
+
+ /**
+ * Extract ModuleConfig.xml and plugin files from an archive.
+ * @param archiveFilePath Full path to the archive file
+ * @param progressCallback Optional callback for progress updates
+ * @return ExtractionResult containing paths to extracted files
+ */
+ static ExtractionResult extractFomodData(
+ const QString& archiveFilePath,
+ const ProgressCallback& progressCallback = nullptr)
+ {
+ ExtractionResult result;
+ result.tempDir = std::make_unique<QTemporaryDir>();
+
+ if (!result.tempDir->isValid()) {
+ result.errorMessage = "Failed to create temporary directory";
+ return result;
+ }
+
+ const auto archive = CreateArchive();
+ if (!archive->isValid()) {
+ result.errorMessage = "Failed to load archive module";
+ return result;
+ }
+
+ if (!archive->open(archiveFilePath.toStdWString(), nullptr)) {
+ result.errorMessage = QString("Failed to open archive (error %1)")
+ .arg(static_cast<int>(archive->getLastError()));
+ return result;
+ }
+
+ // Get file list and mark files for extraction
+ const auto& fileList = archive->getFileList();
+ QString moduleConfigInArchive;
+
+ for (auto* fileData : fileList) {
+ const auto entryPath = QString::fromStdWString(fileData->getArchiveFilePath());
+
+ // Check for ModuleConfig.xml
+ if (entryPath.toLower().endsWith("fomod/moduleconfig.xml") ||
+ entryPath.toLower().endsWith("fomod\\moduleconfig.xml")) {
+ moduleConfigInArchive = entryPath;
+ // Set output path relative to output directory for extract()
+ fileData->addOutputFilePath(L"ModuleConfig.xml");
+ result.moduleConfigPath = result.tempDir->filePath("ModuleConfig.xml");
+ }
+ // Check for plugin files
+ else if (isPluginFile(entryPath)) {
+ const auto fileName = QFileInfo(entryPath).fileName();
+ const auto relativePath = QString("plugins/") + fileName;
+ fileData->addOutputFilePath(relativePath.toStdWString());
+ result.pluginPaths.push_back(result.tempDir->filePath(relativePath));
+ }
+ }
+
+ if (moduleConfigInArchive.isEmpty()) {
+ result.errorMessage = "No ModuleConfig.xml found in archive";
+ return result;
+ }
+
+ // Create plugins subdirectory
+ QDir(result.tempDir->path()).mkpath("plugins");
+
+ // Extract the files
+ Archive::FileChangeCallback fileChangeCallback = [&progressCallback](
+ Archive::FileChangeType, const std::wstring& fileName) {
+ if (progressCallback) {
+ progressCallback(QString::fromStdWString(fileName));
+ }
+ };
+
+ Archive::ErrorCallback errorCallback = [&result](const std::wstring& error) {
+ result.errorMessage = QString::fromStdWString(error);
+ };
+
+ const bool extractSuccess = archive->extract(
+ result.tempDir->path().toStdWString(),
+ Archive::ProgressCallback{}, // progress callback
+ fileChangeCallback,
+ errorCallback
+ );
+
+ if (!extractSuccess) {
+ if (result.errorMessage.isEmpty()) {
+ result.errorMessage = "Extraction failed";
+ }
+ return result;
+ }
+
+ // Verify ModuleConfig.xml was extracted
+ if (!QFile::exists(result.moduleConfigPath)) {
+ result.errorMessage = "ModuleConfig.xml extraction failed";
+ return result;
+ }
+
+ // Filter to only existing plugin files
+ std::vector<QString> existingPlugins;
+ for (const auto& path : result.pluginPaths) {
+ if (QFile::exists(path)) {
+ existingPlugins.push_back(path);
+ }
+ }
+ result.pluginPaths = std::move(existingPlugins);
+
+ result.success = true;
+ return result;
+ }
+
+ /**
+ * Check if an archive contains FOMOD files without extracting.
+ * @param archiveFilePath Full path to the archive file
+ * @return true if the archive contains fomod/ModuleConfig.xml
+ */
+ static bool hasFomodFiles(const QString& archiveFilePath)
+ {
+ const auto archive = CreateArchive();
+ if (!archive->isValid() || !archive->open(archiveFilePath.toStdWString(), nullptr)) {
+ return false;
+ }
+
+ for (const auto* fileData : archive->getFileList()) {
+ const auto path = QString::fromStdWString(fileData->getArchiveFilePath());
+ if (path.toLower().endsWith("fomod/moduleconfig.xml") ||
+ path.toLower().endsWith("fomod\\moduleconfig.xml")) {
+ return true;
+ }
+ }
+ return false;
+ }
+};
diff --git a/libs/installer_fomod_plus/share/FOMODData/FomodDB.h b/libs/installer_fomod_plus/share/FOMODData/FomodDB.h
new file mode 100644
index 0000000..d1a9aa2
--- /dev/null
+++ b/libs/installer_fomod_plus/share/FOMODData/FomodDB.h
@@ -0,0 +1,146 @@
+#pragma once
+
+#include <fstream>
+#include <stringutil.h>
+
+#include "FomodDBEntry.h"
+
+#include <xml/ModuleConfiguration.h>
+
+#include "PluginReader.h"
+
+using FOMODDBEntries = std::vector<std::shared_ptr<FomodDbEntry> >;
+
+constexpr std::string FOMOD_DB_FILE = "fomod.db";
+
+class FomodDB {
+public:
+ /**
+ *
+ * @param moBasePath The organizer instance's basePath() value
+ * @param dbName The filename of the db. Only settable for testing purposes.
+ */
+ explicit FomodDB(const std::string &moBasePath, const std::string &dbName = FOMOD_DB_FILE) {
+ dbFilePath = (std::filesystem::path(moBasePath) / dbName).string();
+ loadFromFile();
+ }
+
+ // TODO: Also pull from non install steps (requiredInstallFiles or whatever, and optional);
+ static std::shared_ptr<FomodDbEntry> getEntryFromFomod(ModuleConfiguration *fomod, std::vector<QString> pluginPaths,
+ int modId) {
+ std::vector<FomodOption> options;
+ for (const auto &installStep: fomod->installSteps.installSteps) {
+ for (const auto &group: installStep.optionalFileGroups.groups) {
+ for (const auto &plugin: group.plugins.plugins) {
+ // Create a DB entry for the given plugin if it has an ESP
+ std::cout << "\nPlugin: " << plugin.name << std::endl;
+
+ for (auto file: plugin.files.files) {
+ if (file.isFolder || !isPluginFile(file.source)) {
+ continue;
+ }
+
+ // Find the path in pluginPaths that ends with this path
+ // PluginPaths is gathered from the archive contents.
+ auto it = std::ranges::find_if(pluginPaths, [&file](const QString &path) {
+ return path.endsWith(file.source.c_str());
+ });
+ if (it == pluginPaths.end()) {
+ continue;
+ }
+ const auto &pluginPath = *it;
+ const auto masters = PluginReader::readMasters(pluginPath.toStdString(), true);
+ options.emplace_back(
+ plugin.name,
+ file.source,
+ masters,
+ installStep.name,
+ group.name
+ );
+ }
+ }
+ }
+ }
+ return std::make_shared<FomodDbEntry>(modId, fomod->moduleName, options);
+ }
+
+ void addEntry(const std::shared_ptr<FomodDbEntry> &entry, const bool upsert = true) {
+ // TODO: Test this upsert.
+ if (upsert) {
+ const auto it = std::ranges::find_if(entries, [&entry](const std::shared_ptr<FomodDbEntry> &e) {
+ return e->getModId() == entry->getModId();
+ });
+ if (it != entries.end()) {
+ *it = entry;
+ } else {
+ entries.emplace_back(entry);
+ }
+ } else {
+ entries.emplace_back(entry);
+ }
+ }
+
+ [[nodiscard]] const FOMODDBEntries &getEntries() { return entries; }
+
+ void saveToFile() const {
+ try {
+ std::ofstream file(dbFilePath);
+ if (!file.is_open()) {
+ return;
+ }
+
+ file << toJson().dump(2); // Pretty-print with 2-space indentation
+ file.close();
+ } catch ([[maybe_unused]] const std::exception &e) {
+ // Handle saving errors
+ }
+ }
+
+ [[nodiscard]] nlohmann::json toJson() const {
+ nlohmann::json jsonArray = nlohmann::json::array();
+
+ for (const auto &entry: entries) {
+ jsonArray.push_back(entry->toJson());
+ }
+
+ return jsonArray;
+ }
+
+private:
+ FOMODDBEntries entries;
+ std::string dbFilePath;
+
+ void loadFromFile() {
+ entries.clear();
+
+ // Create empty file if it doesn't exist
+ if (!std::filesystem::exists(dbFilePath)) {
+ std::ofstream file(dbFilePath);
+ file << "[]"; // Empty JSON array
+ file.close();
+ return; // No entries to load
+ }
+
+ try {
+ // Read and parse the JSON file
+ std::ifstream file(dbFilePath);
+ if (!file.is_open()) {
+ return;
+ }
+
+ nlohmann::json jsonArray = nlohmann::json::parse(file);
+
+ // Ensure it's an array
+ if (!jsonArray.is_array()) {
+ return;
+ }
+
+ // Process each entry in the array
+ for (const auto &entryJson: jsonArray) {
+ entries.push_back(std::make_unique<FomodDbEntry>(entryJson));
+ }
+ } catch ([[maybe_unused]] const std::exception &e) {
+ // Handle parsing errors (leave entries empty)
+ }
+ }
+};
diff --git a/libs/installer_fomod_plus/share/FOMODData/FomodDBEntry.h b/libs/installer_fomod_plus/share/FOMODData/FomodDBEntry.h
new file mode 100644
index 0000000..5d39f95
--- /dev/null
+++ b/libs/installer_fomod_plus/share/FOMODData/FomodDBEntry.h
@@ -0,0 +1,129 @@
+#pragma once
+
+#include <string>
+#include <utility>
+#include <vector>
+#include <nlohmann/json.hpp>
+
+/*
+The following JSON will be part of an array of similar objects in the root level "JSON DB" for FOMOD Plus.
+It contains information to resolve the identity of a given mod (names can change), and then the options
+in the FOMOD with their respective masters.
+{
+ modId: 12345,
+ displayName: "Lux (Patch Hub)",
+ options: [
+ {
+ "name" "JK's The Hag's Cure",
+ "fileName": "Lux - JK's The Hag's Cure patch.esp",
+ "masters": [
+ "Skyrim.esm",
+ "JK's The Hag's Cure.esp",
+ "Lux - Resources.esp",
+ "Lux.esp"
+ ],
+ "step": "Page One",
+ "group": "Group One",
+ "selectionState": "Available"
+ }
+ ]
+}
+*/
+
+enum class SelectionState {
+ Unknown, // Not yet matched to choices
+ Selected, // User selected this option
+ Deselected, // User manually deselected
+ Available // Present but user didn't interact (or choices not recorded)
+};
+
+inline std::string selectionStateToString(SelectionState state) {
+ switch (state) {
+ case SelectionState::Unknown: return "Unknown";
+ case SelectionState::Selected: return "Selected";
+ case SelectionState::Deselected: return "Deselected";
+ case SelectionState::Available: return "Available";
+ default: return "Unknown";
+ }
+}
+
+inline SelectionState stringToSelectionState(const std::string& str) {
+ if (str == "Selected") return SelectionState::Selected;
+ if (str == "Deselected") return SelectionState::Deselected;
+ if (str == "Available") return SelectionState::Available;
+ return SelectionState::Unknown;
+}
+
+struct FomodOption {
+ std::string name;
+ std::string fileName;
+ std::vector<std::string> masters;
+ std::string step;
+ std::string group;
+ SelectionState selectionState = SelectionState::Unknown;
+
+ FomodOption(std::string n, std::string fn, std::vector<std::string> m, std::string s, std::string g,
+ SelectionState state = SelectionState::Unknown)
+ : name(std::move(n)), fileName(std::move(fn)), masters(std::move(m)), step(std::move(s)), group(std::move(g)),
+ selectionState(state) {}
+};
+
+class FomodDbEntry {
+public:
+ explicit FomodDbEntry(nlohmann::json json) {
+ modId = json["modId"];
+ displayName = json["displayName"];
+ for (auto &option: json["options"]) {
+ // create an option from this object
+ SelectionState state = SelectionState::Unknown;
+ if (option.contains("selectionState")) {
+ state = stringToSelectionState(option["selectionState"]);
+ }
+ FomodOption fomodOption(
+ option["name"],
+ option["fileName"],
+ option["masters"],
+ option["step"],
+ option["group"],
+ state
+ );
+ options.push_back(fomodOption);
+ }
+ }
+
+ explicit FomodDbEntry(const int modId, std::string displayName, const std::vector<FomodOption> &options)
+ : modId(modId), displayName(std::move(displayName)), options(options) {
+ }
+
+
+ [[nodiscard]] int getModId() const { return modId; }
+ [[nodiscard]] std::string getDisplayName() const { return displayName; }
+ [[nodiscard]] const std::vector<FomodOption>& getOptions() const { return options; }
+ [[nodiscard]] std::vector<FomodOption>& getOptionsMutable() { return options; }
+
+ [[nodiscard]] nlohmann::json toJson() const {
+ nlohmann::json result;
+ result["modId"] = modId;
+ result["displayName"] = displayName;
+
+ nlohmann::json optionsArray = nlohmann::json::array();
+ for (const auto &[name, fileName, masters, step, group, selectionState]: options) {
+ nlohmann::json optionJson;
+ optionJson["name"] = name;
+ optionJson["fileName"] = fileName;
+ optionJson["masters"] = masters;
+ optionJson["step"] = step;
+ optionJson["group"] = group;
+ optionJson["selectionState"] = selectionStateToString(selectionState);
+ optionsArray.push_back(optionJson);
+ }
+
+ result["options"] = optionsArray;
+ return result;
+ }
+
+private:
+ int modId;
+ std::string displayName;
+ std::vector<FomodOption> options;
+};
diff --git a/libs/installer_fomod_plus/share/FOMODData/FomodRescan.h b/libs/installer_fomod_plus/share/FOMODData/FomodRescan.h
new file mode 100644
index 0000000..c7d53a2
--- /dev/null
+++ b/libs/installer_fomod_plus/share/FOMODData/FomodRescan.h
@@ -0,0 +1,277 @@
+#pragma once
+
+#include "ArchiveExtractor.h"
+#include "FomodDB.h"
+#include "stringutil.h"
+#include "xml/ModuleConfiguration.h"
+
+#include <QDir>
+#include <QString>
+#include <functional>
+#include <imodinterface.h>
+#include <imoinfo.h>
+#include <nlohmann/json.hpp>
+
+struct RescanResult {
+ int totalModsProcessed = 0;
+ int successfullyScanned = 0;
+ int missingArchives = 0;
+ int parseErrors = 0;
+ std::vector<std::string> failedMods;
+};
+
+/**
+ * Orchestrates rescanning of all mods with stored FOMOD choices to repopulate the database.
+ * Used when fomod.db is missing or needs to be regenerated from existing installations.
+ */
+class FomodRescan {
+public:
+ using ProgressCallback = std::function<void(int current, int total, const QString& modName)>;
+
+ FomodRescan(MOBase::IOrganizer* organizer, FomodDB* db)
+ : mOrganizer(organizer), mFomodDb(db) {}
+
+ /**
+ * Scan all mods that have stored FOMOD Plus choices and repopulate the database.
+ * @param progressCallback Optional callback for progress updates
+ * @return RescanResult with statistics about the scan
+ */
+ RescanResult scanAllModsWithChoices(const ProgressCallback& progressCallback = nullptr)
+ {
+ RescanResult result;
+
+ const auto modList = mOrganizer->modList();
+ if (!modList) {
+ return result;
+ }
+
+ // First pass: gather all mods with stored choices
+ std::vector<MOBase::IModInterface*> modsWithChoices;
+ for (const auto& modName : modList->allMods()) {
+ auto* mod = modList->getMod(modName);
+ if (mod && hasStoredChoices(mod)) {
+ modsWithChoices.push_back(mod);
+ }
+ }
+
+ result.totalModsProcessed = static_cast<int>(modsWithChoices.size());
+
+ // Second pass: process each mod
+ int current = 0;
+ for (auto* mod : modsWithChoices) {
+ current++;
+ if (progressCallback) {
+ progressCallback(current, result.totalModsProcessed, mod->name());
+ }
+
+ const auto scanResult = processMod(mod);
+ switch (scanResult) {
+ case ScanOutcome::Success:
+ result.successfullyScanned++;
+ break;
+ case ScanOutcome::MissingArchive:
+ result.missingArchives++;
+ result.failedMods.push_back(mod->name().toStdString() + " (missing archive)");
+ break;
+ case ScanOutcome::ParseError:
+ result.parseErrors++;
+ result.failedMods.push_back(mod->name().toStdString() + " (parse error)");
+ break;
+ case ScanOutcome::NoFomod:
+ result.failedMods.push_back(mod->name().toStdString() + " (no FOMOD)");
+ break;
+ }
+ }
+
+ // Save the database
+ mFomodDb->saveToFile();
+
+ return result;
+ }
+
+private:
+ MOBase::IOrganizer* mOrganizer;
+ FomodDB* mFomodDb;
+
+ enum class ScanOutcome {
+ Success,
+ MissingArchive,
+ ParseError,
+ NoFomod
+ };
+
+ /**
+ * Check if a mod has stored FOMOD Plus choices (non-zero pluginSetting).
+ */
+ bool hasStoredChoices(MOBase::IModInterface* mod) const
+ {
+ const auto fomodData = mod->pluginSetting(
+ StringConstants::Plugin::NAME.data(), "fomod", 0);
+
+ if (!fomodData.isValid() || fomodData.isNull()) {
+ return false;
+ }
+
+ // Check if it's actually valid JSON with steps
+ try {
+ const auto json = nlohmann::json::parse(fomodData.toString().toStdString());
+ return json.contains("steps") && json["steps"].is_array() && !json["steps"].empty();
+ } catch (...) {
+ return false;
+ }
+ }
+
+ /**
+ * Get the stored choices JSON from a mod's pluginSetting.
+ */
+ nlohmann::json getStoredChoices(MOBase::IModInterface* mod) const
+ {
+ const auto fomodData = mod->pluginSetting(
+ StringConstants::Plugin::NAME.data(), "fomod", 0);
+
+ try {
+ return nlohmann::json::parse(fomodData.toString().toStdString());
+ } catch (...) {
+ return nlohmann::json();
+ }
+ }
+
+ /**
+ * Process a single mod: extract archive, parse FOMOD, create DB entry with selection states.
+ */
+ ScanOutcome processMod(MOBase::IModInterface* mod)
+ {
+ // Get the archive path
+ const auto installationFile = mod->installationFile();
+ if (installationFile.isEmpty()) {
+ return ScanOutcome::MissingArchive;
+ }
+
+ const auto downloadsPath = mOrganizer->downloadsPath();
+ const auto archivePath = QDir(installationFile).isAbsolute()
+ ? installationFile
+ : downloadsPath + "/" + installationFile;
+
+ if (!QFile::exists(archivePath)) {
+ return ScanOutcome::MissingArchive;
+ }
+
+ // Extract FOMOD data from archive
+ auto extractionResult = ArchiveExtractor::extractFomodData(archivePath);
+ if (!extractionResult.success) {
+ return ScanOutcome::ParseError;
+ }
+
+ // Parse ModuleConfiguration
+ auto moduleConfig = std::make_unique<ModuleConfiguration>();
+ try {
+ if (!moduleConfig->deserialize(extractionResult.moduleConfigPath)) {
+ return ScanOutcome::ParseError;
+ }
+ } catch (...) {
+ return ScanOutcome::ParseError;
+ }
+
+ // Get the mod's Nexus ID
+ const int modId = mod->nexusId();
+
+ // Create FomodDbEntry using existing logic
+ auto entry = FomodDB::getEntryFromFomod(
+ moduleConfig.get(),
+ extractionResult.pluginPaths,
+ modId
+ );
+
+ if (!entry || entry->getOptions().empty()) {
+ return ScanOutcome::NoFomod;
+ }
+
+ // Apply selection states from stored choices
+ const auto choices = getStoredChoices(mod);
+ applySelectionsToEntry(*entry, choices);
+
+ // Add to database (upsert)
+ mFomodDb->addEntry(entry, true);
+
+ return ScanOutcome::Success;
+ }
+
+ /**
+ * Apply user selection states to a FomodDbEntry based on stored choices JSON.
+ *
+ * Choices JSON format:
+ * {
+ * "steps": [{
+ * "name": "Step Name",
+ * "groups": [{
+ * "name": "Group Name",
+ * "plugins": ["Selected Plugin 1"],
+ * "deselected": ["Manually Deselected Plugin"]
+ * }]
+ * }]
+ * }
+ */
+ void applySelectionsToEntry(FomodDbEntry& entry, const nlohmann::json& choices)
+ {
+ if (!choices.contains("steps") || !choices["steps"].is_array()) {
+ // No choices data - mark all as Available
+ for (auto& option : entry.getOptionsMutable()) {
+ option.selectionState = SelectionState::Available;
+ }
+ return;
+ }
+
+ // Build a lookup map for quick matching: stepName/groupName/pluginName -> state
+ struct PluginState {
+ bool selected = false;
+ bool deselected = false;
+ };
+ std::map<std::string, PluginState> stateMap;
+
+ for (const auto& step : choices["steps"]) {
+ if (!step.contains("name") || !step.contains("groups")) continue;
+ const std::string stepName = step["name"];
+
+ for (const auto& group : step["groups"]) {
+ if (!group.contains("name")) continue;
+ const std::string groupName = group["name"];
+
+ // Process selected plugins
+ if (group.contains("plugins") && group["plugins"].is_array()) {
+ for (const auto& plugin : group["plugins"]) {
+ const std::string pluginName = plugin;
+ const auto key = stepName + "/" + groupName + "/" + pluginName;
+ stateMap[key].selected = true;
+ }
+ }
+
+ // Process deselected plugins
+ if (group.contains("deselected") && group["deselected"].is_array()) {
+ for (const auto& plugin : group["deselected"]) {
+ const std::string pluginName = plugin;
+ const auto key = stepName + "/" + groupName + "/" + pluginName;
+ stateMap[key].deselected = true;
+ }
+ }
+ }
+ }
+
+ // Apply states to options
+ for (auto& option : entry.getOptionsMutable()) {
+ const auto key = option.step + "/" + option.group + "/" + option.name;
+
+ if (auto it = stateMap.find(key); it != stateMap.end()) {
+ if (it->second.selected) {
+ option.selectionState = SelectionState::Selected;
+ } else if (it->second.deselected) {
+ option.selectionState = SelectionState::Deselected;
+ } else {
+ option.selectionState = SelectionState::Available;
+ }
+ } else {
+ // Plugin not found in choices - mark as Available
+ option.selectionState = SelectionState::Available;
+ }
+ }
+ }
+};
diff --git a/libs/installer_fomod_plus/share/FOMODData/PluginReader.h b/libs/installer_fomod_plus/share/FOMODData/PluginReader.h
new file mode 100644
index 0000000..dade7e1
--- /dev/null
+++ b/libs/installer_fomod_plus/share/FOMODData/PluginReader.h
@@ -0,0 +1,119 @@
+#pragma once
+
+#include <fstream>
+#include <string>
+#include <vector>
+#include <cstdint>
+#include <unordered_set>
+
+static const std::unordered_set<std::string> VANILLA_MASTERS = {
+ "Skyrim.esm",
+ "Update.esm",
+ "Dawnguard.esm",
+ "HearthFires.esm",
+ "Dragonborn.esm"
+};
+
+class PluginReader {
+public:
+
+ /**
+ * Reads the master files from a Bethesda plugin file (ESP/ESM/ESL)
+ * @param filePath Path to the plugin file
+ * @param trimVanilla Exclude the vanilla game masters or not. Mostly to save DB space.
+ * @return Vector of master filenames
+ */
+ static std::vector<std::string> readMasters(const std::string& filePath, const bool trimVanilla = false)
+ {
+ std::vector<std::string> masters;
+ std::ifstream file(filePath, std::ios::binary);
+
+ if (!file) {
+ return masters;
+ }
+
+ // Check TES4 record signature
+ char signature[4];
+ file.read(signature, 4);
+ if (strncmp(signature, "TES4", 4) != 0) {
+ return masters;
+ }
+
+ // Read record size
+ uint32_t recordSize;
+ file.read(reinterpret_cast<char*>(&recordSize), 4);
+
+ constexpr uint32_t skipSize = sizeof(uint32_t) // flags
+ + sizeof(uint32_t) // formId
+ + sizeof(uint16_t) // timestamp
+ + sizeof(uint16_t) // version control
+ + sizeof(uint16_t) // internal version
+ + sizeof(uint16_t); // unknown
+
+ // Skip header flags, formID, etc. (total 8 bytes)
+ file.seekg(skipSize, std::ios::cur);
+
+ // Calculate where the TES4 record ends
+ std::streampos recordEnd = file.tellg() + static_cast<std::streampos>(recordSize);
+
+ // Read subrecords until we reach the end of the TES4 record
+ while (file && file.tellg() < recordEnd) {
+ char subRecordType[4];
+ uint16_t subRecordSize;
+
+ // Read subrecord type and size
+ file.read(subRecordType, 4);
+ file.read(reinterpret_cast<char*>(&subRecordSize), 2);
+
+ if (strncmp(subRecordType, "MAST", 4) == 0) {
+ // Read master filename (null-terminated string)
+ std::string masterName;
+ masterName.resize(subRecordSize);
+ file.read(masterName.data(), subRecordSize);
+
+ // Remove null terminator if present
+ if (!masterName.empty() && masterName.back() == '\0') {
+ masterName.pop_back();
+ }
+
+ // Only add if it's not a vanilla master or if we're not trimming
+ if (!trimVanilla || !VANILLA_MASTERS.contains(masterName)) {
+ masters.push_back(masterName);
+ }
+
+ // Each MAST is followed by a DATA subrecord
+ char dataType[4];
+ uint16_t dataSize;
+ file.read(dataType, 4);
+ file.read(reinterpret_cast<char*>(&dataSize), 2);
+
+ // Skip DATA content (usually an 8-byte value)
+ file.seekg(dataSize, std::ios::cur);
+ } else {
+ // Skip other subrecord types
+ file.seekg(subRecordSize, std::ios::cur);
+ }
+ }
+
+ return masters;
+ }
+
+ /**
+ * Checks if a file is a valid Bethesda plugin (ESP/ESM/ESL)
+ * @param filePath Path to the file
+ * @return True if the file is a valid plugin
+ */
+ static bool isValidPlugin(const std::string& filePath)
+ {
+ std::ifstream file(filePath, std::ios::binary);
+
+ if (!file) {
+ return false;
+ }
+
+ char signature[4];
+ file.read(signature, 4);
+
+ return strncmp(signature, "TES4", 4) == 0;
+ }
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/share/stringutil.h b/libs/installer_fomod_plus/share/stringutil.h
new file mode 100644
index 0000000..c5d2fb8
--- /dev/null
+++ b/libs/installer_fomod_plus/share/stringutil.h
@@ -0,0 +1,150 @@
+#ifndef STRINGCONSTANTS_H
+#define STRINGCONSTANTS_H
+#include <algorithm>
+#include <regex>
+#include <string>
+#include <vector>
+#include <QString>
+
+
+namespace StringConstants
+{
+ namespace Plugin
+ {
+ constexpr std::string_view NAME = "FOMOD Plus";
+ constexpr std::string_view AUTHOR = "clearing";
+ constexpr std::string_view DESCRIPTION =
+ "Extends the capabilities of the FOMOD installer for advanced users.\n\n"
+ "Available colors (enter exactly): \n"
+ "'Light0'\t'Light1'\t'Light2'\t'Light3'\n"
+ "'Dark0'\t'Dark1'\t'Dark2'\t'Dark3'\n"
+ "'Red'\t'Red Bright'\n"
+ "'Green'\t'Green Bright'\n"
+ "'Yellow'\t'Yellow Bright'\n"
+ "'Blue'\t'Blue Bright'\n"
+ "'Purple'\t'Purple Bright'\n"
+ "'Aqua'\t'Aqua Bright'\n"
+ "'Orange'\t'Orange Bright'\n";
+ constexpr std::wstring_view W_NAME = L"FOMOD Plus";
+ constexpr std::wstring_view W_AUTHOR = L"clearing";
+ constexpr std::wstring_view W_DESCRIPTION =
+ L"Extends the capabilities of the FOMOD installer for advanced users.";
+ }
+
+ namespace FomodFiles
+ {
+ constexpr std::string_view FOMOD_DIR = "fomod";
+ constexpr std::string_view INFO_XML = "info.xml";
+ constexpr std::string_view MODULE_CONFIG = "ModuleConfig.xml";
+
+ // Wide string versions for archive API
+ constexpr std::wstring_view W_FOMOD_DIR = L"fomod";
+ constexpr std::wstring_view W_INFO_XML = L"fomod/info.xml";
+ constexpr std::wstring_view W_MODULE_CONFIG = L"fomod/ModuleConfig.xml";
+
+ constexpr std::string_view TYPE_REQUIRED = "Required";
+ constexpr std::string_view TYPE_OPTIONAL = "Optional";
+ constexpr std::string_view TYPE_RECOMMENDED = "Recommended";
+ constexpr std::string_view TYPE_NOT_USABLE = "NotUsable";
+ constexpr std::string_view TYPE_COULD_BE_USABLE = "CouldBeUsable";
+ }
+}
+
+// Convert narrow string_view to wstring (for ASCII strings only)
+inline std::wstring toWide(std::string_view sv)
+{
+ return std::wstring(sv.begin(), sv.end());
+}
+
+// trim from start (in place)
+inline void ltrim(std::string& s)
+{
+ s.erase(s.begin(), std::ranges::find_if(s, [](const unsigned char ch)
+ {
+ return !std::isspace(ch);
+ }));
+}
+
+// trim from end (in place)
+inline void rtrim(std::string& s)
+{
+ s.erase(std::find_if(s.rbegin(), s.rend(), [](const unsigned char ch)
+ {
+ return !std::isspace(ch);
+ }).base(), s.end());
+}
+
+// trim from both ends (in place)
+inline std::string& trim(std::string& s)
+{
+ ltrim(s);
+ rtrim(s);
+ return s;
+}
+
+inline void trim(const std::vector<std::string>& strings)
+{
+ for (auto s : strings) { trim(s); }
+}
+
+inline std::wstring toLower(const std::wstring& str)
+{
+ std::wstring lowerStr = str;
+ std::ranges::transform(lowerStr, lowerStr.begin(), towlower);
+ return lowerStr;
+}
+
+inline std::string toLower(const std::string& str)
+{
+ std::string lowerStr = str;
+ std::ranges::transform(lowerStr, lowerStr.begin(), tolower);
+ return lowerStr;
+}
+
+inline bool endsWithCaseInsensitive(const std::wstring& str, const std::wstring& suffix)
+{
+ const std::wstring lowerStr = toLower(str);
+ if (const std::wstring lowerSuffix = toLower(suffix); lowerStr.length() >= lowerSuffix.length())
+ {
+ return 0 == lowerStr.compare(lowerStr.length() - lowerSuffix.length(), lowerSuffix.length(), lowerSuffix);
+ }
+ return false;
+}
+
+inline QString formatPluginDescription(const QString& text)
+{
+ std::string formattedText = text.toStdString();
+ // Replace URLs with <a href> tags
+ const std::regex
+ urlRegex(R"((http|ftp|https):\/\/([\w_-]+(?:(?:\.[\w_-]+)+))([\w.,@?^=%&:\/~+#-]*[\w@?^=%&\/~+#-]))");
+ formattedText = std::regex_replace(formattedText, urlRegex, R"(<a href="$&">$&</a>)");
+
+ // Replace line breaks
+ formattedText = std::regex_replace(formattedText, std::regex("&#13;&#10;"), "<br>");
+ formattedText = std::regex_replace(formattedText, std::regex("\\r\\n"), "<br>");
+ formattedText = std::regex_replace(formattedText, std::regex("\\r"), "<br>");
+ formattedText = std::regex_replace(formattedText, std::regex("\\n"), "<br>");
+
+ return QString::fromStdString(formattedText);
+}
+
+// NOTE: This isn't perfect. Sometimes we have whole filenames, sometimes we're just passing
+// the suffix. It should be fine as long as no one names a file like..."Testesl". Idk what that
+// would do anyway.
+inline bool isPluginFile(const QString& file)
+{
+ return file.toLower().endsWith("esl")
+ || file.toLower().endsWith("esp")
+ || file.toLower().endsWith("esm");
+}
+
+inline bool isPluginFile(const std::string& file)
+{
+ const auto lower = toLower(file);
+ return lower.ends_with("esl")
+ || lower.ends_with("esp")
+ || lower.ends_with("esm");
+}
+
+
+#endif
diff --git a/libs/installer_fomod_plus/share/xml/FomodInfoFile.cpp b/libs/installer_fomod_plus/share/xml/FomodInfoFile.cpp
new file mode 100644
index 0000000..d4fed69
--- /dev/null
+++ b/libs/installer_fomod_plus/share/xml/FomodInfoFile.cpp
@@ -0,0 +1,44 @@
+#include "FomodInfoFile.h"
+#include "XmlParseException.h"
+#include <format>
+#include <pugixml.hpp>
+
+#include "stringutil.h"
+
+#include <QFile>
+#include <QString>
+
+bool FomodInfoFile::deserialize(const QString& filePath)
+{
+ QFile file(filePath);
+ if (!file.open(QIODevice::ReadOnly)) {
+ throw XmlParseException(std::format("Failed to open file: {}", filePath.toStdString()));
+ }
+ const QByteArray content = file.readAll();
+ file.close();
+
+ pugi::xml_document doc;
+ if (const pugi::xml_parse_result result = doc.load_buffer(content.constData(), content.size()); !result) {
+ throw XmlParseException(std::format("XML parsed with errors: {}", result.description()));
+ }
+
+ const pugi::xml_node fomodNode = doc.child("fomod");
+ if (!fomodNode) {
+ throw XmlParseException("No <config> node found");
+ }
+
+ name = fomodNode.child("Name").text().as_string();
+ author = fomodNode.child("Author").text().as_string();
+ version = fomodNode.child("Version").text().as_string();
+ website = fomodNode.child("Website").text().as_string();
+ description = fomodNode.child("Description").text().as_string();
+
+ trim({ name, author, version, website, description });
+
+ for (pugi::xml_node groupNode : fomodNode.child("Groups").children("element")) {
+ groups.emplace_back(groupNode.text().as_string());
+ }
+
+ return true;
+
+} \ No newline at end of file
diff --git a/libs/installer_fomod_plus/share/xml/FomodInfoFile.h b/libs/installer_fomod_plus/share/xml/FomodInfoFile.h
new file mode 100644
index 0000000..d2c2a23
--- /dev/null
+++ b/libs/installer_fomod_plus/share/xml/FomodInfoFile.h
@@ -0,0 +1,25 @@
+#pragma once
+
+#include <qstring.h>
+#include <string>
+#include <vector>
+
+class FomodInfoFile {
+public:
+ bool deserialize(const QString &filePath);
+
+ [[nodiscard]] const std::string& getName() const { return name; }
+ [[nodiscard]] const std::string& getAuthor() const { return author; }
+ [[nodiscard]] const std::string& getVersion() const { return version; }
+ [[nodiscard]] const std::string& getWebsite() const { return website; }
+ [[nodiscard]] const std::string& getDescription() const { return description; }
+ [[nodiscard]] const std::vector<std::string>& getGroups() const { return groups; }
+
+private:
+ std::string name;
+ std::string author;
+ std::string version;
+ std::string website;
+ std::string description;
+ std::vector<std::string> groups;
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/share/xml/ModuleConfiguration.cpp b/libs/installer_fomod_plus/share/xml/ModuleConfiguration.cpp
new file mode 100644
index 0000000..64d6b0b
--- /dev/null
+++ b/libs/installer_fomod_plus/share/xml/ModuleConfiguration.cpp
@@ -0,0 +1,352 @@
+#include "ModuleConfiguration.h"
+
+#include <format>
+
+#include "XmlHelper.h"
+#include "XmlParseException.h"
+#include "stringutil.h"
+
+#include <QFile>
+#include <QString>
+
+using namespace StringConstants::FomodFiles;
+
+static GroupTypeEnum groupTypeFromString(const std::string& groupType)
+{
+ if (groupType == "SelectAny")
+ return SelectAny;
+ if (groupType == "SelectAll")
+ return SelectAll;
+ if (groupType == "SelectExactlyOne")
+ return SelectExactlyOne;
+ if (groupType == "SelectAtMostOne")
+ return SelectAtMostOne;
+ if (groupType == "SelectAtLeastOne")
+ return SelectAtLeastOne;
+ return SelectAny; // is this a sane default? probably
+}
+
+PluginTypeEnum pluginTypeFromString(const std::string& typeStr)
+{
+ if (typeStr == TYPE_REQUIRED)
+ return PluginTypeEnum::Required;
+ if (typeStr == TYPE_OPTIONAL)
+ return PluginTypeEnum::Optional;
+ if (typeStr == TYPE_RECOMMENDED)
+ return PluginTypeEnum::Recommended;
+ if (typeStr == TYPE_NOT_USABLE)
+ return PluginTypeEnum::NotUsable;
+ if (typeStr == TYPE_COULD_BE_USABLE)
+ return PluginTypeEnum::CouldBeUsable;
+ return PluginTypeEnum::Optional;
+}
+
+template <typename T>
+bool deserializeList(pugi::xml_node& node, const char* childName, std::vector<T>& list)
+{
+ for (pugi::xml_node childNode : node.children(childName)) {
+ T item;
+ item.deserialize(childNode);
+ list.push_back(item);
+ }
+ return true;
+}
+
+/*
+ * NOTE: We call 'trim()' on all error-prone fields that rely on user-input. I'm assuming these FOMODs are created with
+ * the FOMOD creation tool, so I won't trim things like flags that the tool sets for the user.
+ */
+
+bool FileDependency::deserialize(pugi::xml_node& node)
+{
+ file = node.attribute("file").as_string();
+ trim(file);
+ // ReSharper disable once CppTooWideScopeInitStatement
+ // Do not use 'auto' for these. it will break equality checks
+ const std::string stateStr = node.attribute("state").as_string();
+
+ if (stateStr == "Missing")
+ state = FileDependencyTypeEnum::Missing;
+ else if (stateStr == "Inactive")
+ state = FileDependencyTypeEnum::Inactive;
+ else if (stateStr == "Active")
+ state = FileDependencyTypeEnum::Active;
+ return true;
+}
+
+bool FlagDependency::deserialize(pugi::xml_node& node)
+{
+ flag = node.attribute("flag").as_string();
+ value = node.attribute("value").as_string();
+ trim({ flag, value });
+ return true;
+}
+
+bool GameDependency::deserialize(pugi::xml_node& node)
+{
+ version = node.attribute("version").as_string();
+ trim(version);
+ return true;
+}
+
+bool CompositeDependency::deserialize(pugi::xml_node& node)
+{
+
+ // this could EITHER have a dependencies child or the dependencies are here.
+ // turns out they could have both.
+ pugi::xml_node possibleNode = node;
+
+ // If the dependencies are all right inside, just use the root node as the dependency base.
+ // This looks hacky but accommodates both _nested_ dependencies for plugins, and extremely simple ones for step visibility.
+ if (node.child("dependencies") && !node.child("fileDependency") && !node.child("flagDependency") &&!node.child("gameDependency")) {
+ possibleNode = node.child("dependencies");
+ }
+
+ deserializeList(possibleNode, "fileDependency", fileDependencies);
+ deserializeList(possibleNode, "flagDependency", flagDependencies);
+ deserializeList(possibleNode, "gameDependency", gameDependencies);
+ deserializeList(possibleNode, "dependencies", nestedDependencies);
+
+ operatorType = OperatorTypeEnum::AND; // safest default.
+
+ if (const std::string operatorStr = possibleNode.attribute("operator").as_string(); operatorStr == "Or") {
+ operatorType = OperatorTypeEnum::OR;
+ }
+
+ return true;
+}
+
+bool DependencyPattern::deserialize(pugi::xml_node& node)
+{
+ if (!node)
+ return false;
+ pugi::xml_node dependenciesNode = node.child("dependencies");
+ dependencies.deserialize(dependenciesNode);
+
+ const pugi::xml_node typeNode = node.child("type");
+ type = pluginTypeFromString(typeNode.attribute("name").as_string());
+ return true;
+}
+
+bool DependencyPatternList::deserialize(pugi::xml_node& node)
+{
+ return deserializeList(node, "pattern", patterns);
+}
+
+bool DependencyPluginType::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node patternsNode = node.child("patterns");
+ const pugi::xml_node defaultTypeNode = node.child("defaultType");
+ defaultType = pluginTypeFromString(defaultTypeNode.attribute("name").as_string());
+ patterns.deserialize(patternsNode);
+ return true;
+}
+
+bool TypeDescriptor::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node dependencyTypeNode = node.child("dependencyType");
+ dependencyType.deserialize(dependencyTypeNode);
+ const pugi::xml_node typeNode = node.child("type");
+ type = pluginTypeFromString(typeNode.attribute("name").as_string());
+ return true;
+}
+
+bool Image::deserialize(pugi::xml_node& node)
+{
+ path = node.attribute("path").as_string();
+ return true;
+}
+
+bool HeaderImage::deserialize(pugi::xml_node& node)
+{
+ path = node.attribute("path").as_string();
+ showImage = node.attribute("showImage").as_bool();
+ showFade = node.attribute("showFade").as_bool();
+ height = node.attribute("height").as_int();
+ return true;
+}
+
+bool FileList::deserialize(pugi::xml_node& node)
+{
+ for (pugi::xml_node childNode : node.children()) {
+ if (std::string(childNode.name()) == "folder"
+ || std::string(childNode.name()) == "file") {
+ File file;
+ file.deserialize(childNode);
+ files.emplace_back(file);
+ }
+ }
+ return true;
+}
+
+bool ConditionalFileInstallPattern::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node dependenciesNode = node.child("dependencies");
+ pugi::xml_node filesNode = node.child("files");
+
+ dependencies.deserialize(dependenciesNode);
+ files.deserialize(filesNode);
+
+ return true;
+}
+
+// <flag name="2">On</flag>
+bool ConditionFlag::deserialize(pugi::xml_node& node)
+{
+ name = node.attribute("name").as_string();
+ value = node.child_value(); //
+ return true;
+}
+
+bool ConditionFlagList::deserialize(pugi::xml_node& node)
+{
+ return deserializeList(node, "flag", flags);
+}
+
+bool File::deserialize(pugi::xml_node& node)
+{
+ source = node.attribute("source").as_string();
+ // destination = node.attribute("destination").as_string();
+ priority = node.attribute("priority").as_int();
+ isFolder = strcmp(node.name(), "folder") == 0;
+ if (auto attr = node.attribute("destination"); attr) {
+ destination = attr.as_string();
+ } else {
+ destination = std::nullopt;
+ }
+ return true;
+}
+
+
+bool Plugin::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node imageNode = node.child("image");
+ pugi::xml_node typeDescriptorNode = node.child("typeDescriptor");
+ pugi::xml_node conditionFlagsNode = node.child("conditionFlags");
+ pugi::xml_node filesNode = node.child("files");
+
+ // Description is optional in the schema; guard against null C strings from pugixml.
+ if (const pugi::xml_node descNode = node.child("description")) {
+ if (const char* rawDesc = descNode.text().as_string()) {
+ description = rawDesc;
+ }
+ }
+ description = trim(description); // Find a better way to do this eventually.
+ image.deserialize(imageNode);
+ typeDescriptor.deserialize(typeDescriptorNode);
+ name = node.attribute("name").as_string();
+ name = trim(name);
+ conditionFlags.deserialize(conditionFlagsNode);
+ files.deserialize(filesNode);
+ return true;
+}
+
+bool PluginList::deserialize(pugi::xml_node& node)
+{
+ deserializeList(node, "plugin", plugins);
+ order = XmlHelper::getOrderType(node.attribute("order").as_string(), OrderTypeEnum::Ascending);
+
+ // Sort the plugins based on the specified order
+ std::ranges::sort(plugins, [this](const Plugin& a, const Plugin& b) {
+ if (order == OrderTypeEnum::Ascending) {
+ return a.name < b.name;
+ }
+ if (order == OrderTypeEnum::Descending) {
+ return a.name > b.name;
+ }
+ return false; // Default case, no sorting
+ });
+
+ return true;
+}
+
+bool Group::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node pluginsNode = node.child("plugins");
+ plugins.deserialize(pluginsNode);
+ name = node.attribute("name").as_string();
+ type = groupTypeFromString(node.attribute("type").as_string());
+ return true;
+}
+
+bool GroupList::deserialize(pugi::xml_node& node)
+{
+ deserializeList(node, "group", groups);
+ order = XmlHelper::getOrderType(node.attribute("order").as_string());
+
+ // Sort the groups based on the specified order
+ std::ranges::sort(groups, [this](const Group& a, const Group& b) {
+ if (order == OrderTypeEnum::Ascending) {
+ return a.name < b.name;
+ }
+ if (order == OrderTypeEnum::Descending) {
+ return a.name > b.name;
+ }
+ return false; // Default case, no sorting
+ });
+ return true;
+}
+
+bool InstallStep::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node visibleNode = node.child("visible");
+ pugi::xml_node optionalFileGroupsNode = node.child("optionalFileGroups");
+ visible.deserialize(visibleNode);
+ optionalFileGroups.deserialize(optionalFileGroupsNode);
+ name = node.attribute("name").as_string();
+ return true;
+}
+
+bool ConditionalFileInstall::deserialize(pugi::xml_node& node)
+{
+ pugi::xml_node patternsNode = node.child("patterns");
+ deserializeList(patternsNode, "pattern", patterns);
+ return true;
+}
+
+bool StepList::deserialize(pugi::xml_node& node)
+{
+ deserializeList(node, "installStep", installSteps);
+ order = XmlHelper::getOrderType(node.attribute("order").as_string());
+ return true;
+}
+
+bool ModuleConfiguration::deserialize(const QString& filePath)
+{
+ QFile file(filePath);
+ if (!file.open(QIODevice::ReadOnly)) {
+ throw XmlParseException(std::format("Failed to open file: {}", filePath.toStdString()));
+ }
+ const QByteArray content = file.readAll();
+ file.close();
+
+ pugi::xml_document doc;
+ if (const pugi::xml_parse_result result = doc.load_buffer(content.constData(), content.size()); !result) {
+ throw XmlParseException(std::format("XML parsed with errors: {}", result.description()));
+ }
+
+ const pugi::xml_node configNode = doc.child("config");
+ if (!configNode) {
+ throw XmlParseException("No <config> node found");
+ }
+
+ moduleName = configNode.child("moduleName").text().as_string();
+
+ moduleImage = HeaderImage();
+ pugi::xml_node moduleImageNode = configNode.child("moduleImage");
+ moduleImage.deserialize(moduleImageNode);
+
+ pugi::xml_node moduleDependenciesNode = configNode.child("moduleDependencies");
+ moduleDependencies.deserialize(moduleDependenciesNode);
+
+ pugi::xml_node requiredInstallFilesNode = configNode.child("requiredInstallFiles");
+ requiredInstallFiles.deserialize(requiredInstallFilesNode);
+
+ pugi::xml_node installStepsNode = configNode.child("installSteps");
+ installSteps.deserialize(installStepsNode);
+
+ pugi::xml_node conditionalFileInstallsNode = configNode.child("conditionalFileInstalls");
+ conditionalFileInstalls.deserialize(conditionalFileInstallsNode);
+
+ return true;
+}
diff --git a/libs/installer_fomod_plus/share/xml/ModuleConfiguration.h b/libs/installer_fomod_plus/share/xml/ModuleConfiguration.h
new file mode 100644
index 0000000..a0a017b
--- /dev/null
+++ b/libs/installer_fomod_plus/share/xml/ModuleConfiguration.h
@@ -0,0 +1,305 @@
+#pragma once
+
+#include <iostream>
+#include <optional>
+#include <pugixml.hpp>
+#include <qstring.h>
+#include <string>
+#include <vector>
+
+class XmlDeserializable {
+public:
+ virtual ~XmlDeserializable() = default;
+
+ virtual bool deserialize(pugi::xml_node& node) = 0;
+
+protected:
+ XmlDeserializable() = default;
+};
+
+enum GroupTypeEnum {
+ SelectAny,
+ SelectAll,
+ SelectExactlyOne,
+ SelectAtMostOne,
+ SelectAtLeastOne
+};
+
+enum class OperatorTypeEnum {
+ AND,
+ OR
+};
+
+enum class OrderTypeEnum {
+ Explicit,
+ Ascending,
+ Descending
+};
+
+enum class FileDependencyTypeEnum {
+ Missing,
+ Inactive,
+ Active,
+ UNKNOWN_STATE
+};
+
+template <typename T>
+class OrderedContents {
+public:
+ OrderTypeEnum order;
+
+ OrderedContents() : order(OrderTypeEnum::Ascending) {}
+ explicit OrderedContents(const OrderTypeEnum orderType): order(orderType) {}
+
+ template <typename Accessor>
+ bool compare(const T& a, const T& b, Accessor accessor) const
+ {
+ switch (order) {
+ case OrderTypeEnum::Ascending:
+ return accessor(a) < accessor(b);
+ case OrderTypeEnum::Descending:
+ return accessor(a) > accessor(b);
+ case OrderTypeEnum::Explicit:
+ default:
+ return false; // No sorting for explicit order
+ }
+ }
+};
+
+enum class PluginTypeEnum {
+ Recommended,
+ Required,
+ Optional,
+ NotUsable,
+ CouldBeUsable,
+ UNKNOWN
+};
+
+
+inline std::ostream& operator<<(std::ostream& os, const PluginTypeEnum& type)
+{
+ switch (type) {
+ case PluginTypeEnum::Recommended:
+ os << "Recommended";
+ break;
+ case PluginTypeEnum::Required:
+ os << "Required";
+ break;
+ case PluginTypeEnum::Optional:
+ os << "Optional";
+ break;
+ case PluginTypeEnum::NotUsable:
+ os << "NotUsable";
+ break;
+ case PluginTypeEnum::CouldBeUsable:
+ os << "CouldBeUsable";
+ break;
+ default: ;
+ }
+ return os;
+}
+
+class PluginType final : public XmlDeserializable {
+public:
+ PluginTypeEnum name = PluginTypeEnum::Optional; // sane default
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class FileDependency final : public XmlDeserializable {
+public:
+ std::string file;
+ FileDependencyTypeEnum state = FileDependencyTypeEnum::UNKNOWN_STATE;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class FlagDependency final : public XmlDeserializable {
+public:
+ std::string flag;
+ std::string value;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class GameDependency final : public XmlDeserializable {
+public:
+ std::string version;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class CompositeDependency final : public XmlDeserializable {
+public:
+ std::vector<FileDependency> fileDependencies;
+ std::vector<FlagDependency> flagDependencies;
+ std::vector<GameDependency> gameDependencies;
+ std::vector<CompositeDependency> nestedDependencies;
+ OperatorTypeEnum operatorType = OperatorTypeEnum::AND; // safest default.
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class DependencyPattern final : public XmlDeserializable {
+public:
+ CompositeDependency dependencies;
+ PluginTypeEnum type;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+
+class DependencyPatternList final : public XmlDeserializable {
+public:
+ std::vector<DependencyPattern> patterns;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class DependencyPluginType final : public XmlDeserializable {
+public:
+ std::optional<PluginTypeEnum> defaultType;
+ DependencyPatternList patterns;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class TypeDescriptor final : public XmlDeserializable {
+public:
+ DependencyPluginType dependencyType;
+ PluginTypeEnum type;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class Image final : public XmlDeserializable {
+public:
+ std::string path;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class HeaderImage final : public XmlDeserializable {
+public:
+ std::string path;
+ bool showImage;
+ bool showFade;
+ int height;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class File final : public XmlDeserializable {
+public:
+ std::string source;
+ std::optional<std::string> destination;
+ int priority{ 0 };
+ bool isFolder;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+
+class FileList final : public XmlDeserializable {
+public:
+ std::vector<File> files;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class ConditionalFileInstallPattern final : public XmlDeserializable {
+public:
+ CompositeDependency dependencies;
+ FileList files;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+// <flag name="2">On</flag>
+class ConditionFlag final : public XmlDeserializable {
+public:
+ std::string name;
+ std::string value;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class ConditionFlagList final : public XmlDeserializable {
+public:
+ std::vector<ConditionFlag> flags;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class Plugin final : public XmlDeserializable {
+public:
+ std::string description;
+ Image image;
+ TypeDescriptor typeDescriptor;
+ std::string name;
+ ConditionFlagList conditionFlags;
+ FileList files;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class PluginList final : public XmlDeserializable, public OrderedContents<Plugin> {
+public:
+ std::vector<Plugin> plugins;
+ OrderTypeEnum order;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class Group final : public XmlDeserializable {
+public:
+ PluginList plugins;
+ std::string name;
+ GroupTypeEnum type;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class GroupList final : public XmlDeserializable, public OrderedContents<Group> {
+public:
+ std::vector<Group> groups;
+ OrderTypeEnum order;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class InstallStep final : public XmlDeserializable {
+public:
+ CompositeDependency visible;
+ GroupList optionalFileGroups;
+ std::string name;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class ConditionalFileInstall final : public XmlDeserializable {
+public:
+ std::vector<ConditionalFileInstallPattern> patterns;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class StepList final : public XmlDeserializable, public OrderedContents<InstallStep> {
+public:
+ std::vector<InstallStep> installSteps;
+ OrderTypeEnum order;
+
+ bool deserialize(pugi::xml_node& node) override;
+};
+
+class ModuleConfiguration {
+public:
+ std::string moduleName;
+ HeaderImage moduleImage;
+ CompositeDependency moduleDependencies;
+ FileList requiredInstallFiles;
+ StepList installSteps;
+ ConditionalFileInstall conditionalFileInstalls;
+
+ bool deserialize(const QString& filePath);
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/share/xml/XmlHelper.h b/libs/installer_fomod_plus/share/xml/XmlHelper.h
new file mode 100644
index 0000000..6934a86
--- /dev/null
+++ b/libs/installer_fomod_plus/share/xml/XmlHelper.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include "ModuleConfiguration.h"
+
+class XmlHelper {
+public:
+ static OrderTypeEnum getOrderType(const std::string& orderType, OrderTypeEnum defaultOrder = OrderTypeEnum::Explicit)
+ {
+ if (orderType == "Explicit")
+ return OrderTypeEnum::Explicit;
+ if (orderType == "Ascending")
+ return OrderTypeEnum::Ascending;
+ if (orderType == "Descending")
+ return OrderTypeEnum::Descending;
+ return defaultOrder; // Ascending for plugins, Explicit for groups
+ }
+}; \ No newline at end of file
diff --git a/libs/installer_fomod_plus/share/xml/XmlParseException.h b/libs/installer_fomod_plus/share/xml/XmlParseException.h
new file mode 100644
index 0000000..6406f3b
--- /dev/null
+++ b/libs/installer_fomod_plus/share/xml/XmlParseException.h
@@ -0,0 +1,10 @@
+#pragma once
+
+#include <stdexcept>
+#include <string>
+
+class XmlParseException final : public std::runtime_error {
+public:
+ explicit XmlParseException(const std::string& message)
+ : std::runtime_error(message) {}
+};
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+ "cfg-if",
+ "once_cell",
+ "rustversion",
+ "wasm-bindgen-macro",
+ "wasm-bindgen-shared",
+]
+
+[[package]]
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+ "syn",
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+[[package]]
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+ "windows-implement",
+ "windows-interface",
+ "windows-link",
+ "windows-result",
+ "windows-strings",
+]
+
+[[package]]
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+ "windows_aarch64_gnullvm",
+ "windows_aarch64_msvc",
+ "windows_i686_gnu",
+ "windows_i686_gnullvm",
+ "windows_i686_msvc",
+ "windows_x86_64_gnu",
+ "windows_x86_64_gnullvm",
+ "windows_x86_64_msvc",
+]
+
+[[package]]
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+
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+checksum = "72d6e5c6afb84d73944e5cedb052c4680d5657337201555f9f2a16b7406d4954"
+dependencies = [
+ "stable_deref_trait",
+ "yoke-derive",
+ "zerofrom",
+]
+
+[[package]]
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+version = "0.8.1"
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+ "syn",
+ "synstructure",
+]
+
+[[package]]
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+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "50cc42e0333e05660c3587f3bf9d0478688e15d870fab3346451ce7f8c9fbea5"
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+ "synstructure",
+]
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+ "zerofrom",
+]
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+ "yoke",
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+]
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+ "proc-macro2",
+ "quote",
+ "syn",
+]
+
+[[package]]
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+version = "1.0.21"
+source = "registry+https://github.com/rust-lang/crates.io-index"
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diff --git a/libs/nak/Cargo.toml b/libs/nak/Cargo.toml
new file mode 100644
index 0000000..3b3c460
--- /dev/null
+++ b/libs/nak/Cargo.toml
@@ -0,0 +1,15 @@
+[package]
+name = "nak_rust"
+version = "0.1.0"
+edition = "2021"
+
+[lib]
+name = "nak_rust"
+path = "src/lib.rs"
+
+[dependencies]
+serde = { version = "1", features = ["derive"] }
+serde_json = "1"
+walkdir = "2"
+chrono = "0.4"
+ureq = "2"
diff --git a/libs/nak/src/config.rs b/libs/nak/src/config.rs
new file mode 100644
index 0000000..62f9fc5
--- /dev/null
+++ b/libs/nak/src/config.rs
@@ -0,0 +1,154 @@
+use serde::{Deserialize, Serialize};
+use std::fs;
+use std::path::PathBuf;
+
+fn get_home() -> String {
+ std::env::var("HOME").unwrap_or_default()
+}
+
+/// Normalize a path for compatibility with pressure-vessel/Steam container.
+///
+/// On Fedora Atomic/Bazzite/Silverblue, $HOME is `/var/home/user` but `/home`
+/// is a symlink to `/var/home`. Pressure-vessel exposes `/home` but may not
+/// properly handle paths that explicitly use `/var/home/`. This function
+/// converts such paths to use `/home/` instead for maximum compatibility.
+pub fn normalize_path_for_steam(path: &str) -> String {
+ // Convert /var/home/user/... to /home/user/...
+ if let Some(stripped) = path.strip_prefix("/var/home/") {
+ format!("/home/{}", stripped)
+ } else {
+ path.to_string()
+ }
+}
+
+fn default_data_path() -> String {
+ format!("{}/NaK", get_home())
+}
+
+// ============================================================================
+// Main App Config - stored in ~/.config/nak/config.json
+// ============================================================================
+
+#[derive(Serialize, Deserialize, Clone)]
+pub struct AppConfig {
+ pub selected_proton: Option<String>,
+ /// Whether the first-run setup has been completed
+ #[serde(default)]
+ pub first_run_completed: bool,
+ /// Path to NaK data folder (legacy ~/NaK - used for migration detection)
+ #[serde(default = "default_data_path")]
+ pub data_path: String,
+ /// Whether the Steam-native migration popup has been shown
+ #[serde(default)]
+ pub steam_migration_shown: bool,
+ /// Custom cache location (for downloads, tmp files during install)
+ /// If empty/not set, uses ~/.cache/nak/
+ #[serde(default)]
+ pub cache_location: String,
+ /// Selected Steam account ID (Steam3 format, e.g., "910757758")
+ /// If empty/not set, uses the most recently active account
+ #[serde(default)]
+ pub selected_steam_account: String,
+}
+
+impl Default for AppConfig {
+ fn default() -> Self {
+ Self {
+ selected_proton: None,
+ first_run_completed: false,
+ data_path: default_data_path(),
+ steam_migration_shown: false,
+ cache_location: String::new(),
+ selected_steam_account: String::new(),
+ }
+ }
+}
+
+impl AppConfig {
+ /// Config file path: ~/.config/nak/config.json
+ fn get_config_path() -> PathBuf {
+ PathBuf::from(format!("{}/.config/nak/config.json", get_home()))
+ }
+
+ /// Legacy config path for migration: ~/NaK/config.json
+ fn get_legacy_path() -> PathBuf {
+ PathBuf::from(format!("{}/NaK/config.json", get_home()))
+ }
+
+ pub fn load() -> Self {
+ let config_path = Self::get_config_path();
+ let legacy_path = Self::get_legacy_path();
+
+ // Try new location first
+ if config_path.exists() {
+ if let Ok(content) = fs::read_to_string(&config_path) {
+ if let Ok(config) = serde_json::from_str(&content) {
+ return config;
+ }
+ }
+ }
+
+ // Try legacy location and migrate if found
+ if legacy_path.exists() {
+ if let Ok(content) = fs::read_to_string(&legacy_path) {
+ if let Ok(mut config) = serde_json::from_str::<AppConfig>(&content) {
+ // Ensure data_path is set (old configs won't have it)
+ if config.data_path.is_empty() {
+ config.data_path = default_data_path();
+ }
+ // Save to new location
+ config.save();
+ // Remove old config
+ let _ = fs::remove_file(&legacy_path);
+ return config;
+ }
+ }
+ }
+
+ Self::default()
+ }
+
+ pub fn save(&self) {
+ let path = Self::get_config_path();
+ if let Some(parent) = path.parent() {
+ let _ = fs::create_dir_all(parent);
+ }
+ if let Ok(json) = serde_json::to_string_pretty(self) {
+ let _ = fs::write(path, json);
+ }
+ }
+
+ /// Get the NaK data directory path (legacy ~/NaK - used for migration detection)
+ pub fn get_data_path(&self) -> PathBuf {
+ PathBuf::from(&self.data_path)
+ }
+
+ /// Get the NaK config directory (~/.config/nak/)
+ pub fn get_config_dir() -> PathBuf {
+ PathBuf::from(format!("{}/.config/nak", get_home()))
+ }
+
+ /// Get the default cache directory (~/.cache/nak/)
+ pub fn get_default_cache_dir() -> PathBuf {
+ PathBuf::from(format!("{}/.cache/nak", get_home()))
+ }
+
+ /// Get the cache directory (custom location or default ~/.cache/nak/)
+ pub fn get_cache_dir(&self) -> PathBuf {
+ if self.cache_location.is_empty() {
+ Self::get_default_cache_dir()
+ } else {
+ PathBuf::from(&self.cache_location)
+ }
+ }
+
+ /// Get path to tmp directory (~/.cache/nak/tmp/)
+ pub fn get_tmp_path() -> PathBuf {
+ Self::get_default_cache_dir().join("tmp")
+ }
+
+ /// Get path to Prefixes directory (legacy - for migration detection only)
+ pub fn get_prefixes_path(&self) -> PathBuf {
+ self.get_data_path().join("Prefixes")
+ }
+}
diff --git a/libs/nak/src/deps/mod.rs b/libs/nak/src/deps/mod.rs
new file mode 100644
index 0000000..a055eb7
--- /dev/null
+++ b/libs/nak/src/deps/mod.rs
@@ -0,0 +1,177 @@
+//! Dependency management via winetricks
+//!
+//! Uses winetricks for all Windows dependency installation.
+
+pub mod tools;
+
+use std::error::Error;
+use std::path::Path;
+use std::sync::atomic::{AtomicBool, Ordering};
+use std::sync::Arc;
+
+use crate::config::AppConfig;
+use crate::logging::{log_error, log_install};
+use crate::runtime_wrap;
+use crate::steam::SteamProton;
+
+// Re-export tools
+pub use tools::{check_command_available, ensure_cabextract, ensure_winetricks, get_winetricks_path};
+
+/// Standard winetricks verbs for MO2 prefix
+pub const STANDARD_VERBS: &[&str] = &[
+ "vcrun2022", // Visual C++ 2015-2022 Runtime
+ "dotnet6", // .NET 6.0
+ "dotnet7", // .NET 7.0
+ "dotnet8", // .NET 8.0
+ "dotnetdesktop6", // .NET Desktop Runtime 6.0
+ "d3dcompiler_47", // DirectX Compiler 47
+ "d3dcompiler_43", // DirectX Compiler 43
+ "d3dx9", // DirectX 9 (all versions)
+ "d3dx11_43", // DirectX 11
+ "xact", // XACT Audio (32-bit)
+ "xact_x64", // XACT Audio (64-bit)
+];
+
+
+/// Run winetricks to install dependencies
+pub fn run_winetricks(
+ prefix_path: &Path,
+ proton: &SteamProton,
+ verbs: &[&str],
+ log_callback: impl Fn(String),
+) -> Result<(), Box<dyn Error>> {
+ if verbs.is_empty() {
+ return Ok(());
+ }
+
+ let winetricks_path = ensure_winetricks()?;
+ ensure_cabextract()?;
+
+ let Some(wine_bin) = proton.wine_binary() else {
+ return Err("Wine binary not found in Proton".into());
+ };
+
+ let Some(wineserver_bin) = proton.wineserver_binary() else {
+ return Err("Wineserver binary not found in Proton".into());
+ };
+
+ let cache_dir = AppConfig::get_default_cache_dir();
+ std::fs::create_dir_all(&cache_dir)?;
+
+ let verbs_str = verbs.join(" ");
+ log_callback(format!("Installing dependencies via winetricks: {}", verbs_str));
+ log_install(&format!("Running winetricks with verbs: {}", verbs_str));
+
+ let nak_bin = tools::get_nak_bin_path();
+ let current_path = std::env::var("PATH").unwrap_or_default();
+ let new_path = format!("{}:{}", nak_bin.display(), current_path);
+
+ let envs: Vec<(&str, String)> = vec![
+ ("PATH", new_path),
+ ("WINE", wine_bin.display().to_string()),
+ ("WINESERVER", wineserver_bin.display().to_string()),
+ ("WINEPREFIX", prefix_path.display().to_string()),
+ ("WINETRICKS_CACHE", cache_dir.display().to_string()),
+ ];
+ let status = runtime_wrap::build_command(&winetricks_path, &envs)
+ .arg("-q")
+ .args(verbs)
+ .status()?;
+
+ if !status.success() {
+ let err_msg = format!("Winetricks failed with exit code: {:?}", status.code());
+ log_error(&err_msg);
+ return Err(err_msg.into());
+ }
+
+ log_install("Winetricks completed successfully");
+ Ok(())
+}
+
+/// Install all standard dependencies to a prefix
+pub fn install_standard_deps(
+ prefix_path: &Path,
+ proton: &SteamProton,
+ log_callback: impl Fn(String),
+) -> Result<(), Box<dyn Error>> {
+ run_winetricks(prefix_path, proton, STANDARD_VERBS, log_callback)
+}
+
+/// Run winetricks with cancellation support.
+pub fn run_winetricks_cancellable(
+ prefix_path: &Path,
+ proton: &SteamProton,
+ verbs: &[&str],
+ log_callback: impl Fn(String),
+ cancel_flag: &Arc<AtomicBool>,
+) -> Result<(), Box<dyn Error>> {
+ if verbs.is_empty() {
+ return Ok(());
+ }
+
+ let winetricks_path = ensure_winetricks()?;
+ ensure_cabextract()?;
+
+ let Some(wine_bin) = proton.wine_binary() else {
+ return Err("Wine binary not found in Proton".into());
+ };
+
+ let Some(wineserver_bin) = proton.wineserver_binary() else {
+ return Err("Wineserver binary not found in Proton".into());
+ };
+
+ let cache_dir = AppConfig::get_default_cache_dir();
+ std::fs::create_dir_all(&cache_dir)?;
+
+ let verbs_str = verbs.join(" ");
+ log_callback(format!("Installing dependencies via winetricks: {}", verbs_str));
+ log_install(&format!("Running winetricks with verbs: {}", verbs_str));
+
+ let nak_bin = tools::get_nak_bin_path();
+ let current_path = std::env::var("PATH").unwrap_or_default();
+ let new_path = format!("{}:{}", nak_bin.display(), current_path);
+
+ let envs: Vec<(&str, String)> = vec![
+ ("PATH", new_path),
+ ("WINE", wine_bin.display().to_string()),
+ ("WINESERVER", wineserver_bin.display().to_string()),
+ ("WINEPREFIX", prefix_path.display().to_string()),
+ ("WINETRICKS_CACHE", cache_dir.display().to_string()),
+ ];
+ let mut child = runtime_wrap::build_command(&winetricks_path, &envs)
+ .arg("-q")
+ .args(verbs)
+ .spawn()?;
+
+ loop {
+ match child.try_wait()? {
+ Some(status) => {
+ if !status.success() {
+ let err_msg = format!("Winetricks failed with exit code: {:?}", status.code());
+ log_error(&err_msg);
+ return Err(err_msg.into());
+ }
+ log_install("Winetricks completed successfully");
+ return Ok(());
+ }
+ None => {
+ if cancel_flag.load(Ordering::Relaxed) {
+ let _ = child.kill();
+ let _ = child.wait();
+ return Err("Cancelled".into());
+ }
+ std::thread::sleep(std::time::Duration::from_millis(250));
+ }
+ }
+ }
+}
+
+/// Install standard deps with cancellation support
+pub fn install_standard_deps_cancellable(
+ prefix_path: &Path,
+ proton: &SteamProton,
+ log_callback: impl Fn(String),
+ cancel_flag: &Arc<AtomicBool>,
+) -> Result<(), Box<dyn Error>> {
+ run_winetricks_cancellable(prefix_path, proton, STANDARD_VERBS, log_callback, cancel_flag)
+}
diff --git a/libs/nak/src/deps/tools.rs b/libs/nak/src/deps/tools.rs
new file mode 100644
index 0000000..c97247c
--- /dev/null
+++ b/libs/nak/src/deps/tools.rs
@@ -0,0 +1,174 @@
+//! Linux tool management (winetricks, cabextract)
+//!
+//! Handles downloading and managing Linux CLI tools.
+//! Tools are stored in ~/.var/app/com.fluorine.manager/bin/ for Fluorine Manager.
+
+use std::error::Error;
+use std::fs;
+use std::io::Read;
+use std::os::unix::fs::PermissionsExt;
+use std::path::PathBuf;
+use std::process::Command;
+
+use crate::logging::{log_error, log_info, log_warning};
+
+// ============================================================================
+// NaK Bin Directory (~/.var/app/com.fluorine.manager/bin/)
+// ============================================================================
+
+/// Get the tool bin directory path (~/.var/app/com.fluorine.manager/bin/)
+/// This is accessible from both native and Flatpak environments.
+pub fn get_nak_bin_path() -> PathBuf {
+ let home = std::env::var("HOME").unwrap_or_else(|_| "/tmp".to_string());
+ PathBuf::from(home).join(".var/app/com.fluorine.manager/bin")
+}
+
+/// Check if a command exists (either in system PATH or tool bin)
+pub fn check_command_available(cmd: &str) -> bool {
+ // Check system PATH first
+ if Command::new("which")
+ .arg(cmd)
+ .output()
+ .map(|o| o.status.success())
+ .unwrap_or(false)
+ {
+ return true;
+ }
+
+ // Check tool bin directory
+ let nak_bin = get_nak_bin_path().join(cmd);
+ nak_bin.exists()
+}
+
+// ============================================================================
+// Winetricks
+// ============================================================================
+
+const WINETRICKS_URL: &str =
+ "https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks";
+
+/// Get the path to winetricks (without downloading)
+pub fn get_winetricks_path() -> PathBuf {
+ get_nak_bin_path().join("winetricks")
+}
+
+/// Ensures winetricks is downloaded and up-to-date.
+pub fn ensure_winetricks() -> Result<PathBuf, Box<dyn Error>> {
+ let bin_dir = get_nak_bin_path();
+ let winetricks_path = bin_dir.join("winetricks");
+
+ fs::create_dir_all(&bin_dir)?;
+
+ log_info("Checking for winetricks updates...");
+
+ match ureq::get(WINETRICKS_URL).call() {
+ Ok(response) => {
+ let mut new_content = Vec::new();
+ response.into_reader().read_to_end(&mut new_content)?;
+
+ let should_update = if winetricks_path.exists() {
+ let existing = fs::read(&winetricks_path).unwrap_or_default();
+ existing != new_content
+ } else {
+ true
+ };
+
+ if should_update {
+ fs::write(&winetricks_path, &new_content)?;
+
+ let mut perms = fs::metadata(&winetricks_path)?.permissions();
+ perms.set_mode(0o755);
+ fs::set_permissions(&winetricks_path, perms)?;
+
+ if winetricks_path.exists() {
+ log_info("Winetricks updated to latest version");
+ } else {
+ log_info(&format!("Winetricks downloaded to {:?}", winetricks_path));
+ }
+ }
+ }
+ Err(e) => {
+ if winetricks_path.exists() {
+ log_warning(&format!("Failed to check winetricks updates: {}", e));
+ } else {
+ return Err(format!("Failed to download winetricks: {}", e).into());
+ }
+ }
+ }
+
+ Ok(winetricks_path)
+}
+
+// ============================================================================
+// Cabextract (required by winetricks for DirectX cabs)
+// ============================================================================
+
+const CABEXTRACT_URL: &str =
+ "https://github.com/SulfurNitride/NaK/releases/download/Cabextract/cabextract-linux-x86_64.zip";
+
+/// Ensures cabextract is available (either system or downloaded).
+pub fn ensure_cabextract() -> Result<PathBuf, Box<dyn Error>> {
+ // First check if system has cabextract
+ if Command::new("which")
+ .arg("cabextract")
+ .output()
+ .map(|o| o.status.success())
+ .unwrap_or(false)
+ {
+ return Ok(PathBuf::from("cabextract"));
+ }
+
+ // Check if we already downloaded it
+ let bin_dir = get_nak_bin_path();
+ let cabextract_path = bin_dir.join("cabextract");
+
+ if cabextract_path.exists() {
+ return Ok(cabextract_path);
+ }
+
+ // Download cabextract zip
+ log_warning("System cabextract not found, downloading...");
+ fs::create_dir_all(&bin_dir)?;
+
+ let response = ureq::get(CABEXTRACT_URL).call().map_err(|e| {
+ format!(
+ "Failed to download cabextract: {}. Please install cabextract manually.",
+ e
+ )
+ })?;
+
+ let zip_path = bin_dir.join("cabextract.zip");
+ let mut zip_file = fs::File::create(&zip_path)?;
+ std::io::copy(&mut response.into_reader(), &mut zip_file)?;
+
+ let status = Command::new("unzip")
+ .arg("-o")
+ .arg(&zip_path)
+ .arg("-d")
+ .arg(&bin_dir)
+ .status()?;
+
+ if !status.success() {
+ let _ = Command::new("python3")
+ .arg("-c")
+ .arg(format!(
+ "import zipfile; zipfile.ZipFile('{}').extractall('{}')",
+ zip_path.display(),
+ bin_dir.display()
+ ))
+ .status();
+ }
+
+ let _ = fs::remove_file(&zip_path);
+
+ if cabextract_path.exists() {
+ let mut perms = fs::metadata(&cabextract_path)?.permissions();
+ perms.set_mode(0o755);
+ fs::set_permissions(&cabextract_path, perms)?;
+ log_info(&format!("cabextract downloaded to {:?}", cabextract_path));
+ Ok(cabextract_path)
+ } else {
+ log_error("Failed to extract cabextract from zip");
+ Err("Failed to extract cabextract from zip".into())
+ }
+}
diff --git a/libs/nak/src/dxvk.rs b/libs/nak/src/dxvk.rs
new file mode 100644
index 0000000..97e4222
--- /dev/null
+++ b/libs/nak/src/dxvk.rs
@@ -0,0 +1,71 @@
+//! DXVK configuration management for Fluorine Manager.
+//!
+//! Downloads dxvk.conf from upstream, appends Fluorine-specific settings,
+//! and stores at `~/.var/app/com.fluorine.manager/config/dxvk.conf`.
+
+use std::error::Error;
+use std::fs;
+use std::path::{Path, PathBuf};
+
+use crate::logging::{log_info, log_warning};
+
+const DXVK_CONF_URL: &str =
+ "https://raw.githubusercontent.com/doitsujin/dxvk/master/dxvk.conf";
+
+const DXVK_CUSTOM_SETTINGS: &str = r#"
+# Fluorine Custom Settings
+# Disable Graphics Pipeline Library (can cause issues with modded games)
+dxvk.enableGraphicsPipelineLibrary = False
+"#;
+
+/// Get the path where the DXVK config will be stored.
+pub fn get_dxvk_conf_path() -> PathBuf {
+ let home = std::env::var("HOME").unwrap_or_else(|_| "/tmp".to_string());
+ PathBuf::from(home)
+ .join(".var/app/com.fluorine.manager/config/dxvk.conf")
+}
+
+/// Ensure the dxvk.conf file exists, downloading if necessary.
+///
+/// Returns the path to the config file.
+pub fn ensure_dxvk_conf() -> Result<PathBuf, Box<dyn Error>> {
+ let conf_path = get_dxvk_conf_path();
+
+ // If it already exists, return it
+ if conf_path.exists() {
+ return Ok(conf_path);
+ }
+
+ download_and_create_dxvk_conf(&conf_path)
+}
+
+/// Download the upstream dxvk.conf, append custom settings, and write to `dest`.
+pub fn download_and_create_dxvk_conf(dest: &Path) -> Result<PathBuf, Box<dyn Error>> {
+ // Ensure parent directory exists
+ if let Some(parent) = dest.parent() {
+ fs::create_dir_all(parent)?;
+ }
+
+ log_info("Downloading dxvk.conf from upstream...");
+
+ let upstream_content = match ureq::get(DXVK_CONF_URL).call() {
+ Ok(response) => {
+ let mut body = String::new();
+ response.into_reader().read_to_string(&mut body)?;
+ body
+ }
+ Err(e) => {
+ log_warning(&format!("Failed to download dxvk.conf: {}", e));
+ // Create with just custom settings if download fails
+ String::new()
+ }
+ };
+
+ let full_content = format!("{}\n{}", upstream_content, DXVK_CUSTOM_SETTINGS);
+ fs::write(dest, &full_content)?;
+
+ log_info(&format!("Created dxvk.conf at {:?}", dest));
+ Ok(dest.to_path_buf())
+}
+
+use std::io::Read as _;
diff --git a/libs/nak/src/game_finder/bottles.rs b/libs/nak/src/game_finder/bottles.rs
new file mode 100644
index 0000000..7d974e8
--- /dev/null
+++ b/libs/nak/src/game_finder/bottles.rs
@@ -0,0 +1,147 @@
+//! Bottles prefix detection
+//!
+//! Detects games installed in Bottles prefixes by scanning registry files
+//! for known game registry entries.
+
+use std::fs;
+use std::path::{Path, PathBuf};
+
+use super::known_games::KNOWN_GAMES;
+use super::registry::{read_registry_value, wine_path_to_linux};
+use super::{Game, Launcher};
+use crate::logging::log_info;
+
+/// Possible Bottles data paths
+const BOTTLES_PATHS: &[&str] = &[
+ ".local/share/bottles/bottles",
+ ".var/app/com.usebottles.bottles/data/bottles/bottles",
+];
+
+/// Detect all games in Bottles prefixes
+pub fn detect_bottles_games() -> Vec<Game> {
+ let mut games = Vec::new();
+ let home = match std::env::var("HOME") {
+ Ok(h) => h,
+ Err(_) => return games,
+ };
+
+ for relative_path in BOTTLES_PATHS {
+ let bottles_path = PathBuf::from(&home).join(relative_path);
+ if !bottles_path.exists() {
+ continue;
+ }
+
+ log_info(&format!("Found Bottles installation: {}", bottles_path.display()));
+
+ // Scan each bottle
+ let Ok(entries) = fs::read_dir(&bottles_path) else {
+ continue;
+ };
+
+ for entry in entries.flatten() {
+ let bottle_path = entry.path();
+ if !bottle_path.is_dir() {
+ continue;
+ }
+
+ // Each bottle might have games
+ let bottle_games = scan_bottle(&bottle_path);
+ games.extend(bottle_games);
+ }
+ }
+
+ log_info(&format!("Bottles: Found {} installed games", games.len()));
+ games
+}
+
+/// Scan a single Bottles bottle for known games
+fn scan_bottle(bottle_path: &Path) -> Vec<Game> {
+ let mut games = Vec::new();
+
+ // The prefix is directly in the bottle folder (not in pfx subfolder like Steam)
+ // Check for drive_c to confirm it's a valid Wine prefix
+ let drive_c = bottle_path.join("drive_c");
+ if !drive_c.exists() {
+ return games;
+ }
+
+ let bottle_name = bottle_path
+ .file_name()
+ .and_then(|n| n.to_str())
+ .unwrap_or("Unknown");
+
+ // Check for each known game by registry entry
+ for known_game in KNOWN_GAMES {
+ if let Some(install_path_wine) =
+ read_registry_value(bottle_path, known_game.registry_path, known_game.registry_value)
+ {
+ // Convert Wine path to Linux path
+ let install_path = match wine_path_to_linux(&install_path_wine) {
+ Some(p) => p,
+ None => {
+ // Try as a relative path within drive_c
+ if install_path_wine.starts_with("C:") || install_path_wine.starts_with("c:") {
+ let relative = install_path_wine[2..].replace('\\', "/");
+ drive_c.join(relative.trim_start_matches('/'))
+ } else {
+ continue;
+ }
+ }
+ };
+
+ if !install_path.exists() {
+ continue;
+ }
+
+ log_info(&format!(
+ "Found {} in Bottles bottle '{}'",
+ known_game.name, bottle_name
+ ));
+
+ games.push(Game {
+ name: known_game.name.to_string(),
+ app_id: format!("bottles-{}", known_game.steam_app_id),
+ install_path,
+ prefix_path: Some(bottle_path.to_path_buf()),
+ launcher: Launcher::Bottles,
+ my_games_folder: known_game.my_games_folder.map(String::from),
+ appdata_local_folder: known_game.appdata_local_folder.map(String::from),
+ appdata_roaming_folder: known_game.appdata_roaming_folder.map(String::from),
+ registry_path: Some(known_game.registry_path.to_string()),
+ registry_value: Some(known_game.registry_value.to_string()),
+ });
+ }
+ }
+
+ games
+}
+
+/// Find all Bottles prefixes (for manual prefix selection)
+pub fn find_bottles_prefixes() -> Vec<PathBuf> {
+ let mut prefixes = Vec::new();
+ let home = match std::env::var("HOME") {
+ Ok(h) => h,
+ Err(_) => return prefixes,
+ };
+
+ for relative_path in BOTTLES_PATHS {
+ let bottles_path = PathBuf::from(&home).join(relative_path);
+ if !bottles_path.exists() {
+ continue;
+ }
+
+ let Ok(entries) = fs::read_dir(&bottles_path) else {
+ continue;
+ };
+
+ for entry in entries.flatten() {
+ let bottle_path = entry.path();
+ // Verify it's a valid Wine prefix
+ if bottle_path.is_dir() && bottle_path.join("drive_c").exists() {
+ prefixes.push(bottle_path);
+ }
+ }
+ }
+
+ prefixes
+}
diff --git a/libs/nak/src/game_finder/heroic.rs b/libs/nak/src/game_finder/heroic.rs
new file mode 100644
index 0000000..7bdda09
--- /dev/null
+++ b/libs/nak/src/game_finder/heroic.rs
@@ -0,0 +1,277 @@
+//! Heroic Games Launcher detection
+//!
+//! Detects games installed via Heroic (GOG and Epic Games).
+//! Parses installed.json and GamesConfig/*.json for game and prefix info.
+
+use std::fs;
+use std::path::{Path, PathBuf};
+
+use serde::Deserialize;
+
+use super::known_games::find_by_gog_id;
+use super::{Game, HeroicStore, Launcher};
+use crate::logging::{log_info, log_warning};
+
+/// Possible Heroic configuration paths
+const HEROIC_PATHS: &[&str] = &[
+ ".config/heroic", // Native
+ ".var/app/com.heroicgameslauncher.hgl/config/heroic", // Flatpak
+];
+
+/// Detect all Heroic games
+pub fn detect_heroic_games() -> Vec<Game> {
+ let mut games = Vec::new();
+ let home = match std::env::var("HOME") {
+ Ok(h) => h,
+ Err(_) => return games,
+ };
+
+ for relative_path in HEROIC_PATHS {
+ let heroic_path = PathBuf::from(&home).join(relative_path);
+ if !heroic_path.exists() {
+ continue;
+ }
+
+ log_info(&format!("Found Heroic installation: {}", heroic_path.display()));
+
+ // Detect GOG games
+ let gog_games = detect_gog_games(&heroic_path);
+ games.extend(gog_games);
+
+ // Detect Epic games
+ let epic_games = detect_epic_games(&heroic_path);
+ games.extend(epic_games);
+ }
+
+ log_info(&format!("Heroic: Found {} installed games", games.len()));
+ games
+}
+
+// ============================================================================
+// GOG Detection
+// ============================================================================
+
+/// GOG installed game entry from installed.json
+#[derive(Debug, Deserialize)]
+struct GogInstalledGame {
+ #[serde(rename = "appName")]
+ app_name: String,
+ title: Option<String>,
+ #[serde(rename = "install_path")]
+ install_path: Option<String>,
+ platform: Option<String>,
+}
+
+/// Wrapper for Heroic's GOG installed.json format: {"installed": [...]}
+#[derive(Debug, Deserialize)]
+struct GogInstalledWrapper {
+ installed: Vec<GogInstalledGame>,
+}
+
+/// Detect GOG games from Heroic
+fn detect_gog_games(heroic_path: &Path) -> Vec<Game> {
+ let mut games = Vec::new();
+ let installed_json = heroic_path.join("gog_store/installed.json");
+
+ let Ok(content) = fs::read_to_string(&installed_json) else {
+ return games;
+ };
+
+ // Heroic wraps GOG games in {"installed": [...]}, but also handle bare arrays
+ let installed: Vec<GogInstalledGame> =
+ if let Ok(wrapper) = serde_json::from_str::<GogInstalledWrapper>(&content) {
+ wrapper.installed
+ } else if let Ok(list) = serde_json::from_str::<Vec<GogInstalledGame>>(&content) {
+ list
+ } else {
+ log_warning("Failed to parse Heroic GOG installed.json");
+ return games;
+ };
+
+ for gog_game in installed {
+ // Skip non-Windows games (we only care about Wine prefixes)
+ if gog_game.platform.as_deref() != Some("windows") {
+ continue;
+ }
+
+ let Some(install_path_str) = gog_game.install_path else {
+ continue;
+ };
+
+ let install_path = PathBuf::from(&install_path_str);
+ if !install_path.exists() {
+ continue;
+ }
+
+ // Get the game config for Wine prefix info
+ let prefix_path = get_heroic_game_prefix(heroic_path, &gog_game.app_name);
+
+ // Look up known game info
+ let known_game = find_by_gog_id(&gog_game.app_name);
+
+ let name = gog_game
+ .title
+ .unwrap_or_else(|| gog_game.app_name.clone());
+
+ games.push(Game {
+ name,
+ app_id: gog_game.app_name,
+ install_path,
+ prefix_path,
+ launcher: Launcher::Heroic {
+ store: HeroicStore::GOG,
+ },
+ my_games_folder: known_game.and_then(|g| g.my_games_folder.map(String::from)),
+ appdata_local_folder: known_game.and_then(|g| g.appdata_local_folder.map(String::from)),
+ appdata_roaming_folder: known_game.and_then(|g| g.appdata_roaming_folder.map(String::from)),
+ registry_path: known_game.map(|g| g.registry_path.to_string()),
+ registry_value: known_game.map(|g| g.registry_value.to_string()),
+ });
+ }
+
+ games
+}
+
+// ============================================================================
+// Epic Detection
+// ============================================================================
+
+/// Epic installed game entry from installed.json
+#[derive(Debug, Deserialize)]
+struct EpicInstalledGame {
+ #[serde(rename = "app_name")]
+ app_name: String,
+ title: Option<String>,
+ install_path: Option<String>,
+ platform: Option<String>,
+ is_installed: Option<bool>,
+}
+
+/// Detect Epic games from Heroic
+fn detect_epic_games(heroic_path: &Path) -> Vec<Game> {
+ let mut games = Vec::new();
+ let installed_json = heroic_path.join("store_cache/legendary_library.json");
+
+ // Also try the older location
+ let installed_json = if installed_json.exists() {
+ installed_json
+ } else {
+ heroic_path.join("legendaryConfig/legendary/installed.json")
+ };
+
+ let Ok(content) = fs::read_to_string(&installed_json) else {
+ return games;
+ };
+
+ // The Epic library format can vary - try parsing as an object with game keys
+ if let Ok(library) = serde_json::from_str::<serde_json::Value>(&content) {
+ if let Some(obj) = library.as_object() {
+ for (app_name, game_data) in obj {
+ let Some(game_obj) = game_data.as_object() else {
+ continue;
+ };
+
+ // Check if installed
+ let is_installed = game_obj
+ .get("is_installed")
+ .and_then(|v| v.as_bool())
+ .unwrap_or(false);
+ if !is_installed {
+ continue;
+ }
+
+ // Get platform
+ let platform = game_obj
+ .get("platform")
+ .and_then(|v| v.as_str());
+ if platform != Some("Windows") && platform != Some("windows") {
+ continue;
+ }
+
+ // Get install path
+ let Some(install_path_str) = game_obj
+ .get("install_path")
+ .and_then(|v| v.as_str())
+ else {
+ continue;
+ };
+
+ let install_path = PathBuf::from(install_path_str);
+ if !install_path.exists() {
+ continue;
+ }
+
+ // Get title
+ let name = game_obj
+ .get("title")
+ .and_then(|v| v.as_str())
+ .unwrap_or(app_name)
+ .to_string();
+
+ // Get Wine prefix
+ let prefix_path = get_heroic_game_prefix(heroic_path, app_name);
+
+ games.push(Game {
+ name,
+ app_id: app_name.clone(),
+ install_path,
+ prefix_path,
+ launcher: Launcher::Heroic {
+ store: HeroicStore::Epic,
+ },
+ my_games_folder: None,
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: None,
+ registry_value: None,
+ });
+ }
+ }
+ }
+
+ games
+}
+
+// ============================================================================
+// Shared Utilities
+// ============================================================================
+
+/// Game config entry for Wine settings
+#[derive(Debug, Deserialize)]
+struct HeroicGameConfig {
+ #[serde(rename = "winePrefix")]
+ wine_prefix: Option<String>,
+ #[serde(rename = "wineVersion")]
+ wine_version: Option<WineVersion>,
+}
+
+#[derive(Debug, Deserialize)]
+struct WineVersion {
+ bin: Option<String>,
+ name: Option<String>,
+ #[serde(rename = "type")]
+ wine_type: Option<String>,
+}
+
+/// Get the Wine prefix for a Heroic game from its config file
+fn get_heroic_game_prefix(heroic_path: &Path, app_name: &str) -> Option<PathBuf> {
+ let config_path = heroic_path.join(format!("GamesConfig/{}.json", app_name));
+
+ let content = fs::read_to_string(&config_path).ok()?;
+
+ // The config can be either a direct object or wrapped in the app_name key
+ let config: serde_json::Value = serde_json::from_str(&content).ok()?;
+
+ // Try to get winePrefix from the object or from a nested object
+ let wine_prefix = config
+ .get("winePrefix")
+ .or_else(|| config.get(app_name).and_then(|v| v.get("winePrefix")))
+ .and_then(|v| v.as_str())?;
+
+ let prefix_path = PathBuf::from(wine_prefix);
+ if prefix_path.exists() {
+ Some(prefix_path)
+ } else {
+ None
+ }
+}
diff --git a/libs/nak/src/game_finder/known_games.rs b/libs/nak/src/game_finder/known_games.rs
new file mode 100644
index 0000000..8a30c18
--- /dev/null
+++ b/libs/nak/src/game_finder/known_games.rs
@@ -0,0 +1,245 @@
+//! Known games configuration
+//!
+//! Contains metadata for games that NaK supports, including:
+//! - Steam App ID
+//! - My Games folder name (Documents/My Games/*)
+//! - AppData/Local folder name
+//! - Registry path for game detection
+
+/// Configuration for a known game
+#[derive(Debug, Clone)]
+pub struct KnownGame {
+ /// Display name
+ pub name: &'static str,
+ /// Steam App ID
+ pub steam_app_id: &'static str,
+ /// GOG App ID (if available)
+ pub gog_app_id: Option<&'static str>,
+ /// Folder name in Documents/My Games (if applicable)
+ pub my_games_folder: Option<&'static str>,
+ /// Folder name in AppData/Local (if applicable)
+ pub appdata_local_folder: Option<&'static str>,
+ /// Folder name in AppData/Roaming (if applicable)
+ pub appdata_roaming_folder: Option<&'static str>,
+ /// Registry path under HKLM\Software\ (for game detection)
+ pub registry_path: &'static str,
+ /// Registry value name for install path
+ pub registry_value: &'static str,
+ /// Expected folder name in steamapps/common/
+ pub steam_folder: &'static str,
+}
+
+/// All known games that NaK supports
+pub const KNOWN_GAMES: &[KnownGame] = &[
+ // Bethesda Games
+ KnownGame {
+ name: "Enderal",
+ steam_app_id: "933480",
+ gog_app_id: None,
+ my_games_folder: Some("Enderal"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\SureAI\Enderal",
+ registry_value: "Install_Path",
+ steam_folder: "Enderal",
+ },
+ KnownGame {
+ name: "Enderal Special Edition",
+ steam_app_id: "976620",
+ gog_app_id: None,
+ my_games_folder: Some("Enderal Special Edition"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\SureAI\Enderal SE",
+ registry_value: "installed path",
+ steam_folder: "Enderal Special Edition",
+ },
+ KnownGame {
+ name: "Fallout 3",
+ steam_app_id: "22300",
+ gog_app_id: Some("1454315831"), // Fallout 3 GOTY
+ my_games_folder: Some("Fallout3"),
+ appdata_local_folder: Some("Fallout3"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Fallout3",
+ registry_value: "Installed Path",
+ steam_folder: "Fallout 3",
+ },
+ KnownGame {
+ name: "Fallout 4",
+ steam_app_id: "377160",
+ gog_app_id: None,
+ my_games_folder: Some("Fallout4"),
+ appdata_local_folder: Some("Fallout4"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Fallout4",
+ registry_value: "Installed Path",
+ steam_folder: "Fallout 4",
+ },
+ KnownGame {
+ name: "Fallout 4 VR",
+ steam_app_id: "611660",
+ gog_app_id: None,
+ my_games_folder: Some("Fallout4VR"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Fallout 4 VR",
+ registry_value: "Installed Path",
+ steam_folder: "Fallout 4 VR",
+ },
+ KnownGame {
+ name: "Fallout New Vegas",
+ steam_app_id: "22380",
+ gog_app_id: Some("1454587428"), // Fallout NV Ultimate
+ my_games_folder: Some("FalloutNV"),
+ appdata_local_folder: Some("FalloutNV"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\FalloutNV",
+ registry_value: "Installed Path",
+ steam_folder: "Fallout New Vegas",
+ },
+ KnownGame {
+ name: "Morrowind",
+ steam_app_id: "22320",
+ gog_app_id: Some("1440163901"), // Morrowind GOTY
+ my_games_folder: Some("Morrowind"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Morrowind",
+ registry_value: "Installed Path",
+ steam_folder: "Morrowind",
+ },
+ KnownGame {
+ name: "Oblivion",
+ steam_app_id: "22330",
+ gog_app_id: Some("1458058109"), // Oblivion GOTY Deluxe
+ my_games_folder: Some("Oblivion"),
+ appdata_local_folder: Some("Oblivion"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Oblivion",
+ registry_value: "Installed Path",
+ steam_folder: "Oblivion",
+ },
+ KnownGame {
+ name: "Skyrim",
+ steam_app_id: "72850",
+ gog_app_id: None, // Not on GOG
+ my_games_folder: Some("Skyrim"),
+ appdata_local_folder: Some("Skyrim"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Skyrim",
+ registry_value: "Installed Path",
+ steam_folder: "Skyrim",
+ },
+ KnownGame {
+ name: "Skyrim Special Edition",
+ steam_app_id: "489830",
+ gog_app_id: Some("1711230643"), // Skyrim SE Anniversary Edition
+ my_games_folder: Some("Skyrim Special Edition"),
+ appdata_local_folder: Some("Skyrim Special Edition"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Skyrim Special Edition",
+ registry_value: "Installed Path",
+ steam_folder: "Skyrim Special Edition",
+ },
+ KnownGame {
+ name: "Skyrim VR",
+ steam_app_id: "611670",
+ gog_app_id: None,
+ my_games_folder: Some("Skyrim VR"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Skyrim VR",
+ registry_value: "Installed Path",
+ steam_folder: "Skyrim VR",
+ },
+ KnownGame {
+ name: "Starfield",
+ steam_app_id: "1716740",
+ gog_app_id: None,
+ my_games_folder: Some("Starfield"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Bethesda Softworks\Starfield",
+ registry_value: "Installed Path",
+ steam_folder: "Starfield",
+ },
+ // CD Projekt RED Games
+ KnownGame {
+ name: "The Witcher 3",
+ steam_app_id: "292030",
+ gog_app_id: Some("1495134320"), // Witcher 3 GOTY
+ my_games_folder: Some("The Witcher 3"),
+ appdata_local_folder: None,
+ appdata_roaming_folder: None,
+ registry_path: r"Software\CD Projekt Red\The Witcher 3",
+ registry_value: "InstallFolder",
+ steam_folder: "The Witcher 3 Wild Hunt",
+ },
+ KnownGame {
+ name: "Cyberpunk 2077",
+ steam_app_id: "1091500",
+ gog_app_id: Some("1423049311"),
+ my_games_folder: None,
+ appdata_local_folder: Some("CD Projekt Red/Cyberpunk 2077"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\CD Projekt Red\Cyberpunk 2077",
+ registry_value: "InstallFolder",
+ steam_folder: "Cyberpunk 2077",
+ },
+ // Other popular moddable games
+ KnownGame {
+ name: "Baldur's Gate 3",
+ steam_app_id: "1086940",
+ gog_app_id: Some("1456460669"),
+ my_games_folder: None,
+ appdata_local_folder: Some("Larian Studios/Baldur's Gate 3"),
+ appdata_roaming_folder: None,
+ registry_path: r"Software\Larian Studios\Baldur's Gate 3",
+ registry_value: "InstallDir",
+ steam_folder: "Baldurs Gate 3",
+ },
+];
+
+/// Find a known game by Steam App ID
+pub fn find_by_steam_id(app_id: &str) -> Option<&'static KnownGame> {
+ let normalized_id = normalize_steam_id(app_id);
+ KNOWN_GAMES.iter().find(|g| g.steam_app_id == normalized_id)
+}
+
+/// Find a known game by GOG App ID
+pub fn find_by_gog_id(app_id: &str) -> Option<&'static KnownGame> {
+ KNOWN_GAMES
+ .iter()
+ .find(|g| g.gog_app_id == Some(app_id))
+}
+
+/// Find a known game by name (case-insensitive)
+pub fn find_by_name(name: &str) -> Option<&'static KnownGame> {
+ let name_lower = name.to_lowercase();
+ KNOWN_GAMES
+ .iter()
+ .find(|g| g.name.to_lowercase() == name_lower)
+}
+
+/// Normalize Steam App IDs that have equivalent variants.
+fn normalize_steam_id(app_id: &str) -> &str {
+ match app_id {
+ // Fallout 3 often appears as GOTY App ID 22370.
+ // We treat it as Fallout 3 for shared metadata/registry mapping.
+ "22370" => "22300",
+ _ => app_id,
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::find_by_steam_id;
+
+ #[test]
+ fn fallout_3_goty_alias_maps_to_fallout_3() {
+ let game = find_by_steam_id("22370").expect("22370 should map to Fallout 3");
+ assert_eq!(game.name, "Fallout 3");
+ assert_eq!(game.steam_app_id, "22300");
+ }
+}
diff --git a/libs/nak/src/game_finder/mod.rs b/libs/nak/src/game_finder/mod.rs
new file mode 100644
index 0000000..c383c8a
--- /dev/null
+++ b/libs/nak/src/game_finder/mod.rs
@@ -0,0 +1,191 @@
+//! Game detection module
+//!
+//! Provides unified game detection across multiple launchers:
+//! - Steam (native, Flatpak, Snap)
+//! - Heroic (GOG, Epic)
+//! - Bottles
+
+// Allow unused items - this is a public API module
+#![allow(dead_code)]
+#![allow(unused_imports)]
+
+mod bottles;
+mod heroic;
+pub mod known_games;
+mod registry;
+mod steam;
+mod vdf;
+
+use std::path::PathBuf;
+
+pub use bottles::detect_bottles_games;
+pub use heroic::detect_heroic_games;
+pub use known_games::{find_by_gog_id, find_by_name, find_by_steam_id, KnownGame, KNOWN_GAMES};
+pub use registry::{read_registry_value, wine_path_to_linux};
+pub use steam::{detect_steam_games, find_game_install_path, find_game_prefix_path, get_known_game};
+
+// ============================================================================
+// Core Types
+// ============================================================================
+
+/// The launcher/store a game was installed from
+#[derive(Debug, Clone, PartialEq, Eq)]
+pub enum Launcher {
+ Steam { is_flatpak: bool, is_snap: bool },
+ Heroic { store: HeroicStore },
+ Bottles,
+}
+
+impl Launcher {
+ pub fn display_name(&self) -> &'static str {
+ match self {
+ Launcher::Steam { is_flatpak: true, .. } => "Steam (Flatpak)",
+ Launcher::Steam { is_snap: true, .. } => "Steam (Snap)",
+ Launcher::Steam { .. } => "Steam",
+ Launcher::Heroic { store: HeroicStore::GOG } => "Heroic (GOG)",
+ Launcher::Heroic { store: HeroicStore::Epic } => "Heroic (Epic)",
+ Launcher::Bottles => "Bottles",
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+pub enum HeroicStore {
+ GOG,
+ Epic,
+}
+
+/// A detected game installation
+#[derive(Debug, Clone)]
+pub struct Game {
+ pub name: String,
+ pub app_id: String,
+ pub install_path: PathBuf,
+ pub prefix_path: Option<PathBuf>,
+ pub launcher: Launcher,
+ pub my_games_folder: Option<String>,
+ pub appdata_local_folder: Option<String>,
+ pub appdata_roaming_folder: Option<String>,
+ pub registry_path: Option<String>,
+ pub registry_value: Option<String>,
+}
+
+impl Game {
+ pub fn has_prefix(&self) -> bool {
+ self.prefix_path.is_some()
+ }
+
+ pub fn get_prefix_user_path(&self) -> Option<PathBuf> {
+ let prefix = self.prefix_path.as_ref()?;
+ let users_dir = prefix.join("drive_c/users");
+
+ if let Ok(entries) = std::fs::read_dir(&users_dir) {
+ for entry in entries.flatten() {
+ let name = entry.file_name().to_string_lossy().to_string();
+ if name != "Public" && name != "root" {
+ return Some(users_dir.join(name));
+ }
+ }
+ }
+
+ Some(users_dir.join("steamuser"))
+ }
+
+ pub fn get_prefix_documents_path(&self) -> Option<PathBuf> {
+ self.get_prefix_user_path().map(|p| p.join("Documents"))
+ }
+
+ pub fn get_prefix_my_games_path(&self) -> Option<PathBuf> {
+ let docs = self.get_prefix_documents_path()?;
+ let folder = self.my_games_folder.as_ref()?;
+ Some(docs.join("My Games").join(folder))
+ }
+
+ pub fn get_prefix_appdata_local_path(&self) -> Option<PathBuf> {
+ let user = self.get_prefix_user_path()?;
+ let folder = self.appdata_local_folder.as_ref()?;
+ Some(user.join("AppData/Local").join(folder))
+ }
+
+ pub fn get_prefix_appdata_roaming_path(&self) -> Option<PathBuf> {
+ let user = self.get_prefix_user_path()?;
+ let folder = self.appdata_roaming_folder.as_ref()?;
+ Some(user.join("AppData/Roaming").join(folder))
+ }
+}
+
+// ============================================================================
+// Scan Results
+// ============================================================================
+
+#[derive(Debug, Default)]
+pub struct GameScanResult {
+ pub games: Vec<Game>,
+ pub steam_count: usize,
+ pub heroic_count: usize,
+ pub bottles_count: usize,
+}
+
+impl GameScanResult {
+ pub fn games_with_prefixes(&self) -> impl Iterator<Item = &Game> {
+ self.games.iter().filter(|g| g.has_prefix())
+ }
+
+ pub fn games_by_launcher(&self, launcher_type: &str) -> Vec<&Game> {
+ self.games
+ .iter()
+ .filter(|g| {
+ matches!(
+ (&g.launcher, launcher_type),
+ (Launcher::Steam { .. }, "steam")
+ | (Launcher::Heroic { .. }, "heroic")
+ | (Launcher::Bottles, "bottles")
+ )
+ })
+ .collect()
+ }
+
+ pub fn find_by_name(&self, name: &str) -> Option<&Game> {
+ let name_lower = name.to_lowercase();
+ self.games
+ .iter()
+ .find(|g| g.name.to_lowercase() == name_lower)
+ }
+
+ pub fn find_by_app_id(&self, app_id: &str) -> Option<&Game> {
+ self.games.iter().find(|g| g.app_id == app_id)
+ }
+}
+
+// ============================================================================
+// Public API
+// ============================================================================
+
+/// Detect all installed games from all supported launchers
+pub fn detect_all_games() -> GameScanResult {
+ let mut result = GameScanResult::default();
+
+ let steam_games = detect_steam_games();
+ result.steam_count = steam_games.len();
+ result.games.extend(steam_games);
+
+ let heroic_games = detect_heroic_games();
+ result.heroic_count = heroic_games.len();
+ result.games.extend(heroic_games);
+
+ let bottles_games = detect_bottles_games();
+ result.bottles_count = bottles_games.len();
+ result.games.extend(bottles_games);
+
+ result
+}
+
+/// Detect only Steam games
+pub fn detect_steam_only() -> GameScanResult {
+ let steam_games = detect_steam_games();
+ GameScanResult {
+ steam_count: steam_games.len(),
+ games: steam_games,
+ ..Default::default()
+ }
+}
diff --git a/libs/nak/src/game_finder/registry.rs b/libs/nak/src/game_finder/registry.rs
new file mode 100644
index 0000000..e843b6e
--- /dev/null
+++ b/libs/nak/src/game_finder/registry.rs
@@ -0,0 +1,227 @@
+//! Wine registry parsing utilities
+//!
+//! Parses Wine registry files (system.reg, user.reg) to find game install paths.
+
+use std::fs;
+use std::path::{Path, PathBuf};
+
+use crate::logging::log_warning;
+
+/// Read a registry value from a Wine prefix registry file
+///
+/// # Arguments
+/// * `prefix_path` - Path to the Wine prefix (containing system.reg, user.reg)
+/// * `key_path` - Registry key path (e.g., "Software\\Bethesda Softworks\\Skyrim")
+/// * `value_name` - Name of the value to read (e.g., "Installed Path")
+///
+/// Returns the value as a string, or None if not found
+pub fn read_registry_value(
+ prefix_path: &Path,
+ key_path: &str,
+ value_name: &str,
+) -> Option<String> {
+ // Try system.reg first (HKEY_LOCAL_MACHINE)
+ let system_reg = prefix_path.join("system.reg");
+ if let Some(value) = read_value_from_reg_file(&system_reg, key_path, value_name) {
+ return Some(value);
+ }
+
+ // Try user.reg (HKEY_CURRENT_USER)
+ let user_reg = prefix_path.join("user.reg");
+ if let Some(value) = read_value_from_reg_file(&user_reg, key_path, value_name) {
+ return Some(value);
+ }
+
+ None
+}
+
+/// Read a value from a specific .reg file
+fn read_value_from_reg_file(reg_file: &Path, key_path: &str, value_name: &str) -> Option<String> {
+ let content = fs::read_to_string(reg_file).ok()?;
+
+ // Convert the key path to Wine's format
+ // Wine uses lowercase keys with escaped backslashes
+ // e.g., [Software\\Bethesda Softworks\\Skyrim] becomes [software\\\\bethesda softworks\\\\skyrim]
+ let wine_key = format!(
+ "[{}]",
+ key_path.to_lowercase().replace('\\', "\\\\")
+ );
+
+ // Also try with the Wow6432Node variant for 32-bit apps on 64-bit Wine
+ let wine_key_wow64 = format!(
+ "[software\\\\wow6432node\\\\{}]",
+ key_path
+ .strip_prefix("Software\\")
+ .unwrap_or(key_path)
+ .to_lowercase()
+ .replace('\\', "\\\\")
+ );
+
+ // Find the key section and extract the value
+ for key_to_find in [&wine_key, &wine_key_wow64] {
+ if let Some(value) = find_value_in_content(&content, key_to_find, value_name) {
+ return Some(value);
+ }
+ }
+
+ None
+}
+
+/// Find a value within registry file content
+fn find_value_in_content(content: &str, key: &str, value_name: &str) -> Option<String> {
+ let mut in_target_key = false;
+ let value_name_lower = value_name.to_lowercase();
+
+ for line in content.lines() {
+ let trimmed = line.trim();
+
+ // Check for key header
+ if trimmed.starts_with('[') && trimmed.ends_with(']') {
+ in_target_key = trimmed.to_lowercase() == key.to_lowercase();
+ continue;
+ }
+
+ // If we're in the target key, look for the value
+ if in_target_key {
+ // Empty line or new section means we've left the key
+ if trimmed.is_empty() {
+ continue;
+ }
+ if trimmed.starts_with('[') {
+ break;
+ }
+
+ // Parse value line: "ValueName"="value" or @="default value"
+ if let Some((name, value)) = parse_reg_value_line(trimmed) {
+ if name.to_lowercase() == value_name_lower {
+ return Some(value);
+ }
+ }
+ }
+ }
+
+ None
+}
+
+/// Parse a registry value line like "ValueName"="value"
+fn parse_reg_value_line(line: &str) -> Option<(String, String)> {
+ // Format: "name"="value" or "name"=dword:00000000 or @="default"
+ let line = line.trim();
+
+ // Find the = separator
+ let eq_pos = line.find('=')?;
+ let (name_part, value_part) = line.split_at(eq_pos);
+ let value_part = &value_part[1..]; // Skip the '='
+
+ // Extract name (remove quotes)
+ let name = if name_part == "@" {
+ "@".to_string()
+ } else {
+ name_part.trim().trim_matches('"').to_string()
+ };
+
+ // Extract value
+ let value = if value_part.starts_with('"') {
+ // String value - need to handle escapes
+ parse_quoted_reg_value(value_part)?
+ } else if value_part.starts_with("dword:") {
+ // DWORD value - convert to decimal string
+ let hex = value_part.strip_prefix("dword:")?;
+ let num = u32::from_str_radix(hex, 16).ok()?;
+ num.to_string()
+ } else {
+ // Other types - return as-is
+ value_part.to_string()
+ };
+
+ Some((name, value))
+}
+
+/// Parse a quoted registry value, handling Wine's escape sequences
+fn parse_quoted_reg_value(s: &str) -> Option<String> {
+ let s = s.trim();
+ if !s.starts_with('"') {
+ return None;
+ }
+
+ let mut result = String::new();
+ let chars = s[1..].chars();
+ let mut prev_was_backslash = false;
+
+ for c in chars {
+ if prev_was_backslash {
+ match c {
+ 'n' => result.push('\n'),
+ 'r' => result.push('\r'),
+ 't' => result.push('\t'),
+ '\\' => result.push('\\'),
+ '"' => result.push('"'),
+ _ => {
+ result.push('\\');
+ result.push(c);
+ }
+ }
+ prev_was_backslash = false;
+ } else if c == '\\' {
+ prev_was_backslash = true;
+ } else if c == '"' {
+ break; // End of string
+ } else {
+ result.push(c);
+ }
+ }
+
+ Some(result)
+}
+
+/// Convert a Wine path (Z:\path\to\file) to a Linux path
+pub fn wine_path_to_linux(wine_path: &str) -> Option<PathBuf> {
+ let path = wine_path.trim();
+
+ // Handle Z: drive (maps to /)
+ if path.starts_with("Z:") || path.starts_with("z:") {
+ let linux_path = path[2..].replace('\\', "/");
+ return Some(PathBuf::from(linux_path));
+ }
+
+ // Handle C: drive (maps to prefix/drive_c)
+ // Note: This requires knowing the prefix path, so we can't convert it here
+ // For now, we'll just return None for C: paths
+ if path.starts_with("C:") || path.starts_with("c:") {
+ log_warning(&format!(
+ "Cannot convert C: drive path without prefix: {}",
+ path
+ ));
+ return None;
+ }
+
+ None
+}
+
+/// Check if a Wine prefix contains a specific game by registry key
+pub fn has_game_registry(
+ prefix_path: &Path,
+ registry_path: &str,
+ registry_value: &str,
+) -> bool {
+ read_registry_value(prefix_path, registry_path, registry_value).is_some()
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn test_parse_reg_value_line() {
+ let (name, value) =
+ parse_reg_value_line(r#""Installed Path"="Z:\\mnt\\games\\Skyrim""#).unwrap();
+ assert_eq!(name, "Installed Path");
+ assert_eq!(value, r"Z:\mnt\games\Skyrim");
+ }
+
+ #[test]
+ fn test_wine_path_to_linux() {
+ let linux = wine_path_to_linux(r"Z:\mnt\games\Skyrim").unwrap();
+ assert_eq!(linux, PathBuf::from("/mnt/games/Skyrim"));
+ }
+}
diff --git a/libs/nak/src/game_finder/steam.rs b/libs/nak/src/game_finder/steam.rs
new file mode 100644
index 0000000..b88a0b0
--- /dev/null
+++ b/libs/nak/src/game_finder/steam.rs
@@ -0,0 +1,251 @@
+//! Steam game detection
+//!
+//! Detects games installed via Steam by parsing appmanifest_*.acf files.
+//! Supports native, Flatpak, and Snap Steam installations.
+
+use std::fs;
+use std::path::{Path, PathBuf};
+
+use super::known_games::{find_by_steam_id, KnownGame};
+use super::vdf::{parse_library_folders, AppManifest};
+use super::{Game, Launcher};
+use crate::logging::log_info;
+
+/// All possible Steam installation paths to check
+const STEAM_PATHS: &[&str] = &[
+ ".local/share/Steam",
+ ".steam/debian-installation",
+ ".steam/steam",
+ ".var/app/com.valvesoftware.Steam/data/Steam",
+ ".var/app/com.valvesoftware.Steam/.local/share/Steam",
+ "snap/steam/common/.local/share/Steam",
+];
+
+/// Detect all Steam games across all installations
+pub fn detect_steam_games() -> Vec<Game> {
+ let mut games = Vec::new();
+ let home = match std::env::var("HOME") {
+ Ok(h) => h,
+ Err(_) => return games,
+ };
+
+ // Find all Steam installations
+ for steam_info in find_steam_installations(&home) {
+ let libraries = get_library_folders(&steam_info.path);
+
+ for library_path in libraries {
+ let steamapps = library_path.join("steamapps");
+ if !steamapps.exists() {
+ continue;
+ }
+
+ // Scan for appmanifest_*.acf files
+ let Ok(entries) = fs::read_dir(&steamapps) else {
+ continue;
+ };
+
+ for entry in entries.flatten() {
+ let path = entry.path();
+ let Some(name) = path.file_name().and_then(|n| n.to_str()) else {
+ continue;
+ };
+
+ if name.starts_with("appmanifest_") && name.ends_with(".acf") {
+ if let Some(game) = parse_appmanifest(&path, &steamapps, &steam_info) {
+ games.push(game);
+ }
+ }
+ }
+ }
+ }
+
+ log_info(&format!("Steam: Found {} installed games", games.len()));
+ games
+}
+
+/// Information about a Steam installation
+struct SteamInstallation {
+ path: PathBuf,
+ is_flatpak: bool,
+ is_snap: bool,
+}
+
+/// Find all Steam installations on the system
+fn find_steam_installations(home: &str) -> Vec<SteamInstallation> {
+ let mut installations = Vec::new();
+
+ for relative_path in STEAM_PATHS {
+ let full_path = PathBuf::from(home).join(relative_path);
+
+ // Check if this is a valid Steam installation
+ if full_path.join("steamapps").exists() || full_path.join("steam.pid").exists() {
+ let is_flatpak = relative_path.contains(".var/app/com.valvesoftware.Steam");
+ let is_snap = relative_path.contains("snap/steam");
+
+ // Avoid duplicates (symlinks can cause the same installation to appear twice)
+ let canonical = full_path.canonicalize().unwrap_or(full_path.clone());
+ if !installations.iter().any(|i: &SteamInstallation| {
+ i.path.canonicalize().unwrap_or(i.path.clone()) == canonical
+ }) {
+ log_info(&format!(
+ "Found Steam installation: {} (flatpak={}, snap={})",
+ full_path.display(),
+ is_flatpak,
+ is_snap
+ ));
+ installations.push(SteamInstallation {
+ path: full_path,
+ is_flatpak,
+ is_snap,
+ });
+ }
+ }
+ }
+
+ installations
+}
+
+/// Get all library folders for a Steam installation
+fn get_library_folders(steam_path: &Path) -> Vec<PathBuf> {
+ let mut folders = Vec::new();
+
+ // The Steam installation directory itself is always a library
+ folders.push(steam_path.to_path_buf());
+
+ // Parse libraryfolders.vdf for additional libraries
+ let vdf_path = steam_path.join("steamapps/libraryfolders.vdf");
+ if let Ok(content) = fs::read_to_string(&vdf_path) {
+ for path_str in parse_library_folders(&content) {
+ let path = PathBuf::from(&path_str);
+ if path.exists() && !folders.contains(&path) {
+ folders.push(path);
+ }
+ }
+ }
+
+ // Also check the older config/libraryfolders.vdf location
+ let old_vdf_path = steam_path.join("config/libraryfolders.vdf");
+ if old_vdf_path != vdf_path {
+ if let Ok(content) = fs::read_to_string(&old_vdf_path) {
+ for path_str in parse_library_folders(&content) {
+ let path = PathBuf::from(&path_str);
+ if path.exists() && !folders.contains(&path) {
+ folders.push(path);
+ }
+ }
+ }
+ }
+
+ folders
+}
+
+/// Parse an appmanifest_*.acf file and create a Game struct
+fn parse_appmanifest(
+ manifest_path: &Path,
+ steamapps_path: &Path,
+ steam_info: &SteamInstallation,
+) -> Option<Game> {
+ let content = fs::read_to_string(manifest_path).ok()?;
+ let manifest = AppManifest::from_vdf(&content)?;
+
+ // Only consider fully installed games
+ if !manifest.is_installed() {
+ return None;
+ }
+
+ // Build the install path
+ let install_path = steamapps_path.join("common").join(&manifest.install_dir);
+ if !install_path.exists() {
+ return None;
+ }
+
+ // Build the prefix path
+ let prefix_path = steamapps_path
+ .join("compatdata")
+ .join(&manifest.app_id)
+ .join("pfx");
+
+ let prefix_path = if prefix_path.exists() {
+ Some(prefix_path)
+ } else {
+ None
+ };
+
+ // Look up known game info
+ let known_game = find_by_steam_id(&manifest.app_id);
+
+ Some(Game {
+ name: manifest.name,
+ app_id: manifest.app_id,
+ install_path,
+ prefix_path,
+ launcher: Launcher::Steam {
+ is_flatpak: steam_info.is_flatpak,
+ is_snap: steam_info.is_snap,
+ },
+ my_games_folder: known_game.and_then(|g| g.my_games_folder.map(String::from)),
+ appdata_local_folder: known_game.and_then(|g| g.appdata_local_folder.map(String::from)),
+ appdata_roaming_folder: known_game.and_then(|g| g.appdata_roaming_folder.map(String::from)),
+ registry_path: known_game.map(|g| g.registry_path.to_string()),
+ registry_value: known_game.map(|g| g.registry_value.to_string()),
+ })
+}
+
+/// Find the installation path for a specific Steam game by App ID
+pub fn find_game_install_path(app_id: &str) -> Option<PathBuf> {
+ let home = std::env::var("HOME").ok()?;
+
+ for steam_info in find_steam_installations(&home) {
+ let libraries = get_library_folders(&steam_info.path);
+
+ for library_path in libraries {
+ let manifest_path = library_path
+ .join("steamapps")
+ .join(format!("appmanifest_{}.acf", app_id));
+
+ if manifest_path.exists() {
+ let content = fs::read_to_string(&manifest_path).ok()?;
+ let manifest = AppManifest::from_vdf(&content)?;
+
+ if manifest.is_installed() {
+ let install_path = library_path
+ .join("steamapps/common")
+ .join(&manifest.install_dir);
+
+ if install_path.exists() {
+ return Some(install_path);
+ }
+ }
+ }
+ }
+ }
+
+ None
+}
+
+/// Find the Wine prefix for a specific Steam game by App ID
+pub fn find_game_prefix_path(app_id: &str) -> Option<PathBuf> {
+ let home = std::env::var("HOME").ok()?;
+
+ for steam_info in find_steam_installations(&home) {
+ let libraries = get_library_folders(&steam_info.path);
+
+ for library_path in libraries {
+ let prefix_path = library_path
+ .join("steamapps/compatdata")
+ .join(app_id)
+ .join("pfx");
+
+ if prefix_path.exists() {
+ return Some(prefix_path);
+ }
+ }
+ }
+
+ None
+}
+
+/// Get the known game configuration for a Steam App ID
+pub fn get_known_game(app_id: &str) -> Option<&'static KnownGame> {
+ find_by_steam_id(app_id)
+}
diff --git a/libs/nak/src/game_finder/vdf.rs b/libs/nak/src/game_finder/vdf.rs
new file mode 100644
index 0000000..c296f27
--- /dev/null
+++ b/libs/nak/src/game_finder/vdf.rs
@@ -0,0 +1,254 @@
+//! Hand-rolled VDF (Valve Data Format) parser
+//!
+//! Parses VDF files like appmanifest_*.acf and libraryfolders.vdf
+//! without external dependencies.
+
+use std::collections::HashMap;
+
+/// A VDF value - either a string or a nested object
+#[derive(Debug, Clone)]
+pub enum VdfValue {
+ String(String),
+ Object(HashMap<String, VdfValue>),
+}
+
+impl VdfValue {
+ /// Get as string reference
+ pub fn as_str(&self) -> Option<&str> {
+ match self {
+ VdfValue::String(s) => Some(s),
+ VdfValue::Object(_) => None,
+ }
+ }
+
+ /// Get as object reference
+ pub fn as_object(&self) -> Option<&HashMap<String, VdfValue>> {
+ match self {
+ VdfValue::String(_) => None,
+ VdfValue::Object(o) => Some(o),
+ }
+ }
+
+ /// Get a nested value by key
+ pub fn get(&self, key: &str) -> Option<&VdfValue> {
+ self.as_object()?.get(key)
+ }
+
+ /// Get a string value by key
+ pub fn get_str(&self, key: &str) -> Option<&str> {
+ self.get(key)?.as_str()
+ }
+}
+
+/// Parse a VDF file content into a root object
+pub fn parse_vdf(content: &str) -> Option<VdfValue> {
+ let mut chars = content.chars().peekable();
+ parse_object(&mut chars)
+}
+
+/// Parse an object (including the root level)
+fn parse_object<I: Iterator<Item = char>>(chars: &mut std::iter::Peekable<I>) -> Option<VdfValue> {
+ let mut map = HashMap::new();
+
+ loop {
+ skip_whitespace_and_comments(chars);
+
+ match chars.peek() {
+ None => break,
+ Some('}') => {
+ chars.next();
+ break;
+ }
+ Some('"') => {
+ // Parse key
+ let key = parse_quoted_string(chars)?;
+ skip_whitespace_and_comments(chars);
+
+ // Check what follows - string value or object
+ match chars.peek() {
+ Some('"') => {
+ // String value
+ let value = parse_quoted_string(chars)?;
+ map.insert(key, VdfValue::String(value));
+ }
+ Some('{') => {
+ // Object value
+ chars.next(); // consume '{'
+ let value = parse_object(chars)?;
+ map.insert(key, value);
+ }
+ _ => return None, // Unexpected token
+ }
+ }
+ _ => {
+ // Skip unexpected characters
+ chars.next();
+ }
+ }
+ }
+
+ Some(VdfValue::Object(map))
+}
+
+/// Parse a quoted string "..."
+fn parse_quoted_string<I: Iterator<Item = char>>(
+ chars: &mut std::iter::Peekable<I>,
+) -> Option<String> {
+ // Expect opening quote
+ if chars.next() != Some('"') {
+ return None;
+ }
+
+ let mut result = String::new();
+
+ loop {
+ match chars.next() {
+ None => return None, // Unterminated string
+ Some('"') => break,
+ Some('\\') => {
+ // Handle escape sequences
+ match chars.next() {
+ Some('n') => result.push('\n'),
+ Some('t') => result.push('\t'),
+ Some('\\') => result.push('\\'),
+ Some('"') => result.push('"'),
+ Some(c) => {
+ result.push('\\');
+ result.push(c);
+ }
+ None => return None,
+ }
+ }
+ Some(c) => result.push(c),
+ }
+ }
+
+ Some(result)
+}
+
+/// Skip whitespace and // comments
+fn skip_whitespace_and_comments<I: Iterator<Item = char>>(chars: &mut std::iter::Peekable<I>) {
+ loop {
+ // Skip whitespace
+ while chars.peek().is_some_and(|c| c.is_whitespace()) {
+ chars.next();
+ }
+
+ // Check for // comment
+ // Need to peek ahead without cloning - consume first / and check second
+ if chars.peek() == Some(&'/') {
+ // Consume first /
+ chars.next();
+ if chars.peek() == Some(&'/') {
+ // It's a comment - skip to end of line
+ chars.next();
+ while chars.peek().is_some_and(|c| *c != '\n') {
+ chars.next();
+ }
+ continue;
+ }
+ // Not a comment, but we consumed a '/' - this shouldn't happen in valid VDF
+ // Just continue processing
+ }
+
+ break;
+ }
+}
+
+/// Parse an appmanifest_*.acf file and extract app info
+#[derive(Debug, Clone)]
+pub struct AppManifest {
+ pub app_id: String,
+ pub name: String,
+ pub install_dir: String,
+ pub state_flags: u32,
+}
+
+impl AppManifest {
+ /// Parse from VDF content
+ pub fn from_vdf(content: &str) -> Option<Self> {
+ let root = parse_vdf(content)?;
+ let app_state = root.get("AppState")?;
+
+ Some(Self {
+ app_id: app_state.get_str("appid")?.to_string(),
+ name: app_state.get_str("name")?.to_string(),
+ install_dir: app_state.get_str("installdir")?.to_string(),
+ state_flags: app_state.get_str("StateFlags")?.parse().unwrap_or(0),
+ })
+ }
+
+ /// Check if the game is fully installed (StateFlags == 4)
+ pub fn is_installed(&self) -> bool {
+ self.state_flags == 4
+ }
+}
+
+/// Parse libraryfolders.vdf and extract library paths
+pub fn parse_library_folders(content: &str) -> Vec<String> {
+ let mut paths = Vec::new();
+
+ let Some(root) = parse_vdf(content) else {
+ return paths;
+ };
+
+ let Some(library_folders) = root.get("libraryfolders").and_then(|v| v.as_object()) else {
+ return paths;
+ };
+
+ // Library folders are keyed by index: "0", "1", "2", etc.
+ for value in library_folders.values() {
+ if let Some(path) = value.get_str("path") {
+ paths.push(path.to_string());
+ }
+ }
+
+ paths
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn test_parse_appmanifest() {
+ let content = r#"
+"AppState"
+{
+ "appid" "489830"
+ "Universe" "1"
+ "name" "Skyrim Special Edition"
+ "StateFlags" "4"
+ "installdir" "Skyrim Special Edition"
+}
+"#;
+ let manifest = AppManifest::from_vdf(content).unwrap();
+ assert_eq!(manifest.app_id, "489830");
+ assert_eq!(manifest.name, "Skyrim Special Edition");
+ assert_eq!(manifest.install_dir, "Skyrim Special Edition");
+ assert!(manifest.is_installed());
+ }
+
+ #[test]
+ fn test_parse_library_folders() {
+ let content = r#"
+"libraryfolders"
+{
+ "0"
+ {
+ "path" "/home/user/.local/share/Steam"
+ "label" ""
+ }
+ "1"
+ {
+ "path" "/mnt/games/SteamLibrary"
+ "label" "Games"
+ }
+}
+"#;
+ let paths = parse_library_folders(content);
+ assert_eq!(paths.len(), 2);
+ assert!(paths.contains(&"/home/user/.local/share/Steam".to_string()));
+ assert!(paths.contains(&"/mnt/games/SteamLibrary".to_string()));
+ }
+}
diff --git a/libs/nak/src/installers/mod.rs b/libs/nak/src/installers/mod.rs
new file mode 100644
index 0000000..cf3eb85
--- /dev/null
+++ b/libs/nak/src/installers/mod.rs
@@ -0,0 +1,334 @@
+//! Mod manager installation logic
+//!
+//! Stripped for Fluorine: no common.rs, mo2.rs, plugin.rs, compatdata_scanner.rs.
+
+pub mod symlinks;
+
+mod prefix_setup;
+
+pub use prefix_setup::{
+ apply_dpi, apply_registry_for_game_path, auto_apply_game_registries, cleanup_prefix_drives,
+ install_all_dependencies, kill_wineserver, known_game_names, launch_dpi_test_app, DPI_PRESETS,
+};
+
+use std::error::Error;
+use std::fs;
+use std::sync::atomic::AtomicBool;
+use std::sync::Arc;
+
+use crate::logging::log_install;
+use crate::steam::SteamProton;
+
+// ============================================================================
+// Shared Types
+// ============================================================================
+
+/// Context for background installation tasks
+#[derive(Clone)]
+pub struct TaskContext {
+ pub status_callback: Arc<dyn Fn(String) + Send + Sync>,
+ pub log_callback: Arc<dyn Fn(String) + Send + Sync>,
+ pub progress_callback: Arc<dyn Fn(f32) + Send + Sync>,
+ pub cancel_flag: Arc<AtomicBool>,
+}
+
+impl TaskContext {
+ pub fn new(
+ status: impl Fn(String) + Send + Sync + 'static,
+ log: impl Fn(String) + Send + Sync + 'static,
+ progress: impl Fn(f32) + Send + Sync + 'static,
+ cancel: Arc<AtomicBool>,
+ ) -> Self {
+ Self {
+ status_callback: Arc::new(status),
+ log_callback: Arc::new(log),
+ progress_callback: Arc::new(progress),
+ cancel_flag: cancel,
+ }
+ }
+
+ pub fn set_status(&self, msg: String) {
+ (self.status_callback)(msg);
+ }
+
+ pub fn log(&self, msg: String) {
+ (self.log_callback)(msg);
+ }
+
+ pub fn set_progress(&self, p: f32) {
+ (self.progress_callback)(p);
+ }
+
+ pub fn is_cancelled(&self) -> bool {
+ self.cancel_flag.load(std::sync::atomic::Ordering::Relaxed)
+ }
+
+ /// Run a command that can be killed if the user cancels.
+ pub fn run_cancellable(&self, mut cmd: std::process::Command) -> Result<std::process::ExitStatus, Box<dyn std::error::Error>> {
+ let mut child = cmd.spawn()?;
+
+ loop {
+ match child.try_wait()? {
+ Some(status) => return Ok(status),
+ None => {
+ if self.is_cancelled() {
+ let _ = child.kill();
+ let _ = child.wait();
+ return Err("Cancelled".into());
+ }
+ std::thread::sleep(std::time::Duration::from_millis(250));
+ }
+ }
+ }
+ }
+}
+
+// ============================================================================
+// Shared Wine Registry Settings
+// ============================================================================
+
+/// Wine registry settings
+pub const WINE_SETTINGS_REG: &str = r#"Windows Registry Editor Version 5.00
+
+[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
+"dwrite.dll"="native,builtin"
+"dwrite"="native,builtin"
+"winmm.dll"="native,builtin"
+"winmm"="native,builtin"
+"version.dll"="native,builtin"
+"version"="native,builtin"
+"ArchiveXL.dll"="native,builtin"
+"ArchiveXL"="native,builtin"
+"Codeware.dll"="native,builtin"
+"Codeware"="native,builtin"
+"TweakXL.dll"="native,builtin"
+"TweakXL"="native,builtin"
+"input_loader.dll"="native,builtin"
+"input_loader"="native,builtin"
+"RED4ext.dll"="native,builtin"
+"RED4ext"="native,builtin"
+"mod_settings.dll"="native,builtin"
+"mod_settings"="native,builtin"
+"scc_lib.dll"="native,builtin"
+"scc_lib"="native,builtin"
+"dxgi.dll"="native,builtin"
+"dxgi"="native,builtin"
+"dbghelp.dll"="native,builtin"
+"dbghelp"="native,builtin"
+"d3d12.dll"="native,builtin"
+"d3d12"="native,builtin"
+"wininet.dll"="native,builtin"
+"wininet"="native,builtin"
+"winhttp.dll"="native,builtin"
+"winhttp"="native,builtin"
+"dinput.dll"="native,builtin"
+"dinput8"="native,builtin"
+"dinput8.dll"="native,builtin"
+
+[HKEY_CURRENT_USER\Software\Wine]
+"ShowDotFiles"="Y"
+
+[HKEY_CURRENT_USER\Control Panel\Desktop]
+"FontSmoothing"="2"
+"FontSmoothingGamma"=dword:00000578
+"FontSmoothingOrientation"=dword:00000001
+"FontSmoothingType"=dword:00000002
+
+[HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers]
+@="~ HIGHDPIAWARE"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\Pandora Behaviour Engine+.exe\X11 Driver]
+"Decorated"="N"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\Vortex.exe\X11 Driver]
+"Decorated"="N"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\SSEEdit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\SSEEdit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\FO4Edit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\FO4Edit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\TES4Edit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\TES4Edit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xEdit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\SF1Edit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\FNVEdit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\FNVEdit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xFOEdit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xFOEdit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xSFEEdit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xSFEEdit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xTESEdit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\xTESEdit64.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\FO3Edit.exe]
+"Version"="winxp"
+
+[HKEY_CURRENT_USER\Software\Wine\AppDefaults\FO3Edit64.exe]
+"Version"="winxp"
+
+; =============================================================================
+; Native file browser integration (opens folders in native file manager)
+; =============================================================================
+[HKEY_CLASSES_ROOT\Folder\shell\explore\command]
+@="C:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
+
+[HKEY_CLASSES_ROOT\Directory\shell\explore\command]
+@="C:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
+
+[HKEY_CLASSES_ROOT\Folder\shell\open\command]
+@="C:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
+
+[HKEY_CLASSES_ROOT\Directory\shell\open\command]
+@="C:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
+
+; =============================================================================
+; Native text editor integration (opens text files in native editor)
+; =============================================================================
+[HKEY_CLASSES_ROOT\txtfile\shell\open\command]
+@="C:\\windows\\system32\\winebrowser.exe \"%1\""
+
+[HKEY_CLASSES_ROOT\inifile\shell\open\command]
+@="C:\\windows\\system32\\winebrowser.exe \"%1\""
+
+[HKEY_CLASSES_ROOT\.txt]
+@="txtfile"
+
+[HKEY_CLASSES_ROOT\.ini]
+@="inifile"
+
+[HKEY_CLASSES_ROOT\.cfg]
+@="txtfile"
+
+[HKEY_CLASSES_ROOT\.log]
+@="txtfile"
+
+[HKEY_CLASSES_ROOT\.xml]
+@="txtfile"
+
+[HKEY_CLASSES_ROOT\.json]
+@="txtfile"
+
+[HKEY_CLASSES_ROOT\.yml]
+@="txtfile"
+
+[HKEY_CLASSES_ROOT\.yaml]
+@="txtfile"
+"#;
+
+// ============================================================================
+// Shared Functions
+// ============================================================================
+
+/// Apply Wine registry settings to a prefix
+pub fn apply_wine_registry_settings(
+ prefix_path: &std::path::Path,
+ proton: &SteamProton,
+ log_callback: &impl Fn(String),
+ _app_id: Option<u32>,
+) -> Result<(), Box<dyn Error>> {
+ use std::io::Write;
+ use crate::config::AppConfig;
+ use crate::logging::{log_error, log_warning};
+ use crate::runtime_wrap;
+
+ let tmp_dir = AppConfig::get_tmp_path();
+ fs::create_dir_all(&tmp_dir)?;
+ let reg_file = tmp_dir.join("wine_settings.reg");
+
+ let mut file = fs::File::create(&reg_file)?;
+ file.write_all(WINE_SETTINGS_REG.as_bytes())?;
+
+ let wine_bin = proton.wine_binary().ok_or_else(|| {
+ let err_msg = format!(
+ "Wine binary not found for Proton '{}' (checked files/bin/wine and dist/bin/wine)",
+ proton.name
+ );
+ log_callback(format!("Error: {}", err_msg));
+ err_msg
+ })?;
+
+ let wineserver_bin = proton.wineserver_binary().unwrap_or_else(|| {
+ wine_bin.with_file_name("wineserver")
+ });
+
+ let bin_dir = proton.bin_dir().ok_or_else(|| {
+ let err_msg = "Could not determine Proton bin directory";
+ log_callback(format!("Error: {}", err_msg));
+ err_msg
+ })?;
+
+ let path_env = format!(
+ "{}:{}",
+ bin_dir.to_string_lossy(),
+ std::env::var("PATH").unwrap_or_default()
+ );
+
+ log_callback("Applying Wine registry settings...".to_string());
+ log_install("Running wine regedit...");
+
+ let reg_envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_path.display().to_string()),
+ ("WINE", wine_bin.display().to_string()),
+ ("WINESERVER", wineserver_bin.display().to_string()),
+ ("PATH", path_env),
+ ("WINEDLLOVERRIDES", "mshtml=d".to_string()),
+ ("PROTON_USE_XALIA", "0".to_string()),
+ ];
+ let regedit_status = runtime_wrap::build_command(&wine_bin, &reg_envs)
+ .arg("regedit")
+ .arg(&reg_file)
+ .status();
+
+ match regedit_status {
+ Ok(status) => {
+ if status.success() {
+ log_callback("Registry settings applied successfully".to_string());
+ log_install("Wine registry settings applied successfully");
+ } else {
+ let msg = format!("regedit exited with code {:?}", status.code());
+ log_callback(format!("Warning: {}", msg));
+ log_warning(&msg);
+ }
+ }
+ Err(e) => {
+ let msg = format!("Failed to run regedit: {}", e);
+ log_callback(format!("Error: {}", msg));
+ log_error(&msg);
+ return Err(msg.into());
+ }
+ }
+
+ let _ = fs::remove_file(&reg_file);
+ Ok(())
+}
diff --git a/libs/nak/src/installers/prefix_setup.rs b/libs/nak/src/installers/prefix_setup.rs
new file mode 100644
index 0000000..4f27606
--- /dev/null
+++ b/libs/nak/src/installers/prefix_setup.rs
@@ -0,0 +1,778 @@
+//! Unified prefix setup for MO2
+//!
+//! This module handles all the dependency installation logic.
+//!
+//! Key approach (ORDER MATTERS):
+//! 1. Install dependencies via winetricks (handles wineboot internally)
+//! 2. Install custom dotnet runtimes (dotnet9sdk, dotnetdesktop10)
+//! 3. Auto-detect installed games and apply registry entries
+//! 4. Apply Wine registry settings (LAST - after prefix is fully set up)
+
+use std::error::Error;
+use std::fs;
+use std::path::Path;
+use std::process::Child;
+
+use super::{apply_wine_registry_settings, TaskContext};
+use crate::config::AppConfig;
+use crate::deps::{install_standard_deps_cancellable, STANDARD_VERBS};
+use crate::game_finder::{detect_all_games, known_games, Game, Launcher};
+use crate::logging::{log_install, log_warning};
+use crate::runtime_wrap;
+use crate::steam::{detect_steam_path_checked, SteamProton};
+
+// =============================================================================
+// Constants
+// =============================================================================
+
+/// .NET 9 SDK download URL
+const DOTNET9_SDK_URL: &str = "https://builds.dotnet.microsoft.com/dotnet/Sdk/9.0.310/dotnet-sdk-9.0.310-win-x64.exe";
+
+/// .NET Desktop Runtime 10 download URL
+const DOTNET_DESKTOP10_URL: &str = "https://builds.dotnet.microsoft.com/dotnet/WindowsDesktop/10.0.2/windowsdesktop-runtime-10.0.2-win-x64.exe";
+
+/// Drive letters to keep in the prefix (c: is Windows root, z: maps to Linux /)
+const ALLOWED_DRIVE_LETTERS: &[&str] = &["c:", "z:"];
+
+/// Install all dependencies to a prefix.
+///
+/// Order: proton init → winetricks → custom dotnet → game detection → registry → win11 → dotnet fixes
+///
+/// # Arguments
+/// * `app_id` - Steam AppID (used for registry operations)
+pub fn install_all_dependencies(
+ prefix_root: &Path,
+ install_proton: &SteamProton,
+ ctx: &TaskContext,
+ start_progress: f32,
+ end_progress: f32,
+ app_id: u32,
+) -> Result<(), Box<dyn Error>> {
+ fs::create_dir_all(AppConfig::get_tmp_path())?;
+
+ // Progress distribution
+ let init_end = start_progress + (end_progress - start_progress) * 0.10;
+ let winetricks_end = start_progress + (end_progress - start_progress) * 0.50;
+ let dotnet_end = start_progress + (end_progress - start_progress) * 0.65;
+ let games_end = start_progress + (end_progress - start_progress) * 0.75;
+
+ // =========================================================================
+ // 0. Initialize prefix with Proton wrapper (creates proper prefix structure)
+ // =========================================================================
+ ctx.set_status("Setting up Windows compatibility layer...".to_string());
+ ctx.log("Initializing Wine prefix with Proton...".to_string());
+ log_install("Running proton wineboot to initialize prefix");
+
+ if let Err(e) = initialize_prefix_with_proton(prefix_root, install_proton, app_id, ctx) {
+ ctx.log(format!("Warning: Proton prefix init failed: {}", e));
+ log_warning(&format!("Proton prefix init failed: {}", e));
+ // Continue anyway - winetricks might still work
+ }
+
+ ctx.set_progress(init_end);
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ // =========================================================================
+ // 0.5. Clean up unwanted drive letters (keep only C: and Z:)
+ // =========================================================================
+ ctx.set_status("Optimizing prefix configuration...".to_string());
+ ctx.log("Removing unwanted drive letters (keeping C: and Z:)...".to_string());
+ log_install("Cleaning up Wine drive letters");
+
+ if let Err(e) = cleanup_wine_drives(prefix_root, install_proton) {
+ ctx.log(format!("Warning: Drive cleanup had issues: {}", e));
+ log_warning(&format!("Drive cleanup failed: {}", e));
+ }
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ // =========================================================================
+ // 1. Standard Dependencies via Winetricks
+ // =========================================================================
+ ctx.set_status("Installing required Windows components (this may take several minutes)...".to_string());
+ ctx.log(format!(
+ "Installing {} dependencies via winetricks: {}",
+ STANDARD_VERBS.len(),
+ STANDARD_VERBS.join(", ")
+ ));
+ log_install(&format!("Running winetricks with {} verbs", STANDARD_VERBS.len()));
+
+ let winetricks_log_cb = {
+ let ctx = ctx.clone();
+ move |msg: String| {
+ ctx.log(msg.clone());
+ ctx.set_status(msg);
+ }
+ };
+
+ if let Err(e) = install_standard_deps_cancellable(prefix_root, install_proton, winetricks_log_cb, &ctx.cancel_flag) {
+ let msg = format!("Winetricks installation had issues: {}", e);
+ ctx.log(format!("Warning: {}", msg));
+ log_warning(&msg);
+ }
+
+ ctx.set_progress(winetricks_end);
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ // =========================================================================
+ // 2. Custom .NET Runtimes (not in winetricks yet)
+ // =========================================================================
+ ctx.set_status("Installing .NET runtime (1 of 2)...".to_string());
+ ctx.log("Installing .NET 9 SDK...".to_string());
+
+ if let Err(e) = install_dotnet_runtime(prefix_root, install_proton, DOTNET9_SDK_URL, "dotnet-sdk-9", ctx) {
+ ctx.log(format!("Warning: .NET 9 SDK install failed: {}", e));
+ log_warning(&format!(".NET 9 SDK install failed: {}", e));
+ }
+
+ ctx.set_status("Installing .NET runtime (2 of 2)...".to_string());
+ ctx.log("Installing .NET Desktop Runtime 10...".to_string());
+
+ if let Err(e) = install_dotnet_runtime(prefix_root, install_proton, DOTNET_DESKTOP10_URL, "dotnet-desktop-10", ctx) {
+ ctx.log(format!("Warning: .NET Desktop 10 install failed: {}", e));
+ log_warning(&format!(".NET Desktop 10 install failed: {}", e));
+ }
+
+ ctx.set_progress(dotnet_end);
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ // =========================================================================
+ // 3. Auto-detect and register installed games
+ // =========================================================================
+ ctx.set_status("Detecting your installed games...".to_string());
+ ctx.log("Auto-detecting installed Steam games...".to_string());
+ log_install("Auto-detecting installed games for registry");
+
+ let game_log_cb = {
+ let ctx = ctx.clone();
+ move |msg: String| ctx.log(msg)
+ };
+ auto_apply_game_registries(prefix_root, install_proton, &game_log_cb, Some(app_id));
+
+ ctx.set_progress(games_end);
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ // =========================================================================
+ // 4. Registry Settings (after prefix is fully initialized)
+ // =========================================================================
+ ctx.set_status("Configuring Windows registry...".to_string());
+ ctx.log("Applying Wine Registry Settings...".to_string());
+ log_install("Applying Wine registry settings");
+
+ let log_cb = {
+ let ctx = ctx.clone();
+ move |msg: String| ctx.log(msg)
+ };
+ apply_wine_registry_settings(prefix_root, install_proton, &log_cb, Some(app_id))?;
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ // =========================================================================
+ // 5. Set Windows 11 Mode
+ // =========================================================================
+ ctx.set_status("Finalizing compatibility settings...".to_string());
+ ctx.log("Setting Windows 11 mode...".to_string());
+ log_install("Setting Windows 11 mode via winetricks");
+
+ if let Err(e) = set_windows_11_mode(prefix_root, install_proton, ctx) {
+ ctx.log(format!("Warning: Failed to set Windows 11 mode: {}", e));
+ log_warning(&format!("Failed to set Windows 11 mode: {}", e));
+ }
+
+ if ctx.is_cancelled() {
+ return Err("Cancelled".into());
+ }
+
+ ctx.set_progress(end_progress);
+ ctx.set_status("Dependencies installed".to_string());
+ Ok(())
+}
+
+/// Install a .NET runtime via direct exe download and wine execution
+fn install_dotnet_runtime(
+ prefix_root: &Path,
+ proton: &SteamProton,
+ url: &str,
+ name: &str,
+ ctx: &TaskContext,
+) -> Result<(), Box<dyn Error>> {
+ let cache_dir = AppConfig::get_default_cache_dir();
+ fs::create_dir_all(&cache_dir)?;
+
+ let filename = url.split('/').next_back().unwrap_or("dotnet-installer.exe");
+ let installer_path = cache_dir.join(filename);
+
+ // Download if not cached
+ if !installer_path.exists() {
+ log_install(&format!("Downloading {}...", name));
+ let response = ureq::get(url)
+ .set("User-Agent", "NaK-Rust")
+ .call()
+ .map_err(|e| format!("Failed to download {}: {}", name, e))?;
+
+ let mut file = fs::File::create(&installer_path)?;
+ std::io::copy(&mut response.into_reader(), &mut file)?;
+ }
+
+ // Run installer with wine
+ let Some(wine_bin) = proton.wine_binary() else {
+ return Err("Wine binary not found".into());
+ };
+
+ log_install(&format!("Running {} installer...", name));
+
+ let envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_root.display().to_string()),
+ ("WINEDLLOVERRIDES", "mshtml=d".to_string()),
+ ];
+ let mut cmd = runtime_wrap::build_command(&wine_bin, &envs);
+ cmd.arg(&installer_path)
+ .arg("/install")
+ .arg("/quiet")
+ .arg("/norestart");
+
+ let status = ctx.run_cancellable(cmd)?;
+
+ if !status.success() {
+ return Err(format!("{} installer exited with code {:?}", name, status.code()).into());
+ }
+
+ log_install(&format!("{} installed successfully", name));
+ Ok(())
+}
+
+/// Initialize prefix with Proton wrapper
+///
+/// Runs `proton run wineboot -u` to properly initialize the prefix with all
+/// the Steam/Proton environment variables. This creates a proper prefix
+/// structure that Steam recognizes.
+fn initialize_prefix_with_proton(
+ prefix_root: &Path,
+ proton: &SteamProton,
+ app_id: u32,
+ ctx: &TaskContext,
+) -> Result<(), Box<dyn Error>> {
+ // Find the proton wrapper script (not the wine binary)
+ let proton_script = proton.path.join("proton");
+ if !proton_script.exists() {
+ return Err(format!("Proton wrapper script not found at {:?}", proton_script).into());
+ }
+
+ // Get Steam root path
+ let steam_root = detect_steam_path_checked()
+ .ok_or("Could not find Steam installation")?;
+
+ // The compatdata path is the PARENT of the pfx directory
+ let compat_data_path = prefix_root.parent()
+ .ok_or("Could not determine compatdata path")?;
+
+ log_install(&format!("STEAM_COMPAT_DATA_PATH={:?}", compat_data_path));
+
+ // Collect all env vars upfront so build_command can forward them
+ // via --env= flags in Flatpak mode.
+ let mut envs: Vec<(&str, String)> = vec![
+ ("STEAM_COMPAT_CLIENT_INSTALL_PATH", steam_root.clone()),
+ ("STEAM_COMPAT_DATA_PATH", compat_data_path.display().to_string()),
+ ("SteamAppId", app_id.to_string()),
+ ("SteamGameId", app_id.to_string()),
+ ("DISPLAY", String::new()), // Suppress GUI
+ ("WAYLAND_DISPLAY", String::new()), // Suppress GUI
+ ("WINEDEBUG", "-all".to_string()),
+ ("WINEDLLOVERRIDES", "msdia80.dll=n;conhost.exe=d;cmd.exe=d".to_string()),
+ ];
+
+ let (exe, args): (std::path::PathBuf, Vec<&str>) = if runtime_wrap::use_umu_for_prefix() {
+ if let Some(umu_run) = runtime_wrap::resolve_umu_run() {
+ log_install(&format!("Initializing prefix with umu-run: {:?}", umu_run));
+ envs.push(("PROTONPATH", proton.path.display().to_string()));
+ envs.push(("WINEPREFIX", prefix_root.display().to_string()));
+ envs.push(("GAMEID", app_id.to_string()));
+ (umu_run, vec!["wineboot", "-u"])
+ } else {
+ log_warning(
+ "UMU prefix mode enabled but no umu-run was found; falling back to proton wrapper",
+ );
+ (proton_script.clone(), vec!["run", "wineboot", "-u"])
+ }
+ } else {
+ log_install(&format!("Initializing prefix with proton wrapper: {:?}", proton_script));
+ (proton_script.clone(), vec!["run", "wineboot", "-u"])
+ };
+
+ let mut cmd = runtime_wrap::build_command(&exe, &envs);
+ cmd.args(&args);
+
+ let status = ctx.run_cancellable(cmd)?;
+
+ if !status.success() {
+ return Err(format!("proton wineboot failed with exit code: {:?}", status.code()).into());
+ }
+
+ // Give it a moment for files to land
+ std::thread::sleep(std::time::Duration::from_secs(2));
+
+ // Verify prefix was created
+ if prefix_root.exists() {
+ log_install("Proton prefix initialized successfully");
+ Ok(())
+ } else {
+ Err("Prefix directory not created after wineboot".into())
+ }
+}
+
+/// Clean up unwanted Wine drive letters from prefix
+///
+/// Removes both symbolic links in dosdevices/ and registry entries for
+/// drive letters other than C: and Z:. This prevents Wine from mounting
+/// other users' drives as E:, F:, G:, etc.
+fn cleanup_wine_drives(
+ prefix_root: &Path,
+ proton: &SteamProton,
+) -> Result<(), Box<dyn Error>> {
+ let dosdevices = prefix_root.join("dosdevices");
+
+ if !dosdevices.exists() {
+ log_install("dosdevices directory not found, skipping drive cleanup");
+ return Ok(());
+ }
+
+ // =========================================================================
+ // 1. Remove unwanted symlinks from dosdevices/
+ // =========================================================================
+ let mut removed_drives = Vec::new();
+
+ if let Ok(entries) = fs::read_dir(&dosdevices) {
+ for entry in entries.flatten() {
+ let name = entry.file_name().to_string_lossy().to_lowercase();
+
+ // Skip allowed drives and non-drive entries (like com1, lpt1, etc.)
+ if ALLOWED_DRIVE_LETTERS.contains(&name.as_str()) {
+ continue;
+ }
+
+ // Only process drive letters (single letter followed by colon)
+ if name.len() == 2 && name.ends_with(':') && name.chars().next().map(|c| c.is_ascii_alphabetic()).unwrap_or(false) {
+ let path = entry.path();
+ if let Err(e) = fs::remove_file(&path) {
+ log_warning(&format!("Failed to remove drive symlink {}: {}", name, e));
+ } else {
+ removed_drives.push(name.to_uppercase());
+ }
+ }
+ }
+ }
+
+ if !removed_drives.is_empty() {
+ log_install(&format!("Removed drive symlinks: {}", removed_drives.join(", ")));
+ }
+
+ // =========================================================================
+ // 2. Clean up registry entries for removed drives
+ // =========================================================================
+ let Some(wine_bin) = proton.wine_binary() else {
+ log_warning("Wine binary not found, skipping registry cleanup");
+ return Ok(());
+ };
+
+ // Create a .reg file to remove drive type entries
+ let tmp_dir = AppConfig::get_tmp_path();
+ fs::create_dir_all(&tmp_dir)?;
+
+ let mut reg_content = String::from("Windows Registry Editor Version 5.00\n\n");
+
+ // Remove entries from HKLM\Software\Wine\Drives
+ for drive in &removed_drives {
+ // Remove both uppercase and lowercase variants
+ reg_content.push_str(&format!(
+ "[HKEY_LOCAL_MACHINE\\Software\\Wine\\Drives]\n\"{drive}\"=-\n\n"
+ ));
+ }
+
+ if !removed_drives.is_empty() {
+ let reg_file = tmp_dir.join("drive_cleanup.reg");
+ fs::write(&reg_file, &reg_content)?;
+
+ let drive_envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_root.display().to_string()),
+ ("WINEDLLOVERRIDES", "mshtml=d".to_string()),
+ ("PROTON_USE_XALIA", "0".to_string()),
+ ];
+ let status = runtime_wrap::build_command(&wine_bin, &drive_envs)
+ .arg("regedit")
+ .arg(&reg_file)
+ .status();
+
+ let _ = fs::remove_file(&reg_file);
+
+ match status {
+ Ok(s) if s.success() => {
+ log_install("Registry drive entries cleaned up");
+ }
+ Ok(s) => {
+ log_warning(&format!("Registry cleanup may have failed (exit code: {:?})", s.code()));
+ }
+ Err(e) => {
+ log_warning(&format!("Failed to run registry cleanup: {}", e));
+ }
+ }
+ }
+
+ Ok(())
+}
+
+/// Public wrapper to clean up Wine drives on an existing prefix
+///
+/// This can be called from the UI to fix drive letter issues on existing prefixes.
+pub fn cleanup_prefix_drives(
+ prefix_root: &Path,
+ proton: &SteamProton,
+) -> Result<Vec<String>, Box<dyn Error>> {
+ let dosdevices = prefix_root.join("dosdevices");
+
+ if !dosdevices.exists() {
+ return Err("dosdevices directory not found - is this a valid Wine prefix?".into());
+ }
+
+ // Collect drives before cleanup
+ let mut removed = Vec::new();
+
+ if let Ok(entries) = fs::read_dir(&dosdevices) {
+ for entry in entries.flatten() {
+ let name = entry.file_name().to_string_lossy().to_lowercase();
+ if name.len() == 2 && name.ends_with(':') && name.chars().next().map(|c| c.is_ascii_alphabetic()).unwrap_or(false)
+ && !ALLOWED_DRIVE_LETTERS.contains(&name.as_str()) {
+ removed.push(name.to_uppercase());
+ }
+ }
+ }
+
+ // Run the actual cleanup
+ cleanup_wine_drives(prefix_root, proton)?;
+
+ Ok(removed)
+}
+
+/// Set Windows 11 mode for the prefix using winetricks
+///
+/// This should be called AFTER all components are installed.
+/// Sets the Windows version to Windows 11 which is required for MO2 to work properly.
+fn set_windows_11_mode(
+ prefix_root: &Path,
+ proton: &SteamProton,
+ ctx: &TaskContext,
+) -> Result<(), Box<dyn Error>> {
+ use crate::deps::ensure_winetricks;
+
+ let winetricks_path = ensure_winetricks()?;
+
+ let Some(wine_bin) = proton.wine_binary() else {
+ return Err("Wine binary not found".into());
+ };
+
+ let Some(wineserver_bin) = proton.wineserver_binary() else {
+ return Err("Wineserver binary not found".into());
+ };
+
+ log_install("Running winetricks win11...");
+
+ let envs: Vec<(&str, String)> = vec![
+ ("WINE", wine_bin.display().to_string()),
+ ("WINESERVER", wineserver_bin.display().to_string()),
+ ("WINEPREFIX", prefix_root.display().to_string()),
+ ];
+ let mut cmd = runtime_wrap::build_command(&winetricks_path, &envs);
+ cmd.arg("-q").arg("win11");
+
+ let status = ctx.run_cancellable(cmd)?;
+
+ if !status.success() {
+ return Err(format!("winetricks win11 failed with exit code: {:?}", status.code()).into());
+ }
+
+ log_install("Windows 11 mode set successfully");
+ Ok(())
+}
+
+// =============================================================================
+// DPI Configuration
+// =============================================================================
+
+/// Common DPI presets with their percentage labels
+pub const DPI_PRESETS: &[(u32, &str)] = &[
+ (96, "100%"),
+ (120, "125%"),
+ (144, "150%"),
+ (192, "200%"),
+];
+
+/// Apply DPI setting to a Wine prefix via registry
+pub fn apply_dpi(
+ prefix_root: &Path,
+ proton: &SteamProton,
+ dpi_value: u32,
+) -> Result<(), Box<dyn Error>> {
+ log_install(&format!("Applying DPI {} to prefix", dpi_value));
+
+ let wine_bin = proton.wine_binary().ok_or_else(|| {
+ format!("Wine binary not found for Proton '{}'", proton.name)
+ })?;
+
+ let envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_root.display().to_string()),
+ ("PROTON_USE_XALIA", "0".to_string()),
+ ];
+ let status = runtime_wrap::build_command(&wine_bin, &envs)
+ .arg("reg")
+ .arg("add")
+ .arg(r"HKCU\Control Panel\Desktop")
+ .arg("/v")
+ .arg("LogPixels")
+ .arg("/t")
+ .arg("REG_DWORD")
+ .arg("/d")
+ .arg(dpi_value.to_string())
+ .arg("/f")
+ .status()?;
+
+ if !status.success() {
+ return Err(format!("Failed to apply DPI setting: exit code {:?}", status.code()).into());
+ }
+
+ log_install(&format!("DPI {} applied successfully", dpi_value));
+ Ok(())
+}
+
+/// Launch a test application (winecfg, regedit, notepad, control) and return its PID
+pub fn launch_dpi_test_app(
+ prefix_root: &Path,
+ proton: &SteamProton,
+ app_name: &str,
+) -> Result<Child, Box<dyn Error>> {
+ let wine_bin = proton.wine_binary().ok_or_else(|| {
+ format!("Wine binary not found for Proton '{}'", proton.name)
+ })?;
+
+ log_install(&format!(
+ "Launching {} with wine={:?} prefix={:?}",
+ app_name, wine_bin, prefix_root
+ ));
+
+ if !prefix_root.exists() {
+ return Err(format!("Prefix not found: {:?}", prefix_root).into());
+ }
+
+ let envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_root.display().to_string()),
+ ("PROTON_USE_XALIA", "0".to_string()),
+ ];
+ let child = runtime_wrap::build_command(&wine_bin, &envs)
+ .arg(app_name)
+ .spawn()?;
+
+ Ok(child)
+}
+
+/// Kill the wineserver for a prefix (terminates all Wine processes in that prefix)
+pub fn kill_wineserver(prefix_root: &Path, proton: &SteamProton) {
+ log_install("Killing wineserver for prefix");
+
+ let Some(wineserver_bin) = proton.wineserver_binary() else {
+ log_install("Wineserver binary not found, skipping kill");
+ return;
+ };
+
+ let envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_root.display().to_string()),
+ ];
+ let _ = runtime_wrap::build_command(&wineserver_bin, &envs)
+ .arg("-k")
+ .status();
+}
+
+// ============================================================================
+// Game Registry Detection (uses game_finder module)
+// ============================================================================
+
+/// Auto-detect installed games and apply registry entries
+///
+/// This uses the game_finder module to detect installed games across all
+/// supported launchers (Steam, Heroic, Bottles) and automatically adds
+/// the registry entries so mod managers can detect them.
+pub fn auto_apply_game_registries(
+ prefix_path: &Path,
+ proton: &SteamProton,
+ log_callback: &impl Fn(String),
+ _app_id: Option<u32>,
+) {
+ let Some(wine_bin) = proton.wine_binary() else {
+ log_warning("Wine binary not found, skipping game registry auto-detection");
+ return;
+ };
+
+ // Use the new game_finder module to detect all games
+ let scan_result = detect_all_games();
+ let mut applied_count = 0;
+
+ for game in &scan_result.games {
+ // Only process games that have registry info
+ let (Some(reg_path), Some(reg_value)) = (&game.registry_path, &game.registry_value) else {
+ continue;
+ };
+
+ // Apply registry for this game
+ if apply_game_registry(
+ prefix_path,
+ &wine_bin,
+ game,
+ reg_path,
+ reg_value,
+ log_callback,
+ ) {
+ applied_count += 1;
+ }
+ }
+
+ if applied_count > 0 {
+ log_callback(format!("Auto-configured {} game(s) in registry", applied_count));
+ log_install(&format!("Auto-applied registry for {} detected game(s)", applied_count));
+ }
+}
+
+/// Apply a game's registry entry with a custom install path.
+///
+/// Looks up the game by name in KNOWN_GAMES, then writes the registry entry
+/// pointing to `install_path`. Use this when the game is in a custom/stock
+/// folder that auto-detection won't find.
+pub fn apply_registry_for_game_path(
+ prefix_path: &Path,
+ proton: &SteamProton,
+ game_name: &str,
+ install_path: &Path,
+ log_callback: &impl Fn(String),
+) -> Result<(), String> {
+ let Some(wine_bin) = proton.wine_binary() else {
+ return Err("Wine binary not found".to_string());
+ };
+
+ let known = known_games::find_by_name(game_name);
+ let (reg_path, reg_value) = if let Some(kg) = known {
+ (kg.registry_path, kg.registry_value)
+ } else {
+ return Err(format!("Unknown game: {game_name}"));
+ };
+
+ let fake_game = Game {
+ name: game_name.to_string(),
+ install_path: install_path.to_path_buf(),
+ app_id: known.map(|k| k.steam_app_id.to_string()).unwrap_or_default(),
+ prefix_path: None,
+ launcher: Launcher::Steam { is_flatpak: false, is_snap: false },
+ my_games_folder: known.and_then(|k| k.my_games_folder.map(String::from)),
+ appdata_local_folder: known.and_then(|k| k.appdata_local_folder.map(String::from)),
+ appdata_roaming_folder: known.and_then(|k| k.appdata_roaming_folder.map(String::from)),
+ registry_path: Some(reg_path.to_string()),
+ registry_value: Some(reg_value.to_string()),
+ };
+
+ if apply_game_registry(prefix_path, &wine_bin, &fake_game, reg_path, reg_value, log_callback) {
+ Ok(())
+ } else {
+ Err(format!("Failed to apply registry for {game_name}"))
+ }
+}
+
+/// Return the list of known game names for UI display.
+pub fn known_game_names() -> Vec<&'static str> {
+ known_games::KNOWN_GAMES.iter().map(|g| g.name).collect()
+}
+
+/// Apply registry entry for a single game
+fn apply_game_registry(
+ prefix_path: &Path,
+ wine_bin: &Path,
+ game: &Game,
+ reg_path: &str,
+ reg_value: &str,
+ log_callback: &impl Fn(String),
+) -> bool {
+ log_callback(format!("Found {}, applying registry...", game.name));
+
+ // Convert Linux path to Wine Z: drive path with escaped backslashes for .reg file
+ let linux_path = game.install_path.to_string_lossy();
+ let wine_path_reg = format!("Z:{}", linux_path.replace('/', "\\\\"));
+
+ // Create .reg file content
+ let reg_content = format!(
+ r#"Windows Registry Editor Version 5.00
+
+[HKEY_LOCAL_MACHINE\{}]
+"{}"="{}"
+
+[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\{}]
+"{}"="{}"
+"#,
+ reg_path,
+ reg_value,
+ wine_path_reg,
+ reg_path.strip_prefix("Software\\").unwrap_or(reg_path),
+ reg_value,
+ wine_path_reg,
+ );
+
+ // Write temp .reg file
+ let tmp_dir = AppConfig::get_tmp_path();
+ let reg_file = tmp_dir.join(format!("game_reg_{}.reg", game.app_id));
+
+ if let Err(e) = fs::write(&reg_file, &reg_content) {
+ log_warning(&format!("Failed to write registry file for {}: {}", game.name, e));
+ return false;
+ }
+
+ // Apply registry
+ let reg_envs: Vec<(&str, String)> = vec![
+ ("WINEPREFIX", prefix_path.display().to_string()),
+ ("WINEDLLOVERRIDES", "mshtml=d".to_string()),
+ ("PROTON_USE_XALIA", "0".to_string()),
+ ];
+ let status = runtime_wrap::build_command(wine_bin, &reg_envs)
+ .arg("regedit")
+ .arg(&reg_file)
+ .status();
+
+ let _ = fs::remove_file(&reg_file);
+
+ match status {
+ Ok(s) if s.success() => {
+ log_install(&format!("Applied registry for {} -> {:?}", game.name, game.install_path));
+ true
+ }
+ Ok(s) => {
+ log_warning(&format!(
+ "Registry for {} may have failed (exit code: {:?})",
+ game.name,
+ s.code()
+ ));
+ false
+ }
+ Err(e) => {
+ log_warning(&format!("Failed to apply registry for {}: {}", game.name, e));
+ false
+ }
+ }
+}
diff --git a/libs/nak/src/installers/symlinks.rs b/libs/nak/src/installers/symlinks.rs
new file mode 100644
index 0000000..ef8cbb4
--- /dev/null
+++ b/libs/nak/src/installers/symlinks.rs
@@ -0,0 +1,359 @@
+//! Symlink management for NaK prefixes
+//!
+//! Creates symlinks FROM NaK prefix TO game prefixes.
+//! Data stays in the game prefix, NaK just has links pointing to it.
+//!
+//! This inverted approach means:
+//! - Game saves remain in their original location (Steam cloud sync works)
+//! - NaK prefix provides unified access to all game data
+//! - No data duplication or sync issues
+//!
+//! NaK Tools folder contains convenience symlinks pointing INTO the prefix
+//! for easy access to Documents, AppData, etc.
+
+// Allow unused items - some functions are public API for future use
+#![allow(dead_code)]
+
+use std::fs;
+use std::path::Path;
+
+use crate::game_finder::{detect_all_games, Game, GameScanResult};
+use crate::logging::{log_info, log_warning};
+
+// ============================================================================
+// Public API
+// ============================================================================
+
+/// Create symlinks from NaK prefix to game prefixes for all detected games
+///
+/// This creates symlinks in the NaK prefix pointing to the actual save/config
+/// folders in each game's own prefix. The symlink direction is:
+///
+/// NaK/Documents/My Games/Skyrim -> game_prefix/Documents/My Games/Skyrim
+/// NaK/AppData/Local/Skyrim -> game_prefix/AppData/Local/Skyrim
+///
+/// Data stays in the game prefix (preserving Steam Cloud sync), while NaK
+/// provides unified access through symlinks.
+pub fn create_game_symlinks(nak_prefix: &Path, games: &[Game]) {
+ let users_dir = nak_prefix.join("drive_c/users");
+ let username = find_prefix_username(&users_dir);
+ let user_dir = users_dir.join(&username);
+
+ let documents = user_dir.join("Documents");
+ let my_games = documents.join("My Games");
+ let appdata_local = user_dir.join("AppData/Local");
+ let appdata_roaming = user_dir.join("AppData/Roaming");
+
+ // Ensure base directories exist (real folders in NaK prefix)
+ let _ = fs::create_dir_all(&my_games);
+ let _ = fs::create_dir_all(&appdata_local);
+ let _ = fs::create_dir_all(&appdata_roaming);
+
+ let mut linked_count = 0;
+
+ for game in games {
+ // Skip games without prefixes
+ let Some(game_prefix) = &game.prefix_path else {
+ continue;
+ };
+
+ // Discover the game prefix's user directory
+ let game_users_dir = game_prefix.join("drive_c/users");
+ let game_username = find_prefix_username(&game_users_dir);
+ let game_user_dir = game_users_dir.join(&game_username);
+
+ // Scan and symlink ALL folders in the game prefix's Documents/My Games/
+ linked_count += scan_and_link_all(
+ &my_games,
+ &game_user_dir.join("Documents/My Games"),
+ "Documents/My Games",
+ &game.name,
+ game_prefix,
+ );
+
+ // Also link the Documents folder itself for non-My Games entries
+ // (some games put saves directly in Documents/<GameName>)
+ linked_count += scan_and_link_all(
+ &documents,
+ &game_user_dir.join("Documents"),
+ "Documents",
+ &game.name,
+ game_prefix,
+ );
+
+ // Scan and symlink ALL folders in AppData/Local/
+ linked_count += scan_and_link_all(
+ &appdata_local,
+ &game_user_dir.join("AppData/Local"),
+ "AppData/Local",
+ &game.name,
+ game_prefix,
+ );
+
+ // Scan and symlink ALL folders in AppData/Roaming/
+ linked_count += scan_and_link_all(
+ &appdata_roaming,
+ &game_user_dir.join("AppData/Roaming"),
+ "AppData/Roaming",
+ &game.name,
+ game_prefix,
+ );
+ }
+
+ if linked_count > 0 {
+ log_info(&format!(
+ "Created {} symlinks to game prefixes",
+ linked_count
+ ));
+ }
+
+ // Create "My Documents" symlink for compatibility
+ let my_documents = user_dir.join("My Documents");
+ if !my_documents.exists() && fs::symlink_metadata(&my_documents).is_err() {
+ if let Err(e) = std::os::unix::fs::symlink("Documents", &my_documents) {
+ log_warning(&format!("Failed to create My Documents symlink: {}", e));
+ }
+ }
+}
+
+/// Create NaK Tools convenience symlinks pointing INTO the prefix
+///
+/// Creates symlinks in NaK Tools folder for easy access:
+/// - NaK Tools/Prefix Documents -> prefix/drive_c/users/<user>/Documents
+/// - NaK Tools/Prefix AppData Local -> prefix/drive_c/users/<user>/AppData/Local
+/// - NaK Tools/Prefix AppData Roaming -> prefix/drive_c/users/<user>/AppData/Roaming
+pub fn create_nak_tools_symlinks(tools_dir: &Path, prefix_path: &Path) {
+ let users_dir = prefix_path.join("drive_c/users");
+ let username = find_prefix_username(&users_dir);
+ let user_dir = users_dir.join(&username);
+
+ // Symlink: NaK Tools/Prefix Documents -> prefix Documents
+ let documents_link = tools_dir.join("Prefix Documents");
+ let documents_target = user_dir.join("Documents");
+ create_or_update_symlink(&documents_link, &documents_target, "Prefix Documents");
+
+ // Symlink: NaK Tools/Prefix AppData Local -> prefix AppData/Local
+ let appdata_local_link = tools_dir.join("Prefix AppData Local");
+ let appdata_local_target = user_dir.join("AppData/Local");
+ create_or_update_symlink(&appdata_local_link, &appdata_local_target, "Prefix AppData Local");
+
+ // Symlink: NaK Tools/Prefix AppData Roaming -> prefix AppData/Roaming
+ let appdata_roaming_link = tools_dir.join("Prefix AppData Roaming");
+ let appdata_roaming_target = user_dir.join("AppData/Roaming");
+ create_or_update_symlink(&appdata_roaming_link, &appdata_roaming_target, "Prefix AppData Roaming");
+
+ log_info("Created NaK Tools convenience symlinks to prefix folders");
+}
+
+/// Create or update a symlink
+fn create_or_update_symlink(link_path: &Path, target: &Path, name: &str) {
+ // Remove existing symlink or file
+ if link_path.exists() || fs::symlink_metadata(link_path).is_ok() {
+ let _ = fs::remove_file(link_path);
+ let _ = fs::remove_dir_all(link_path);
+ }
+
+ // Create symlink
+ if let Err(e) = std::os::unix::fs::symlink(target, link_path) {
+ log_warning(&format!("Failed to create {} symlink: {}", name, e));
+ }
+}
+
+/// Create symlinks for all detected games
+///
+/// Convenience function that detects games and creates symlinks in one call.
+pub fn create_game_symlinks_auto(nak_prefix: &Path) -> GameScanResult {
+ let result = detect_all_games();
+ create_game_symlinks(nak_prefix, &result.games);
+ result
+}
+
+/// Ensure only the Temp directory exists in AppData/Local
+///
+/// MO2 and other tools require AppData/Local/Temp to exist.
+/// We create only this essential directory, leaving other game-specific
+/// folders to be symlinked from game prefixes.
+pub fn ensure_temp_directory(prefix_path: &Path) {
+ let users_dir = prefix_path.join("drive_c/users");
+ let username = find_prefix_username(&users_dir);
+ let user_dir = users_dir.join(&username);
+
+ let temp_dir = user_dir.join("AppData/Local/Temp");
+ if let Err(e) = fs::create_dir_all(&temp_dir) {
+ log_warning(&format!("Failed to create Temp directory: {}", e));
+ } else {
+ log_info("Ensured AppData/Local/Temp directory exists");
+ }
+}
+
+// ============================================================================
+// Internal Functions
+// ============================================================================
+
+/// Directories to skip when scanning prefix folders for symlinking.
+/// These are Wine/Proton internal or system dirs, not game data.
+const SKIP_DIRS: &[&str] = &[
+ "Temp", "Microsoft", "wine", "Public", "root",
+ "Application Data", "Cookies", "Local Settings",
+ "NetHood", "PrintHood", "Recent", "SendTo",
+ "Start Menu", "Templates", "My Documents", "My Music",
+ "My Pictures", "My Videos", "Desktop", "Downloads",
+ "Favorites", "Links", "Saved Games", "Searches",
+ "Contacts", "3D Objects",
+];
+
+/// Scan all subdirectories in a game prefix folder and create symlinks
+/// for each one in the corresponding NaK prefix folder.
+///
+/// Returns the number of symlinks created.
+fn scan_and_link_all(
+ nak_base: &Path,
+ game_base: &Path,
+ label: &str,
+ game_name: &str,
+ _game_prefix: &Path,
+) -> usize {
+ if !game_base.is_dir() {
+ return 0;
+ }
+
+ let Ok(entries) = fs::read_dir(game_base) else {
+ return 0;
+ };
+
+ let mut count = 0;
+ for entry in entries.flatten() {
+ // Only symlink directories (game folders), not loose files
+ if !entry.path().is_dir() {
+ continue;
+ }
+
+ let folder_name = entry.file_name().to_string_lossy().to_string();
+
+ // Skip Wine/system internal directories
+ if SKIP_DIRS.iter().any(|&s| s.eq_ignore_ascii_case(&folder_name)) {
+ continue;
+ }
+
+ // Skip if it's "My Games" and we're scanning Documents (handled separately)
+ if label == "Documents" && folder_name == "My Games" {
+ continue;
+ }
+
+ let nak_path = nak_base.join(&folder_name);
+ let source_path = entry.path();
+
+ if create_symlink_if_needed(&nak_path, &source_path, game_name, label, &folder_name) {
+ count += 1;
+ }
+ }
+
+ count
+}
+
+/// Create a symlink if the target doesn't already exist or is already correct.
+///
+/// Returns true if a symlink was created (or already existed correctly).
+fn create_symlink_if_needed(
+ nak_path: &Path,
+ source_path: &Path,
+ game_name: &str,
+ label: &str,
+ folder_name: &str,
+) -> bool {
+ // Check if target already exists
+ if nak_path.exists() || fs::symlink_metadata(nak_path).is_ok() {
+ // Check if it's already a symlink to the correct location
+ if let Ok(target) = fs::read_link(nak_path) {
+ if target == source_path {
+ return true; // Already correctly linked
+ }
+ }
+ // Something else exists here, don't overwrite
+ return false;
+ }
+
+ // Ensure parent directory exists
+ if let Some(parent) = nak_path.parent() {
+ let _ = fs::create_dir_all(parent);
+ }
+
+ // Create the symlink
+ match std::os::unix::fs::symlink(source_path, nak_path) {
+ Ok(()) => {
+ log_info(&format!(
+ "Linked {}/{} -> {} ({})",
+ label,
+ folder_name,
+ source_path.display(),
+ game_name,
+ ));
+ true
+ }
+ Err(e) => {
+ log_warning(&format!(
+ "Failed to create symlink for {} ({}/{}): {}",
+ game_name, label, folder_name, e
+ ));
+ false
+ }
+ }
+}
+
+/// Find the username from a Wine prefix users directory
+fn find_prefix_username(users_dir: &Path) -> String {
+ if let Ok(entries) = fs::read_dir(users_dir) {
+ for entry in entries.flatten() {
+ let name = entry.file_name().to_string_lossy().to_string();
+ if name != "Public" && name != "root" {
+ return name;
+ }
+ }
+ }
+ "steamuser".to_string()
+}
+
+// ============================================================================
+// Oblivion Lowercase INI Symlinks
+// ============================================================================
+
+/// Create lowercase INI symlinks for Oblivion (some tools expect lowercase)
+pub fn create_oblivion_ini_symlinks(prefix_path: &Path) {
+ let users_dir = prefix_path.join("drive_c/users");
+ let username = find_prefix_username(&users_dir);
+ let oblivion_dir = users_dir
+ .join(&username)
+ .join("Documents/My Games/Oblivion");
+
+ if !oblivion_dir.exists() {
+ return;
+ }
+
+ create_lowercase_ini_symlink(&oblivion_dir, "Oblivion.ini", "oblivion.ini");
+ create_lowercase_ini_symlink(&oblivion_dir, "OblivionPrefs.ini", "oblivionprefs.ini");
+}
+
+/// Create a lowercase symlink for an INI file
+fn create_lowercase_ini_symlink(dir: &Path, original: &str, lowercase: &str) {
+ let original_path = dir.join(original);
+ let lowercase_path = dir.join(lowercase);
+
+ // Only create if original exists and lowercase doesn't
+ if original_path.exists()
+ && !lowercase_path.exists()
+ && fs::symlink_metadata(&lowercase_path).is_err()
+ {
+ // Create relative symlink (just the filename)
+ if let Err(e) = std::os::unix::fs::symlink(original, &lowercase_path) {
+ log_warning(&format!(
+ "Failed to create lowercase symlink {} -> {}: {}",
+ lowercase, original, e
+ ));
+ } else {
+ log_info(&format!(
+ "Created lowercase INI symlink: {} -> {}",
+ lowercase, original
+ ));
+ }
+ }
+}
diff --git a/libs/nak/src/lib.rs b/libs/nak/src/lib.rs
new file mode 100644
index 0000000..c93f07b
--- /dev/null
+++ b/libs/nak/src/lib.rs
@@ -0,0 +1,15 @@
+//! NaK - Vendored library for Fluorine Manager
+//!
+//! Stripped version: no GUI, CLI, marketplace, updater, NXM handler,
+//! Steam shortcuts, or managed prefix tracking.
+
+pub mod config;
+pub mod dxvk;
+pub mod game_finder;
+pub mod logging;
+pub mod runtime_wrap;
+pub mod steam;
+pub mod utils;
+
+pub mod deps;
+pub mod installers;
diff --git a/libs/nak/src/logging.rs b/libs/nak/src/logging.rs
new file mode 100644
index 0000000..8c0f91a
--- /dev/null
+++ b/libs/nak/src/logging.rs
@@ -0,0 +1,99 @@
+//! Logging for Fluorine Manager.
+//!
+//! All log messages are:
+//! 1. Written to `~/.var/app/com.fluorine.manager/logs/nak.log` (always)
+//! 2. Forwarded to an optional callback set via `set_log_callback()` (for MOBase::log)
+
+use std::fs;
+use std::io::Write;
+use std::path::PathBuf;
+use std::sync::Mutex;
+
+/// Signature for the log callback: (level, message)
+///
+/// Levels: "info", "warning", "error", "install", "action", "download"
+type LogCallback = Box<dyn Fn(&str, &str) + Send + Sync>;
+
+static LOG_CALLBACK: Mutex<Option<LogCallback>> = Mutex::new(None);
+
+/// Set the global log callback. Call once at startup from FFI.
+pub fn set_log_callback(cb: impl Fn(&str, &str) + Send + Sync + 'static) {
+ if let Ok(mut guard) = LOG_CALLBACK.lock() {
+ *guard = Some(Box::new(cb));
+ }
+}
+
+/// Get the log directory path.
+fn log_dir() -> PathBuf {
+ let home = std::env::var("HOME").unwrap_or_else(|_| "/tmp".to_string());
+ PathBuf::from(home).join(".var/app/com.fluorine.manager/logs")
+}
+
+/// Get the log file path.
+fn log_file_path() -> PathBuf {
+ log_dir().join("nak.log")
+}
+
+fn emit(level: &str, message: &str) {
+ // Write to file (always, even before callback is set)
+ write_to_file(level, message);
+
+ // Forward to callback if set
+ if let Ok(guard) = LOG_CALLBACK.lock() {
+ if let Some(ref cb) = *guard {
+ cb(level, message);
+ }
+ }
+}
+
+fn write_to_file(level: &str, message: &str) {
+ let path = log_file_path();
+
+ // Ensure log directory exists (only try once per message, cheap no-op if exists)
+ if let Some(parent) = path.parent() {
+ let _ = fs::create_dir_all(parent);
+ }
+
+ // Rotate if over 2MB
+ if let Ok(meta) = fs::metadata(&path) {
+ if meta.len() > 2 * 1024 * 1024 {
+ let old = path.with_extension("log.old");
+ let _ = fs::rename(&path, &old);
+ }
+ }
+
+ let Ok(mut file) = fs::OpenOptions::new()
+ .create(true)
+ .append(true)
+ .open(&path)
+ else {
+ return;
+ };
+
+ let timestamp = chrono::Local::now().format("%H:%M:%S");
+ let _ = writeln!(file, "[{}] [{}] {}", timestamp, level.to_uppercase(), message);
+}
+
+pub fn log_info(message: &str) {
+ emit("info", message);
+}
+
+pub fn log_warning(message: &str) {
+ emit("warning", message);
+}
+
+pub fn log_error(message: &str) {
+ emit("error", message);
+}
+
+pub fn log_install(message: &str) {
+ emit("install", message);
+}
+
+pub fn log_action(message: &str) {
+ emit("action", message);
+}
+
+pub fn log_download(message: &str) {
+ emit("download", message);
+}
diff --git a/libs/nak/src/runtime_wrap.rs b/libs/nak/src/runtime_wrap.rs
new file mode 100644
index 0000000..d33bd59
--- /dev/null
+++ b/libs/nak/src/runtime_wrap.rs
@@ -0,0 +1,121 @@
+use std::env;
+use std::ffi::OsStr;
+use std::path::{Path, PathBuf};
+use std::process::Command;
+
+fn env_flag(name: &str) -> bool {
+ matches!(
+ env::var(name)
+ .unwrap_or_default()
+ .trim()
+ .to_ascii_lowercase()
+ .as_str(),
+ "1" | "true" | "yes" | "on"
+ )
+}
+
+pub fn use_steam_run() -> bool {
+ env_flag("NAK_USE_STEAM_RUN")
+}
+
+pub fn use_umu_for_prefix() -> bool {
+ env_flag("NAK_USE_UMU_FOR_PREFIX")
+}
+
+pub fn prefer_system_umu() -> bool {
+ env_flag("NAK_PREFER_SYSTEM_UMU")
+}
+
+fn find_in_path(binary: &str) -> Option<PathBuf> {
+ let path = env::var_os("PATH")?;
+ env::split_paths(&path)
+ .map(|entry| entry.join(binary))
+ .find(|candidate| candidate.exists())
+}
+
+pub fn resolve_umu_run() -> Option<PathBuf> {
+ if is_flatpak() {
+ // In Flatpak, umu-run must run on the host via flatpak-spawn --host.
+ let host_copy = env::var("XDG_DATA_HOME")
+ .ok()
+ .map(PathBuf::from)
+ .unwrap_or_else(|| {
+ let home = env::var("HOME").unwrap_or_else(|_| "/tmp".to_string());
+ PathBuf::from(home).join(".local/share")
+ })
+ .join("fluorine/umu-run");
+ if host_copy.exists() {
+ return Some(host_copy);
+ }
+ // Fall back to bare name for host PATH resolution.
+ return Some(PathBuf::from("umu-run"));
+ }
+
+ let bundled = env::var("NAK_BUNDLED_UMU_RUN")
+ .ok()
+ .map(PathBuf::from)
+ .filter(|p| p.exists());
+ let system = find_in_path("umu-run");
+
+ if prefer_system_umu() {
+ system.or(bundled)
+ } else {
+ bundled.or(system)
+ }
+}
+
+pub fn is_flatpak() -> bool {
+ Path::new("/.flatpak-info").exists()
+}
+
+/// Build a command to run `exe` with the given environment variables.
+///
+/// In Flatpak mode, `flatpak-spawn --host` is used and env vars are passed as
+/// `--env=KEY=VALUE` flags (the host process does NOT inherit the sandbox env).
+/// In steam-run mode, the command is wrapped with `steam-run`.
+/// Otherwise the command runs directly.
+pub fn build_command<S: AsRef<OsStr>>(
+ exe: impl AsRef<OsStr>,
+ envs: &[(&str, S)],
+) -> Command {
+ if use_steam_run() {
+ let mut cmd = Command::new("steam-run");
+ cmd.arg(exe.as_ref());
+ for (key, value) in envs {
+ cmd.env(key, value.as_ref());
+ }
+ return cmd;
+ }
+ if is_flatpak() {
+ let mut cmd = Command::new("flatpak-spawn");
+ cmd.arg("--host");
+ for (key, value) in envs {
+ cmd.arg(format!(
+ "--env={}={}",
+ key,
+ value.as_ref().to_string_lossy()
+ ));
+ }
+ cmd.arg(exe.as_ref());
+ return cmd;
+ }
+ let mut cmd = Command::new(exe);
+ for (key, value) in envs {
+ cmd.env(key, value.as_ref());
+ }
+ cmd
+}
+
+/// Build a command with no extra environment variables.
+pub fn command_for(exe: impl AsRef<OsStr>) -> Command {
+ build_command::<&str>(exe, &[])
+}
+
+pub fn bundled_umu_path_from_appdir(appdir: &Path) -> Option<PathBuf> {
+ let path = appdir.join("umu-run");
+ if path.exists() {
+ Some(path)
+ } else {
+ None
+ }
+}
diff --git a/libs/nak/src/steam/mod.rs b/libs/nak/src/steam/mod.rs
new file mode 100644
index 0000000..c5964aa
--- /dev/null
+++ b/libs/nak/src/steam/mod.rs
@@ -0,0 +1,135 @@
+//! Steam integration module
+//!
+//! Handles Proton detection, Steam path detection, and mount point discovery.
+//! Shortcuts and config.vdf manipulation removed (handled by C++ side).
+
+mod paths;
+mod proton;
+
+// Re-export path detection utilities
+pub use paths::{
+ detect_steam_path_checked, find_steam_path, find_userdata_path,
+ get_steam_accounts,
+};
+
+// Re-export Proton detection
+pub use proton::{find_steam_protons, SteamProton};
+
+use std::fs;
+
+/// Kill Steam process gracefully, then force if needed
+pub fn kill_steam() -> Result<(), Box<dyn std::error::Error>> {
+ use std::process::Command;
+
+ // Try steam -shutdown first (graceful)
+ let _ = Command::new("steam")
+ .arg("-shutdown")
+ .status();
+
+ std::thread::sleep(std::time::Duration::from_secs(2));
+
+ // Then force kill if still running
+ let _ = Command::new("pkill")
+ .arg("-9")
+ .arg("steam")
+ .status();
+
+ // Brief wait for Steam to fully exit
+ std::thread::sleep(std::time::Duration::from_secs(2));
+
+ Ok(())
+}
+
+/// Start Steam in background
+pub fn start_steam() -> Result<(), Box<dyn std::error::Error>> {
+ use std::process::{Command, Stdio};
+
+ Command::new("setsid")
+ .arg("steam")
+ .arg("-silent")
+ .stdout(Stdio::null())
+ .stderr(Stdio::null())
+ .spawn()?;
+
+ Ok(())
+}
+
+/// Restart Steam (kill then start)
+pub fn restart_steam() -> Result<(), Box<dyn std::error::Error>> {
+ kill_steam()?;
+ start_steam()?;
+ Ok(())
+}
+
+// ============================================================================
+// STEAM_COMPAT_MOUNTS Detection
+// ============================================================================
+
+/// Directories that pressure-vessel already exposes by default
+const ALREADY_EXPOSED: &[&str] = &[
+ "bin", "etc", "home", "lib", "lib32", "lib64",
+ "overrides", "run", "sbin", "tmp", "usr", "var",
+];
+
+/// System directories that shouldn't be mounted
+const SYSTEM_DIRS: &[&str] = &[
+ "proc", "sys", "dev", "boot", "root", "lost+found", "snap",
+];
+
+/// Detect directories at root that need to be added to STEAM_COMPAT_MOUNTS
+pub fn detect_extra_mounts() -> Vec<String> {
+ let mut mounts = Vec::new();
+
+ let Ok(entries) = fs::read_dir("/") else {
+ return mounts;
+ };
+
+ for entry in entries.flatten() {
+ let name = entry.file_name().to_string_lossy().to_string();
+
+ if ALREADY_EXPOSED.contains(&name.as_str()) {
+ continue;
+ }
+
+ if SYSTEM_DIRS.contains(&name.as_str()) {
+ continue;
+ }
+
+ if name.starts_with('.') {
+ continue;
+ }
+
+ if entry.path().is_dir() {
+ mounts.push(format!("/{}", name));
+ }
+ }
+
+ mounts.sort();
+ mounts
+}
+
+/// Generate launch options string with DXVK config file and STEAM_COMPAT_MOUNTS
+pub fn generate_launch_options(dxvk_conf_path: Option<&std::path::Path>, is_electron_app: bool) -> String {
+ let mounts = detect_extra_mounts();
+
+ let dxvk_part = match dxvk_conf_path {
+ Some(path) => format!(
+ "DXVK_CONFIG_FILE=\"{}\"",
+ crate::config::normalize_path_for_steam(&path.to_string_lossy())
+ ),
+ None => String::new(),
+ };
+
+ let electron_flags = if is_electron_app {
+ " --disable-gpu --no-sandbox"
+ } else {
+ ""
+ };
+
+ match (dxvk_part.is_empty(), mounts.is_empty()) {
+ (true, true) => format!("%command%{}", electron_flags),
+ (true, false) => format!("STEAM_COMPAT_MOUNTS={} %command%{}", mounts.join(":"), electron_flags),
+ (false, true) => format!("{} %command%{}", dxvk_part, electron_flags),
+ (false, false) => format!("{} STEAM_COMPAT_MOUNTS={} %command%{}", dxvk_part, mounts.join(":"), electron_flags),
+ }
+}
diff --git a/libs/nak/src/steam/paths.rs b/libs/nak/src/steam/paths.rs
new file mode 100644
index 0000000..8ef5013
--- /dev/null
+++ b/libs/nak/src/steam/paths.rs
@@ -0,0 +1,259 @@
+//! Steam path detection utilities
+
+use std::fs;
+use std::path::PathBuf;
+
+use crate::logging::{log_info, log_warning};
+
+// ============================================================================
+// Core Path Detection
+// ============================================================================
+
+/// Find the Steam installation path.
+#[must_use]
+pub fn find_steam_path() -> Option<PathBuf> {
+ let home = std::env::var("HOME").ok()?;
+
+ let steam_paths = [
+ format!("{}/.steam/steam", home),
+ format!("{}/.local/share/Steam", home),
+ format!("{}/.var/app/com.valvesoftware.Steam/.steam/steam", home),
+ format!("{}/snap/steam/common/.steam/steam", home),
+ ];
+
+ steam_paths
+ .iter()
+ .map(PathBuf::from)
+ .find(|p| p.exists())
+}
+
+/// Find the Steam userdata directory.
+#[must_use]
+pub fn find_userdata_path() -> Option<PathBuf> {
+ let config = crate::config::AppConfig::load();
+ if !config.selected_steam_account.is_empty() {
+ if let Some(path) = find_userdata_path_for_account(&config.selected_steam_account) {
+ return Some(path);
+ }
+ }
+
+ let steam_path = find_steam_path()?;
+ let userdata = steam_path.join("userdata");
+
+ if !userdata.exists() {
+ return None;
+ }
+
+ let accounts = get_steam_accounts();
+
+ if let Some(most_recent) = accounts.iter().find(|a| a.most_recent) {
+ let path = userdata.join(&most_recent.account_id);
+ if path.exists() {
+ log_info(&format!(
+ "Using Steam account from loginusers.vdf (MostRecent): {} ({})",
+ most_recent.persona_name, most_recent.account_id
+ ));
+ return Some(path);
+ }
+ }
+
+ if let Some(first_account) = accounts.first() {
+ let path = userdata.join(&first_account.account_id);
+ if path.exists() {
+ log_info(&format!(
+ "Using Steam account from loginusers.vdf (most recent timestamp): {} ({})",
+ first_account.persona_name, first_account.account_id
+ ));
+ return Some(path);
+ }
+ }
+
+ log_warning("Could not determine active Steam account from loginusers.vdf, falling back to directory modification time");
+
+ let mut user_dirs: Vec<PathBuf> = Vec::new();
+
+ if let Ok(entries) = fs::read_dir(&userdata) {
+ for entry in entries.flatten() {
+ let path = entry.path();
+ if path.is_dir() {
+ if let Some(name) = path.file_name() {
+ let name_str = name.to_string_lossy();
+ if name_str != "0" && name_str.chars().all(|c| c.is_ascii_digit()) {
+ user_dirs.push(path);
+ }
+ }
+ }
+ }
+ }
+
+ user_dirs.sort_by(|a, b| {
+ let a_time = fs::metadata(a).and_then(|m| m.modified()).ok();
+ let b_time = fs::metadata(b).and_then(|m| m.modified()).ok();
+ b_time.cmp(&a_time)
+ });
+
+ user_dirs.into_iter().next()
+}
+
+// ============================================================================
+// Steam Account Detection (loginusers.vdf parsing)
+// ============================================================================
+
+/// Information about a Steam user account
+#[derive(Debug, Clone)]
+pub struct SteamAccount {
+ pub account_id: String,
+ pub persona_name: String,
+ pub most_recent: bool,
+ pub timestamp: u64,
+}
+
+/// Get all Steam accounts from loginusers.vdf with their display names
+#[must_use]
+pub fn get_steam_accounts() -> Vec<SteamAccount> {
+ let Some(steam_path) = find_steam_path() else {
+ return Vec::new();
+ };
+
+ let loginusers_path = steam_path.join("config/loginusers.vdf");
+ let userdata_path = steam_path.join("userdata");
+
+ let Ok(content) = fs::read_to_string(&loginusers_path) else {
+ return Vec::new();
+ };
+
+ let mut accounts = Vec::new();
+
+ let mut current_steam_id: Option<String> = None;
+ let mut current_account: Option<SteamAccountBuilder> = None;
+
+ for line in content.lines() {
+ let trimmed = line.trim();
+
+ if trimmed.starts_with('"') && trimmed.ends_with('"') {
+ let id = trimmed.trim_matches('"');
+ if id.len() == 17 && id.starts_with("7656") && id.chars().all(|c| c.is_ascii_digit()) {
+ if let (Some(steam_id), Some(builder)) = (current_steam_id.take(), current_account.take()) {
+ if let Some(account) = builder.build(&steam_id, &userdata_path) {
+ accounts.push(account);
+ }
+ }
+ current_steam_id = Some(id.to_string());
+ current_account = Some(SteamAccountBuilder::default());
+ }
+ }
+
+ if let Some(ref mut builder) = current_account {
+ if let Some((key, value)) = parse_vdf_kv(trimmed) {
+ match key.to_lowercase().as_str() {
+ "accountname" => builder.account_name = Some(value),
+ "personaname" => builder.persona_name = Some(value),
+ "mostrecent" => builder.most_recent = value == "1",
+ "timestamp" => builder.timestamp = value.parse().unwrap_or(0),
+ _ => {}
+ }
+ }
+ }
+ }
+
+ if let (Some(steam_id), Some(builder)) = (current_steam_id, current_account) {
+ if let Some(account) = builder.build(&steam_id, &userdata_path) {
+ accounts.push(account);
+ }
+ }
+
+ accounts.sort_by(|a, b| b.timestamp.cmp(&a.timestamp));
+
+ accounts
+}
+
+#[derive(Default)]
+struct SteamAccountBuilder {
+ account_name: Option<String>,
+ persona_name: Option<String>,
+ most_recent: bool,
+ timestamp: u64,
+}
+
+impl SteamAccountBuilder {
+ fn build(self, steam_id: &str, userdata_base: &std::path::Path) -> Option<SteamAccount> {
+ let account_name = self.account_name?;
+ let persona_name = self.persona_name.unwrap_or_else(|| account_name.clone());
+
+ let steam64: u64 = steam_id.parse().ok()?;
+ let account_id = (steam64 - 76561197960265728).to_string();
+
+ let userdata_path = userdata_base.join(&account_id);
+
+ if !userdata_path.exists() {
+ return None;
+ }
+
+ Some(SteamAccount {
+ account_id,
+ persona_name,
+ most_recent: self.most_recent,
+ timestamp: self.timestamp,
+ })
+ }
+}
+
+/// Parse a VDF key-value pair like: "Key" "Value"
+fn parse_vdf_kv(line: &str) -> Option<(String, String)> {
+ let mut parts = Vec::new();
+ let mut current = String::new();
+ let mut in_quotes = false;
+
+ for c in line.chars() {
+ match c {
+ '"' => {
+ if in_quotes {
+ parts.push(current.clone());
+ current.clear();
+ }
+ in_quotes = !in_quotes;
+ }
+ _ if in_quotes => current.push(c),
+ _ => {}
+ }
+ }
+
+ if parts.len() >= 2 {
+ Some((parts[0].clone(), parts[1].clone()))
+ } else {
+ None
+ }
+}
+
+/// Find the userdata path for a specific Steam account
+#[must_use]
+pub fn find_userdata_path_for_account(account_id: &str) -> Option<PathBuf> {
+ let steam_path = find_steam_path()?;
+ let userdata = steam_path.join("userdata").join(account_id);
+
+ if userdata.exists() {
+ Some(userdata)
+ } else {
+ None
+ }
+}
+
+// ============================================================================
+// Convenience Wrappers
+// ============================================================================
+
+/// Detect the Steam installation path with logging.
+#[must_use]
+pub fn detect_steam_path_checked() -> Option<String> {
+ match find_steam_path() {
+ Some(path) => {
+ let path_str = path.to_string_lossy().to_string();
+ log_info(&format!("Steam detected at: {}", path_str));
+ Some(path_str)
+ }
+ None => {
+ log_warning("Steam installation not detected! NaK requires Steam to be installed.");
+ None
+ }
+ }
+}
diff --git a/libs/nak/src/steam/proton.rs b/libs/nak/src/steam/proton.rs
new file mode 100644
index 0000000..064fd96
--- /dev/null
+++ b/libs/nak/src/steam/proton.rs
@@ -0,0 +1,257 @@
+//! Steam Proton detection and management
+//!
+//! Finds Protons that Steam can see and use for non-Steam games.
+//! This includes Steam's built-in Protons and custom Protons in compatibilitytools.d.
+
+use std::fs;
+use std::path::PathBuf;
+
+use super::find_steam_path;
+
+/// Information about an installed Proton version
+#[derive(Debug, Clone)]
+pub struct SteamProton {
+ /// Display name (e.g., "GE-Proton9-20", "Proton Experimental")
+ pub name: String,
+ /// Internal name used in config.vdf (e.g., "proton_experimental", "GE-Proton9-20")
+ pub config_name: String,
+ /// Full path to the Proton installation
+ pub path: PathBuf,
+ /// Whether this is a Steam-provided Proton (vs custom)
+ pub is_steam_proton: bool,
+ /// Whether this is Proton Experimental
+ pub is_experimental: bool,
+}
+
+impl SteamProton {
+ /// Get the path to the wine binary.
+ pub fn wine_binary(&self) -> Option<PathBuf> {
+ let paths = [
+ self.path.join("files/bin/wine"),
+ self.path.join("dist/bin/wine"),
+ ];
+ paths.into_iter().find(|p| p.exists())
+ }
+
+ /// Get the path to the wineserver binary.
+ pub fn wineserver_binary(&self) -> Option<PathBuf> {
+ let paths = [
+ self.path.join("files/bin/wineserver"),
+ self.path.join("dist/bin/wineserver"),
+ ];
+ paths.into_iter().find(|p| p.exists())
+ }
+
+ /// Get the bin directory containing wine executables.
+ pub fn bin_dir(&self) -> Option<PathBuf> {
+ self.wine_binary().and_then(|p| p.parent().map(|p| p.to_path_buf()))
+ }
+}
+
+/// Find all Protons that Steam can use (Proton 10+ only)
+pub fn find_steam_protons() -> Vec<SteamProton> {
+ let mut protons = Vec::new();
+
+ let Some(steam_path) = find_steam_path() else {
+ return protons;
+ };
+
+ let is_flatpak = steam_path.to_string_lossy().contains(".var/app/com.valvesoftware.Steam");
+
+ // 1. Steam's built-in Protons (steamapps/common/Proton*)
+ protons.extend(find_builtin_protons(&steam_path));
+
+ // 2. Custom Protons in user's compatibilitytools.d
+ protons.extend(find_custom_protons(&steam_path));
+
+ // 3. System-level Protons in /usr/share/steam/compatibilitytools.d/
+ if is_flatpak {
+ crate::logging::log_info("Flatpak Steam detected - skipping system protons in /usr/share/steam/compatibilitytools.d/");
+ } else {
+ protons.extend(find_system_protons());
+ }
+
+ // Filter to only include Proton 10+ (required for Steam-native integration)
+ protons.retain(is_proton_10_or_newer);
+
+ // Filter to only include Protons with valid wine binaries
+ protons.retain(|p| {
+ let has_wine = p.wine_binary().is_some();
+ if !has_wine {
+ crate::logging::log_warning(&format!(
+ "Skipping Proton '{}': wine binary not found at expected paths (files/bin/wine or dist/bin/wine)",
+ p.name
+ ));
+ }
+ has_wine
+ });
+
+ // Sort: Experimental first, then by name descending (newest first)
+ protons.sort_by(|a, b| {
+ if a.is_experimental != b.is_experimental {
+ return b.is_experimental.cmp(&a.is_experimental);
+ }
+ b.name.cmp(&a.name)
+ });
+
+ protons
+}
+
+/// Check if a Proton version is 10 or newer
+fn is_proton_10_or_newer(proton: &SteamProton) -> bool {
+ let name = &proton.name;
+
+ if proton.is_experimental || name.contains("Experimental") {
+ return true;
+ }
+
+ if name.contains("CachyOS") {
+ return true;
+ }
+
+ if name == "LegacyRuntime" || name.contains("Runtime") {
+ return false;
+ }
+
+ if name.starts_with("GE-Proton") {
+ if let Some(version_part) = name.strip_prefix("GE-Proton") {
+ let major: Option<u32> = version_part
+ .split('-')
+ .next()
+ .and_then(|s| s.parse().ok());
+ return major.map(|v| v >= 10).unwrap_or(false);
+ }
+ }
+
+ if name.starts_with("Proton ") {
+ if let Some(version_part) = name.strip_prefix("Proton ") {
+ let major: Option<u32> = version_part
+ .split('.')
+ .next()
+ .and_then(|s| s.parse().ok());
+ return major.map(|v| v >= 10).unwrap_or(false);
+ }
+ }
+
+ if name.starts_with("EM-") {
+ if let Some(version_part) = name.strip_prefix("EM-") {
+ let major: Option<u32> = version_part
+ .split('.')
+ .next()
+ .and_then(|s| s.parse().ok());
+ return major.map(|v| v >= 10).unwrap_or(false);
+ }
+ }
+
+ // Unknown format - allow it
+ true
+}
+
+/// Find Steam's built-in Proton versions
+fn find_builtin_protons(steam_path: &std::path::Path) -> Vec<SteamProton> {
+ let mut found = Vec::new();
+ let common_dir = steam_path.join("steamapps/common");
+
+ let Ok(entries) = fs::read_dir(&common_dir) else {
+ return found;
+ };
+
+ for entry in entries.flatten() {
+ let path = entry.path();
+ if !path.is_dir() {
+ continue;
+ }
+
+ let name = entry.file_name().to_string_lossy().to_string();
+
+ if name.starts_with("Proton") && path.join("proton").exists() {
+ let is_experimental = name.contains("Experimental");
+
+ let config_name = if is_experimental {
+ "proton_experimental".to_string()
+ } else {
+ let version = name.replace("Proton ", "");
+ let major = version.split('.').next().unwrap_or(&version);
+ format!("proton_{}", major)
+ };
+
+ found.push(SteamProton {
+ name: name.clone(),
+ config_name,
+ path,
+ is_steam_proton: true,
+ is_experimental,
+ });
+ }
+ }
+
+ found
+}
+
+/// Find custom Protons in compatibilitytools.d
+fn find_custom_protons(steam_path: &std::path::Path) -> Vec<SteamProton> {
+ let mut found = Vec::new();
+ let compat_dir = steam_path.join("compatibilitytools.d");
+
+ let Ok(entries) = fs::read_dir(&compat_dir) else {
+ return found;
+ };
+
+ for entry in entries.flatten() {
+ let path = entry.path();
+ if !path.is_dir() {
+ continue;
+ }
+
+ let name = entry.file_name().to_string_lossy().to_string();
+
+ let has_proton = path.join("proton").exists();
+ let has_vdf = path.join("compatibilitytool.vdf").exists();
+
+ if has_proton || has_vdf {
+ found.push(SteamProton {
+ name: name.clone(),
+ config_name: name.clone(),
+ path,
+ is_steam_proton: false,
+ is_experimental: false,
+ });
+ }
+ }
+
+ found
+}
+
+/// Find system-level Protons in /usr/share/steam/compatibilitytools.d/
+fn find_system_protons() -> Vec<SteamProton> {
+ let mut found = Vec::new();
+ let system_compat_dir = PathBuf::from("/usr/share/steam/compatibilitytools.d");
+
+ let Ok(entries) = fs::read_dir(&system_compat_dir) else {
+ return found;
+ };
+
+ for entry in entries.flatten() {
+ let path = entry.path();
+ if !path.is_dir() {
+ continue;
+ }
+
+ let name = entry.file_name().to_string_lossy().to_string();
+
+ let has_proton = path.join("proton").exists();
+ let has_vdf = path.join("compatibilitytool.vdf").exists();
+
+ if has_proton || has_vdf {
+ found.push(SteamProton {
+ name: name.clone(),
+ config_name: name.clone(),
+ path,
+ is_steam_proton: false,
+ is_experimental: false,
+ });
+ }
+ }
+
+ found
+}
diff --git a/libs/nak/src/utils.rs b/libs/nak/src/utils.rs
new file mode 100644
index 0000000..7d7886c
--- /dev/null
+++ b/libs/nak/src/utils.rs
@@ -0,0 +1,19 @@
+//! Shared utility functions used across the application
+
+use std::error::Error;
+use std::fs;
+use std::path::Path;
+
+/// Download a file from URL to the specified path
+pub fn download_file(url: &str, path: &Path) -> Result<(), Box<dyn Error>> {
+ // Ensure parent directory exists
+ if let Some(parent) = path.parent() {
+ fs::create_dir_all(parent)?;
+ }
+
+ let resp = ureq::get(url).call()?;
+ let mut reader = resp.into_reader();
+ let mut file = fs::File::create(path)?;
+ std::io::copy(&mut reader, &mut file)?;
+ Ok(())
+}
diff --git a/libs/nak_ffi/Cargo.lock b/libs/nak_ffi/Cargo.lock
index 83d19cc..55ab8db 100644
--- a/libs/nak_ffi/Cargo.lock
+++ b/libs/nak_ffi/Cargo.lock
@@ -9,30 +9,6 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa"
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-
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-
-[[package]]
name = "untrusted"
version = "0.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ecb6da28b8a351d773b68d5825ac39017e680750f980f3a1a85cd8dd28a47c1"
[[package]]
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-
-[[package]]
name = "ureq"
version = "2.12.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -2214,8 +561,6 @@ dependencies = [
"once_cell",
"rustls",
"rustls-pki-types",
- "serde",
- "serde_json",
"url",
"webpki-roots 0.26.11",
]
@@ -2233,56 +578,12 @@ dependencies = [
]
[[package]]
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-dependencies = [
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- "data-url",
- "flate2",
- "fontdb",
- "imagesize",
- "kurbo",
- "log",
- "pico-args",
- "roxmltree",
- "rustybuzz",
- "simplecss",
- "siphasher",
- "strict-num",
- "svgtypes",
- "tiny-skia-path",
- "unicode-bidi",
- "unicode-script",
- "unicode-vo",
- "xmlwriter",
-]
-
-[[package]]
name = "utf8_iter"
version = "1.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b6c140620e7ffbb22c2dee59cafe6084a59b5ffc27a8859a5f0d494b5d52b6be"
[[package]]
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-checksum = "666b7727c8875d6ab5db9533418d7c764233ac9c0cff1d469aec8fa127597be2"
-dependencies = [
- "aligned-vec",
- "num-traits",
- "wasm-bindgen",
-]
-
-[[package]]
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-version = "0.9.5"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "0b928f33d975fc6ad9f86c8f283853ad26bdd5b10b7f1542aa2fa15e2289105a"
-
-[[package]]
name = "walkdir"
version = "2.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -2299,15 +600,6 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ccf3ec651a847eb01de73ccad15eb7d99f80485de043efb2f370cd654f4ea44b"
[[package]]
-name = "wasip2"
-version = "1.0.2+wasi-0.2.9"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "9517f9239f02c069db75e65f174b3da828fe5f5b945c4dd26bd25d89c03ebcf5"
-dependencies = [
- "wit-bindgen",
-]
-
-[[package]]
name = "wasm-bindgen"
version = "0.2.108"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -2371,12 +663,6 @@ dependencies = [
]
[[package]]
-name = "weezl"
-version = "0.1.12"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "a28ac98ddc8b9274cb41bb4d9d4d5c425b6020c50c46f25559911905610b4a88"
-
-[[package]]
name = "winapi-util"
version = "0.1.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -2386,50 +672,16 @@ dependencies = [
]
[[package]]
-name = "windows"
-version = "0.58.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "dd04d41d93c4992d421894c18c8b43496aa748dd4c081bac0dc93eb0489272b6"
-dependencies = [
- "windows-core 0.58.0",
- "windows-targets",
-]
-
-[[package]]
-name = "windows-core"
-version = "0.58.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "6ba6d44ec8c2591c134257ce647b7ea6b20335bf6379a27dac5f1641fcf59f99"
-dependencies = [
- "windows-implement 0.58.0",
- "windows-interface 0.58.0",
- "windows-result 0.2.0",
- "windows-strings 0.1.0",
- "windows-targets",
-]
-
-[[package]]
name = "windows-core"
version = "0.62.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b8e83a14d34d0623b51dce9581199302a221863196a1dde71a7663a4c2be9deb"
dependencies = [
- "windows-implement 0.60.2",
- "windows-interface 0.59.3",
+ "windows-implement",
+ "windows-interface",
"windows-link",
- "windows-result 0.4.1",
- "windows-strings 0.5.1",
-]
-
-[[package]]
-name = "windows-implement"
-version = "0.58.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "2bbd5b46c938e506ecbce286b6628a02171d56153ba733b6c741fc627ec9579b"
-dependencies = [
- "proc-macro2",
- "quote",
- "syn",
+ "windows-result",
+ "windows-strings",
]
[[package]]
@@ -2445,17 +697,6 @@ dependencies = [
[[package]]
name = "windows-interface"
-version = "0.58.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "053c4c462dc91d3b1504c6fe5a726dd15e216ba718e84a0e46a88fbe5ded3515"
-dependencies = [
- "proc-macro2",
- "quote",
- "syn",
-]
-
-[[package]]
-name = "windows-interface"
version = "0.59.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3f316c4a2570ba26bbec722032c4099d8c8bc095efccdc15688708623367e358"
@@ -2473,15 +714,6 @@ checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5"
[[package]]
name = "windows-result"
-version = "0.2.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "1d1043d8214f791817bab27572aaa8af63732e11bf84aa21a45a78d6c317ae0e"
-dependencies = [
- "windows-targets",
-]
-
-[[package]]
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version = "0.4.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7781fa89eaf60850ac3d2da7af8e5242a5ea78d1a11c49bf2910bb5a73853eb5"
@@ -2491,16 +723,6 @@ dependencies = [
[[package]]
name = "windows-strings"
-version = "0.1.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "4cd9b125c486025df0eabcb585e62173c6c9eddcec5d117d3b6e8c30e2ee4d10"
-dependencies = [
- "windows-result 0.2.0",
- "windows-targets",
-]
-
-[[package]]
-name = "windows-strings"
version = "0.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7837d08f69c77cf6b07689544538e017c1bfcf57e34b4c0ff58e6c2cd3b37091"
@@ -2591,50 +813,12 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "589f6da84c646204747d1270a2a5661ea66ed1cced2631d546fdfb155959f9ec"
[[package]]
-name = "winnow"
-version = "0.7.14"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "5a5364e9d77fcdeeaa6062ced926ee3381faa2ee02d3eb83a5c27a8825540829"
-dependencies = [
- "memchr",
-]
-
-[[package]]
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-version = "0.51.0"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "d7249219f66ced02969388cf2bb044a09756a083d0fab1e566056b04d9fbcaa5"
-
-[[package]]
name = "writeable"
version = "0.6.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9edde0db4769d2dc68579893f2306b26c6ecfbe0ef499b013d731b7b9247e0b9"
[[package]]
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-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "ec7a2a501ed189703dba8b08142f057e887dfc4b2cc4db2d343ac6376ba3e0b9"
-
-[[package]]
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-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "7a5a4b21e1a62b67a2970e6831bc091d7b87e119e7f9791aef9702e3bef04448"
-
-[[package]]
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-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "503a066b4c037c440169d995b869046827dbc71263f6e8f3be6d77d4f3229dbd"
-dependencies = [
- "dlib",
- "once_cell",
- "pkg-config",
-]
-
-[[package]]
name = "yoke"
version = "0.8.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -2658,26 +842,6 @@ dependencies = [
]
[[package]]
-name = "zerocopy"
-version = "0.8.39"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "db6d35d663eadb6c932438e763b262fe1a70987f9ae936e60158176d710cae4a"
-dependencies = [
- "zerocopy-derive",
-]
-
-[[package]]
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-version = "0.8.39"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "4122cd3169e94605190e77839c9a40d40ed048d305bfdc146e7df40ab0f3e517"
-dependencies = [
- "proc-macro2",
- "quote",
- "syn",
-]
-
-[[package]]
name = "zerofrom"
version = "0.1.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
@@ -2721,7 +885,6 @@ version = "0.11.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6c28719294829477f525be0186d13efa9a3c602f7ec202ca9e353d310fb9a002"
dependencies = [
- "serde",
"yoke",
"zerofrom",
"zerovec-derive",
@@ -2743,42 +906,3 @@ name = "zmij"
version = "1.0.20"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4de98dfa5d5b7fef4ee834d0073d560c9ca7b6c46a71d058c48db7960f8cfaf7"
-
-[[package]]
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-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "3f423a2c17029964870cfaabb1f13dfab7d092a62a29a89264f4d36990ca414a"
-
-[[package]]
-name = "zune-core"
-version = "0.5.1"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "cb8a0807f7c01457d0379ba880ba6322660448ddebc890ce29bb64da71fb40f9"
-
-[[package]]
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-version = "0.2.54"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "73ab332fe2f6680068f3582b16a24f90ad7096d5d39b974d1c0aff0125116f02"
-dependencies = [
- "simd-adler32",
-]
-
-[[package]]
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-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "29ce2c8a9384ad323cf564b67da86e21d3cfdff87908bc1223ed5c99bc792713"
-dependencies = [
- "zune-core 0.4.12",
-]
-
-[[package]]
-name = "zune-jpeg"
-version = "0.5.12"
-source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "410e9ecef634c709e3831c2cfdb8d9c32164fae1c67496d5b68fff728eec37fe"
-dependencies = [
- "zune-core 0.5.1",
-]
diff --git a/libs/nak_ffi/Cargo.toml b/libs/nak_ffi/Cargo.toml
index fc667e0..cdf98df 100644
--- a/libs/nak_ffi/Cargo.toml
+++ b/libs/nak_ffi/Cargo.toml
@@ -7,4 +7,4 @@ edition = "2021"
crate-type = ["cdylib"]
[dependencies]
-nak_rust = { git = "https://github.com/SulfurNitride/NaK.git", branch = "main", default-features = false, features = ["installer"] }
+nak_rust = { path = "../nak" }
diff --git a/libs/nak_ffi/include/nak_ffi.h b/libs/nak_ffi/include/nak_ffi.h
index df4d47b..8e24041 100644
--- a/libs/nak_ffi/include/nak_ffi.h
+++ b/libs/nak_ffi/include/nak_ffi.h
@@ -84,34 +84,7 @@ NakProtonList nak_find_steam_protons(void);
void nak_proton_list_free(NakProtonList list);
/* ========================================================================
- * Tier 3: Steam Shortcuts
- * ======================================================================== */
-
-/** Result from adding a Steam shortcut */
-typedef struct {
- uint32_t app_id;
- char *prefix_path; /* NULL on error */
- char *error; /* NULL on success */
-} NakShortcutResult;
-
-/** Add a mod manager as a non-Steam game shortcut.
- * Check result.error: NULL = success. */
-NakShortcutResult nak_add_mod_manager_shortcut(
- const char *name,
- const char *exe_path,
- const char *start_dir,
- const char *proton_name
-);
-
-/** Remove a non-Steam game shortcut by AppID.
- * Returns NULL on success, or error message (free with nak_string_free). */
-char *nak_remove_steam_shortcut(uint32_t app_id);
-
-/** Free a NakShortcutResult */
-void nak_shortcut_result_free(NakShortcutResult result);
-
-/* ========================================================================
- * Tier 4: Steam Paths
+ * Tier 3: Steam Paths
* ======================================================================== */
/** Find the Steam installation path.
@@ -119,48 +92,7 @@ void nak_shortcut_result_free(NakShortcutResult result);
char *nak_find_steam_path(void);
/* ========================================================================
- * Tier 5: Managed Prefixes
- * ======================================================================== */
-
-/** A managed Wine prefix */
-typedef struct {
- uint32_t app_id;
- char *name;
- char *prefix_path;
- char *install_path;
- char *manager_type;
- char *library_path;
- char *created; /* ISO 8601 timestamp */
- char *proton_config_name; /* NULL if not set */
-} NakManagedPrefix;
-
-/** List of managed prefixes */
-typedef struct {
- NakManagedPrefix *prefixes;
- size_t count;
-} NakManagedPrefixList;
-
-/** Load all managed prefixes */
-NakManagedPrefixList nak_managed_prefixes_load(void);
-
-/** Register a new managed prefix (proton_config_name may be NULL) */
-void nak_managed_prefixes_register(
- uint32_t app_id,
- const char *name,
- const char *prefix_path,
- const char *install_path,
- const char *library_path,
- const char *proton_config_name
-);
-
-/** Unregister a managed prefix by AppID */
-void nak_managed_prefixes_unregister(uint32_t app_id);
-
-/** Free a NakManagedPrefixList */
-void nak_managed_prefix_list_free(NakManagedPrefixList list);
-
-/* ========================================================================
- * Tier 6: Dependency Installation (callback-based)
+ * Tier 4: Dependency Installation (callback-based)
* ======================================================================== */
/** Callback for status/log messages */
@@ -207,7 +139,7 @@ char *nak_apply_registry_for_game_path(
);
/* ========================================================================
- * Tier 7: Prefix Symlinks
+ * Tier 5: Prefix Symlinks
* ======================================================================== */
/** Ensure AppData/Local/Temp exists in the Wine prefix.
@@ -219,6 +151,30 @@ void nak_ensure_temp_directory(const char *prefix_path);
void nak_create_game_symlinks_auto(const char *prefix_path);
/* ========================================================================
+ * Tier 6: Logging
+ * ======================================================================== */
+
+/** Callback for NaK log messages: (level, message).
+ * Levels: "info", "warning", "error", "install", "action", "download" */
+typedef void (*NakLogLevelCallback)(const char *level, const char *message);
+
+/** Initialize NaK logging with a callback.
+ * Call once at startup before any other nak_* functions. */
+void nak_init_logging(NakLogLevelCallback cb);
+
+/* ========================================================================
+ * Tier 7: DXVK Configuration
+ * ======================================================================== */
+
+/** Ensure the DXVK config file exists, downloading if necessary.
+ * Returns NULL on success, or error message (free with nak_string_free). */
+char *nak_ensure_dxvk_conf(void);
+
+/** Get the path to the DXVK config file.
+ * Returns newly allocated string (free with nak_string_free). */
+char *nak_get_dxvk_conf_path(void);
+
+/* ========================================================================
* General
* ======================================================================== */
diff --git a/libs/nak_ffi/src/lib.rs b/libs/nak_ffi/src/lib.rs
index 2e19af7..dbd4cdb 100644
--- a/libs/nak_ffi/src/lib.rs
+++ b/libs/nak_ffi/src/lib.rs
@@ -316,66 +316,7 @@ pub unsafe extern "C" fn nak_proton_list_free(list: NakProtonList) {
}
// ============================================================================
-// Tier 3: Steam Shortcuts
-// ============================================================================
-
-/// Result from adding a Steam shortcut
-#[repr(C)]
-pub struct NakShortcutResult {
- pub app_id: u32,
- pub prefix_path: *mut c_char,
- pub error: *mut c_char, // null on success
-}
-
-/// Add a mod manager as a non-Steam game shortcut
-///
-/// Returns a NakShortcutResult. Check `error` field - null means success.
-#[no_mangle]
-pub unsafe extern "C" fn nak_add_mod_manager_shortcut(
- name: *const c_char,
- exe_path: *const c_char,
- start_dir: *const c_char,
- proton_name: *const c_char,
-) -> NakShortcutResult {
- let name = unsafe { from_cstr(name) };
- let exe = unsafe { from_cstr(exe_path) };
- let dir = unsafe { from_cstr(start_dir) };
- let proton = unsafe { from_cstr(proton_name) };
-
- match nak_rust::steam::add_mod_manager_shortcut(name, exe, dir, proton, None, false) {
- Ok(result) => NakShortcutResult {
- app_id: result.app_id,
- prefix_path: to_cstring(&result.prefix_path.to_string_lossy()),
- error: ptr::null_mut(),
- },
- Err(e) => NakShortcutResult {
- app_id: 0,
- prefix_path: ptr::null_mut(),
- error: error_to_cstring(e),
- },
- }
-}
-
-/// Remove a non-Steam game shortcut by AppID
-///
-/// Returns null on success, or an error message string (caller must free with nak_string_free).
-#[no_mangle]
-pub unsafe extern "C" fn nak_remove_steam_shortcut(app_id: u32) -> *mut c_char {
- match nak_rust::steam::remove_steam_shortcut(app_id) {
- Ok(()) => ptr::null_mut(),
- Err(e) => error_to_cstring(e),
- }
-}
-
-/// Free a NakShortcutResult
-#[no_mangle]
-pub unsafe extern "C" fn nak_shortcut_result_free(result: NakShortcutResult) {
- free_if_nonnull(result.prefix_path);
- free_if_nonnull(result.error);
-}
-
-// ============================================================================
-// Tier 4: Steam Paths
+// Tier 3: Steam Paths
// ============================================================================
/// Find the Steam installation path
@@ -391,119 +332,7 @@ pub extern "C" fn nak_find_steam_path() -> *mut c_char {
}
// ============================================================================
-// Tier 5: Managed Prefixes
-// ============================================================================
-
-/// A managed Wine prefix (C-compatible)
-#[repr(C)]
-pub struct NakManagedPrefix {
- pub app_id: u32,
- pub name: *mut c_char,
- pub prefix_path: *mut c_char,
- pub install_path: *mut c_char,
- pub manager_type: *mut c_char,
- pub library_path: *mut c_char,
- pub created: *mut c_char,
- pub proton_config_name: *mut c_char, // null if not set
-}
-
-/// List of managed prefixes
-#[repr(C)]
-pub struct NakManagedPrefixList {
- pub prefixes: *mut NakManagedPrefix,
- pub count: usize,
-}
-
-/// Load all managed prefixes
-#[no_mangle]
-pub extern "C" fn nak_managed_prefixes_load() -> NakManagedPrefixList {
- let managed = nak_rust::config::ManagedPrefixes::load();
-
- let mut ffi_prefixes: Vec<NakManagedPrefix> = managed
- .prefixes
- .iter()
- .map(|p| NakManagedPrefix {
- app_id: p.app_id,
- name: to_cstring(&p.name),
- prefix_path: to_cstring(&p.prefix_path),
- install_path: to_cstring(&p.install_path),
- manager_type: to_cstring(&p.manager_type.to_string()),
- library_path: to_cstring(&p.library_path),
- created: to_cstring(&p.created.to_rfc3339()),
- proton_config_name: to_cstring_opt(p.proton_config_name.as_deref()),
- })
- .collect();
-
- let list = NakManagedPrefixList {
- prefixes: ffi_prefixes.as_mut_ptr(),
- count: ffi_prefixes.len(),
- };
- std::mem::forget(ffi_prefixes);
- list
-}
-
-/// Register a new managed prefix
-#[no_mangle]
-pub unsafe extern "C" fn nak_managed_prefixes_register(
- app_id: u32,
- name: *const c_char,
- prefix_path: *const c_char,
- install_path: *const c_char,
- library_path: *const c_char,
- proton_config_name: *const c_char,
-) {
- let name = unsafe { from_cstr(name) };
- let prefix = unsafe { from_cstr(prefix_path) };
- let install = unsafe { from_cstr(install_path) };
- let library = unsafe { from_cstr(library_path) };
- let proton = if proton_config_name.is_null() {
- None
- } else {
- let s = unsafe { from_cstr(proton_config_name) };
- if s.is_empty() {
- None
- } else {
- Some(s)
- }
- };
-
- nak_rust::config::ManagedPrefixes::register(
- app_id,
- name,
- prefix,
- install,
- nak_rust::config::ManagerType::MO2,
- library,
- proton,
- );
-}
-
-/// Unregister a managed prefix by AppID
-#[no_mangle]
-pub extern "C" fn nak_managed_prefixes_unregister(app_id: u32) {
- nak_rust::config::ManagedPrefixes::unregister(app_id);
-}
-
-/// Free a NakManagedPrefixList
-#[no_mangle]
-pub unsafe extern "C" fn nak_managed_prefix_list_free(list: NakManagedPrefixList) {
- if list.prefixes.is_null() {
- return;
- }
- let prefixes = unsafe { Vec::from_raw_parts(list.prefixes, list.count, list.count) };
- for p in prefixes {
- free_if_nonnull(p.name);
- free_if_nonnull(p.prefix_path);
- free_if_nonnull(p.install_path);
- free_if_nonnull(p.manager_type);
- free_if_nonnull(p.library_path);
- free_if_nonnull(p.created);
- free_if_nonnull(p.proton_config_name);
- }
-}
-
-// ============================================================================
-// Tier 6: Dependency Installation (callback-based)
+// Tier 4: Dependency Installation (callback-based)
// ============================================================================
/// Callback for status messages: fn(message: *const c_char)
@@ -712,7 +541,7 @@ pub unsafe extern "C" fn nak_apply_registry_for_game_path(
}
// ============================================================================
-// Tier 7: Prefix Symlinks
+// Tier 5: Prefix Symlinks
// ============================================================================
/// Ensure the Temp directory exists in the Wine prefix's AppData/Local.
@@ -734,6 +563,54 @@ pub unsafe extern "C" fn nak_create_game_symlinks_auto(prefix_path: *const c_cha
}
// ============================================================================
+// Tier 6: Logging
+// ============================================================================
+
+/// Callback for NaK log messages: fn(level: *const c_char, message: *const c_char)
+///
+/// Levels: "info", "warning", "error", "install", "action", "download"
+pub type NakLogLevelCallback = Option<unsafe extern "C" fn(*const c_char, *const c_char)>;
+
+/// Initialize NaK logging with a callback.
+///
+/// The callback receives (level, message) for all NaK internal log messages.
+/// Call once at startup before any other nak_* functions.
+#[no_mangle]
+pub unsafe extern "C" fn nak_init_logging(cb: NakLogLevelCallback) {
+ if let Some(callback) = cb {
+ nak_rust::logging::set_log_callback(move |level: &str, message: &str| {
+ let c_level = CString::new(level).unwrap_or_default();
+ let c_msg = CString::new(message).unwrap_or_default();
+ unsafe { callback(c_level.as_ptr(), c_msg.as_ptr()) };
+ });
+ }
+}
+
+// ============================================================================
+// Tier 7: DXVK Configuration
+// ============================================================================
+
+/// Ensure the DXVK config file exists, downloading if necessary.
+///
+/// Returns null on success, or an error message (caller must free with nak_string_free).
+#[no_mangle]
+pub extern "C" fn nak_ensure_dxvk_conf() -> *mut c_char {
+ match nak_rust::dxvk::ensure_dxvk_conf() {
+ Ok(_) => ptr::null_mut(),
+ Err(e) => error_to_cstring(e),
+ }
+}
+
+/// Get the path to the DXVK config file.
+///
+/// Returns a newly allocated string (caller must free with nak_string_free).
+#[no_mangle]
+pub extern "C" fn nak_get_dxvk_conf_path() -> *mut c_char {
+ let path = nak_rust::dxvk::get_dxvk_conf_path();
+ to_cstring(&path.to_string_lossy())
+}
+
+// ============================================================================
// General: String free
// ============================================================================
diff --git a/libs/plugin_python/src/proxy/proxypython.cpp b/libs/plugin_python/src/proxy/proxypython.cpp
index af897db..196bf23 100644
--- a/libs/plugin_python/src/proxy/proxypython.cpp
+++ b/libs/plugin_python/src/proxy/proxypython.cpp
@@ -175,6 +175,16 @@ bool ProxyPython::init(IOrganizer* moInfo)
libpath,
std::filesystem::path{IOrganizer::getPluginDataPath().toStdWString()}};
+ // pluginDataPath() returns a writable directory (plugin_data/) separate
+ // from the possibly-read-only plugins/data/ that ships bundled assets
+ // like the DDS module. Add the bundled path too so imports still work.
+ {
+ auto bundledData = pluginDataRoot / "data";
+ if (fs::is_directory(bundledData)) {
+ paths.emplace_back(bundledData);
+ }
+ }
+
// Allow portable/AppImage builds to ship Python packages next to the app.
// MO2_PYTHON_DIR (set by AppRun) points to the writable python/ dir
// next to the AppImage; fall back to <exe_dir>/python.
diff --git a/libs/winreg.py b/libs/winreg.py
index 2ecbb1f..d0012e7 100644
--- a/libs/winreg.py
+++ b/libs/winreg.py
@@ -10,5 +10,16 @@ def OpenKey(*_args, **_kwargs):
raise FileNotFoundError("winreg is not available on this platform")
+OpenKeyEx = OpenKey
+
+
def QueryValueEx(*_args, **_kwargs):
raise FileNotFoundError("winreg is not available on this platform")
+
+
+def QueryInfoKey(*_args, **_kwargs):
+ raise FileNotFoundError("winreg is not available on this platform")
+
+
+def EnumKey(*_args, **_kwargs):
+ raise FileNotFoundError("winreg is not available on this platform")